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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 05:18:00 -
[1] - Quote
When will spawning be fixed so we don't appear alone in front of a group of six people armed with HMGs and die instantly? |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
174
|
Posted - 2012.12.22 05:22:00 -
[2] - Quote
Was no one on your team using drop uplinks? |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.12.22 05:22:00 -
[3] - Quote
As soon as you buy some up links.
But it does suck those first few moments you spawn into ambush and do the quick spin not knowing who is behind you. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 05:39:00 -
[4] - Quote
I don't have a team, and I have no idea what an uplink is at this stage. I'm still learning the game.... it seems to me though that requiring a special module to prevent spawning right in front of the enemy is a little pithi. I haven't got voice stuff atm, only just got a ps3 tbh and this is my first go at the game. I've played a lot of shooters... I have no problem with camping snipers, I just hunt them down and snipe them myself. Annoying shotgunners? That's what 'nades are for. I don't have the "I died so I'm going to whine about player tactics" problem - if they've worked out how to camp spawn sites, then there is a problem with the mechanics of spawn sites. I know this is EVE... but it's definitely more of a shooter, this game, and the mechanics need to reflect that. Spawning definitely needs to be fixed.
Let me just add, too... that this perhaps comes off as a bit of a whine. While it can be incredibly annoying to spawn right in front of a squad of enemy soldiers, I understand that this is just a beta still, and I'm just trying to provide feedback - the spawning system needs to be tuned. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.12.22 05:47:00 -
[5] - Quote
Welcome to dust.
You are correct in your observation of the spawn camping problem, but believe me it was much, much, much worse.
Most of us are a bit jaded and have been preaching dropping up links so it may come off wrong to a new player.
Yes it is a skill or you can go to the militia items and purchase them for cheap, then get creative in where you hide them and you can spawn in the whole game with nothing to worry about. Well not nothing there is whole other team with guns looking for you.
Just a suggestion if you are getting spawn camped out of the mcc. Do not keep spawning out of it, spawn at the ground unit.
Good luck and check the training grounds room for lots of other advice. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 06:12:00 -
[6] - Quote
Welcome to New Eden, where everyone is going to kill you, including your team.
Drop Uplinks are places where you can spawn in where ever they are dropped.
New Eden is not a nice place, and a drop uplink doesn't mean you won't get camped, since they are easy to see and camp. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 06:25:00 -
[7] - Quote
Heinz Doofenshertz wrote:Welcome to New Eden, where everyone is going to kill you, including your team.
Drop Uplinks are places where you can spawn in where ever they are dropped.
New Eden is not a nice place, and a drop uplink doesn't mean you won't get camped, since they are easy to see and camp.
Hi, I'm familiar with new eden, I've been playing EVE since 2010. Not as long as some, but long enough to know what it's all about.
And appearing directly in front of your opponents, half a dozen of them, armed with HMGs, even before you have the opportunity to get an uplink established, is a bit tiresome. The mechanic needs to be spawning players close to teammates, or as far away from the enemy as possible - the only way to spawncamp then is to be spread out over the various positions on the map that might be spawn sites.
In fact, I know what an uplink is now, and I actively avoid spawning on them because they are so easily camped, unless they are established in a well-defended position. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 06:29:00 -
[8] - Quote
Well since your an EVE player, you should be familar with this, it's called station camping.
you undock and get killed by many many people who hate you and they kill you with dreads. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 06:41:00 -
[9] - Quote
Heinz Doofenshertz wrote:Well since your an EVE player, you should be familar with this, it's called station camping.
you undock and get killed by many many people who hate you and they kill you with dreads.
I am familiar with station camping - as far as I know, you can have friends come in and clear the campers out. Same probably applies here, but EVE is a different game entirely, DUST is a shooter, and so far as I can tell far from the sandbox that EVE is. In EVE, you can move your clone to another station entirely, as well. And clearing out the campers means they won't be "respawning" on the same "map" (because blowing up their ship makes it a little hard to get back in the fight in five seconds flat). You just don't get the same array of options in DUST - you have to respawn in the middle of a bunch of enemies, or just not respawn, and sit the game out AFK. That's the option I take when I am spawning frequently in the middle of enemies. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 07:34:00 -
[10] - Quote
wow how little you understand proper station camping.
First you can only really be camped if you don't have a jump clone, and if you don't well you are not going anywhere. Second most station campers use the station they are camping for medical clones, so they can be back in the fight in about 45 seconds.
Now to address you main complaint, if your spawning into a spot that is camped and you know it's camped, that your fault. if you don't know it's camped then your not on comms, again your fault. if you are on comms and still don't know it's camped, your team mates suck, this is their fault, but still.
If you spawn into a group of people sitting on a spawn point you better be on comms tells everyone exactly which point it is, how many people, and to not use it. Anything less and it's your fault.
If the enemy has camped you into to one point, you fail, just give it up. |
|
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 08:03:00 -
[11] - Quote
Heinz Doofenshertz wrote:wow how little you understand proper station camping.
First you can only really be camped if you don't have a jump clone, and if you don't well you are not going anywhere. Second most station campers use the station they are camping for medical clones, so they can be back in the fight in about 45 seconds.
Now to address you main complaint, if your spawning into a spot that is camped and you know it's camped, that your fault. if you don't know it's camped then your not on comms, again your fault. if you are on comms and still don't know it's camped, your team mates suck, this is their fault, but still.
If you spawn into a group of people sitting on a spawn point you better be on comms tells everyone exactly which point it is, how many people, and to not use it. Anything less and it's your fault.
If the enemy has camped you into to one point, you fail, just give it up.
I know plenty, and in the right circumstances, it does work like that. However, it's not my failure if the game mechanics are spawning me IN TO the site that is being camped. If there is nothing you can do about it, how can it be your failure?
I don't have coms, I don't have a team yet, and players don't suck just because they don't even get a chance to get a shot off. You're a bad person and you should feel bad for being completely non-constructive. This isn't EVE, this is DUST - it's a shooter, there is a huge difference between the mechanics of a shooter and the mechanics of an open-world no-holds-barred MMO.
Unfortunately, you don't get to choose your spawn sites - so no, if I've been getting killed the moment I spawn, I just sit in the map overview and afk the rest of the game. It's got nothing to do with how good or bad players are at the game. Grow up, get a clue, and stop blaming players for a legitimate problem with the game.
And FYI - I've not only been the victim of being spawned right in front of the enemy, I've had the enemy spawn right in front of me on multiple occasions, with their backs to me, no where near a camp. This is bad mechanics, plain and simple. You can blame the players all you want, but I'm pretty sure it's just an opportunity for another lonely little gamer boy to rage on the forums. Go be non-constructive somewhere else.
I played a game earlier where I got spawned right in front of an enemy tank, gun pointed right at me. I don't blame the player for taking advantage of that situation. The mechanics are what is wrong. Fortunately, this is just the beta, and I'm sure that they will get a tune. But there is NO comparison whatsoever between getting spawncamped on DUST (as a result of where players are being spawned due to mechanics) and station camped in EVE (which is the result of careful planning, coordinating, and positioning to camp the specific player you are after, and there are a wide range of tactics to avoid being station camped, like insta-undocks that you can warp to without having to align - there are no such tactics available to avoid getting instakilled upon spawning in dust). |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 08:25:00 -
[12] - Quote
wow utter failure to understand sir.
This is New Eden, this is EVE, this is Dust514. they are the same game, only with different inputs.
However, beyond that point, if your just playing ambush and using default spawn that isn't what this game is. This is a Team based game, as I said if your not on comms, it's your fault, how do you expect to find a decent group of people to play with, or a good Corp if your not gonna talk to anyone?
I do get to pick my spawn points, even in ambush, because I am on comms, even if I'm not running with my corp I'm in the team channel communicating with my team, dropping uplinks so that people have a large number of places they can spawn from. atm we have a very small number of maps, because that's not what we are testing, we are testing the game play mechanincs, and we have been playing on the same basic maps for about 4 months, we know where all the spawn points are by default, so the get camped. This issue will be fairly easily resolve once the game goes live and we have thousands of maps, memorizing the spawn patterns on that number of maps is not gonna happen so this kind of event will not likely happen.
This game is not about instant action, or grinding sp, or running up your stats, people do that because we do not yet have the meat of this game, which is taking and holding planets.
If you think I should feel bad for the way I have reacted to you, you should feel worse for coming into a game not knowing what is going on, complaining about things and making assumptions on how things should work. Then your trying to argue this isn't what it is, dude, just walk away.
So my sugestions for you sir, get on comms, you can get a cheap 10 dollar usb headset and be on comms, there is no reason other than laziness for that. then start working with your team. at that point you won't have any issues with spawning unless your team is failing you. I have seen a team of randoms roll even the best squads when they work together. shoot in april I watched groups of randoms roll over anyone that stood in front of them because they worked together, and guess what, they weren't even on comms.
Yes I'm being mean here, but guess what, you are at fault for not participating and then coming here on the forums to whine about mechanics when they are not at fault. |
G-SLicK
Circle of Huskarl Minmatar Republic
185
|
Posted - 2012.12.22 08:36:00 -
[13] - Quote
Veronika Pollard wrote:Heinz Doofenshertz wrote:wow how little you understand proper station camping.
First you can only really be camped if you don't have a jump clone, and if you don't well you are not going anywhere. Second most station campers use the station they are camping for medical clones, so they can be back in the fight in about 45 seconds.
Now to address you main complaint, if your spawning into a spot that is camped and you know it's camped, that your fault. if you don't know it's camped then your not on comms, again your fault. if you are on comms and still don't know it's camped, your team mates suck, this is their fault, but still.
If you spawn into a group of people sitting on a spawn point you better be on comms tells everyone exactly which point it is, how many people, and to not use it. Anything less and it's your fault.
If the enemy has camped you into to one point, you fail, just give it up. I know plenty, and in the right circumstances, it does work like that. However, it's not my failure if the game mechanics are spawning me IN TO the site that is being camped. If there is nothing you can do about it, how can it be your failure? I don't have coms, I don't have a team yet, and players don't suck just because they don't even get a chance to get a shot off. You're a bad person and you should feel bad for being completely non-constructive. This isn't EVE, this is DUST - it's a shooter, there is a huge difference between the mechanics of a shooter and the mechanics of an open-world no-holds-barred MMO. Unfortunately, you don't get to choose your spawn sites - so no, if I've been getting killed the moment I spawn, I just sit in the map overview and afk the rest of the game. It's got nothing to do with how good or bad players are at the game. Grow up, get a clue, and stop blaming players for a legitimate problem with the game. And FYI - I've not only been the victim of being spawned right in front of the enemy, I've had the enemy spawn right in front of me on multiple occasions, with their backs to me, no where near a camp. This is bad mechanics, plain and simple. You can blame the players all you want, but I'm pretty sure it's just an opportunity for another lonely little gamer boy to rage on the forums. Go be non-constructive somewhere else. I played a game earlier where I got spawned right in front of an enemy tank, gun pointed right at me. I don't blame the player for taking advantage of that situation. The mechanics are what is wrong. Fortunately, this is just the beta, and I'm sure that they will get a tune. But there is NO comparison whatsoever between getting spawncamped on DUST (as a result of where players are being spawned due to mechanics) and station camped in EVE (which is the result of careful planning, coordinating, and positioning to camp the specific player you are after, and there are a wide range of tactics to avoid being station camped, like insta-undocks that you can warp to without having to align - there are no such tactics available to avoid getting instakilled upon spawning in dust).
you do know there are such things called drop uplinks? they let you spawn where every you plant them |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 08:41:00 -
[14] - Quote
Heinz Doofenshertz wrote:wow utter failure to understand sir.
This is New Eden, this is EVE, this is Dust514. they are the same game, only with different inputs.
However, beyond that point, if your just playing ambush and using default spawn that isn't what this game is. This is a Team based game, as I said if your not on comms, it's your fault, how do you expect to find a decent group of people to play with, or a good Corp if your not gonna talk to anyone?
I do get to pick my spawn points, even in ambush, because I am on comms, even if I'm not running with my corp I'm in the team channel communicating with my team, dropping uplinks so that people have a large number of places they can spawn from. atm we have a very small number of maps, because that's not what we are testing, we are testing the game play mechanincs, and we have been playing on the same basic maps for about 4 months, we know where all the spawn points are by default, so the get camped. This issue will be fairly easily resolve once the game goes live and we have thousands of maps, memorizing the spawn patterns on that number of maps is not gonna happen so this kind of event will not likely happen.
This game is not about instant action, or grinding sp, or running up your stats, people do that because we do not yet have the meat of this game, which is taking and holding planets.
If you think I should feel bad for the way I have reacted to you, you should feel worse for coming into a game not knowing what is going on, complaining about things and making assumptions on how things should work. Then your trying to argue this isn't what it is, dude, just walk away.
So my sugestions for you sir, get on comms, you can get a cheap 10 dollar usb headset and be on comms, there is no reason other than laziness for that. then start working with your team. at that point you won't have any issues with spawning unless your team is failing you. I have seen a team of randoms roll even the best squads when they work together. shoot in april I watched groups of randoms roll over anyone that stood in front of them because they worked together, and guess what, they weren't even on comms.
Yes I'm being mean here, but guess what, you are at fault for not participating and then coming here on the forums to whine about mechanics when they are not at fault.
You aren't being mean, you're being a tosser. Everything you have said could have been said without sniping at player abilities. This is a thread about game mechanics, not who's good or bad at what. For the record, I'm not very good at FPS, but when I am in a team, I do better - as does everyone. If that's the case, then the game probably also needs to stop matchmaking solo players against full blown teams, but then there would be the problem of actually limiting the population of a game, and I'm not getting into that - this is about spawning. I'll find a team to play it with eventually, if I can be bothered staying with the game.
Bottom line, if players are being spawned right in front of the enemy, in an FPS, then the spawning is broken. I don't care if it's New Eden or ******* Neverneverland. If that's the experience that players are left with, not to mention elmos like yourself in the community, then it isn't going to do well. If the game is released this way, there's little chance I'll be getting a headset or comms.
As I said, if you want to tell me why I'm wrong, do it without the snipes. Be mature, or I'll dismiss your opinion as that of a child looking for someone's feelings to hurt because their mummy doesn't love them.
EDIT: I'm not failing to understand you at all - I understand completely, but I refuse to give you a rational, mature conversation if you choose to enter it in such a raging manner.
I'm also not going to write an essay on all the differences between spawn camping in an FPS and station camping in EVE - if you can't figure out the myriad of differences yourself, you have no place telling me that I don't understand. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 08:48:00 -
[15] - Quote
G-SLicK wrote:
you do know there are such things called drop uplinks? they let you spawn where every you plant them
Yes I am aware of them, thank you. I'm also aware of how much easier they are to camp than randomised spawn sites - an FPS that gets players back into the game mere seconds after they die needs to have better spawn mechanics. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 08:50:00 -
[16] - Quote
First, I never called your skill into question, I called your tatics into question
Second, I never called you names
Third, I never made personal attacks.
You sir, have done all three.
If your unable to accepted harsh criticism then you should have accepted my first statement and left it at that, since my first comment was, use uplinks as it fixes your issue. you pushed the issue pointing out you were not on comms, to which I responded that your situation is from your own making.
Don't blame mechanics when options are provided and you do not use them. the spawning system is alot better than it was 6 months ago. while it may not be perfect, such as spawning me under a tank when someone parks one on an uplink. if your not doing what you should be doing and spawning into a camp that is there, I can blame no one but you. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 09:04:00 -
[17] - Quote
Heinz Doofenshertz wrote:wow how little you understand proper station camping.
Assuming you have a clue what I know and don't know - offensive.
Heinz Doofenshertz wrote:Now to address you main complaint, if your spawning into a spot that is camped and you know it's camped, that your fault. if you don't know it's camped then your not on comms, again your fault. if you are on comms and still don't know it's camped, your team mates suck, this is their fault, but still.
Blaming me for a situation in which there is nothing I can do about it - offensive. Some people may find it easy to pull money out of their backsides to get new equipment, but I'm going to have to wait a few pays - debts to pay, full-time university student. If this is the case, then the game simply does not cater to me, and it's no fun anyway - CCP loses another player. Of course, I'll always have time for EVE.
Heinz Doofenshertz wrote:If you spawn into a group of people sitting on a spawn point you better be on comms tells everyone exactly which point it is, how many people, and to not use it. Anything less and it's your fault.
Not having coms is not my fault. It's an unavoidable situation at present. Also an unfortunate one, but there's no reason why not having coms should result in being spawned, at random, right in front of the enemy. Also offensive, blaming me for an unavoidable situation. Maybe you didn't know it was unavoidable - therefore, the assumption becomes offensive.
Heinz Doofenshertz wrote:If the enemy has camped you into to one point, you fail, just give it up.
This should never happen. Offensive to assume that I would fail if the game mechanics allow this to happen.
So take your holier than thou BS someplace else, if you can't offer criticism without the words "fail" and "suck", then you're doing it wrong, bottom line. That post is where you went wrong, and the point at which you became just another kid looking for a forum fight.
Criticism can be constructive without it being harsh - if you choose to make it harsh, then how do you expect people to respond to it? "Thank you sir, please offend me again as I'm obviously wrong and deserve to be slandered." I'm open to criticism. In fact, thanks to the first couple of posts, I checked out the uplink - just used a spread successfully on a map to establish a really good position that couldn't be camped, and won the match. But it's not foolproof, and it doesn't solve the problem that people are being randomspawned right in front of the enemy, because it's even easier to set up a camp on an uplink. |
Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
|
Posted - 2012.12.22 09:13:00 -
[18] - Quote
Veronika Pollard wrote:When will spawning be fixed so we don't appear alone in front of a group of six people armed with HMGs and die instantly? I don't know. CCP are working on it, and it does seem to have improved, but you're right. In Ambush, spawning is still a problem, especially when it still appears that players are put on teams with no regard to SP or equipment.
I was having the same problem in ambush when I first started, so I started playing skirmish more.
I'm hoping that if and when CCP sort out the matchmaking that this will help prevent teams of new/solo players getting chucked stuck against teams of well established squads.
Also, if you can pick up a headset, it really does help. As does having a squad that watches your back. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 09:15:00 -
[19] - Quote
Well I'm sorry if you find everything offensive to you.
And if you can not afford 10 dollars for a cheap headset, then I am sorry for your situation, but at that point I should ask why you are playing Dust at all, but then you would probably find that offensive as well.
Also Zan is not trolling, it's what CCP has said several times http://www.youtube.com/watch?v=VgvM7av1o1Q |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 09:27:00 -
[20] - Quote
you should see how we treat each other on IRC. https://forums.dust514.com/default.aspx?g=posts&t=22699&find=unread |
|
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 09:27:00 -
[21] - Quote
Heinz Doofenshertz wrote:Well I'm sorry if you find everything offensive to you. And if you can not afford 10 dollars for a cheap headset, then I am sorry for your situation, but at that point I should ask why you are playing Dust at all, but then you would probably find that offensive as well. Also Zan is not trolling, it's what CCP has said several times http://www.youtube.com/watch?v=VgvM7av1o1Q
A friend bought the PS3 for me. I'm paying him back, gradually, over time. I've worked very hard for the meagre few luxuries I own, and there are plenty of people in similar circumstances. Should I suffer a life of boredom just because I have a low income? It's all beside the point, anyway. As an autistic person as well, I don't much like socialising in the first place. I'm not that good at it, and I find it terribly uncomfortable talking to people I just don't know. I may not get on coms at all because of that.
Instead of saying "you don't understand how this works", why don't you just say, "no, it works this way" instead. No need to point out that I don't understand, just get to the point of explaining it. I didn't start talking down to you until you started jumping to conclusions about me.
And yes, I'm afraid "HTFU" is, indeed, just trolling. I've seen their video, it's very clever. I enjoy it. But I didn't post here to be trolled in this manner. I'm offering my feedback on the game, in it's beta state. You don't like my feedback? Then criticise it, tell me why I'm mistaken. If you make a good case, I'll stand corrected without having to be told I'm wrong. I really hate that. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 09:42:00 -
[22] - Quote
that's a bad excuse V, and you know it.
Good on your friend for helping you out, good on you for paying them back.
I refuse to get into a "My situation" arguement with you. RL is RL but an excuse is nothing more than that.
as for dealing with people, this is a social game, your gonna have to talk to people. some of them are gonna be like zan and G, some of them are gonna be like me, some of them are gonna be "nice" their are others who will lie to your face then as soon as you trust them they will steal eventhing that isn't nailed down.
You have said you play EVE, you should know how important a community is in a CCP game, this is no different..
as to the way I talk to people, sorry, but that's not gonna change and I stand by my statements. your understanding is lacking. you could have easily made this thread completely different as an example here are two possible ways to state your OP that would completely change the tone of this thread
"I am relatively new to Dust514 and I seem to keep spawning into areas with hostiles and killed very quickly. is this a rampant issue or is there a bug in the spawning system"
"The Spawning system seems to not take into account location of hostiles in relation to the spawning point, is this a bug or an intented game mechanic."
Either one of those would have gotten the same point across without the rest of us coming to the conclusions we have. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 09:55:00 -
[23] - Quote
Heinz Doofenshertz wrote:that's a bad excuse V, and you know it.
Good on your friend for helping you out, good on you for paying them back.
I refuse to get into a "My situation" arguement with you. RL is RL but an excuse is nothing more than that.
as for dealing with people, this is a social game, your gonna have to talk to people. some of them are gonna be like zan and G, some of them are gonna be like me, some of them are gonna be "nice" their are others who will lie to your face then as soon as you trust them they will steal eventhing that isn't nailed down.
You have said you play EVE, you should know how important a community is in a CCP game, this is no different..
as to the way I talk to people, sorry, but that's not gonna change and I stand by my statements. your understanding is lacking. you could have easily made this thread completely different as an example here are two possible ways to state your OP that would completely change the tone of this thread
"I am relatively new to Dust514 and I seem to keep spawning into areas with hostiles and killed very quickly. is this a rampant issue or is there a bug in the spawning system"
"The Spawning system seems to not take into account location of hostiles in relation to the spawning point, is this a bug or an intented game mechanic."
Either one of those would have gotten the same point across without the rest of us coming to the conclusions we have.
I'm not making any excuses. I talk to a lot of people, a lot more than I would IRL, and because it's not face-to-face, I'm slightly more comfortable with it, but that doesn't make it comfortable. Now, I'm used to taking myself out of my comfort zone a lot to get anywhere in life, really, but everyone has their limits - mine are slightly more cumbersome, and incredibly distressing at times.
There is a problem with the spawning system when it spawns you in front of the enemy for them to shoot you before you can get a shot off - it's the same with ANY FPS, regardless of anything else it might be about. That's the bottom line. I am new, I'm getting killed a lot learning the different aspects of it, but not once have I complained about getting killed by a sniper camp, or a shotgun sneak, or losing a new gunship fit the moment I deploy it to a tank hiding around the corner - that's just gameplay, that's how shooters are supposed to work, and I've had my moments setting up a good sniper spot to shoot enemies trying to climb a very tall ladder on some map about half a mile away - that **** was fun. I know what an FPS is like - but if players are being spawned right into the enemy's gunsights, then there is something wrong with that particular mechanic, and that fact is never going to change regardless of the conclusions you jump to about me, or the facts about my experience in this game.
Otherwise, I have no problem with it. |
Tinodi
Doomheim
39
|
Posted - 2012.12.22 10:36:00 -
[24] - Quote
"Drop uplinks" is a cop out. If they truly do want the game to rely on drop uplink usage (which I honestly don't think they do), this needs to be drilled into players that it is a requirement, not just frosting on the cake. Literature should read something to the effect "place drop uplinks to establish a foothold against the enemy", BPO militia drop uplink needs to be standard on the starter fits, creators should be able to self-destruct camped uplinks, any number of things they could do. But something needs to be done. As it is it's simply frustrating and not much fun.
Here's what I know: You can claim that you need to be involved in a corp and must be a team player to win. Maybe. But I know I'm not heavily involved in a corp, I only got comms recently, I'm a casual player, and I have a blast playing Skirmish. For Ambush, this isn't so. Which is too bad because, ideally, Ambush should be the perfect mode for PUG's. But I think they actually take more team cohesion for success than Skirmish at the moment. Which, again, if that's what CCP wants, then fine, but somehow I think they don't want to ignore the more casual PUG gamer, which tends to be the great majority of FPS players. As it is, Ambush is a major turn-off for that. You can write it off as whining or being a bad player, but I assure you I understand how to counter it and like the game in spite of these problems. But "in spite of" is the key phrase; seeing as this is a beta, I think it's perfectly valid to state our views on how the game plays. I don't see why claims of "use droplinks" as the way the game should be are any more valid than "fix spawning" as a way the game should be. Both schools of thought are valid, and both can be further worked on to make them better, respectively. Shouting down the side you don't agree with is unproductive. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.22 10:47:00 -
[25] - Quote
"HTFU" isn't an insult.
It isn't spiteful on a personal level.
It's part of the intended, supported ethos of New Eden, in which DUST 514 is set, alongside EVE Online. CCP themselves wrote a song about it (check the video out on YouTube). It's how their universe works, and when you're here, you're a part of that environment.
Yes, there are valid reasons for you to take offense to impolite behaviour, but within the setting of an official forum for a game which promotes "HTFU" as one of the core values instilled into their playerbase, there isn't a valid reason to call it immature and impolite.
The "problem" this thread is describing is something which everyone deals with equally, and for which there are in-built counters already in the game. It's also a problem which has been acknowledged by CCP, has been worked on and improved, and is continuing to be improved. If you aren't using the tools provided, that isn't the game's fault. If you're using the proper tools, but the enemy are still spawn camping your team, then you got outplayed. Either they found your Uplink and are camping that too, or they destroyed it to camp the other spawn locations (fixed or random) |
Coyskurk
3dge of D4rkness SoulWing Alliance
39
|
Posted - 2012.12.22 10:50:00 -
[26] - Quote
Garrett Blacknova wrote:"HTFU" isn't an insult.
It isn't spiteful on a personal level.
It's part of the intended, supported ethos of New Eden, in which DUST 514 is set, alongside EVE Online. CCP themselves wrote a song about it (check the video out on YouTube). It's how their universe works, and when you're here, you're a part of that environment.
Yes, there are valid reasons for you to take offense to impolite behaviour, but within the setting of an official forum for a game which promotes "HTFU" as one of the core values instilled into their playerbase, there isn't a valid reason to call it immature and impolite.
The "problem" this thread is describing is something which everyone deals with equally, and for which there are in-built counters already in the game. It's also a problem which has been acknowledged by CCP, has been worked on and improved, and is continuing to be improved. If you aren't using the tools provided, that isn't the game's fault. If you're using the proper tools, but the enemy are still spawn camping your team, then you got outplayed. Either they found your Uplink and are camping that too, or they destroyed it to camp the other spawn locations (fixed or random) Pulled the words right out of my head. +1 |
Tinodi
Doomheim
39
|
Posted - 2012.12.22 10:53:00 -
[27] - Quote
Garrett Blacknova wrote:
The "problem" this thread is describing is something which everyone deals with equally, and for which there are in-built counters already in the game. It's also a problem which has been acknowledged by CCP, has been worked on and improved, and is continuing to be improved. If you aren't using the tools provided, that isn't the game's fault. If you're using the proper tools, but the enemy are still spawn camping your team, then you got outplayed. Either they found your Uplink and are camping that too, or they destroyed it to camp the other spawn locations (fixed or random)
So... it's not a problem, but CCP has acknowledged it's a problem and has constantly been improving the problem... that isn't a problem. You seem to be playing both sides of the fence here. Either it is a problem, criticism is valid, but it's getting better... or it isn't a problem, and they need to HTFU. But the two are pretty mutually exclusive. Otherwise it's pretty silly to tell someone to HTFU for pointing out an acknowledged issue. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 10:57:00 -
[28] - Quote
Hence My sugestion the question shouldn't be is it a problem, it should be bug or intended operation. |
Tinodi
Doomheim
39
|
Posted - 2012.12.22 10:59:00 -
[29] - Quote
Heinz Doofenshertz wrote:Hence My sugestion the question shouldn't be is it a problem, it should be bug or intended operation. In general I think this is fair. However, if "intended operation" is reliance on drop uplinks, I still think there are a number of improvements that could be made to that end, that would both satisfy the need for teamwork and make it a little more approachable as a game. It really just depends which way CCP wants to take it.
EDIT: In other words, I think it would be valid in either case to state a "problem" exists... either way you look at it, either the spawning is broken, or drop uplink reliance isn't well-implemented at this point, if so many people are having problems (which the amount of complaining should make obvious is so). |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 11:05:00 -
[30] - Quote
Tinodi wrote:Garrett Blacknova wrote:
The "problem" this thread is describing is something which everyone deals with equally, and for which there are in-built counters already in the game. It's also a problem which has been acknowledged by CCP, has been worked on and improved, and is continuing to be improved. If you aren't using the tools provided, that isn't the game's fault. If you're using the proper tools, but the enemy are still spawn camping your team, then you got outplayed. Either they found your Uplink and are camping that too, or they destroyed it to camp the other spawn locations (fixed or random)
So... it's not a problem, but CCP has acknowledged it's a problem and has constantly been improving the problem... that isn't a problem. You seem to be playing both sides of the fence here. Either it is a problem, criticism is valid, but it's getting better... or it isn't a problem, and they need to HTFU. But the two are pretty mutually exclusive. Otherwise it's pretty silly to tell someone to HTFU for pointing out an acknowledged issue.
I don't like HTFU on the principle that it's a spiteful thing to say - the assumption is that the target of the comment is soft and "unworthy". I don't think anyone needs to "HTFU", but rather the people who feel the need to use such hasty and degrading terms need to "GTFU".
G = Grow
You can argue that it's not all you like, the bottom line is that people are going to be offended by saying such a thing, and if you don't know that or can't understand why, well I'm afraid ignorance is no defence for ignorance or general dickiness. |
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