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Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2013.01.16 01:00:00 -
[31] - Quote
Aighun wrote:I would say that hairy BBW is more of a niche market and really takes a refined if not somewhat questionable taste in ladies for one to really appreciate all they have to offer.
Plus, not all hirsute Rubenesque beauties are easy. And the skills that any potential suitor would have to employ, skills that might confound even the most... but I digress...
Yeah, even if the anti super grenade campaign is an Imperfects conspiracy, I agree. The changes to grenade timer etc. were not a step in the right direction.
But you were around for the days of swarm scouts shooting at your feet in replication. At least now you can't run into a building full of the enemy and start spamming swarm fire for 5 easy kills.
The swarm now does what it is supposed to do. Encourage tank drivers to skill up and get the heck out of militia HAVs as soon as they can.
The whole skill thing could go either way. But I really hope they get it right. Look at drop-ships. They made dropships a skill based vehicle. Really good pilots can do amazing things. Most pilots can get around the map a few times. Most players will crash a ship within ten seconds the first time they try to fly.
There is hope yet.
Did you just say look at what they did with dropships. Dude if they go in the same direction as they did with dropships this game is done. They destroyed the skill that was involved with them back when the switched the mechanics from precursor build. |
R ainbow
Royal Uhlans Amarr Empire
21
|
Posted - 2013.01.16 01:05:00 -
[32] - Quote
Mr Zitro wrote:R ainbow wrote:Yeah man... It's so dumb that every weapon in the entire game is so overpowered. Why can't they balance all of the equally overpowered guns so that they all are about as strong. It's unfair that I can use {weapon} to damage {enemy}. Why can't Dust be like {game} where {weapon} does nothing to {enemy}. can i put these kids in the lost and found section?
You seem to be missing the point of the post. I shall enlighten you. The point is that, yes, the weapons do damage. Some are better in some circumstances, some are better in others. Some weapons beat some things, some beat others. I'm a gamer that comes from a very specific kind of shooter. I played a lot of Metal Gear Online (may those servers rest in piece) where every single gun was an instant kill/tranq when you got a headshot while inside the gun's effective range. Dust seems to be a suitable replacement for that environment. The weapons are powerful, but will fizzle out when in the wrong hands or used improperly. If you have enough situational awareness and skill you can get around anyone using any gun. Teamwork makes this possible. Run the distraction game with a heavy and a Logi while your Shotgun Scout creeps up behind them. Move to another objective to force them to move into another playing field, etc. If you use your head you can get around any enemy with any weapon. Teamwork is what makes or breaks this game. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.16 01:07:00 -
[33] - Quote
Needless Sacermendor wrote:Mr Zitro wrote:Needless Sacermendor wrote:The onoy skill the forge gun takes is in killing infantry with it ... which swarms can't do.
If you think swarms are so easy then specialise in them n see how many times you can get over half way up the leaderboard at the end of a match. for killing tanks swarms are better not for killing infantry. Why do my posts attract the stupid kids? Because they're always stupid whining QQ posts about my tank hurts, why won't you take all the AV out of the game. ok lets talk swarm launchers. they have the range to shoot across the map, they become invisible after a certain range, you can fire them even if there is a soild structure infront of the person firing it, and the greatest thing of all is you can lock on to a vehicle through a soild object as long as you just see the vehicle every 2-3 seconds.... sorry you are an idiot and dont understand balance, maybe next time your parents wont drop you |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.16 01:10:00 -
[34] - Quote
Scheneighnay McBob wrote:I personally think it's a matter of lack of organisation- more or less an arms race, but rotating between the same technology, instead of making better stuff.
It seems that whenever something is "overpowered" the factor that counters it is always missing for one reason or another. Remember when AV was more common to see, but there were always non-AVers easily killing them? Whatever happened to the anti-AVers that would always find and curbstomp AVers?
they nerfed the rewards to anti av, and took away free vehicles in the same build. all the dedicated anti avers found themselves wasting skillpoints.
now I will agree the free vehicles needed to go away, but thats what happened.
as for the complete drop off of av grenades, well get a free kill with every suit or maybe kill a LAV once in a blue moon, you tell me which is better. of course the bright side of grenades beening OP as hell is it make AV grenades 10x more bad ass cuase LAVers drive like idiots and every one jumps at the sign of a grenade, buys you a good 5 seconds most fights. |
Polish Hammer
Conspiratus Immortalis
300
|
Posted - 2013.01.16 01:10:00 -
[35] - Quote
Mr Zitro wrote:Needless Sacermendor wrote:Mr Zitro wrote:Needless Sacermendor wrote:The onoy skill the forge gun takes is in killing infantry with it ... which swarms can't do.
If you think swarms are so easy then specialise in them n see how many times you can get over half way up the leaderboard at the end of a match. for killing tanks swarms are better not for killing infantry. Why do my posts attract the stupid kids? Because they're always stupid whining QQ posts about my tank hurts, why won't you take all the AV out of the game. ok lets talk swarm launchers. they have the range to shoot across the map, they become invisible after a certain range, you can fire them even if there is a soild structure infront of the person firing it, and the greatest thing of all is you can lock on to a vehicle through a soild object as long as you just see the vehicle every 2-3 seconds.... sorry you are an idiot and dont understand balance, maybe next time your parents wont drop you
Ooooooh so close to giving a respectable answer. You were just....so close.
So, since you've been showing how "EZ mode" swarm launchers are, how would you tweak them? |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.16 01:12:00 -
[36] - Quote
R ainbow wrote:Mr Zitro wrote:R ainbow wrote:Yeah man... It's so dumb that every weapon in the entire game is so overpowered. Why can't they balance all of the equally overpowered guns so that they all are about as strong. It's unfair that I can use {weapon} to damage {enemy}. Why can't Dust be like {game} where {weapon} does nothing to {enemy}. can i put these kids in the lost and found section? You seem to be missing the point of the post. I shall enlighten you. The point is that, yes, the weapons do damage. Some are better in some circumstances, some are better in others. Some weapons beat some things, some beat others. I'm a gamer that comes from a very specific kind of shooter. I played a lot of Metal Gear Online (may those servers rest in piece) where every single gun was an instant kill/tranq when you got a headshot while inside the gun's effective range. Dust seems to be a suitable replacement for that environment. The weapons are powerful, but will fizzle out when in the wrong hands or used improperly. If you have enough situational awareness and skill you can get around anyone using any gun. Teamwork makes this possible. Run the distraction game with a heavy and a Logi while your Shotgun Scout creeps up behind them. Move to another objective to force them to move into another playing field, etc. If you use your head you can get around any enemy with any weapon. Teamwork is what makes or breaks this game.
you seem to not of bought my book, well you should! than maybe you wouldnt be a total scrub. this game is imbalanced, and i am pointing out major defects,kind of like your doctor but dont worry im here to help |
Pokey Dravon
OSG Planetary Operations Covert Intervention
580
|
Posted - 2013.01.16 01:12:00 -
[37] - Quote
Ahhh, this thread reminds me of the battle last night where we destroyed 3 Imperfects tanks and then stole one of Zitros till he finally dropped an Orbital on it so we would not take out the 5th. Good times...gotta love those AV grenades. |
jeremiah j
Pro Hic Immortalis RISE of LEGION
8
|
Posted - 2013.01.16 01:13:00 -
[38] - Quote
Mr Zitro wrote:jeremiah j wrote:So this different feel you want would be what? If you can use a rife in real life you can sufficiently use any two hand weapon with a similar feel, until you get to something firing things larger than bullets such as grenades or rockets. Now you can improve with individual weapons due to different rates of fire, kick, mag size, but if you are good with one you will at least know how to handle the others. Personally I like the balance right now with the guns I just think we need more items variations to be put into the other slots but that will come. stop with real life comparisons with a game. stop with this will come in soon(tm) . im talking about right now and it is not balanced. this game favors shields over armor and explosives(which do more damage to armor) over bullets. yep balanced tho right?
The coming soon thing I understand but it was just my opinion of what needs added. Now a game where it is set with humans or human like entities, and tries to be realistic (even if not completely) can only be related to real life. I know you are a good player and play often so much of this comes from extensive experience but I believe the only way the balance issues can be addressed is with item variations for every slot not just the weapon and maybe different kinds of ammo like in eve. Think about it if someone threw even the weakest grenade at you would it not kill you? If a car ran you over would you not be dead? If you went against a heavily armored individual with a big gun shouldn't it be harder to kill them than for them to kill you(assuming they have the bigger gun and more armor)? Don't snipers pick people off in real military conflicts with little direct opposition( again the sway reset should not be right back where you started though)?
Can you elaborate on what you mean by different feel? |
DUST Fiend
Immobile Infantry
1899
|
Posted - 2013.01.16 01:18:00 -
[39] - Quote
Why does it feel that all the "top" players just want this game to be assault rifles and assault suits?
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Polish Hammer
Conspiratus Immortalis
300
|
Posted - 2013.01.16 01:19:00 -
[40] - Quote
DUST Fiend wrote:Why does it feel that all the "top" players just want this game to be assault rifles and assault suits? ^This. This +1000000000000 |
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Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
|
Posted - 2013.01.16 01:26:00 -
[41] - Quote
Mr Zitro wrote:Why do my posts attract the stupid kids?
I wonder... |
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2013.01.16 01:28:00 -
[42] - Quote
Mr Zitro wrote:Needless Sacermendor wrote:Mr Zitro wrote:Needless Sacermendor wrote:The onoy skill the forge gun takes is in killing infantry with it ... which swarms can't do.
If you think swarms are so easy then specialise in them n see how many times you can get over half way up the leaderboard at the end of a match. for killing tanks swarms are better not for killing infantry. Why do my posts attract the stupid kids? Because they're always stupid whining QQ posts about my tank hurts, why won't you take all the AV out of the game. ok lets talk swarm launchers. they have the range to shoot across the map, they become invisible after a certain range, you can fire them even if there is a soild structure infront of the person firing it, and the greatest thing of all is you can lock on to a vehicle through a soild object as long as you just see the vehicle every 2-3 seconds.... sorry you are an idiot and dont understand balance, maybe next time your parents wont drop you Seriously ! ... grow up.
Perhaps all your threads attract kids because you're the one that sinks to derogatory comments and calling people idiots.
You can't lock on to a vehicle without direct line of sight to any part of that vehicle for the duration of target accusation. They can't shoot accross maps because there is a maximum range you can aquire a lock ... perhaps that's forge guns you're thinking of. If they become invisible after a distance ... please link the thread this was reported in the bugs section. They fire if there is a solid structure in front of you ... what ? ... if there is a solid structure in front of you you have no line of sight, so you can't lock anything and can't fire anything.
I'm done with your whining and attepted insults, good luck in life ! |
R ainbow
Royal Uhlans Amarr Empire
21
|
Posted - 2013.01.16 01:30:00 -
[43] - Quote
Mr Zitro wrote:R ainbow wrote:Mr Zitro wrote:R ainbow wrote:Yeah man... It's so dumb that every weapon in the entire game is so overpowered. Why can't they balance all of the equally overpowered guns so that they all are about as strong. It's unfair that I can use {weapon} to damage {enemy}. Why can't Dust be like {game} where {weapon} does nothing to {enemy}. can i put these kids in the lost and found section? You seem to be missing the point of the post. I shall enlighten you. The point is that, yes, the weapons do damage. Some are better in some circumstances, some are better in others. Some weapons beat some things, some beat others. I'm a gamer that comes from a very specific kind of shooter. I played a lot of Metal Gear Online (may those servers rest in piece) where every single gun was an instant kill/tranq when you got a headshot while inside the gun's effective range. Dust seems to be a suitable replacement for that environment. The weapons are powerful, but will fizzle out when in the wrong hands or used improperly. If you have enough situational awareness and skill you can get around anyone using any gun. Teamwork makes this possible. Run the distraction game with a heavy and a Logi while your Shotgun Scout creeps up behind them. Move to another objective to force them to move into another playing field, etc. If you use your head you can get around any enemy with any weapon. Teamwork is what makes or breaks this game. you seem to not of bought my book, well you should! than maybe you wouldnt be a total scrub. this game is imbalanced, and i am pointing out major defects,kind of like your doctor but dont worry im here to help
I'm not claiming that all of the weapons are balanced, as tweaks obviously need to be made. But for a weapon to be truly overpowered it needs to win in a far greater number of circumstances then the next gun and that gap needs to be large. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.16 01:49:00 -
[44] - Quote
Stop feeding the QQ bear kids. Mr zitros a little troll and we all know it, let him whine in peace(thats how you spell that BTW). When people stop paying attention maybe he will STFU. Sad thing is that he gives his corp, and his brother a bad name they don't deserve for the most part. |
R ainbow
Royal Uhlans Amarr Empire
21
|
Posted - 2013.01.16 02:02:00 -
[45] - Quote
fred orpaul wrote:Stop feeding the QQ bear kids. Mr zitros a little troll and we all know it, let him whine in peace(thats how you spell that BTW). When people stop paying attention maybe he will STFU. Sad thing is that he gives his corp, and his brother a bad name they don't deserve for the most part.
It's hard to avoid someone who is so active. I'd rather just voice my opinions in the forum as I have been. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.16 02:36:00 -
[46] - Quote
I feel you R ainbow, look at my history, I feel like I'm always arguing with him. I'm done tho just gonna ignore him, or spin him up into an incoherent rage, not sure which.
gotta admire you tho, you stay on topic and avoid getting drawn into his ****, you make seasoned politicians look like impudent children. |
Zekain Kade
BetaMax.
931
|
Posted - 2013.01.16 02:41:00 -
[47] - Quote
Mr Zitro wrote:
CCP why are you lowering your standards and forcing it on us? you were into average women just like the rest of us now you are into hairy BBW which is find for you but NOT FOR ME. ADD SKILL TO THIS GAME-first rule of a FPS. That is where you will get most of your player base
You must be mistaken. the FPS games developed now are developed for idiots, and if you haven't noticed, there are a lot of idiots out there. |
56 truth
Algintal Core Gallente Federation
73
|
Posted - 2013.01.16 02:45:00 -
[48] - Quote
Mr Zitro wrote:stuped stuff i'll take my advice from this lady thank you http://www.youtube.com/watch?v=ZTQSBm5A_FI |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.16 02:55:00 -
[49] - Quote
While Zitro responds like a utter mong, he does have a point.
Some things just aren't balanced, like the Free Forge and Swarms for example, Remove all the free stuff except a single BPO Assault suit with assault rifle, you know, the Assault Frontline one.
Take a look at AV grenades right now, you say it's balanced but we all know it's not.. Each nade deals 1500 damage per shot at standard which is an insane amount of damage, allowing a two man squad to take out a fully manned Tank in seconds. I'm not saying it needs a major nerf, but that damage is too high at Standard.
Then Swarms, the most broken thing in the whole AV v Vehicles arguement. They still turn 180 and hit you in the rear, they still go around corners and they can be fired at a massive range.
AV v Vehicles is not balanced and again, while Zitro is talking like a 5 year old, he's right. |
V Shadow
DUST University Ivy League
34
|
Posted - 2013.01.16 03:04:00 -
[50] - Quote
+1 for Revy |
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fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.16 03:30:00 -
[51] - Quote
you are right swarm are damn powerful against malitia gear but past that you have to level your swarms to keep up with higher level tanks, and even then the swarm is the loser.
granted Im basing this off of shield tanks. yes armor is broken! its been broken in eve for years, and it will likely be that way in dust for a long time as well.
As for AV grenades thats a hard thing because they need to be an effective deterrent to LAVs, so yes that a balance issue. They could probably stand a small nerf on the STD end, and could definitely use the old throw mechanic back.
Frankly tho given the devastating effect tanks can have by their mere presence, meh you wont find me crying over zealous tank pilots that went 22-1 and cant pay for another tank. Ive seen plenty of excellent tank pilots go 40+ and 0 because they knew when to run and when to stay, AV grenade baseball throws do need to be fixed but tanks shouldn't be able to muscle through an entire team without concern and should always keep clear of good infantry cover. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.16 18:38:00 -
[52] - Quote
If you don't want to spec av spec grenades and just use av nades they make it simple to kill tanks |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2013.01.16 19:48:00 -
[53] - Quote
everyone should be given only one of three options of weapons, rock, paper, or scissors. one weapon is beaten by another while destroying another one. all maps are empty square rooms with padded walls and no objectives.
this should keep the imperfects happy. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.16 20:05:00 -
[54] - Quote
Necrodermis wrote:everyone should be given only one of three options of weapons, rock, paper, or scissors. one weapon is beaten by another while destroying another one. all maps are empty square rooms with padded walls and no objectives.
this should keep the imperfects happy. I want new game types not the **** you just said. Out of the 3 av weapons available 2 are armor killers and the other 1 does equal damage to both shield and armor. So it is stacked against armor |
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2013.01.16 20:10:00 -
[55] - Quote
fred orpaul wrote:Stop feeding the QQ bear kids. Mr zitros a little troll and we all know it, let him whine in peace(thats how you spell that BTW). When people stop paying attention maybe he will STFU. Sad thing is that he gives his corp, and his brother a bad name they don't deserve for the most part. The problem is it's people like this that cause CCP to massively over compensate. I for one believe they do it intentionally to gain an advantage in their preferred loadout.
Jason makes a very good point but worded slightly wrong and a bit inaccurate.
The militia swarm and forge aren't free, they are BPCs and it's not that they aren't balanced, the swarms damage is equal to the basic variant, but it only carries a magazine of 2, so there twice the reloading time which is a good 5 seconds I think for basic. Forge gun I couldnt comment on without checking.
But he's right ... there's a lot of stuff that shouldnt be so accessible ... militia swarms, forge, shotgun can go ... all militia damage mods I'd bin aswell ... grenades, binned, all of them, if you want to use them, train a skill (which shouldn't be included at the start)
I know that doesn't really solve the problem of grenades, they need their damages and splashes and lob ranges and fuse timers looking at again, I can't comment too much cos I'm rubbish with them.
But it would turn AV back into a specialisation or side-spec that it should be, not a 'cheap-4-all' throw away suit. It bugs me too ... I work hard to get my points as a Swarm specialist, always have, but recently it can't be done ... you don't get wp for vehicle damage anymore and some blue dot with a militia swarm or forge gets the kill shot on a Sagaris I've dealt 90% of the damage to.
You just can't specialise AV anymore, I've had to adapt to assault rifles and lazer rifles to earn points and isk so I can skill up my preferred role. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.16 20:48:00 -
[56] - Quote
Needless Sacermendor wrote:fred orpaul wrote:Stop feeding the QQ bear kids. Mr zitros a little troll and we all know it, let him whine in peace(thats how you spell that BTW). When people stop paying attention maybe he will STFU. Sad thing is that he gives his corp, and his brother a bad name they don't deserve for the most part. The problem is it's people like this that cause CCP to massively over compensate. I for one believe they do it intentionally to gain an advantage in their preferred loadout. Jason makes a very good point but worded slightly wrong and a bit inaccurate. The militia swarm and forge aren't free, they are BPCs and it's not that they aren't balanced, the swarms damage is equal to the basic variant, but it only carries a magazine of 2, so there twice the reloading time which is a good 5 seconds I think for basic. Forge gun I couldnt comment on without checking. But he's right ... there's a lot of stuff that shouldnt be so accessible ... militia swarms, forge, shotgun can go ... all militia damage mods I'd bin aswell ... grenades, binned, all of them, if you want to use them, train a skill (which shouldn't be included at the start) I know that doesn't really solve the problem of grenades, they need their damages and splashes and lob ranges and fuse timers looking at again, I can't comment too much cos I'm rubbish with them. But it would turn AV back into a specialisation or side-spec that it should be, not a 'cheap-4-all' throw away suit. It bugs me too ... I work hard to get my points as a Swarm specialist, always have, but recently it can't be done ... you don't get wp for vehicle damage anymore and some blue dot with a militia swarm or forge gets the kill shot on a Sagaris I've dealt 90% of the damage to. You just can't specialise AV anymore, I've had to adapt to assault rifles and lazer rifles to earn points and isk so I can skill up my preferred role.
Just one thing, when choosing the "Sentinel" Class when starting, you receive a free suit which includes a Militia Forge, so you can use it freely, same with the swarms, everyone gets a free swarm fit. |
Lady Hyuna
Amarr Templars Amarr Empire
29
|
Posted - 2013.01.16 21:05:00 -
[57] - Quote
Lets just nerf everything with no skills... The blueberries versus the redberries at a pie eating contest... who ever wins gets the planet's resources.
on a serious note, CCP is the first company that I know that have done something like this... You got to realize that they are now takeing care of eve and this. So we need to be patient and stop listing to people who want to nerf weapons because they died from them. And I do agree on someone who said, it should be hard to learn one weapon after learning another... Kinda how sniping is. switching to sniper to assault rifle is hard because you have that sway of aiming a sniper rile and need to up the skill to have less sway |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.16 21:09:00 -
[58] - Quote
Lady Hyuna wrote:Lets just nerf everything with no skills... The blueberries versus the redberries at a pie eating contest... who ever wins gets the planet's resources. No, let's make things TAKE skill instead of dumbing down the game for noobs |
Lady Hyuna
Amarr Templars Amarr Empire
29
|
Posted - 2013.01.16 21:09:00 -
[59] - Quote
Mr Zitro wrote:Lady Hyuna wrote:Lets just nerf everything with no skills... The blueberries versus the redberries at a pie eating contest... who ever wins gets the planet's resources. No, let's make things TAKE skill instead of dumbing down the game for noobs
that was me being sarcastic |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2013.01.16 21:11:00 -
[60] - Quote
Mr Zitro wrote:D'Finn Rhedlyne wrote:Perhaps it is so easy because we are ALL at entry level now?
Just sayin' i am not talking about gear im talking about how easy it is to use each item and how childish it is The more you increase the skill it takes to play the game the more difficult you make it to appeal to a larger number of people.
Similar to how readability is dumbed down so more people can read publications...
Each item should be easy to use yet difficult to master. Any high school student can read newspaper but you have to be smarter (read more skilled) to apply what you read to the application of life.
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