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![new hulk new hulk](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
new hulk
ZionTCD Legacy Rising
49
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Posted - 2013.01.03 22:07:00 -
[1] - Quote
If a heavy is supposed to be as slow give us are damage back,that way we can stop someone running up on us.
I cant count how many people run at me and get inside my arc. But people say they are to strong, bull you shouldn't run head on at a heavy ever not even if yoir a heavy. |
![The Polish Hammer The Polish Hammer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
The Polish Hammer
Doomheim
373
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Posted - 2013.01.03 22:12:00 -
[2] - Quote
So what i'm gathering here is that you want heavies to basically be Man-Tanks, which I both agree with and disagree with at the same time.
I think what you're more looking for is survivability of the suit itself (or maybe that's just me, idk, i'm not a doctor). I can do plenty of damage with just a basic advanced HMG. |
![Elijah Sol' Dzusaki Elijah Sol' Dzusaki](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
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Posted - 2013.01.03 22:17:00 -
[3] - Quote
The Polish Hammer wrote:I think what you're more looking for is survivability of the suit itself (or maybe that's just me, idk, i'm not a doctor). I can do plenty of damage with just a basic advanced HMG.
This right here.
To me it feels like Heavies do not have good survivability for their price tag. |
![The Polish Hammer The Polish Hammer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
The Polish Hammer
Doomheim
373
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Posted - 2013.01.03 22:23:00 -
[4] - Quote
Elijah Sol' Dzusaki wrote:The Polish Hammer wrote:I think what you're more looking for is survivability of the suit itself (or maybe that's just me, idk, i'm not a doctor). I can do plenty of damage with just a basic advanced HMG. This right here. To me it feels like Heavies do not have good survivability for their price tag.
It's something i've been vouching for for a long time now, but the idea gets DESTROYED because of fears of heavies becoming "OP." |
![Paran Tadec Paran Tadec](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2013.01.03 22:25:00 -
[5] - Quote
Right now, i feel like heavies are ok. The high end heavies probably need more slots and pg/cpu to justify their cost. |
![Breakin Stuff Breakin Stuff](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.03 22:31:00 -
[6] - Quote
Paran Tadec wrote:Right now, i feel like heavies are ok. The high end heavies probably need more slots and pg/cpu to justify their cost.
Just add 50% base armor if no additional slots. they dont need a mega firepower boost. |
![Sleepy Zan Sleepy Zan](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2013.01.03 22:43:00 -
[7] - Quote
Haven't reached these expensive suits but type-II is working just fine ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) |
![KryptixX KryptixX](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
KryptixX
Imperfects Negative-Feedback
320
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Posted - 2013.01.03 23:11:00 -
[8] - Quote
Sleepy Zan wrote:Haven't reached these expensive suits but type-II is working just fine ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png)
Always has, the proto suit is the gimpy one.
Just give us one more low slot, this is all we ask. |
![Mr Zitro Mr Zitro](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.03 23:28:00 -
[9] - Quote
KryptixX wrote:Sleepy Zan wrote:Haven't reached these expensive suits but type-II is working just fine ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) Always has, the proto suit is the gimpy one. Just give us one more low slot, this is all we ask. If you guys get that I want my AR (with maxed AR pro) with the right amount of headshots to drop a heavy |
![SGT Garrisson SGT Garrisson](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
SGT Garrisson
On The Brink
60
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Posted - 2013.01.03 23:49:00 -
[10] - Quote
sorry totally disagree with this thread
i seen a friend run an entire skirmish in his heavy suit and he went 50-5 he had logi support so he didnt lose the suit hence no isk lose
heavies solo anihilating everyone no this is unbalanced
they should lose and do lose to assault and scouts if they are good |
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![KryptixX KryptixX](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
KryptixX
Imperfects Negative-Feedback
320
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Posted - 2013.01.04 00:56:00 -
[11] - Quote
SGT Garrisson wrote:sorry totally disagree with this thread
i seen a friend run an entire skirmish in his heavy suit and he went 50-5 he had logi support so he didnt lose the suit hence no isk lose
heavies solo anihilating everyone no this is unbalanced
they should lose and do lose to assault and scouts if they are good
So a heavy with a pocket logi should not be able to get kills or stay alive? |
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Dusty Mokong
ZionTCD Legacy Rising
61
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Posted - 2013.01.04 01:01:00 -
[12] - Quote
KryptixX wrote:SGT Garrisson wrote:sorry totally disagree with this thread
i seen a friend run an entire skirmish in his heavy suit and he went 50-5 he had logi support so he didnt lose the suit hence no isk lose
heavies solo anihilating everyone no this is unbalanced
they should lose and do lose to assault and scouts if they are good So a heavy with a pocket logi should not be able to get kills or stay alive?
I think he meant to say that heavies owning the field with a logi is acceptable and should be the norm.
But if any heavy can own the game 50-5 by themselves (I.e. Exmaple ) then that is OP. |
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2013.01.04 01:17:00 -
[13] - Quote
new hulk wrote:If a heavy is supposed to be as slow give us are damage back,that way we can stop someone running up on us.
I cant count how many people run at me and get inside my arc. But people say they are to strong, bull you shouldn't run head on at a heavy ever not even if yoir a heavy.
Sounds like that kind of scenario is unlikely if you are in a middle of a friendly squad. If not, then there's prolly obstacles and cover - and then damage increase wouldn't really help either (unless at ridiculous levels, like in replication) |
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mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2013.01.04 01:17:00 -
[14] - Quote
You can't look at 1 guy in 1 match, and say "man, the heavy is OP"
Could be a number of factors. It may be as simple as a really good player, in a match with a lot of bad players on the opposing team. I wouldn't worry until you start seeing lots of different players, frequently having matches like that. |
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amarrian victorian
Royal Uhlans Amarr Empire
52
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Posted - 2013.01.04 04:10:00 -
[15] - Quote
I been using heavy a lot, it's not that bad, I feel like the better suits are to weak though, using militia and I see little reason to upgrade for a while give each heavy suit a bit more armor and it will be better. |
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ugg reset
ZionTCD Legacy Rising
234
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Posted - 2013.01.04 07:16:00 -
[16] - Quote
I whis heavies were super resistant to being bled out; even by explosives. that way you would need to take their support first. we are not OP, we're just good at taking out trashy players on our own and hold ground better than assaults when we're in a group. |
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Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.04 07:43:00 -
[17] - Quote
Here is somethings I have noticed, if you suck at AR you go either laser or mass driver. And if you suck at both of those or dislike them you go heavy or logi. I have no problem with people using heavies last build(except for murder taxis! How can that fat suit get in and out so fast??? Lies!!!), but this build my AR is a joke to heavies. |
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Beld Errmon
Tal-Romon Legion Amarr Empire
479
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Posted - 2013.01.04 07:52:00 -
[18] - Quote
no leave heavies alone, they have their weaknesses and advantages and it appears to be working fine to me. |
![Mr Zitro Mr Zitro](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.04 08:07:00 -
[19] - Quote
-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) |
![TiMeSpLiT--TeR TiMeSpLiT--TeR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2013.01.04 08:07:00 -
[20] - Quote
Are you referring to Heavy militia? Pair with a logibro and you guys are unstoppable. |
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![Tech Ohm Eaven Tech Ohm Eaven](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2013.01.04 09:25:00 -
[21] - Quote
TiMeSpLiT--TeR wrote:Are you referring to Heavy militia? Pair with a logibro and you guys are unstoppable.
Oh please!!
Bong, bong! two shots dead! from shotgun since too slow to turn around and see whos behind logibro and heavy dead. ZRRRRRRMMMM! dead! laser rifle since too slow to get out of the way. Boom! militia grenade spam.....dead!! since too slow.
Hideing around a corner gets kills but then so does a cheap militia scout suit with a militia shotgun.
The heavy is too fragile and too expensive. Not spending anymore skillpoints in that area. All skillpoints are going for scout/shotgun since its far better sp wise and cost benefit ratio wise.
Next build the only reason for heavy is a militia forge gun that takes zip!! for skillpoints.
|
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KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
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Posted - 2013.01.04 09:50:00 -
[22] - Quote
Tech Ohm Eaven wrote:TiMeSpLiT--TeR wrote:Are you referring to Heavy militia? Pair with a logibro and you guys are unstoppable. Oh please!! Bong, bong! two shots dead! from shotgun since too slow to turn around and see whos behind logibro and heavy dead. ZRRRRRRMMMM! dead! laser rifle since too slow to get out of the way. Boom! militia grenade spam.....dead!! since too slow. Hideing around a corner gets kills but then so does a cheap militia scout suit with a militia shotgun. The heavy is too fragile and too expensive. Not spending anymore skillpoints in that area. All skillpoints are going for scout/shotgun since its far better sp wise and cost benefit ratio wise. Next build the only reason for heavy is a militia forge gun that takes zip!! for skillpoints.
Dont give up on the fat boy Tech! |
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KingBabar
Seraphim Initiative. CRONOS.
441
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Posted - 2013.01.04 10:25:00 -
[23] - Quote
Mr Zitro wrote:Here is somethings I have noticed, if you suck at AR you go either laser or mass driver. And if you suck at both of those or dislike them you go heavy or logi. I have no problem with people using heavies last build(except for murder taxis! How can that fat suit get in and out so fast??? Lies!!!), but this build my AR is a joke to heavies.
Really? I thought you guys were supposed to be the best....
i have no fear of heavies at all except for suddenly hearing that HMG close behind me, Its no problem at all dropping a heavy with a Duvolle clip. |
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KingBabar
Seraphim Initiative. CRONOS.
441
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Posted - 2013.01.04 10:29:00 -
[24] - Quote
Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular)
Again WTF?
Whats wrong with the ARs except for giving the Breach a buff?
I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. |
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SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2013.01.04 21:36:00 -
[25] - Quote
Mmm...
Heavies don't have an issue with DPS and don't have an issue with survivability. CCP hit a sweet spot with heavies I feel - it's the mods. Mods ruin us in end game suits - and price tags.
As it stands I can solo anyone with any weapon they hold - the ones I can't are the ones always in proto using the best mods that stack for them so much better then me. I thought 25% increase in shield and armor would factor in heavier when I put on the best mods for enhancing total amount of shield and armor - it doesn't honestly help. I can get my HP to 1000 - then I see an assault guy with an exile with 700 health - 500 of it shield. 300 health difference? And that's if I put on all mods into defense - and what's more upsetting is that I'm told that that suit can still throw on a damage complex mod - so his exile hits harder then a devollue with same ammo clip.
If I try to keep up the same ratio of power the militia heavy vs militia assault has - I'd be spending nearly 5 times in price. |
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Alldin Kan
Imperfects Negative-Feedback
169
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Posted - 2013.01.04 22:04:00 -
[26] - Quote
lol watch me run a speedy heavy next week, I'm getting closer to labeling heavies as overpowered. Just need the proficiency and last few modules to be ready for CQC war. |
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Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.04 22:04:00 -
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KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is |
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mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2013.01.04 22:11:00 -
[28] - Quote
Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is
In regards as to why AR has less recoil than AR...
It has a tremendous rate of fire, and is mean to just "spray" bullets. It has less recoil, but considerably more RBS than the AR. You shoot your AR at a stationary target, and most of the rounds hit with decent accuracy. You shoot your HMG at same stationary target, and a considerable number of rounds hit AROUND the target. The reduced recoil seems to be there to balance the inherent reduce accuracy of HMG. |
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Fargen Icehole
SyNergy Gaming
67
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Posted - 2013.01.04 22:15:00 -
[29] - Quote
mikegunnz wrote:Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is In regards as to why AR has less recoil than AR... It has a tremendous rate of fire, and is mean to just "spray" bullets. It has less recoil, but considerably more RBS than the AR. You shoot your AR at a stationary target, and most of the rounds hit with decent accuracy. You shoot your HMG at same stationary target, and a considerable number of rounds hit AROUND the target. The reduced recoil seems to be there to balance the inherent reduce accuracy of HMG.
True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit. |
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Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.01.04 22:25:00 -
[30] - Quote
Fargen Icehole wrote:mikegunnz wrote:Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs except for giving the Breach a buff? I'm starting to lose my respect for you guys. There is a lot of crying coming from you especially considered how good most of you are. Do you have problems with handling the recoil? Many of us actually do better after the AR nerf since most people can't aim properly. What don't you people understand, I do NOT NEED YOUR RESPECT. Try the hmg and tell me why it's kick is less than an AR, same with the smg? If they are going for a realistic sci fi fps then other guns need to get more kick. What's wrong with ARs and every other weapon is there is no signifigant difference between standard and proto. Look at stats alone all my ratios have gone up. I'm just pointing real flaws with the game as is In regards as to why AR has less recoil than AR... It has a tremendous rate of fire, and is mean to just "spray" bullets. It has less recoil, but considerably more RBS than the AR. You shoot your AR at a stationary target, and most of the rounds hit with decent accuracy. You shoot your HMG at same stationary target, and a considerable number of rounds hit AROUND the target. The reduced recoil seems to be there to balance the inherent reduce accuracy of HMG. True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit. Miss the point, how can a multi barrel AR shot smother a single AR? |
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