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Pink Fluffy Bounty Hunterz RISE of LEGION
114
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Posted - 2013.02.17 20:09:00 -
[1] - Quote
Bojo The Mighty wrote:Swarm Launchers are faster these days
CCP decided swarm launchers required too much skill to use, so they made the missiles faster.
Oh, and they can turn more corners and are slightly better at compensating for elevation.
=/
I agree that it's still worth it to get a nice LAV if you find yourself using them all the time. Especially for corp battles. Bringing in a free LAV to a corp battle when you can use a nice one is generally a bad idea. I like the idea of having a nice transport LAV fitted just for this use, even if it will be destroyed. There is an abandoned vehicle timer in corp battles, and it sucks.
Yes, the absolute best LAV can still be one shot by a forge or HAV, but why not get the additional buffer against crap like militia forges, swarms and AV grenades? At least in a nice LAV you can move faster and not get one shot by every basic AV in the game.
Collision damage is far too high now too. Hitting a small bump can occasionally bring your shields to zero and damage your armor in a methana, and it's even worse for the saga.
The other reason why the methana is nice as an attack LAV (over the shield) is that it has more PG and is better suited for a small blaster turret. The shield LAV favors CPU over PG, and the missile turret has been nerfed so much that it's almost completely ineffective against enemy infantry. If you try to fit a decent small blaster turret on a shield LAV you will have to sacrifice much of the LAV's survivability for the turret.
With the PG/CPU lowered for all vehicles, the turret choices have become extremely restrictive. It no longer makes sense to put a missile turret on a methana. If you're using small missile, you need the saga, but the small missile turret was nerfed so the blaster is definitely worth it for infantry.
I found that your damage increase skills do transfer over to your gunner. The small railgun is simply ineffective at killing or damaging anything, but for testing purposes I tried using it on an enemy CRU. The small turrets seem to get an initial damage increase from the skills of the person who called in the LAV, and then the turret damage is further increased by your gunner's skill points too. It's worth it to skill into small turrets if you're going to use them. You'll also see a large damage increase if you are the gunner in the LAV too. This is not true for the large turrets.
So +1 for the guide, and I think it'd be helpful for new peeps if you took another look @ it. |
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Pink Fluffy Bounty Hunterz RISE of LEGION
114
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Posted - 2013.02.17 21:54:00 -
[2] - Quote
Reav Hannari wrote:Good vehicles should be used with a squad and the driver should only get out when you've found a safe spot. ... To capture objectives you should have one of your passengers jump out.
There have been situations where I've jumped out of my shiny new 2.2m Sagaris to capture an objective xD.
Not recommended for pub matches, but sometimes the best option is the best option. |
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Pink Fluffy Bounty Hunterz RISE of LEGION
133
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Posted - 2013.03.01 17:16:00 -
[3] - Quote
Sinboto Simmons wrote:since you seem to know all about lavs is using the proto blasters worth it? or should I stick to advanced on my saga
Depends on how much you're willing to sacrifice and what your other skill points are. Like Bojo said, proto turrets are expensive. Saga focuses on CPU and is lacking on PG making it easier to fit missiles instead of blasters. You might need a methena to take full advantage of a blaster turret without losing more tank than you feel comfortable losing. It might be possible if you use the best PG upgrades in the low slots of your Saga along with the max PG+ skill.
Gurista Saga (the BPO from the voucher) has the same PG/CPU as the normal Saga, but less shield/armor. It has the highest shield recharge of any vehicle I have seen before (40 I believe). Anyways, it might work better using a normal Saga and not the Gurista one (if you have it) so that you can get a little more tank from your vehicle. |
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Pink Fluffy Bounty Hunterz
162
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Posted - 2013.03.26 23:16:00 -
[4] - Quote
And what kind of LAV?
I have a gurista, and it has unbelievably high shield regen (much higher than a Sagaris'). I found out that there's absolutely no need for a booster on that LAV.
On other LAVs it depends on a lot of things. Shield boosters are not anywhere near as good as armor reps, and the shield hardener (activated) only lasts for 10sec with a 30sec CD. Armor is much better. Also, armor LAVs have significantly more PG than shield, and the limiting factor on both vehicles for fits is PG.
For my regular Saga, I have one with a booster and one without. I'm still undecided on which I like more, so it's up to you. The one w/o a shield booster can take significantly more punishment, but you have to wait a long time for the regen. The booster lets you take hits more often than the one without.
In a LAV, it's not always an option to wait for your shield regen like it is in a tank. Yes, it is possible and probably recommended, but there have been times for me where it's optimal to take a beating, use cover to regen shield (w/booster) and then continue on. If you're in a tank and you see people, you can tell if they have swarms or a forge. In a LAV, you have to worry that they might have AV grenades, and the LAV drops significantly faster than a HAV to grenades. |
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