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mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2012.12.24 03:16:00 -
[61] - Quote
You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost.
Makes sense to me. Maybe I'm just nuts. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.24 03:40:00 -
[62] - Quote
mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts.
But there wouldn't be an advantage if everyone is using adv and proto gear. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.24 03:41:00 -
[63] - Quote
mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts.
someone is thinking. +1 When someone is paying u big bucks to secure a planet for them ur gonna roll in ur best gear anyway so what if X corp best gear is only Adv lvl should they be automatically curb stomped because the difference in gear gives proto 300 more shields than adv? thats gear winning ur fights for u not ur skill
As a FPS player thats a big ass crutch and NO srs competitive clan will come to this game and stick around for such an inbalance
And guess what? when the proto corp in that scenario wins easily they will continue to get richer and richer and the poorer corps find it almost impossible to make any dent when trying to take their planets because of gear which results in actually LESS competition happening because then only the few top corps who been winning non stop can keep funding more and more proto gear and that puts the top corps with little to no risk at losing unless someone can match their funds 1st and foremost then gotta worry about matching their skill |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.24 03:42:00 -
[64] - Quote
Ydubbs81 RND wrote:mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts. But there wouldn't be an advantage if everyone is using adv and proto gear.
then ur not fitting ur suits properly |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
|
Posted - 2012.12.24 03:46:00 -
[65] - Quote
Mavado V Noriega wrote:mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts. someone is thinking. +1 When someone is paying u big bucks to secure a planet for them ur gonna roll in ur best gear anyway so what if X corp best gear is only Adv lvl should they be automatically curb stomped because the difference in gear gives proto 300 more shields than adv? thats gear winning ur fights for u not ur skill As a FPS player thats a big ass crutch and NO srs competitive clan will come to this game and stick around for such an inbalance And guess what? when the proto corp in that scenario wins easily they will continue to get richer and richer and the poorer corps find it almost impossible to make any dent when trying to take their planets because of gear which results in actually LESS competition happening because then only the few top corps who been winning non stop can keep funding more and more proto gear and that puts the top corps with little to no risk at losing unless someone can match their funds 1st and foremost then gotta worry about matching their skill
But you both are talking about "corp" battles. That's means as a "random" player, i can't enjoy the game 100% because some things are thinking just for corp battles. Thanks for forcing me to join in a corp. (Sarcasm)
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mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2012.12.24 03:50:00 -
[66] - Quote
Konohamaru Sarutobi wrote:Mavado V Noriega wrote:mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts. someone is thinking. +1 When someone is paying u big bucks to secure a planet for them ur gonna roll in ur best gear anyway so what if X corp best gear is only Adv lvl should they be automatically curb stomped because the difference in gear gives proto 300 more shields than adv? thats gear winning ur fights for u not ur skill As a FPS player thats a big ass crutch and NO srs competitive clan will come to this game and stick around for such an inbalance And guess what? when the proto corp in that scenario wins easily they will continue to get richer and richer and the poorer corps find it almost impossible to make any dent when trying to take their planets because of gear which results in actually LESS competition happening because then only the few top corps who been winning non stop can keep funding more and more proto gear and that puts the top corps with little to no risk at losing unless someone can match their funds 1st and foremost then gotta worry about matching their skill But you both are talking about "corp" battles. That's means as a "random" player, i can't enjoy the game 100% because some things are thinking just for corp battles. Thanks for forcing me to join in a corp. (Sarcasm)
This applies to highsec pubs as well. If I'm new to game, I'll roll in a free suit I have a chance against some guy rolling in a 120-140k isk proto fit. They will STILL have an advantage, but I have a chance against them... if I'm a better player. This will keep me wanting to play and progress, so that I can eventually kill the guys that are of equal skill to me. (which I wouldn't be able to kill at the start, because the small advantage that proto gives, is enough to keep them killing me) |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.12.24 03:54:00 -
[67] - Quote
I don't like this discussion just because there is no good way to answer it. If you want gear to become exponentially better with each tier, then there is zero chance for people that use lower tier to win, in RPGs this makes sense, in FPSs, it is completely counter-intuitive, and here lies the problem.
The big question is: Is Dust 514 a RPG foremost, or an FPS foremost? |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
|
Posted - 2012.12.24 04:00:00 -
[68] - Quote
mikegunnz wrote:Konohamaru Sarutobi wrote:Mavado V Noriega wrote:mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts. someone is thinking. +1 When someone is paying u big bucks to secure a planet for them ur gonna roll in ur best gear anyway so what if X corp best gear is only Adv lvl should they be automatically curb stomped because the difference in gear gives proto 300 more shields than adv? thats gear winning ur fights for u not ur skill As a FPS player thats a big ass crutch and NO srs competitive clan will come to this game and stick around for such an inbalance And guess what? when the proto corp in that scenario wins easily they will continue to get richer and richer and the poorer corps find it almost impossible to make any dent when trying to take their planets because of gear which results in actually LESS competition happening because then only the few top corps who been winning non stop can keep funding more and more proto gear and that puts the top corps with little to no risk at losing unless someone can match their funds 1st and foremost then gotta worry about matching their skill But you both are talking about "corp" battles. That's means as a "random" player, i can't enjoy the game 100% because some things are thinking just for corp battles. Thanks for forcing me to join in a corp. (Sarcasm) This applies to highsec pubs as well. If I'm new to game, I'll roll in a free suit I have a chance against some guy rolling in a 120-140k isk proto fit. They will STILL have an advantage, but I have a chance against them... if I'm a better player. This will keep me wanting to play and progress, so that I can eventually kill the guys that are of equal skill to me. (which I wouldn't be able to kill at the start, because the small advantage that proto gives, is enough to keep them killing me)
If you have Proto gear, it's because you play and you have some skills, with those skills (bad or good), you can use advance or standar weapons and make the same gameplay because in this game, at least you're a good Heavy, you can't go against 3 or 4 guys, because 1 clip of a standar weapon can kill you, so you need to play carrefully and don't get a lot of shoots, and that's ok, but if i don't feel diference between playing an advance/standar gear or a proto gear, why do i need to feel the diference when i die? ISK difference doesn't compensate the advantages of a Proto gear, that's why it's not atractive spend a lot of SP and ISK.
Like i said, it's more atractive the black color. |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
|
Posted - 2012.12.24 04:02:00 -
[69] - Quote
Logi Bro wrote:I don't like this discussion just because there is no good way to answer it. If you want gear to become exponentially better with each tier, then there is zero chance for people that use lower tier to win, in RPGs this makes sense, in FPSs, it is completely counter-intuitive, and here lies the problem.
The big question is: Is Dust 514 a RPG foremost, or an FPS foremost?
+1
If it's a FPS foremost. The SP/ISK difference between standar, advance and proto is too high just to get the same results based in your skills |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.12.24 04:09:00 -
[70] - Quote
Konohamaru Sarutobi wrote:mikegunnz wrote:Konohamaru Sarutobi wrote:Mavado V Noriega wrote:mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts. someone is thinking. +1 When someone is paying u big bucks to secure a planet for them ur gonna roll in ur best gear anyway so what if X corp best gear is only Adv lvl should they be automatically curb stomped because the difference in gear gives proto 300 more shields than adv? thats gear winning ur fights for u not ur skill As a FPS player thats a big ass crutch and NO srs competitive clan will come to this game and stick around for such an inbalance And guess what? when the proto corp in that scenario wins easily they will continue to get richer and richer and the poorer corps find it almost impossible to make any dent when trying to take their planets because of gear which results in actually LESS competition happening because then only the few top corps who been winning non stop can keep funding more and more proto gear and that puts the top corps with little to no risk at losing unless someone can match their funds 1st and foremost then gotta worry about matching their skill But you both are talking about "corp" battles. That's means as a "random" player, i can't enjoy the game 100% because some things are thinking just for corp battles. Thanks for forcing me to join in a corp. (Sarcasm) This applies to highsec pubs as well. If I'm new to game, I'll roll in a free suit I have a chance against some guy rolling in a 120-140k isk proto fit. They will STILL have an advantage, but I have a chance against them... if I'm a better player. This will keep me wanting to play and progress, so that I can eventually kill the guys that are of equal skill to me. (which I wouldn't be able to kill at the start, because the small advantage that proto gives, is enough to keep them killing me) If you have Proto gear, it's because you play and you have some skills, with those skills (bad or good), you can use advance or standar weapons and make the same gameplay because in this game, at least you're a good Heavy, you can't go against 3 or 4 guys, because 1 clip of a standar weapon can kill you, so you need to play carrefully and don't get a lot of shoots, and that's ok, but if i don't feel diference between playing an advance/standar gear or a proto gear, why do i need to feel the diference when i die? ISK difference doesn't compensate the advantages of a Proto gear, that's why it's not atractive spend a lot of SP and ISK. Like i said, it's more atractive the black color.
Law of diminishing return. A ferrari costs 5-6x more than a more mainstream high-performance luxury sports car. While the ferrari is nicer and performs at a higher level, it does NOT perform 5-6x better than the cheaper car. A 1-carat diamond costs $3-5k (depending on quality) a 2-carat diamond of equal quality costs 3-4x more... not 2x more.
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Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
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Posted - 2012.12.24 04:14:00 -
[71] - Quote
@mikegunnz
You don't need to spend SP to unblock a skill to learn how to drive a cheap car and then spend x10 to learn how to drive a Ferrari, you just need more ISK.
With your example, give me the option to buy standar and proto gear at the same level, just make it with ISK difference |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.12.24 04:36:00 -
[72] - Quote
Konohamaru Sarutobi wrote:@mikegunnz
You don't need to spend SP to unblock a skill to learn how to drive a cheap car and then spend x10 to learn how to drive a Ferrari, you just need more ISK.
With your example, give me the option to buy standar and proto gear at the same level, just make it with ISK difference
I would agree, except that the SP applies to skills. For suits, yes it's a PITA. For many other skills though, the higher skills give you passive bonuses that apply to you no matter what gear you use. (weapon skills, AR proficiency, shield control, etc) |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.24 04:37:00 -
[73] - Quote
Mavado V Noriega wrote:Ydubbs81 RND wrote:mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts. But there wouldn't be an advantage if everyone is using adv and proto gear. then ur not fitting ur suits properly
Huh? Maybe what I'm saying isn't clear, I guess.
So, I'll just use examples. If there are 8 corps in a tourney. And all 8 corps are using proto gear, then there is no advantage because none of them are using STD gear.
So, what I'm saying is that in null sec, everyone better have proto gear and be ready to use them. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.24 04:43:00 -
[74] - Quote
Mavado V Noriega wrote:mikegunnz wrote:You can make the argument that it'll work out well. In high-sec, most will opt for cheap or free suits. Very little at stake. In null-sec, people are fighting for huge contracts, or attacking/defending sov territory. The stakes are high, so even though the proto gear doesn't give a huge advantage, people will use it because there's a lot on the line and they'll want ANY advantage they can get.... regardless of cost. Makes sense to me. Maybe I'm just nuts. someone is thinking. +1 When someone is paying u big bucks to secure a planet for them ur gonna roll in ur best gear anyway so what if X corp best gear is only Adv lvl should they be automatically curb stomped because the difference in gear gives proto 300 more shields than adv? thats gear winning ur fights for u not ur skill As a FPS player thats a big ass crutch and NO srs competitive clan will come to this game and stick around for such an inbalance And guess what? when the proto corp in that scenario wins easily they will continue to get richer and richer and the poorer corps find it almost impossible to make any dent when trying to take their planets because of gear which results in actually LESS competition happening because then only the few top corps who been winning non stop can keep funding more and more proto gear and that puts the top corps with little to no risk at losing unless someone can match their funds 1st and foremost then gotta worry about matching their skill
If they can't afford a duvolle, how will they afford vehicles? Without vehicles, they won't stand a chance...no matter what sort of assault suit they have.
It's just like in pubs when guys roll in with tanks against new players or guys with no real AV skills yet. What were people saying? "Adapt or die", right? |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.24 04:51:00 -
[75] - Quote
Konohamaru Sarutobi wrote:Logi Bro wrote:I don't like this discussion just because there is no good way to answer it. If you want gear to become exponentially better with each tier, then there is zero chance for people that use lower tier to win, in RPGs this makes sense, in FPSs, it is completely counter-intuitive, and here lies the problem.
The big question is: Is Dust 514 a RPG foremost, or an FPS foremost? +1 If it's a FPS foremost. The SP/ISK difference between standar, advance and proto is too high just to get the same results based in your skills
Dust is not like any other shooter out there. None of them are using rpg elements. If players like the gameplay, then they will stick it out to get better weapons so they can compete.
Dust can be both, carving out its own niche and paving the way for a new genre of console shooters. |
Blunt Smkr
Doomheim
62
|
Posted - 2012.12.24 05:04:00 -
[76] - Quote
Telcontar Dunedain wrote:Mavado V Noriega wrote:because DUST is also a FPS first and foremost and an "RPG" 2nd having Gear be the main decider in who wins gunfights is BAD for a FPS hence the suit nerf and now weapon nerfs the plan is to give u small advantages not large ones
i do feel the prices of some stuff might need to be brought down a tad but so far working as intended
and proto suits with higher cpu/pg and slots already give u a big advantage over someone who has to fit less powerful mods and guns on his lower tier suit. This attitude is bad for the game. I'll explain on irc if you want. This game should not be about endless hisec matches and unfortunately that is what this game is being balanced for as people cry for proto nerfs etc. This game should be about newer players and casuals running low ISK matches in standard fits in hisec. Proto fits in lowsec/FW. Better clans and players. Officer fits in nullsec. Most dangerous clans and players. The crying on the forums is ruining the game before it begins.
I agree 100% with imps there was no reason for the proto nerf cause excatly wat telcontar said. Once the game is fully realesed a guy that just starts shouldnt be playing a guy in full proto gear cause the proto bear would be fighting in nullsec. An the best way to make it like that is to just not allow proto gear in hisec matchs. Cause rite now i see no point in using or buying anymore proto guns just cause they dont even make a def anymore really. But proto dropsuits seem fine the way they are cause the extra slots n cpu/pg makes it worth it to me, Its just the gun nerf that seems stupid to me |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2012.12.24 07:22:00 -
[77] - Quote
Let me try again to explain to Mavado and others that agree with him.
This is like poker.
In poker there is the $1 table(hisec) the $100 table(lowsec) and the $10,000 table(nullsec).
Mavado you want the guys at the $1 table to be able to come play at the $10,000 table.
That's completely wrong.
You are handwaving about "competitive fps" because you are bringing those games to Dust514 and Eve.
Eve (and someday Dust514) should be about RISK.
If you don't HAVE to risk $$$ to come fight to win $$$$ then you have broken the game.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.12.24 07:46:00 -
[78] - Quote
The thing that I'm starting to get tired of is the logical fallacy that says "if you run proto gear,you are a great player".For some reason,people seem to think that all proto players are automatically going to be great,when that's just not the case.
I don't care what gun you have,if you can't aim for squat with your Krin's Sin-11,and I have an Exile,you are going to die,flat out.And this is what makes the AR nerf stupid,imo,because it's automatically assuming that every player running Duvolles are going to run the game over.
Sure,you are going to have the great players running proto guns,but guess what,eventually,every one else with be running them as well.So while that one beast is going into a firefight against four other guys and winning now,in a few months when those same four guys have the same guns that he has,he won't fair so well.
Point is,this game really doesn't need the devs to balance it out,because just by the nature of the advancement of skills,it will automatically balance itself out over time to a certain extent.We are still running small squads and team sizes,so how,and why would they really think that the game is going to play the same once the maps,teams,squads,and overall battles are bigger?
Also,by constantly nerfing stuff,CCP isn't really giving the lesser skilled players any real advantage to help them get better,they are just handicapping the better players,which pretty much goes against the very foundation of New Eden. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.24 08:31:00 -
[79] - Quote
Lets imagine a scenario where two players encounter one another in a 1 vs. 1 situation. Both players have equal skill at the game, and equal experience. Both players also have identical Militia fittings, and the only difference is that one player is using a brand-new alt, while the other is using their main with enough SP investment that they could be using prototype gear.
In this scenario, the high-SP player will usually win, often even when the low-SP character has caught them off-guard.
If we look at the reverse situation, imagining two players with equal (prototype-level) SP investment, but one is using Standard gear and the other is using Prototype, there's a MUCH smaller performance gap between the two. If the player with better gear is caught off-guard, the fight will usually end in favour of their opponent.
Basically, even before the rebalance of the different weapon tiers, SP made more of a difference than gear. Now that gap has become even larger.
But if you think about it, this change makes sense.
In unimportant battles - using matchmaking, fighting in HighSec over irrelevant planets that players don't control anyway - the advantage to using high-tier gear will be minimal, and will mostly only serve to lose you money if someone gets lucky and kills you, or if you end up fighting against another skilled player. Having a lot of SP will be balanced by the fact that you're thrown up against other similarly-skilled players (in terms of SP).
When you're fighting in high-value corp battles, or in NullSec fighting for control over planets and systems, every little bit counts, and the difference between Advanced and Prototype might be just the edge you need to tip the scales in your favour and win the battle. |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
|
Posted - 2012.12.24 08:55:00 -
[80] - Quote
Telcontar Dunedain wrote:Mobius Wyvern wrote: The lower discrepancies factor in the bonuses you get from higher skill levels so the gap is still there, but isn't excessive.
So should standard suits be competitive in nullsec then? Because that's where this game is currently going....
Under the current clone count system? Yeah, you're more wrong than you could possibly imagine. |
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