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Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.15 22:46:00 -
[1] - Quote
Head glitch with swarm lanchers with av grenades that can be thrown like a baseball and it does more damage than all other av weapons..... i call unbalance not beacause i die by it but because it takes absolutely takes no skill and is way too easy to use. the only av that takes any skill is a forge gun and those players i respect
i mean how hard can it be to just keep line of sights at least for the swarms?
Do i even have to mention the laser, heavies, massdrivers, grenades, sniping, LAV crushing, and shotguns?
CCP why are you lowering your standards and forcing it on us? you were into average women just like the rest of us now you are into hairy BBW which is find for you but NOT FOR ME. ADD SKILL TO THIS GAME-first rule of a FPS. That is where you will get most of your player base |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.15 23:29:00 -
[2] - Quote
D'Finn Rhedlyne wrote:Perhaps it is so easy because we are ALL at entry level now?
Just sayin' i am not talking about gear im talking about how easy it is to use each item and how childish it is
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Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.15 23:52:00 -
[3] - Quote
D'Finn Rhedlyne wrote:Mr Zitro wrote:D'Finn Rhedlyne wrote:Perhaps it is so easy because we are ALL at entry level now?
Just sayin' i am not talking about gear im talking about how easy it is to use each item and how childish it is I too, am not talking about gear. I am talking about skills. We ALL have been playing so long that we are the toughest mercs in New Eden (even if you suck 55.7% of the time like me!). We know what to do and how to use skills and gear to be the hardest of the hard. When the new influx arrives on the 22nd, I would expect that there will be a significant shift in the games parameters, in regards to play styles encountered on the battlefield. Still missing the point like this game is missing skill
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Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 00:34:00 -
[4] - Quote
Alamor Sedith wrote:Mr Zitro wrote:Head glitch with swarm lanchers with av grenades that can be thrown like a baseball and it does more damage than all other av weapons..... i call unbalance not beacause i die by it but because it takes absolutely takes no skill and is way too easy to use. the only av that takes any skill is a forge gun and those players i respect
i mean how hard can it be to just keep line of sights at least for the swarms?
Do i even have to mention the laser, heavies, massdrivers, grenades, sniping, LAV crushing, and shotguns?
CCP why are you lowering your standards and forcing it on us? you were into average women just like the rest of us now you are into hairy BBW which is find for you but NOT FOR ME. ADD SKILL TO THIS GAME-first rule of a FPS. That is where you will get most of your player base You must be a bad tank driver if your letting people get close enough even with the huge AV nade range, and have you tried moving out of the way? And really you're complaining about swarms? They barely do any damage to shields and it's so easy to kill someone that's out in the open trying to lock on to you. Why do you want it to be hard to transition in to a new weapon? I feel the weapons are fine like they are easy to use hard to master.
TL;DR: You're a tank scrub who was hand fed in the earlier builds and are crying for your milk. Please ignore the unbolded and un-underlined I was just getting out my rage from the recent tank spamming encounters. ok Zitros lessons for today! 1. youre an idiot who can understand the post 2. my tank is armor get some eyeglasses 3. you are most likely a scrub so get 200b isk to buy zitros survival guide and get good |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 00:38:00 -
[5] - Quote
Snaps Tremor wrote:It sounds like your idea of what consitutes skill is limited to early-2000s era FPS games, where it was all about putting the dot on the enemy over anything else. There are elements of that to Dust, like the Forge Guns you mentioned, but there's more to having 'skill' in a game than that. For example, the swarms home in in a very lethargic, predictable way, which makes firing them in a way that makes it difficult for the opponent to avoid them a skill. You can just lock on and let rip, like you can just spray and pray, but it takes more than that to read your environment and ensure that there'll be nowhere for the target to hide once you've let go of the trigger. Same with everything else. Broaden your horizons a bit. Have you not seen the swarms? they are the firework looking thing. might want to actually play the game before you tell me how things work |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 00:44:00 -
[6] - Quote
jeremiah j wrote:So this different feel you want would be what? If you can use a rife in real life you can sufficiently use any two hand weapon with a similar feel, until you get to something firing things larger than bullets such as grenades or rockets. Now you can improve with individual weapons due to different rates of fire, kick, mag size, but if you are good with one you will at least know how to handle the others. Personally I like the balance right now with the guns I just think we need more items variations to be put into the other slots but that will come. stop with real life comparisons with a game. stop with this will come in soon(tm) . im talking about right now and it is not balanced. this game favors shields over armor and explosives(which do more damage to armor) over bullets. yep balanced tho right? |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 00:45:00 -
[7] - Quote
Needless Sacermendor wrote:The onoy skill the forge gun takes is in killing infantry with it ... which swarms can't do.
If you think swarms are so easy then specialise in them n see how many times you can get over half way up the leaderboard at the end of a match. for killing tanks swarms are better not for killing infantry. Why do my posts attract the stupid kids? |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 00:49:00 -
[8] - Quote
R ainbow wrote:Yeah man... It's so dumb that every weapon in the entire game is so overpowered. Why can't they balance all of the equally overpowered guns so that they all are about as strong. It's unfair that I can use {weapon} to damage {enemy}. Why can't Dust be like {game} where {weapon} does nothing to {enemy}. can i put these kids in the lost and found section? |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 01:07:00 -
[9] - Quote
Needless Sacermendor wrote:Mr Zitro wrote:Needless Sacermendor wrote:The onoy skill the forge gun takes is in killing infantry with it ... which swarms can't do.
If you think swarms are so easy then specialise in them n see how many times you can get over half way up the leaderboard at the end of a match. for killing tanks swarms are better not for killing infantry. Why do my posts attract the stupid kids? Because they're always stupid whining QQ posts about my tank hurts, why won't you take all the AV out of the game. ok lets talk swarm launchers. they have the range to shoot across the map, they become invisible after a certain range, you can fire them even if there is a soild structure infront of the person firing it, and the greatest thing of all is you can lock on to a vehicle through a soild object as long as you just see the vehicle every 2-3 seconds.... sorry you are an idiot and dont understand balance, maybe next time your parents wont drop you |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 01:12:00 -
[10] - Quote
R ainbow wrote:Mr Zitro wrote:R ainbow wrote:Yeah man... It's so dumb that every weapon in the entire game is so overpowered. Why can't they balance all of the equally overpowered guns so that they all are about as strong. It's unfair that I can use {weapon} to damage {enemy}. Why can't Dust be like {game} where {weapon} does nothing to {enemy}. can i put these kids in the lost and found section? You seem to be missing the point of the post. I shall enlighten you. The point is that, yes, the weapons do damage. Some are better in some circumstances, some are better in others. Some weapons beat some things, some beat others. I'm a gamer that comes from a very specific kind of shooter. I played a lot of Metal Gear Online (may those servers rest in piece) where every single gun was an instant kill/tranq when you got a headshot while inside the gun's effective range. Dust seems to be a suitable replacement for that environment. The weapons are powerful, but will fizzle out when in the wrong hands or used improperly. If you have enough situational awareness and skill you can get around anyone using any gun. Teamwork makes this possible. Run the distraction game with a heavy and a Logi while your Shotgun Scout creeps up behind them. Move to another objective to force them to move into another playing field, etc. If you use your head you can get around any enemy with any weapon. Teamwork is what makes or breaks this game.
you seem to not of bought my book, well you should! than maybe you wouldnt be a total scrub. this game is imbalanced, and i am pointing out major defects,kind of like your doctor but dont worry im here to help |
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Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 18:38:00 -
[11] - Quote
If you don't want to spec av spec grenades and just use av nades they make it simple to kill tanks |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 20:05:00 -
[12] - Quote
Necrodermis wrote:everyone should be given only one of three options of weapons, rock, paper, or scissors. one weapon is beaten by another while destroying another one. all maps are empty square rooms with padded walls and no objectives.
this should keep the imperfects happy. I want new game types not the **** you just said. Out of the 3 av weapons available 2 are armor killers and the other 1 does equal damage to both shield and armor. So it is stacked against armor |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 21:09:00 -
[13] - Quote
Lady Hyuna wrote:Lets just nerf everything with no skills... The blueberries versus the redberries at a pie eating contest... who ever wins gets the planet's resources. No, let's make things TAKE skill instead of dumbing down the game for noobs |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.16 23:47:00 -
[14] - Quote
Chunky Munkey wrote:The only nerf this thread encourages me to support, is a nerf on Mr Zitro's ability to call people idiots. Maybe then we'll see some contribution to legitimate debate. I can have a debate but if you have never touched the weapons/subject I'm talking about and tell me what I know is wrong when i have done and seen them, you are an idiot. |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.17 00:11:00 -
[15] - Quote
Chunky Munkey wrote:This thread says oherwise. When you troll me with stupid post I will call you stupid, look at the people who put descent post compared to the morons who had absolutely no idea what I'm talking about. If you are going to troll at least be funny or cunning. |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.17 00:37:00 -
[16] - Quote
DJINN Marauder wrote:you say that swarms and AV nades are imbalanced because they are too easy to use. Not exactly imbalanced imo, but I agree they are too easy to use. Of course CCP shouldn't make it where it takes too much skill(referring to player skill not sp)to use. They would have to find the right amount of difficulty of use for the AV weapons.
AV grenades can be thrown long distances because they are... Grenades. Though they might need to bring the dmg down a bit for standard. (You were probably in a armor tank. Armor needs love, everyone knows)
Swarms I'm not too sure about considering i don't use them. From my understanding, the Curving around cover is bs. Im not sure about lock on mechanic though.
The main problem I have with av nades are how fast you can throw them and the fact they are more effective versus armor(130% if I'm not mistake and only do 69% on shields) AV nades should do equal damage to all vehicles. I think av nades should hurt LAVs but doing more damage to my tank than swarms or a forge is a bit ridiculous. Now swarms i don't know what to do about but they do not fit. |
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