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fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
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Posted - 2013.01.07 20:05:00 -
[1] - Quote
Breakin Stuff wrote:You dont run heavy a lot do you?
Experienced heavy question. realistic outcome of being caught in the open by three assault? If heavies are OP they should easily lay waste.
Any post that assumes the assaults run at the HMG like lemmings shall be disregarded and mocked without mercy or remorse.
The assumption shall be the assaults are not morons.
even 2 v 1 out in the open should go assaults way (if they are good). You want a heavy suit to be an end all - be all mode that can take out squads of people not only in CQC but out in the open as well?
Heavies are situational, much like just about every gun\class in this game (outside the AR Assault). They are great for locking down small areas, and supporting your mates (if you can keep up)... Others have found ways to counter their movement and range deficiencies... Call in a souped up LAV to play hop'in'pop.
Heavies are fabulous, and i thoroughly enjoy the dedicated Heavies we have in our corp. |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 20:08:00 -
[2] - Quote
CHICAGOCUBS4EVER wrote:
Personally the 1 tweak I would make is that if it isnt a 'HEAVY' weapon, then you can't put it on your 'HEAVY' suit. I mean I cant put a HMG on a scout suit.. why should you be allowed to put a laser or sniper on a heavy suit?
but thats more of personal opinion than anything
This I agree with, 100% |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 20:18:00 -
[3] - Quote
Sleepy Zan wrote:fahrenheitM wrote:CHICAGOCUBS4EVER wrote:
Personally the 1 tweak I would make is that if it isnt a 'HEAVY' weapon, then you can't put it on your 'HEAVY' suit. I mean I cant put a HMG on a scout suit.. why should you be allowed to put a laser or sniper on a heavy suit?
but thats more of personal opinion than anything
This I agree with, 100% Why? that just limits play style
Because you need limiting. |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 20:34:00 -
[4] - Quote
There really needs to be more variations of Heavy guns.
I still wanna see the heavy shot gun.
Basically 2 shotguns, one on each arm.
Melta gun (idea stolen from warhammer 40k)... short range gun similar to the forge... very high damage with a little bit 'o splash, single shot but no charge up. Can be used against vehicles for moderate effect (more damage to armor than shield). This is used to counter other heavy infantry etc that is armor specced (such as other heavies).
a slower firing Mass Driver variant that is intended for AOE damage... greater area of effect, less direct damage.
Also, give the heavy other specialty modules, such as a Passive scan radius. Provides a close quarters "radar sweep" that is projected for friendly squad members.
In the end we just need more variations. |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.07 21:27:00 -
[5] - Quote
Sleepy Zan wrote:fahrenheitM wrote:
Because you need limiting.
no equipment slot, done.
I was talking about you specifically, not the Heavy. |
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