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Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2012.12.21 06:09:00 -
[1] - Quote
Attack Methana LAV
Vehicle: Methana
High Powered Modules: Shield Resistance Amplifier I, F45 Peripheral Damage Control Unit
Low Powered modules: Energized Plating I, Light Armor Repair Unit I, Variable Vane Turbine
Turret: 20GJ Scattered Blaster
SKILLS
Gallente LAV lvl 1 | Combat Engineering lvl 3 | Shield Boost Systems lvl 3 | Shield Adaptation lvl 1 Field Mechanics lvl 4 | Armor Adaptation lvl 1 | Armor Repair Systems lvl 1
Additional Skills for PG/CPU Circuitry lvl 2 | *Shield Control lvl 5 | Surplus Shield Adaptation | Surplus Combat Engineering *Field Mechanics | Surplus Armor Adaptation | *=necessary for a tough LAV
I leave the Turret Skills out because it was of my preference to use the blaster. The choice of turret is up to you.
With the Vane Turbine, you can easily outrun Swarm launchers on straightaways and outmaneuver other LAVs/slow vehicles and forge gunners. The Resistance Amplifier, Energized PLating, and Surplus skills in Shield Control and Field Mechanics make the LAV tough and hardy without the loss of speed. The Damage Control Unit is active, but the LAV is tough enough to give you good warning of when to activate it (as soon as you start getting hit with noticeable damage rate). The Armor Repair is there for when you begin to worry about your LAVs armor.
This LAV, which I call the Attack Methana, is bolstered and agile at the cost of 170,200 ISK without Skills. You may have noticed that some modules were level 1 gear. Those can all be swapped for higher level skills and thus higher level modules to make this LAV fitting more durable and efficient. You can even swap out the Methana for a Logistics LAV! This is the first block and it is your right to alter it to your liking.
LAVs are commonly underestimated, and have limitless opportunities as all the vehicles do. They can be used as Scouts with Scanning Modules and Profile dampeners, or zippy anti-infantry, or tough anti-armor. Free LAVs will not compare to LAVs of this caliber, in fact they are useless against attack. The free LAVs will be worse at getting you from Point A to Point B because this LAV is even faster. This LAV is a prime example of what the most basic LAV should be.
Post Note: I don't want to get rid of free LAVs and I am not saying this vehicle is best nor the worst nor the easiest LAV, that is all dependent on you and your play style. Bojo's School of the Trades. |
Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2012.12.21 17:17:00 -
[2] - Quote
Here's one written for Caldari users. https://forums.dust514.com/default.aspx?g=posts&t=40812&find=unread |
Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2012.12.21 22:18:00 -
[3] - Quote
Best Use This LAV is the basic variant, a predecessor. This is level 1 in tier, and should be upgraded for your liking. I say it's hardy, and it is, but that doesn't change the definition of an LAV. When you start sustaining damage, get out of dodge. This vehicle relies on its speed and agility as its defensive measures. If you don't care much for speed and agility, rather damage taken and damage dealt, then the HAV is for you, not an LAV. This version can only take so much.
This Attack Methana V 1.0 is good for light engagements, usually involving small arms fire. You pop in for a few seconds, get the situation under control and move on before forges and swarms get a read on you. With the Scattered Blaster, you won't have to hang around long to get the job done due to its higher damage. Also, immobile LAVs leave your gunner for the pickings, so encircle your targets but always keep your tactics refreshed, as a predictable LAV won't last more than a couple minutes.
Once the job's done, make like a tree and leave because the immobile LAV is as good as dead. If swarms got a lock on you, continue down your current path at top speed and stay as well as you can at that speed. The turbine module will keep you from getting hit when running at top speed. Don't stop until you've taken a look back (L2) and seen that they've gone. Maybe practice your LAV driving skills on a Baloch equipped with Boost Modules so you can have good skills at dodging swarms.
Forge's and HAVs are another thing. They can predict where you will go. But the speed can make it a tricky target at a distance. However, if you do find yourself ambushed by a forge, activate all non-emergency modules and quickly get some distance and coverage between you and the Forge Operator. Take good care to make evasive actions that are more random seemingly than patternized. However, that doesn't mean make a hard bank, as you will lose velocity and become an easier target. If come over a hill to find a HAV facing you, zoom right past if they are close enough or redirect your vehicle to the left or right and pray for some cover. Drive over some hills and avoid further detection. Depending on the turret, you may be able to evade a lot of damage. |
Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2012.12.23 07:39:00 -
[4] - Quote
If you know of any more useful information and knowledge that you would like to pass on about Light Attack Vehicles primarily used against infantry, feel free to post on this thread. |
1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
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Posted - 2012.12.23 14:02:00 -
[5] - Quote
Bojo The Mighty wrote:If you know of any more useful information and knowledge that you would like to pass on about Light Attack Vehicles primarily used against infantry, feel free to post on this thread.
Try a good MT instead of Blaster. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.24 20:06:00 -
[6] - Quote
Is this still viable this build? I'm mainly using armor hardeners and boosts right now. Also why does it have a shield resistance amplifier? |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.24 22:14:00 -
[7] - Quote
1CLIP 1KILL wrote:Bojo The Mighty wrote:If you know of any more useful information and knowledge that you would like to pass on about Light Attack Vehicles primarily used against infantry, feel free to post on this thread. Try a good MT instead of Blaster. Blasters are more reliable |
Free Healing
L.O.T.I.S. Legacy Rising
234
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Posted - 2012.12.27 05:25:00 -
[8] - Quote
Bojo The Mighty wrote:If you know of any more useful information and knowledge that you would like to pass on about Light Attack Vehicles primarily used against infantry, feel free to post on this thread.
-Avoid me, i'm not good for the health of any LAV as I am an Expert with AV grenades.
-If you have a blaster or missile turret, park somewhere the Turret Gunner won't easily be shot. The accuracy of the Turret goes up immensely when the Vehicle is stopped.
Keep the faith. |
Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2012.12.28 04:53:00 -
[9] - Quote
Scheneighnay McBob wrote:Is this still viable this build? I'm mainly using armor hardeners and boosts right now. Also why does it have a shield resistance amplifier?
I find that the resistance amplifier helps out on shield regeneration.
It's just another substitute for extenders and boosters and what-not. The resistance amplifier pretty much acts like a shield extender, but since you aren't actually adding more shielding, the ratio of shield regeneration to shield damage is better.
I started LAV driving last build, but this version was built around this build. I like passive modules, because you never know when a forge is going to hit. I've created much hardier variants of the Methana and much faster ones too that are also cheaper, but I think that this is a good starting ground as it is slightly harder to use so that when you evolve, you will be well adept at LAV control. Still a good LAV if you use it properly though. |
Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2013.02.02 19:44:00 -
[10] - Quote
Bump for the upcoming Relaunch of the School. |
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Henry FitzEmpress
Reaper Galactic
22
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Posted - 2013.02.17 02:08:00 -
[11] - Quote
Bojo The Mighty wrote:Bump for the upcoming Relaunch of the School. Is school in session yet? I've skilled into both Saga and Methana but I don't last long. my biggest issue is the poor handling and how exposed the driver and gunner are to small arms fire. That and when I bump into something even at medium speeds, the LAV explodes gloriously. I think I'm better suited on foot for now. |
Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2013.02.17 08:40:00 -
[12] - Quote
Henry FitzEmpress wrote:Bojo The Mighty wrote:Bump for the upcoming Relaunch of the School. Is school in session yet? I've skilled into both Saga and Methana but I don't last long. my biggest issue is the poor handling and how exposed the driver and gunner are to small arms fire. That and when I bump into something even at medium speeds, the LAV explodes gloriously. I think I'm better suited on foot for now. Yes this school is in session...kind of amazed you found this thread actually
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Delirium Inferno
Chernova Industries
34
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Posted - 2013.02.17 10:09:00 -
[13] - Quote
So what do you do when you need to capture a base? 170,200 ISK is a lot to just leave hanging around. |
Henry FitzEmpress
Reaper Galactic
22
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Posted - 2013.02.17 10:26:00 -
[14] - Quote
Bojo The Mighty wrote:Henry FitzEmpress wrote:Bojo The Mighty wrote:Bump for the upcoming Relaunch of the School. Is school in session yet? I've skilled into both Saga and Methana but I don't last long. my biggest issue is the poor handling and how exposed the driver and gunner are to small arms fire. That and when I bump into something even at medium speeds, the LAV explodes gloriously. I think I'm better suited on foot for now. Yes this school is in session...kind of amazed you found this thread actually I searched for "LAV" cause I was wondering if anybody was having any luck with them since the reset.
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Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.17 16:55:00 -
[15] - Quote
I think I'll look into this
IMO, it should be tankier; my current LAV fit doesn't have a problem with swarms because it can take a few hits before getting into cover- AV grenades are a different story, since you'll get hit by 3 of them before the LAV gets up to speed. |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.02.17 17:10:00 -
[16] - Quote
I've gone with the armor . Slower but its very surprising. 2 plates and hardener in lows and scanner and DC high. I use it long range against installations or sneak up on tanks from behind. 150-200k |
Reav Hannari
Red Rock Outriders Red Rock Consortium
294
|
Posted - 2013.02.17 17:45:00 -
[17] - Quote
Delirium Inferno wrote:So what do you do when you need to capture a base? 170,200 ISK is a lot to just leave hanging around.
Good vehicles should be used with a squad and the driver should only get out when you've found a safe spot. At that point you can call in your orbital strikes or repair any armor damage. To capture objectives you should have one of your passengers jump out. Circle around and pick them up when they are ready to move on. |
Alderstaz
Mannar Focused Warfare Gallente Federation
0
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Posted - 2013.02.17 17:49:00 -
[18] - Quote
How do you deal with a basic three Proximity Mine trap? I haven't seen any LAVs withstand them unless I place them wrong and they all don't trigger. Your setup has made my level one Swarmer not worth the clone. What's required to survive basic mines from all from an Assault person(not spending SP on anti-armor)? Is it possible? Just curious if LAVs will ever not have to worry about non Anti-armor fitting (3 A/V grenades OR 3 proximity mines, basically one slot from standard attack fitting). |
Bojo The Mighty
Bojo's School of the Trades
427
|
Posted - 2013.02.17 18:12:00 -
[19] - Quote
Alderstaz wrote:How do you deal with a basic three Proximity Mine trap? I haven't seen any LAVs withstand them unless I place them wrong and they all don't trigger. Your setup has made my level one Swarmer not worth the clone. What's required to survive basic mines from all from an Assault person(not spending SP on anti-armor)? Is it possible? Just curious if LAVs will ever not have to worry about non Anti-armor fitting (3 A/V grenades OR 3 proximity mines, basically one slot from standard attack fitting). I have run over 6-9 of them at once with this variant. I was going fast enough to get far enough ahead of the first row, but it detonated all the other rows so kablam. I know that my other variants can take a couple AV nades if done right. It really depends on module level, skills, etc. But it's been a while since I've run over proxy mines.
Delirium Inferno wrote:So what do you do when you need to capture a base? 170,200 ISK is a lot to just leave hanging around. An LAV can be defined as a Light Armored Vehicle or a Light Attack Vehicle. This variant is a Light Attack, it's a killing weapon not a transport.
Scheneighnay McBob wrote:IMO, it should be tankier; my current LAV fit doesn't have a problem with swarms because it can take a few hits before getting into cover- AV grenades are a different story, since you'll get hit by 3 of them before the LAV gets up to speed. This was written a while ago, I may have to update it but the Powerplants used to increase both acceleration and velocity, enough to where you could have a swarm a meter on your tail and have it stay there till it dies out. I will update this as it seems Swarm Launchers are faster these days, at least that's what it seems.
I've had tanked out Methana's this is just a training one. I will need to update this as several changes have occurred. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.17 20:09:00 -
[20] - Quote
Bojo The Mighty wrote:Swarm Launchers are faster these days
CCP decided swarm launchers required too much skill to use, so they made the missiles faster.
Oh, and they can turn more corners and are slightly better at compensating for elevation.
=/
I agree that it's still worth it to get a nice LAV if you find yourself using them all the time. Especially for corp battles. Bringing in a free LAV to a corp battle when you can use a nice one is generally a bad idea. I like the idea of having a nice transport LAV fitted just for this use, even if it will be destroyed. There is an abandoned vehicle timer in corp battles, and it sucks.
Yes, the absolute best LAV can still be one shot by a forge or HAV, but why not get the additional buffer against crap like militia forges, swarms and AV grenades? At least in a nice LAV you can move faster and not get one shot by every basic AV in the game.
Collision damage is far too high now too. Hitting a small bump can occasionally bring your shields to zero and damage your armor in a methana, and it's even worse for the saga.
The other reason why the methana is nice as an attack LAV (over the shield) is that it has more PG and is better suited for a small blaster turret. The shield LAV favors CPU over PG, and the missile turret has been nerfed so much that it's almost completely ineffective against enemy infantry. If you try to fit a decent small blaster turret on a shield LAV you will have to sacrifice much of the LAV's survivability for the turret.
With the PG/CPU lowered for all vehicles, the turret choices have become extremely restrictive. It no longer makes sense to put a missile turret on a methana. If you're using small missile, you need the saga, but the small missile turret was nerfed so the blaster is definitely worth it for infantry.
I found that your damage increase skills do transfer over to your gunner. The small railgun is simply ineffective at killing or damaging anything, but for testing purposes I tried using it on an enemy CRU. The small turrets seem to get an initial damage increase from the skills of the person who called in the LAV, and then the turret damage is further increased by your gunner's skill points too. It's worth it to skill into small turrets if you're going to use them. You'll also see a large damage increase if you are the gunner in the LAV too. This is not true for the large turrets.
So +1 for the guide, and I think it'd be helpful for new peeps if you took another look @ it. |
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Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.02.17 21:51:00 -
[21] - Quote
Small accelerated turrets do wonders against installation turrets. They can hit outside their detection range. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.17 21:54:00 -
[22] - Quote
Reav Hannari wrote:Good vehicles should be used with a squad and the driver should only get out when you've found a safe spot. ... To capture objectives you should have one of your passengers jump out.
There have been situations where I've jumped out of my shiny new 2.2m Sagaris to capture an objective xD.
Not recommended for pub matches, but sometimes the best option is the best option. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.24 02:20:00 -
[23] - Quote
We've been doing some experamentalashun, and are working on perfecting the combination of the "tank" methana and the "healer" methana. Stay tuned while we continue to crash them into each other on accident. |
Henry FitzEmpress
Reaper Galactic
22
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Posted - 2013.02.27 15:12:00 -
[24] - Quote
Bojo - What is your opinion about the torque increase modules? I'm not by my PS3 so I can't remember the exact name - I think Jovian Powerplant. Does not increase top speed but assuming it increases acceleration (have not confirmed this by testing).
I may be imagining it, but I seem to be able to control the LAV when I have at least one fitted. |
Bojo The Mighty
Bojo's School of the Trades
449
|
Posted - 2013.02.27 18:40:00 -
[25] - Quote
Henry FitzEmpress wrote:Bojo - What is your opinion about the torque increase modules? I'm not by my PS3 so I can't remember the exact name - I think Jovian Powerplant. Does not increase top speed but assuming it increases acceleration (have not confirmed this by testing).
I may be imagining it, but I seem to be able to control the LAV when I have at least one fitted. No you are correct. The Powerplants have great benefits to the LAV. However this was written back in the day, back when they increased top speed so I was outrunning Swarms. However now they are purely an acceleration booster but it does seem that the LAV is much more responsive with one on.
They are a good module but not as good as they were. The best use of them is getting away from some nut with AV nades. |
Scheneighnay McBob
Bojo's School of the Trades
1069
|
Posted - 2013.02.27 22:59:00 -
[26] - Quote
Torque modules are always good- top speed is meaningless if you can't reach it. And the torque modules let you reach it more easily. |
Henry FitzEmpress
Reaper Galactic
22
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Posted - 2013.02.28 17:42:00 -
[27] - Quote
Bojo/McBob - thanks for the replies. Will you be doing any updated fittings for the LAVs? Maybe 4 or 5 fittings for each that we could try out/piggyback off/ customize? Would like to see what other people have come up with.
On a related note, does the bojo school have a public chat channel? |
Bojo The Mighty
Bojo's School of the Trades
459
|
Posted - 2013.02.28 21:55:00 -
[28] - Quote
Henry FitzEmpress wrote:Bojo/McBob - thanks for the replies. Will you be doing any updated fittings for the LAVs? Maybe 4 or 5 fittings for each that we could try out/piggyback off/ customize? Would like to see what other people have come up with.
On a related note, does the bojo school have a public chat channel? Yes, yes, yes.
We will be updating because this game does, so we have to readjust fittings to compensate. I haven't gotten to updating this one because I don't have Armor Adaptation again yet.
Maybe 3 fittings, so some secrets can lie in wait in the archives...
Our Pub Channel was never announced but it's Bojo. |
Sinboto Simmons
SVER True Blood Unclaimed.
144
|
Posted - 2013.03.01 06:09:00 -
[29] - Quote
since you seem to know all about lavs is using the proto blasters worth it? or should I stick to advanced on my saga |
Bojo The Mighty
Bojo's School of the Trades
460
|
Posted - 2013.03.01 06:51:00 -
[30] - Quote
Now turrets aren't exactly my forte so you've caught me off guard. But I'll do my best.
With the Standard Scattered Blasters I have, my gunners seem to suffice because LAV combat is mostly very close combat. The scattered blasters are like the equivalent to a shotgun turret so they kill quick. So I've never bothered let alone had SP to go beyond Neutron Blasters.
With Proto blasters, you might push the PG too far, especially on a Saga. They require 26 more PG and that's enough to break the threshold of some modules. But if you manage to get enough PG and it's tanked surely enough, go for it. |
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