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new hulk
ZionTCD Legacy Rising
49
|
Posted - 2013.01.03 22:07:00 -
[1] - Quote
If a heavy is supposed to be as slow give us are damage back,that way we can stop someone running up on us.
I cant count how many people run at me and get inside my arc. But people say they are to strong, bull you shouldn't run head on at a heavy ever not even if yoir a heavy. |
The Polish Hammer
Doomheim
373
|
Posted - 2013.01.03 22:12:00 -
[2] - Quote
So what i'm gathering here is that you want heavies to basically be Man-Tanks, which I both agree with and disagree with at the same time.
I think what you're more looking for is survivability of the suit itself (or maybe that's just me, idk, i'm not a doctor). I can do plenty of damage with just a basic advanced HMG. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
|
Posted - 2013.01.03 22:17:00 -
[3] - Quote
The Polish Hammer wrote:I think what you're more looking for is survivability of the suit itself (or maybe that's just me, idk, i'm not a doctor). I can do plenty of damage with just a basic advanced HMG.
This right here.
To me it feels like Heavies do not have good survivability for their price tag. |
The Polish Hammer
Doomheim
373
|
Posted - 2013.01.03 22:23:00 -
[4] - Quote
Elijah Sol' Dzusaki wrote:The Polish Hammer wrote:I think what you're more looking for is survivability of the suit itself (or maybe that's just me, idk, i'm not a doctor). I can do plenty of damage with just a basic advanced HMG. This right here. To me it feels like Heavies do not have good survivability for their price tag.
It's something i've been vouching for for a long time now, but the idea gets DESTROYED because of fears of heavies becoming "OP." |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.01.03 22:25:00 -
[5] - Quote
Right now, i feel like heavies are ok. The high end heavies probably need more slots and pg/cpu to justify their cost. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.03 22:31:00 -
[6] - Quote
Paran Tadec wrote:Right now, i feel like heavies are ok. The high end heavies probably need more slots and pg/cpu to justify their cost.
Just add 50% base armor if no additional slots. they dont need a mega firepower boost. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.03 22:43:00 -
[7] - Quote
Haven't reached these expensive suits but type-II is working just fine |
KryptixX
Imperfects Negative-Feedback
320
|
Posted - 2013.01.03 23:11:00 -
[8] - Quote
Sleepy Zan wrote:Haven't reached these expensive suits but type-II is working just fine
Always has, the proto suit is the gimpy one.
Just give us one more low slot, this is all we ask. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.03 23:28:00 -
[9] - Quote
KryptixX wrote:Sleepy Zan wrote:Haven't reached these expensive suits but type-II is working just fine Always has, the proto suit is the gimpy one. Just give us one more low slot, this is all we ask. If you guys get that I want my AR (with maxed AR pro) with the right amount of headshots to drop a heavy |
SGT Garrisson
On The Brink
60
|
Posted - 2013.01.03 23:49:00 -
[10] - Quote
sorry totally disagree with this thread
i seen a friend run an entire skirmish in his heavy suit and he went 50-5 he had logi support so he didnt lose the suit hence no isk lose
heavies solo anihilating everyone no this is unbalanced
they should lose and do lose to assault and scouts if they are good |
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KryptixX
Imperfects Negative-Feedback
320
|
Posted - 2013.01.04 00:56:00 -
[11] - Quote
SGT Garrisson wrote:sorry totally disagree with this thread
i seen a friend run an entire skirmish in his heavy suit and he went 50-5 he had logi support so he didnt lose the suit hence no isk lose
heavies solo anihilating everyone no this is unbalanced
they should lose and do lose to assault and scouts if they are good
So a heavy with a pocket logi should not be able to get kills or stay alive? |
Dusty Mokong
ZionTCD Legacy Rising
61
|
Posted - 2013.01.04 01:01:00 -
[12] - Quote
KryptixX wrote:SGT Garrisson wrote:sorry totally disagree with this thread
i seen a friend run an entire skirmish in his heavy suit and he went 50-5 he had logi support so he didnt lose the suit hence no isk lose
heavies solo anihilating everyone no this is unbalanced
they should lose and do lose to assault and scouts if they are good So a heavy with a pocket logi should not be able to get kills or stay alive?
I think he meant to say that heavies owning the field with a logi is acceptable and should be the norm.
But if any heavy can own the game 50-5 by themselves (I.e. Exmaple ) then that is OP. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2013.01.04 01:17:00 -
[13] - Quote
new hulk wrote:If a heavy is supposed to be as slow give us are damage back,that way we can stop someone running up on us.
I cant count how many people run at me and get inside my arc. But people say they are to strong, bull you shouldn't run head on at a heavy ever not even if yoir a heavy.
Sounds like that kind of scenario is unlikely if you are in a middle of a friendly squad. If not, then there's prolly obstacles and cover - and then damage increase wouldn't really help either (unless at ridiculous levels, like in replication) |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2013.01.04 01:17:00 -
[14] - Quote
You can't look at 1 guy in 1 match, and say "man, the heavy is OP"
Could be a number of factors. It may be as simple as a really good player, in a match with a lot of bad players on the opposing team. I wouldn't worry until you start seeing lots of different players, frequently having matches like that. |
amarrian victorian
Royal Uhlans Amarr Empire
52
|
Posted - 2013.01.04 04:10:00 -
[15] - Quote
I been using heavy a lot, it's not that bad, I feel like the better suits are to weak though, using militia and I see little reason to upgrade for a while give each heavy suit a bit more armor and it will be better. |
ugg reset
ZionTCD Legacy Rising
234
|
Posted - 2013.01.04 07:16:00 -
[16] - Quote
I whis heavies were super resistant to being bled out; even by explosives. that way you would need to take their support first. we are not OP, we're just good at taking out trashy players on our own and hold ground better than assaults when we're in a group. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.04 07:43:00 -
[17] - Quote
Here is somethings I have noticed, if you suck at AR you go either laser or mass driver. And if you suck at both of those or dislike them you go heavy or logi. I have no problem with people using heavies last build(except for murder taxis! How can that fat suit get in and out so fast??? Lies!!!), but this build my AR is a joke to heavies. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2013.01.04 07:52:00 -
[18] - Quote
no leave heavies alone, they have their weaknesses and advantages and it appears to be working fine to me. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.04 08:07:00 -
[19] - Quote
-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2013.01.04 08:07:00 -
[20] - Quote
Are you referring to Heavy militia? Pair with a logibro and you guys are unstoppable. |
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.04 09:25:00 -
[21] - Quote
TiMeSpLiT--TeR wrote:Are you referring to Heavy militia? Pair with a logibro and you guys are unstoppable.
Oh please!!
Bong, bong! two shots dead! from shotgun since too slow to turn around and see whos behind logibro and heavy dead. ZRRRRRRMMMM! dead! laser rifle since too slow to get out of the way. Boom! militia grenade spam.....dead!! since too slow.
Hideing around a corner gets kills but then so does a cheap militia scout suit with a militia shotgun.
The heavy is too fragile and too expensive. Not spending anymore skillpoints in that area. All skillpoints are going for scout/shotgun since its far better sp wise and cost benefit ratio wise.
Next build the only reason for heavy is a militia forge gun that takes zip!! for skillpoints.
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KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2013.01.04 09:50:00 -
[22] - Quote
Tech Ohm Eaven wrote:TiMeSpLiT--TeR wrote:Are you referring to Heavy militia? Pair with a logibro and you guys are unstoppable. Oh please!! Bong, bong! two shots dead! from shotgun since too slow to turn around and see whos behind logibro and heavy dead. ZRRRRRRMMMM! dead! laser rifle since too slow to get out of the way. Boom! militia grenade spam.....dead!! since too slow. Hideing around a corner gets kills but then so does a cheap militia scout suit with a militia shotgun. The heavy is too fragile and too expensive. Not spending anymore skillpoints in that area. All skillpoints are going for scout/shotgun since its far better sp wise and cost benefit ratio wise. Next build the only reason for heavy is a militia forge gun that takes zip!! for skillpoints.
Dont give up on the fat boy Tech! |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.04 10:25:00 -
[23] - Quote
Mr Zitro wrote:Here is somethings I have noticed, if you suck at AR you go either laser or mass driver. And if you suck at both of those or dislike them you go heavy or logi. I have no problem with people using heavies last build(except for murder taxis! How can that fat suit get in and out so fast??? Lies!!!), but this build my AR is a joke to heavies.
Really? I thought you guys were supposed to be the best....
i have no fear of heavies at all except for suddenly hearing that HMG close behind me, Its no problem at all dropping a heavy with a Duvolle clip. |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.04 10:29:00 -
[24] - Quote
Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular)
Again WTF?
Whats wrong with the ARs except for giving the Breach a buff?
I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.04 21:36:00 -
[25] - Quote
Mmm...
Heavies don't have an issue with DPS and don't have an issue with survivability. CCP hit a sweet spot with heavies I feel - it's the mods. Mods ruin us in end game suits - and price tags.
As it stands I can solo anyone with any weapon they hold - the ones I can't are the ones always in proto using the best mods that stack for them so much better then me. I thought 25% increase in shield and armor would factor in heavier when I put on the best mods for enhancing total amount of shield and armor - it doesn't honestly help. I can get my HP to 1000 - then I see an assault guy with an exile with 700 health - 500 of it shield. 300 health difference? And that's if I put on all mods into defense - and what's more upsetting is that I'm told that that suit can still throw on a damage complex mod - so his exile hits harder then a devollue with same ammo clip.
If I try to keep up the same ratio of power the militia heavy vs militia assault has - I'd be spending nearly 5 times in price. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.01.04 22:04:00 -
[26] - Quote
lol watch me run a speedy heavy next week, I'm getting closer to labeling heavies as overpowered. Just need the proficiency and last few modules to be ready for CQC war. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.04 22:04:00 -
[27] - Quote
KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2013.01.04 22:11:00 -
[28] - Quote
Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is
In regards as to why AR has less recoil than AR...
It has a tremendous rate of fire, and is mean to just "spray" bullets. It has less recoil, but considerably more RBS than the AR. You shoot your AR at a stationary target, and most of the rounds hit with decent accuracy. You shoot your HMG at same stationary target, and a considerable number of rounds hit AROUND the target. The reduced recoil seems to be there to balance the inherent reduce accuracy of HMG. |
Fargen Icehole
SyNergy Gaming
67
|
Posted - 2013.01.04 22:15:00 -
[29] - Quote
mikegunnz wrote:Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is In regards as to why AR has less recoil than AR... It has a tremendous rate of fire, and is mean to just "spray" bullets. It has less recoil, but considerably more RBS than the AR. You shoot your AR at a stationary target, and most of the rounds hit with decent accuracy. You shoot your HMG at same stationary target, and a considerable number of rounds hit AROUND the target. The reduced recoil seems to be there to balance the inherent reduce accuracy of HMG.
True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.04 22:25:00 -
[30] - Quote
Fargen Icehole wrote:mikegunnz wrote:Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is In regards as to why AR has less recoil than AR... It has a tremendous rate of fire, and is mean to just "spray" bullets. It has less recoil, but considerably more RBS than the AR. You shoot your AR at a stationary target, and most of the rounds hit with decent accuracy. You shoot your HMG at same stationary target, and a considerable number of rounds hit AROUND the target. The reduced recoil seems to be there to balance the inherent reduce accuracy of HMG. True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit. Miss the point, how can a multi barrel AR shot smother a single AR? |
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Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.01.04 22:25:00 -
[31] - Quote
Fargen Icehole wrote:True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit.
Mr Zitro wrote:Miss the point, how can a multi barrel AR shot smother a single AR?
Crouch at safe spot and use doom mode for high accuracy, truly lethal with the freedom HMG. |
Fargen Icehole
SyNergy Gaming
67
|
Posted - 2013.01.04 23:45:00 -
[32] - Quote
Alldin Kan wrote:Fargen Icehole wrote:True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit. Mr Zitro wrote:Miss the point, how can a multi barrel AR shot smother a single AR? Crouch at safe spot and use doom mode for high accuracy, truly lethal with the freedom HMG.
Haven't used the freedom, so I'll take your word for it.
Zitro, The HMG uses a centrifugal force outward muzzle break. The barrel spins at aprox 11,000 RPMs allowing the HMG to create massive frictional heat which is vented through the muzzle break, to allow for equal amounts of centrifugal force to counter the centripetal force created by the rounds. Very complex futuristic stuff. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.04 23:48:00 -
[33] - Quote
No , basically CCP is saying that heavies= dogs and CCP=Michael Vick! They want more dog fights |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.05 00:11:00 -
[34] - Quote
Fargen Icehole wrote:Alldin Kan wrote:Fargen Icehole wrote:True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit. Mr Zitro wrote:Miss the point, how can a multi barrel AR shot smother a single AR? Crouch at safe spot and use doom mode for high accuracy, truly lethal with the freedom HMG. Haven't used the freedom, so I'll take your word for it. Zitro, The HMG uses a centrifugal force outward muzzle break. The barrel spins at aprox 11,000 RPMs allowing the HMG to create massive frictional heat which is vented through the muzzle break, to allow for equal amounts of centrifugal force to counter the centripetal force created by the rounds. Very complex futuristic stuff.
Simple explanation: "The faster it spins the more stable it is"
Take a coin and set it on edge and notice that it falls down but add some spin and the coin stays upright and say theres some "futuristic tech" that folks knew about at the time of the Roman Empire.....bah! since they had coins and lots of wine and more importantly women at parties since it does not let me say kitten parties.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.05 00:32:00 -
[35] - Quote
Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is
In school right?? Do you really need an explanation on why a spinning coin is more stable than a non spinning coin in the same way that a spinning top is more stable than a non spinning top.??
And this system HMG or rotational multibarrel versus a weapon platform that has a non rotational barrel and that gets more unstable the faster it fires.
Its called Newtons Laws. The particular force is called Centrifugal Force. It works for HMG up to a certain bullet diameter but every system has a limit.
Or did you ask about why an SMG with a smaller diameter bullet is more stable than an AR with a larger diameter bullet?? Assasins,Pros Ex Stasi, Speznaz, etc..folks with real trigger time and skills prefer a small .22 bullet since when doing a Mechanic contract for a very long range kill the small diameter bullet is more flight stable than a larger diameter bullet. |
Hollow M Ling
Doomheim
30
|
Posted - 2013.01.05 02:49:00 -
[36] - Quote
I think the problem is that armor isn't giving the protection it should have. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2013.01.05 03:28:00 -
[37] - Quote
Those of you that feel the heavy class is OP, what would you suggest should be done to balance it?
It has the slowest movement speed, the most expensive skill books outside of vehicles, the largest scan signature, the least number of module slots while being the most expensive drop suit and no low level BPO and no equipment slot.
The HMG has a high ROF but the lowest DPS of any weapon in the game as well as being expensive. Dropsuits have a lot of HP but they also have a price tag to match.
So what really is the answer? Increase the scan profile? Reduce movement speed? Lower the HP? Take the HMG out of the game? |
Exmaple Core
UnReaL.
135
|
Posted - 2013.01.05 04:41:00 -
[38] - Quote
I think heavys are right were they should be in all reguards, it all seems reasonable and the drawbacks keep the class balenced. my only complant is the price on the proto suits, they are rediculas for what you get out of it. even froping it 50k would be a significant and reasonable |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.01.05 04:50:00 -
[39] - Quote
Exmaple Core wrote:I think heavys are right were they should be in all reguards, it all seems reasonable and the drawbacks keep the class balenced. my only complant is the price on the proto suits, they are rediculas for what you get out of it. even froping it 50k would be a significant and reasonable dude..... you own everygame ive played with you with your heavy and your broadside HMG that has an insane range i think it is a little bit op ; you can counter it (any heavy not just you) with lasers but then everybody screams OP OP OP when you nedd sharpshooter maxed out to have enough range not to be killed by the response from any decent HMG ( i admire how you have the best suit there is, with an insane shield regen) |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2013.01.05 04:51:00 -
[40] - Quote
You know, I would just like to have an equipment slot so I can carry some nanohives. |
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KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2013.01.05 05:19:00 -
[41] - Quote
Flagratus wrote:You know, I would just like to have an equipment slot so I can carry some nanohives.
Lol. Give fatties the ability to drop a repping nanohive in a defensible position and the QQ would flood the northern hemisphere. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2013.01.05 05:24:00 -
[42] - Quote
Exmaple Core wrote:I think heavys are right were they should be in all reguards, it all seems reasonable and the drawbacks keep the class balenced. my only complant is the price on the proto suits, they are rediculas for what you get out of it. even froping it 50k would be a significant and reasonable
I agree maple. Every strength the class has carries a drawback. As far as the cost of the VK1 goes, id like to see a reduction as well. But right now its the only thing keeping heavies from running proto gear all day long. I don't think any class should have proto gear affordable enough to be an option for every match. |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.01.05 05:25:00 -
[43] - Quote
Flagratus wrote:You know, I would just like to have an equipment slot so I can carry some nanohives. naaa it would make it a walking tank who can replish and rpair himself, like a fusion between a heavy and an assault |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2013.01.05 05:38:00 -
[44] - Quote
KripnawtiQ Prime wrote:Flagratus wrote:You know, I would just like to have an equipment slot so I can carry some nanohives. Lol. Give fatties the ability to drop a repping nanohive in a defensible position and the QQ would flood the northern hemisphere.
They don't have to be repping nanos. I'm pretty sure CCP can put in code that Heavies could only use standard nanohives. Cause sometimes, ammo would be nice when there isn't anyone around. |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.01.05 05:47:00 -
[45] - Quote
Flagratus wrote: They don't have to be repping nanos. I'm pretty sure CCP can put in code that Heavies could only use standard nanohives. Cause sometimes, ammo would be nice when there isn't anyone around.
this would make heavies more OP what makes Heavies kinda lesser is the need of a logi or a support unit near them to stay alive (because they run out of ammo really fast) and you can just run to a Supply Depot |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2013.01.05 09:15:00 -
[46] - Quote
Fine. Just give me a singing bass I can throw at my enemies. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2013.01.05 09:37:00 -
[47] - Quote
I'm a decent assault AR guy and the only thing that gives me more trouble then an equally good AR guy is a HMG, I've used the suits and tried the HMG and it felt like playing the game on easy mode, the only reason I don't favour it over my assault suit is I don't like being slow, if you can't pwn people with a HMG your doing it wrong, and as for omg shotgun pwns me, it bloody owns everything if it gets behind you point blank, you'd live a lot longer then my type II does. |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.05 09:59:00 -
[48] - Quote
Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is
Meh I dont agree. The difference between an Exile and a Duvolle is very noticable, especially at range. The difference in accuracy pluss damage combined definately has an impact.
And why would I wield a HMG at the cost of not carrying equipment, having twice the hitboks and running at assault walking speed? The best heavies in this game all use ARs to my knowledge. |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2013.01.05 10:05:00 -
[49] - Quote
KingBabar wrote:Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is Meh I dont agree. The difference between an Exile and a Duvolle is very noticable, especially at range. The difference in accuracy pluss damage combined definately has an impact. And why would I wield a HMG at the cost of not carrying equipment, having twice the hitboks and running at assault walking speed? The best heavies in this game all use ARs to my knowledge. Who? The ones I think of all use HMG (Example Core, HowDidThatTaste) - basically I'm the only AR heavy I know. |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.01.05 10:09:00 -
[50] - Quote
SoTa PoP wrote:KingBabar wrote:Meh I dont agree. The difference between an Exile and a Duvolle is very noticable, especially at range. The difference in accuracy pluss damage combined definately has an impact.
And why would I wield a HMG at the cost of not carrying equipment, having twice the hitboks and running at assault walking speed? The best heavies in this game all use ARs to my knowledge. Who? The ones I think of all use HMG (Example Core, HowDidThatTaste) - basically I'm the only AR heavy I know. Jack Boost is maybe the best AR heavy, but Exmaple and Taste are both better than him, so Babar's point still isn't true.
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SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2013.01.05 10:17:00 -
[51] - Quote
If the argument is wether or not proto AR is worth it - nope. It's a dumb choice - better to throw a complex mod to enhance exile and use everything else for survivability. You'll end up using a bit more CPU I believe but at a lesser cost and 1 slot loss for nearly the same exact results. Nerfing the proto weapons was great for nubs lol anyone with the proper skills can make assault suits very very cost effective and good enough to face much higher tiered enemies.
Really hope they plan on fixing that when we get our first build during beta at least. |
Big Popa Smurff
Seraphim Initiative. CRONOS.
104
|
Posted - 2013.01.05 14:34:00 -
[52] - Quote
To be honest i think heavy's could do with a slight nerf to the HMG heat build up, it really should not be able to emptey nearly a whole clip before it over heats, with regards to the proto heavy's, the only one iv seen was Regnum, i havnt seen anyone else use them. Nobody wants them, not worth the SP let alone the ISK. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.01.05 15:36:00 -
[53] - Quote
Just started using my new heavy fit, but ended up getting team killed every time or blown up by explosives. Price seems kind of high, even more so with the amount of Aurum I put into them (blame CCP for low SP gain). |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.05 18:06:00 -
[54] - Quote
Alldin Kan wrote:Just started using my new heavy fit, but ended up getting team killed every time or blown up by explosives. Price seems kind of high, even more so with the amount of Aurum I put into them (blame CCP for low SP gain). Good fourth of my matches when I solo are me dodging blueberry LAV's lol |
KryptixX
Imperfects Negative-Feedback
320
|
Posted - 2013.01.05 18:18:00 -
[55] - Quote
Bendtner92 wrote:SoTa PoP wrote:KingBabar wrote:Meh I dont agree. The difference between an Exile and a Duvolle is very noticable, especially at range. The difference in accuracy pluss damage combined definately has an impact.
And why would I wield a HMG at the cost of not carrying equipment, having twice the hitboks and running at assault walking speed? The best heavies in this game all use ARs to my knowledge. Who? The ones I think of all use HMG (Example Core, HowDidThatTaste) - basically I'm the only AR heavy I know. Jack Boost is maybe the best AR heavy, but Exmaple and Taste are both better than him, so Babar's point still isn't true.
AR Heavies are so last build. |
Olav Grey-Mane
The Exemplars
56
|
Posted - 2013.01.06 02:38:00 -
[56] - Quote
Every heavy i've ever seen and shot at has taken 48 rounds to the chest with my geck assault rifle and only lost their shield, dare it say it... heavies need to be nerfed badly.
proof: I can take out an LAV with my gun easier than I can a heavy with my gun and 2 grenades and squad mate behind me, |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2013.01.06 05:59:00 -
[57] - Quote
Olav Grey-Mane wrote:Every heavy i've ever seen and shot at has taken 48 rounds to the chest with my geck assault rifle and only lost their shield, dare it say it... heavies need to be nerfed badly.
proof: I can take out an LAV with my gun easier than I can a heavy with my gun and 2 grenades and squad mate behind me, I'm surprised no one jumped at a chance to say how bad this guy is. He's saying he can kill an LAV easier with his gun then he can against a heavy with nades and squad mates thrown in.
I had no idea his corp was that awful. Or maybe the trolling is suppose to be so obvious no one had to comment?
I'm so confused right now. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 06:21:00 -
[58] - Quote
SoTa PoP wrote:Olav Grey-Mane wrote:Every heavy i've ever seen and shot at has taken 48 rounds to the chest with my geck assault rifle and only lost their shield, dare it say it... heavies need to be nerfed badly.
proof: I can take out an LAV with my gun easier than I can a heavy with my gun and 2 grenades and squad mate behind me, I'm surprised no one jumped at a chance to say how bad this guy is. He's saying he can kill an LAV easier with his gun then he can against a heavy with nades and squad mates thrown in. I had no idea his corp was that awful. Or maybe the trolling is suppose to be so obvious no one had to comment? I'm so confused right now. No one commented cause no one cares ^_^ |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.06 06:24:00 -
[59] - Quote
that one's so full of obvious and fail if I were to engage my normal tactics I'd feel bad. |
Val'herik Dorn
CrimeWave Syndicate
263
|
Posted - 2013.01.06 08:26:00 -
[60] - Quote
Flagratus wrote:You know, I would just like to have. equipment slot so I can carry some nanohives. No. why? because of 425 round clip that you can empty Down to around half or a third without overheating. I run a heavy machine gun on the occasion I feel the need to move like a walrous in the desert and hit like a hurricane. Find a logi bro you want ammo. |
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Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.06 11:28:00 -
[61] - Quote
You dont run heavy a lot do you?
Experienced heavy question. realistic outcome of being caught in the open by three assault? If heavies are OP they should easily lay waste.
Any post that assumes the assaults run at the HMG like lemmings shall be disregarded and mocked without mercy or remorse.
The assumption shall be the assaults are not morons. |
new hulk
ZionTCD Legacy Rising
49
|
Posted - 2013.01.07 18:49:00 -
[62] - Quote
The hmg has been damage nerfed 3 times that i know of assault once you should not run at a heavie sorry would you charge a mg nest no |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
411
|
Posted - 2013.01.07 18:53:00 -
[63] - Quote
The only balance problem I have with heavies at the moment is that the Proto suits really don't seem worth the 200k investment. |
CHICAGOCUBS4EVER
TeamPlayers
117
|
Posted - 2013.01.07 19:47:00 -
[64] - Quote
Every role has its positives and negatives. Pretty much everything has been covered here, INCLUDING Zitro being a self-proclaimed heavy expert and whining in a thread about HMG users over his nerfed AR.. as he does in damn near EVERY thread ive seen him respond in...making us all just a little bit dumber than before we had to read his pre-pubescent rants about whatever he's blabbing on about that day...
Zitro here's a penny now go make me a SaMMicH and go cry to Dr. Phil about why your 'heavy-flo' tampon just doesnt do the job
now on topic:
HMG is a walking tank (+)
HMG is slower than Zitro cleaning up after his dog FiFi in the park while tryin to converse with sailors named Stu (-)
HMG rarely overheats when the player uses their SP properly (+)
HMG takes 8 SECONDS to reload (max out heavy reload and the 1mil+ SP.. goes down to 6 SECONDS) (-)
HMG smashes almost everything in its path (+)
HMG gets smashed by lasers at distance, and anyone stacking 3-4 damage mods, mass driver scrubs, and the ever agitating shotgun (not really a minus as this is a primary focus of the balance between HMG and other classes, but nonetheless fact)
HMG are great Woody Harrelson impersonators... White Men Can't Jump (-)
HMG can get over 1000HP (+) ...at the cost of becoming slower than the time it takes for Zitro to create a coherent and meaningful response to any real discussions about this game and providing constructive feedback rather than taking a casting call for the mountain troll in the Hobbit (-)
To be considered 'OP' the cost is roughly TWICE that of any other class (-)
SP of the skills that separate the strong HMG from the 2bit scrub that has nothing better to do than get a heavy suit and softspot people with a laser rifle cost more than any other class, so they SHOULD be stronger once SP invested (+)
bottom line all classes could use tweaks and whatnot, but when considering the good with the bad, the HMG is pretty solid.. although a BPO weapon would be nice considering EVERYthing else has 1...
Personally the 1 tweak I would make is that if it isnt a 'HEAVY' weapon, then you can't put it on your 'HEAVY' suit. I mean I cant put a HMG on a scout suit.. why should you be allowed to put a laser or sniper on a heavy suit?
but thats more of personal opinion than anything
at least with a HMG you are killing or getting killed straight up... not deploying ***** tactics standing on the tabletop or up in the rafters spamming noob tubes all over, or getting blindsided by the guy that was SUPPOSED to be the DD but someone gave him the keys to the car anyway...
but thats another topic altogether |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 20:05:00 -
[65] - Quote
Breakin Stuff wrote:You dont run heavy a lot do you?
Experienced heavy question. realistic outcome of being caught in the open by three assault? If heavies are OP they should easily lay waste.
Any post that assumes the assaults run at the HMG like lemmings shall be disregarded and mocked without mercy or remorse.
The assumption shall be the assaults are not morons.
even 2 v 1 out in the open should go assaults way (if they are good). You want a heavy suit to be an end all - be all mode that can take out squads of people not only in CQC but out in the open as well?
Heavies are situational, much like just about every gun\class in this game (outside the AR Assault). They are great for locking down small areas, and supporting your mates (if you can keep up)... Others have found ways to counter their movement and range deficiencies... Call in a souped up LAV to play hop'in'pop.
Heavies are fabulous, and i thoroughly enjoy the dedicated Heavies we have in our corp. |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 20:08:00 -
[66] - Quote
CHICAGOCUBS4EVER wrote:
Personally the 1 tweak I would make is that if it isnt a 'HEAVY' weapon, then you can't put it on your 'HEAVY' suit. I mean I cant put a HMG on a scout suit.. why should you be allowed to put a laser or sniper on a heavy suit?
but thats more of personal opinion than anything
This I agree with, 100% |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.07 20:10:00 -
[67] - Quote
I love my fat suit, when I want to take it easy from the concentration of sniping I pull out my HMG and mow down everybody
btw is anyone looking for a job |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.07 20:11:00 -
[68] - Quote
fahrenheitM wrote:CHICAGOCUBS4EVER wrote:
Personally the 1 tweak I would make is that if it isnt a 'HEAVY' weapon, then you can't put it on your 'HEAVY' suit. I mean I cant put a HMG on a scout suit.. why should you be allowed to put a laser or sniper on a heavy suit?
but thats more of personal opinion than anything
This I agree with, 100% Why? that just limits play style |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 20:18:00 -
[69] - Quote
Sleepy Zan wrote:fahrenheitM wrote:CHICAGOCUBS4EVER wrote:
Personally the 1 tweak I would make is that if it isnt a 'HEAVY' weapon, then you can't put it on your 'HEAVY' suit. I mean I cant put a HMG on a scout suit.. why should you be allowed to put a laser or sniper on a heavy suit?
but thats more of personal opinion than anything
This I agree with, 100% Why? that just limits play style
Because you need limiting. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.07 20:19:00 -
[70] - Quote
fahrenheitM wrote:Sleepy Zan wrote:fahrenheitM wrote:CHICAGOCUBS4EVER wrote:
Personally the 1 tweak I would make is that if it isnt a 'HEAVY' weapon, then you can't put it on your 'HEAVY' suit. I mean I cant put a HMG on a scout suit.. why should you be allowed to put a laser or sniper on a heavy suit?
but thats more of personal opinion than anything
This I agree with, 100% Why? that just limits play style Because you need limiting. no equipment slot, done. |
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fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 20:34:00 -
[71] - Quote
There really needs to be more variations of Heavy guns.
I still wanna see the heavy shot gun.
Basically 2 shotguns, one on each arm.
Melta gun (idea stolen from warhammer 40k)... short range gun similar to the forge... very high damage with a little bit 'o splash, single shot but no charge up. Can be used against vehicles for moderate effect (more damage to armor than shield). This is used to counter other heavy infantry etc that is armor specced (such as other heavies).
a slower firing Mass Driver variant that is intended for AOE damage... greater area of effect, less direct damage.
Also, give the heavy other specialty modules, such as a Passive scan radius. Provides a close quarters "radar sweep" that is projected for friendly squad members.
In the end we just need more variations. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.07 21:19:00 -
[72] - Quote
Those of us who are of heavy dedicated build - take a look back at some of the threads discussing heavies. Notice the two things in common: One - Everyone thinks we want to be OP rather then not wanting to be walking ISK dump trucks. Instead of us asking to be able to afford and be more then just HMG/AV - people think we want to be do alls.
Second: People can't agree on themselves. Half are saying "Heavy? Pfft - no problem." The other half is saying, "I see one and walk the other way - way OP."
Peoples biased ability to handle the ISK waste known as the heavy has lead to some very un-constructive posts relating one situation to there entire argument. Or comments on how situational the heavy should always be. Then why the hell is assault the do all at half the cost? "It doesn't AV as well." I had to put over a million SP down to be a half way effective AV at a very high cost. Assaults have it so easy it makes me cringe everytime I see some ******** post on these threads arguing how OP heavies are.
Put one on - give it a go. You'll love dodging LAV's (From both sides), Lasers who can turn there gun faster then you can get out of the way, turrets that bring you down in either one shot or just plain quick as hell - and this is there auto fire. MD's that know you can't out run them and they don't even need to try - snipers who know you'll never close that gap - or tanks who laugh as your the only AV on your team - fighting for survival rather then trying to bring down a tank. All the while you'll look at your piggy bank and realize that militia grade heavies are fodder and running anything above type-II will break your bank eventually.
And I'm an AR Heavy - I feel terrible for HMG users. They get there pwnage in there proper spots - but everywhere else is just them waiting for death. |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.01.07 21:24:00 -
[73] - Quote
SoTa PoP wrote:And I'm an AR Heavy - I feel terrible for HMG users. They get there pwnage in there proper spots - but everywhere else is just them waiting for death. HMG heavy > AR heavy.
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SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.07 21:27:00 -
[74] - Quote
Bendtner92 wrote:SoTa PoP wrote:And I'm an AR Heavy - I feel terrible for HMG users. They get there pwnage in there proper spots - but everywhere else is just them waiting for death. HMG heavy > AR heavy. lol not really. To the heavies who put all there SP down to make there HMG meat grinders - I seem to be the best counter lol
Gotta love there big hit box sometimes :) |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 21:27:00 -
[75] - Quote
Sleepy Zan wrote:fahrenheitM wrote:
Because you need limiting.
no equipment slot, done.
I was talking about you specifically, not the Heavy. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2013.01.07 22:36:00 -
[76] - Quote
fahrenheit wrote:
even 2 v 1 out in the open should go assaults way (if they are good). You want a heavy suit to be an end all - be all mode that can take out squads of people not only in CQC but out in the open as well?
Heavies are situational, much like just about every gun\class in this game (outside the AR Assault). They are great for locking down small areas, and supporting your mates (if you can keep up)... Others have found ways to counter their movement and range deficiencies... Call in a souped up LAV to play hop'in'pop.
Heavies are fabulous, and i thoroughly enjoy the dedicated Heavies we have in our corp.
The HOP N POP
It is now the official term! |
The Polish Hammer
Doomheim
373
|
Posted - 2013.01.08 01:23:00 -
[77] - Quote
HowDidThatTaste wrote:fahrenheit wrote:
even 2 v 1 out in the open should go assaults way (if they are good). You want a heavy suit to be an end all - be all mode that can take out squads of people not only in CQC but out in the open as well?
Heavies are situational, much like just about every gun\class in this game (outside the AR Assault). They are great for locking down small areas, and supporting your mates (if you can keep up)... Others have found ways to counter their movement and range deficiencies... Call in a souped up LAV to play hop'in'pop.
Heavies are fabulous, and i thoroughly enjoy the dedicated Heavies we have in our corp.
The HOP N POP It is now the official term!
Your hop n pop, sir, is FLAWLESS....
and makes me rage |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2013.01.08 04:28:00 -
[78] - Quote
Olav Grey-Mane wrote:Every heavy i've ever seen and shot at has taken 48 rounds to the chest with my geck assault rifle and only lost their shield, dare it say it... heavies need to be nerfed badly.
proof: I can take out an LAV with my gun easier than I can a heavy with my gun and 2 grenades and squad mate behind me,
I call BS on this. |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2013.01.08 04:57:00 -
[79] - Quote
KripnawtiQ Prime wrote:Olav Grey-Mane wrote:Every heavy i've ever seen and shot at has taken 48 rounds to the chest with my geck assault rifle and only lost their shield, dare it say it... heavies need to be nerfed badly.
proof: I can take out an LAV with my gun easier than I can a heavy with my gun and 2 grenades and squad mate behind me, I call BS on this.
Yeah that's complete and utter BS and he knows it. People should stop exaggerating things just so they can have their easy mode nerfs. |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2013.01.08 05:35:00 -
[80] - Quote
I've downed lower tier heavies with a Toxin by myself. I can't do that to a LAV at all. I've tried. Lies and bs. Lies and bs everywhere... |
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