|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 05:18:00 -
[1] - Quote
When will spawning be fixed so we don't appear alone in front of a group of six people armed with HMGs and die instantly? |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 05:39:00 -
[2] - Quote
I don't have a team, and I have no idea what an uplink is at this stage. I'm still learning the game.... it seems to me though that requiring a special module to prevent spawning right in front of the enemy is a little pithi. I haven't got voice stuff atm, only just got a ps3 tbh and this is my first go at the game. I've played a lot of shooters... I have no problem with camping snipers, I just hunt them down and snipe them myself. Annoying shotgunners? That's what 'nades are for. I don't have the "I died so I'm going to whine about player tactics" problem - if they've worked out how to camp spawn sites, then there is a problem with the mechanics of spawn sites. I know this is EVE... but it's definitely more of a shooter, this game, and the mechanics need to reflect that. Spawning definitely needs to be fixed.
Let me just add, too... that this perhaps comes off as a bit of a whine. While it can be incredibly annoying to spawn right in front of a squad of enemy soldiers, I understand that this is just a beta still, and I'm just trying to provide feedback - the spawning system needs to be tuned. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 06:25:00 -
[3] - Quote
Heinz Doofenshertz wrote:Welcome to New Eden, where everyone is going to kill you, including your team.
Drop Uplinks are places where you can spawn in where ever they are dropped.
New Eden is not a nice place, and a drop uplink doesn't mean you won't get camped, since they are easy to see and camp.
Hi, I'm familiar with new eden, I've been playing EVE since 2010. Not as long as some, but long enough to know what it's all about.
And appearing directly in front of your opponents, half a dozen of them, armed with HMGs, even before you have the opportunity to get an uplink established, is a bit tiresome. The mechanic needs to be spawning players close to teammates, or as far away from the enemy as possible - the only way to spawncamp then is to be spread out over the various positions on the map that might be spawn sites.
In fact, I know what an uplink is now, and I actively avoid spawning on them because they are so easily camped, unless they are established in a well-defended position. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 06:41:00 -
[4] - Quote
Heinz Doofenshertz wrote:Well since your an EVE player, you should be familar with this, it's called station camping.
you undock and get killed by many many people who hate you and they kill you with dreads.
I am familiar with station camping - as far as I know, you can have friends come in and clear the campers out. Same probably applies here, but EVE is a different game entirely, DUST is a shooter, and so far as I can tell far from the sandbox that EVE is. In EVE, you can move your clone to another station entirely, as well. And clearing out the campers means they won't be "respawning" on the same "map" (because blowing up their ship makes it a little hard to get back in the fight in five seconds flat). You just don't get the same array of options in DUST - you have to respawn in the middle of a bunch of enemies, or just not respawn, and sit the game out AFK. That's the option I take when I am spawning frequently in the middle of enemies. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 08:03:00 -
[5] - Quote
Heinz Doofenshertz wrote:wow how little you understand proper station camping.
First you can only really be camped if you don't have a jump clone, and if you don't well you are not going anywhere. Second most station campers use the station they are camping for medical clones, so they can be back in the fight in about 45 seconds.
Now to address you main complaint, if your spawning into a spot that is camped and you know it's camped, that your fault. if you don't know it's camped then your not on comms, again your fault. if you are on comms and still don't know it's camped, your team mates suck, this is their fault, but still.
If you spawn into a group of people sitting on a spawn point you better be on comms tells everyone exactly which point it is, how many people, and to not use it. Anything less and it's your fault.
If the enemy has camped you into to one point, you fail, just give it up.
I know plenty, and in the right circumstances, it does work like that. However, it's not my failure if the game mechanics are spawning me IN TO the site that is being camped. If there is nothing you can do about it, how can it be your failure?
I don't have coms, I don't have a team yet, and players don't suck just because they don't even get a chance to get a shot off. You're a bad person and you should feel bad for being completely non-constructive. This isn't EVE, this is DUST - it's a shooter, there is a huge difference between the mechanics of a shooter and the mechanics of an open-world no-holds-barred MMO.
Unfortunately, you don't get to choose your spawn sites - so no, if I've been getting killed the moment I spawn, I just sit in the map overview and afk the rest of the game. It's got nothing to do with how good or bad players are at the game. Grow up, get a clue, and stop blaming players for a legitimate problem with the game.
And FYI - I've not only been the victim of being spawned right in front of the enemy, I've had the enemy spawn right in front of me on multiple occasions, with their backs to me, no where near a camp. This is bad mechanics, plain and simple. You can blame the players all you want, but I'm pretty sure it's just an opportunity for another lonely little gamer boy to rage on the forums. Go be non-constructive somewhere else.
I played a game earlier where I got spawned right in front of an enemy tank, gun pointed right at me. I don't blame the player for taking advantage of that situation. The mechanics are what is wrong. Fortunately, this is just the beta, and I'm sure that they will get a tune. But there is NO comparison whatsoever between getting spawncamped on DUST (as a result of where players are being spawned due to mechanics) and station camped in EVE (which is the result of careful planning, coordinating, and positioning to camp the specific player you are after, and there are a wide range of tactics to avoid being station camped, like insta-undocks that you can warp to without having to align - there are no such tactics available to avoid getting instakilled upon spawning in dust). |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 08:41:00 -
[6] - Quote
Heinz Doofenshertz wrote:wow utter failure to understand sir.
This is New Eden, this is EVE, this is Dust514. they are the same game, only with different inputs.
However, beyond that point, if your just playing ambush and using default spawn that isn't what this game is. This is a Team based game, as I said if your not on comms, it's your fault, how do you expect to find a decent group of people to play with, or a good Corp if your not gonna talk to anyone?
I do get to pick my spawn points, even in ambush, because I am on comms, even if I'm not running with my corp I'm in the team channel communicating with my team, dropping uplinks so that people have a large number of places they can spawn from. atm we have a very small number of maps, because that's not what we are testing, we are testing the game play mechanincs, and we have been playing on the same basic maps for about 4 months, we know where all the spawn points are by default, so the get camped. This issue will be fairly easily resolve once the game goes live and we have thousands of maps, memorizing the spawn patterns on that number of maps is not gonna happen so this kind of event will not likely happen.
This game is not about instant action, or grinding sp, or running up your stats, people do that because we do not yet have the meat of this game, which is taking and holding planets.
If you think I should feel bad for the way I have reacted to you, you should feel worse for coming into a game not knowing what is going on, complaining about things and making assumptions on how things should work. Then your trying to argue this isn't what it is, dude, just walk away.
So my sugestions for you sir, get on comms, you can get a cheap 10 dollar usb headset and be on comms, there is no reason other than laziness for that. then start working with your team. at that point you won't have any issues with spawning unless your team is failing you. I have seen a team of randoms roll even the best squads when they work together. shoot in april I watched groups of randoms roll over anyone that stood in front of them because they worked together, and guess what, they weren't even on comms.
Yes I'm being mean here, but guess what, you are at fault for not participating and then coming here on the forums to whine about mechanics when they are not at fault.
You aren't being mean, you're being a tosser. Everything you have said could have been said without sniping at player abilities. This is a thread about game mechanics, not who's good or bad at what. For the record, I'm not very good at FPS, but when I am in a team, I do better - as does everyone. If that's the case, then the game probably also needs to stop matchmaking solo players against full blown teams, but then there would be the problem of actually limiting the population of a game, and I'm not getting into that - this is about spawning. I'll find a team to play it with eventually, if I can be bothered staying with the game.
Bottom line, if players are being spawned right in front of the enemy, in an FPS, then the spawning is broken. I don't care if it's New Eden or ******* Neverneverland. If that's the experience that players are left with, not to mention elmos like yourself in the community, then it isn't going to do well. If the game is released this way, there's little chance I'll be getting a headset or comms.
As I said, if you want to tell me why I'm wrong, do it without the snipes. Be mature, or I'll dismiss your opinion as that of a child looking for someone's feelings to hurt because their mummy doesn't love them.
EDIT: I'm not failing to understand you at all - I understand completely, but I refuse to give you a rational, mature conversation if you choose to enter it in such a raging manner.
I'm also not going to write an essay on all the differences between spawn camping in an FPS and station camping in EVE - if you can't figure out the myriad of differences yourself, you have no place telling me that I don't understand. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 08:48:00 -
[7] - Quote
G-SLicK wrote:
you do know there are such things called drop uplinks? they let you spawn where every you plant them
Yes I am aware of them, thank you. I'm also aware of how much easier they are to camp than randomised spawn sites - an FPS that gets players back into the game mere seconds after they die needs to have better spawn mechanics. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 09:04:00 -
[8] - Quote
Heinz Doofenshertz wrote:wow how little you understand proper station camping.
Assuming you have a clue what I know and don't know - offensive.
Heinz Doofenshertz wrote:Now to address you main complaint, if your spawning into a spot that is camped and you know it's camped, that your fault. if you don't know it's camped then your not on comms, again your fault. if you are on comms and still don't know it's camped, your team mates suck, this is their fault, but still.
Blaming me for a situation in which there is nothing I can do about it - offensive. Some people may find it easy to pull money out of their backsides to get new equipment, but I'm going to have to wait a few pays - debts to pay, full-time university student. If this is the case, then the game simply does not cater to me, and it's no fun anyway - CCP loses another player. Of course, I'll always have time for EVE.
Heinz Doofenshertz wrote:If you spawn into a group of people sitting on a spawn point you better be on comms tells everyone exactly which point it is, how many people, and to not use it. Anything less and it's your fault.
Not having coms is not my fault. It's an unavoidable situation at present. Also an unfortunate one, but there's no reason why not having coms should result in being spawned, at random, right in front of the enemy. Also offensive, blaming me for an unavoidable situation. Maybe you didn't know it was unavoidable - therefore, the assumption becomes offensive.
Heinz Doofenshertz wrote:If the enemy has camped you into to one point, you fail, just give it up.
This should never happen. Offensive to assume that I would fail if the game mechanics allow this to happen.
So take your holier than thou BS someplace else, if you can't offer criticism without the words "fail" and "suck", then you're doing it wrong, bottom line. That post is where you went wrong, and the point at which you became just another kid looking for a forum fight.
Criticism can be constructive without it being harsh - if you choose to make it harsh, then how do you expect people to respond to it? "Thank you sir, please offend me again as I'm obviously wrong and deserve to be slandered." I'm open to criticism. In fact, thanks to the first couple of posts, I checked out the uplink - just used a spread successfully on a map to establish a really good position that couldn't be camped, and won the match. But it's not foolproof, and it doesn't solve the problem that people are being randomspawned right in front of the enemy, because it's even easier to set up a camp on an uplink. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 09:27:00 -
[9] - Quote
Heinz Doofenshertz wrote:Well I'm sorry if you find everything offensive to you. And if you can not afford 10 dollars for a cheap headset, then I am sorry for your situation, but at that point I should ask why you are playing Dust at all, but then you would probably find that offensive as well. Also Zan is not trolling, it's what CCP has said several times http://www.youtube.com/watch?v=VgvM7av1o1Q
A friend bought the PS3 for me. I'm paying him back, gradually, over time. I've worked very hard for the meagre few luxuries I own, and there are plenty of people in similar circumstances. Should I suffer a life of boredom just because I have a low income? It's all beside the point, anyway. As an autistic person as well, I don't much like socialising in the first place. I'm not that good at it, and I find it terribly uncomfortable talking to people I just don't know. I may not get on coms at all because of that.
Instead of saying "you don't understand how this works", why don't you just say, "no, it works this way" instead. No need to point out that I don't understand, just get to the point of explaining it. I didn't start talking down to you until you started jumping to conclusions about me.
And yes, I'm afraid "HTFU" is, indeed, just trolling. I've seen their video, it's very clever. I enjoy it. But I didn't post here to be trolled in this manner. I'm offering my feedback on the game, in it's beta state. You don't like my feedback? Then criticise it, tell me why I'm mistaken. If you make a good case, I'll stand corrected without having to be told I'm wrong. I really hate that. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 09:55:00 -
[10] - Quote
Heinz Doofenshertz wrote:that's a bad excuse V, and you know it.
Good on your friend for helping you out, good on you for paying them back.
I refuse to get into a "My situation" arguement with you. RL is RL but an excuse is nothing more than that.
as for dealing with people, this is a social game, your gonna have to talk to people. some of them are gonna be like zan and G, some of them are gonna be like me, some of them are gonna be "nice" their are others who will lie to your face then as soon as you trust them they will steal eventhing that isn't nailed down.
You have said you play EVE, you should know how important a community is in a CCP game, this is no different..
as to the way I talk to people, sorry, but that's not gonna change and I stand by my statements. your understanding is lacking. you could have easily made this thread completely different as an example here are two possible ways to state your OP that would completely change the tone of this thread
"I am relatively new to Dust514 and I seem to keep spawning into areas with hostiles and killed very quickly. is this a rampant issue or is there a bug in the spawning system"
"The Spawning system seems to not take into account location of hostiles in relation to the spawning point, is this a bug or an intented game mechanic."
Either one of those would have gotten the same point across without the rest of us coming to the conclusions we have.
I'm not making any excuses. I talk to a lot of people, a lot more than I would IRL, and because it's not face-to-face, I'm slightly more comfortable with it, but that doesn't make it comfortable. Now, I'm used to taking myself out of my comfort zone a lot to get anywhere in life, really, but everyone has their limits - mine are slightly more cumbersome, and incredibly distressing at times.
There is a problem with the spawning system when it spawns you in front of the enemy for them to shoot you before you can get a shot off - it's the same with ANY FPS, regardless of anything else it might be about. That's the bottom line. I am new, I'm getting killed a lot learning the different aspects of it, but not once have I complained about getting killed by a sniper camp, or a shotgun sneak, or losing a new gunship fit the moment I deploy it to a tank hiding around the corner - that's just gameplay, that's how shooters are supposed to work, and I've had my moments setting up a good sniper spot to shoot enemies trying to climb a very tall ladder on some map about half a mile away - that **** was fun. I know what an FPS is like - but if players are being spawned right into the enemy's gunsights, then there is something wrong with that particular mechanic, and that fact is never going to change regardless of the conclusions you jump to about me, or the facts about my experience in this game.
Otherwise, I have no problem with it. |
|
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 11:05:00 -
[11] - Quote
Tinodi wrote:Garrett Blacknova wrote:
The "problem" this thread is describing is something which everyone deals with equally, and for which there are in-built counters already in the game. It's also a problem which has been acknowledged by CCP, has been worked on and improved, and is continuing to be improved. If you aren't using the tools provided, that isn't the game's fault. If you're using the proper tools, but the enemy are still spawn camping your team, then you got outplayed. Either they found your Uplink and are camping that too, or they destroyed it to camp the other spawn locations (fixed or random)
So... it's not a problem, but CCP has acknowledged it's a problem and has constantly been improving the problem... that isn't a problem. You seem to be playing both sides of the fence here. Either it is a problem, criticism is valid, but it's getting better... or it isn't a problem, and they need to HTFU. But the two are pretty mutually exclusive. Otherwise it's pretty silly to tell someone to HTFU for pointing out an acknowledged issue.
I don't like HTFU on the principle that it's a spiteful thing to say - the assumption is that the target of the comment is soft and "unworthy". I don't think anyone needs to "HTFU", but rather the people who feel the need to use such hasty and degrading terms need to "GTFU".
G = Grow
You can argue that it's not all you like, the bottom line is that people are going to be offended by saying such a thing, and if you don't know that or can't understand why, well I'm afraid ignorance is no defence for ignorance or general dickiness. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 11:17:00 -
[12] - Quote
Garrett Blacknova wrote:Tinodi wrote:So... it's not a problem, but CCP has acknowledged it's a problem and has constantly been improving the problem... that isn't a problem. You seem to be playing both sides of the fence here. Either it is a problem, criticism is valid, but it's getting better... or it isn't a problem, and they need to HTFU. But the two are pretty mutually exclusive. Otherwise it's pretty silly to tell someone to HTFU for pointing out an acknowledged issue. It isn't a severe problem, because there are workarounds for it in place already, but they're still trying to fix the remaining minor issues with the system. "HTFU" is a valid response for the claims that it's "unfair" to be spawn-camped, because there's already a way to avoid that, and because everyone has the same "unfair" problem to deal with, which negates the claim completely.
At the start of just about every match I've been in today, I've been spawned, right at the start, in front of a stack of enemies. Sometimes I escape, sometimes enemies get spawned in front of me, but most of the time, I die. All within the first 10-30 seconds. Tell me, where was my opportunity for tis "workaround" you speak of?
HTFU is never a valid response, it's rude, and childish, and unconstructive. It's also antagonistic - how on earth do you expect someone to respond to that? "Oh sorry sir, I do now realise that I'm a softcock and need to HTFU, although my problem still remains completely unresolved within the simplicity of such a broad statement, I guess I'll just have to rethink all my core values and adjust to suit your standards of ability."
Yeah, like that's gonna happen. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.22 12:09:00 -
[13] - Quote
Garrett Blacknova wrote:Veronika Pollard wrote:At the start of just about every match I've been in today, I've been spawned, right at the start, in front of a stack of enemies. Sometimes I escape, sometimes enemies get spawned in front of me, but most of the time, I die. All within the first 10-30 seconds. Tell me, where was my opportunity for tis "workaround" you speak of? The sheer fact that it's a "workaround" and not a complete solution should tell you that it's not perfect and that there's still a need for work to be done on the systems currently in place. For the record, while it's sometimes REALLY bad, the worst moments are MUCH fewer than they used to be, even compared with Codex, and especially when compared with some previous builds. Quote:HTFU is never a valid response, it's rude, and childish, and unconstructive. It's also antagonistic - how on earth do you expect someone to respond to that? "Oh sorry sir, I do now realise that I'm a softcock and need to HTFU, although my problem still remains completely unresolved within the simplicity of such a broad statement, I guess I'll just have to rethink all my core values and adjust to suit your standards of ability." As I said in my previous post, and as I tried to explain at first, "HTFU" isn't an insulting term. It's advice about how the game developers intend for it to be played. The game universe is MEANT to be harsh and brutal, and you're meant to have to live with the consequences. When things are going wrong, for the most part, you just have to deal with it. Quote:Yeah, like that's gonna happen. You're right. Nobody will appreciate the concept. Because EVE Online hasn't lasted 9 years with almost exactly that attitude.
I've been playing EVE myself for a long time now. I'm not unfamiliar with the concepts behind it, which is why I'm not complaining about the game being "too hard" or anything like like that. I'm merely raising the issue of a mechanic that has apparently been acknowledged to be not as well tuned as CCP would like, but is improving. I know exactly how EVE works, but I personally prefer the phrase "working as intended" to "HTFU" - the latter contains derogatory and potentially antagonistic connotations that sometimes, people simply won't respond to very well, particularly if it's regarding a legitimate problem with game mechanics.
I've learned, through playing this game, that it does indeed have the EVE flavour to it, and I won't shy away from a good fight. Or even an unfair one. If I've got multiple people trying to gun me down, why not try to take them with me with a grenade? I don't complain on the forums about OP weapons that frequently kill me, I learn how to counter them. I don't complain on the forums that my first expensive gunship (and I could only afford one) got blown sky high the moment it was deployed before I got an opportunity to even fly it, because that's EVE. That's the risk you take in deploying it.
It seems, though, that if the intended risk you take in deploying into battle at all is that there's a chance you will die a lot without even getting the chance to shoot back.... there's an issue there. If this is working as intended, then I at least want someone to attempt to justify it. Are we spawning wherec we do because that's where we land in our drop suits, and there's a chance we'll land amongst the enemy? Mind you, I've been going into battle my last few times fully aware of this, now, and am taking measures where I can to counter the problem, and even take advantage of it myself. But it is a problem that needs to be fixed. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.26 10:54:00 -
[14] - Quote
Telcontar Dunedain wrote:TLDR;
The spawn system needs some work but you are making it worse with your gameplay.
Stop dieing. You will need to spawn much less.
Look around and move constantly especially when you spawn in. The number of people I shoot in the side/back of the head because of their poor mobility and tactical sense is comedic.
Stop filling the forums with crying. There are only some many bits on the internets and you have used yours up.
TLDR; the spawning system sucks. I just played a match where every spawn spawned me into someone's gunsights - I started spawning with starter fits after the first two deaths. Also, learn to spell - it's *dying, and I will probably stop dying when the spawning mechanics get fixed.
How about, instead of trolling legitimate complaints (especially considering that this has been acknowledged as a legitimate problem) with accusations of "crying on the forum", you go back to school and learn to spell. Also, learn something about balancing an FPS - this might be New Eden, but it's not EVE, it's an FPS and it NEEDS to be balanced, or people just won't play. You'll get an elite few, a loyal base of fanboys that will never give up telling everyone else how they suck, but when the game comes to an end because it doesn't have enough players, it'll be you and your elitist ilk that will be crying. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.26 11:04:00 -
[15] - Quote
Ludvig Enraga wrote:Veronika Pollard wrote:When will spawning be fixed so we don't appear alone in front of a group of six people armed with HMGs and die instantly? Welcome to the game! Excellent point. Spawning has been buggy forever. Everyone knows it. The best CCP seems to offer at this point is for you to use uplinks (basically you choose your own future spawn point), which is better than nothing but was born out of laziness - instead of fixing a problem CCP pushes us to live with and deal with it. As a side note, let me offer a piece of advice for the forum. Don't try to argue a point. Most ppl take threads as an opportunity to advertise themselves at your expense rather than discuss a topic. Good luck in the game!
I've noticed. No one seems to be reading the OP, or they're jumping to conclusions, or trying to have a pissing contest with me. I refuse to stoop to their level anymore. Since the survey regarding DUST just went out via email, I've been able to tell them exactly what I think the issues are without the forum trolls telling me how much I suck - for the record, I know I'm not that great at FPS games, but if this game is aimed at only elite players with perfect internet connections, then I probably won't be playing it anyway. On that note... I wonder how many players are NOT elite FPS gamers with perfect internet connections, and will also not bother with the release. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.26 11:07:00 -
[16] - Quote
Chunky Munkey wrote:Veronika Pollard wrote:I don't have a team, and I have no idea what an uplink is at this stage. I'm still learning the game.... it seems to me though that requiring a special module to prevent spawning right in front of the enemy is a little pithi. I haven't got voice stuff atm, only just got a ps3 tbh and this is my first go at the game. I've played a lot of shooters... I have no problem with camping snipers, I just hunt them down and snipe them myself. Annoying shotgunners? That's what 'nades are for. I don't have the "I died so I'm going to whine about player tactics" problem - if they've worked out how to camp spawn sites, then there is a problem with the mechanics of spawn sites. I know this is EVE... but it's definitely more of a shooter, this game, and the mechanics need to reflect that. Spawning definitely needs to be fixed.
Let me just add, too... that this perhaps comes off as a bit of a whine. While it can be incredibly annoying to spawn right in front of a squad of enemy soldiers, I understand that this is just a beta still, and I'm just trying to provide feedback - the spawning system needs to be tuned. If everybody could post like you, this forum would be a much more productive place.
I've noticed that, compared to MOST of the EVE forums, here we have the usual FPS crowd - preteen boys looking for a pissing contest with little to no actual regard for decency or discussion. People who think the internet is their excuse to take their personal problems out on everyone else. I would suggest they seek professional mental help, but they probably already know they need it. |
Veronika Pollard
Algintal Core Gallente Federation
102
|
Posted - 2012.12.26 11:13:00 -
[17] - Quote
Maffia- Thug wrote:Also,
I do not believe we had this problem in CODEX. It seems like since they have made the maps tighter (in ambush) that we have this issue. And, there is no random spawn points in ambush......at least not for me. I have spawned in the same spot every time on the ambush games that I have played.
And Veronika, if you would like you can apply to 3dge of D4rkness in the game and we will gladly welcome you into our corp and show you the ropes and help you out with your game/gun play.
I might just do that, as long as you're aware that I don't have voice, and may not have it for a while
|
|
|
|