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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.19 10:42:00 -
[1] - Quote
For those who missed it : https://forums.dust514.com/default.aspx?g=posts&t=45111&find=unread
Seriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ?
Isnt there more important things to do than this at the moment ? |
Cless Vallein
Teknomen
37
|
Posted - 2012.11.19 10:44:00 -
[2] - Quote
I think it's their attempt to get peeps who haven't played in awhile to log back on. Increase the SP gain per battle as well and it'll be about like build 2 was. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.11.19 10:45:00 -
[3] - Quote
I see only recently unlocked picture on the provided link. There is nothing about ISK prices and income. |
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CCP Cmdr Wang
C C P C C P Alliance
1876
|
Posted - 2012.11.19 10:51:00 -
[4] - Quote
Laurent Cazaderon wrote:For those who missed it : http://t.co/Yc04JXvlSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ?
Your link takes me to the wallpaper on the DUST site. You mad? |
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arimal lavaren
L.O.T.I.S. Legacy Rising
186
|
Posted - 2012.11.19 10:57:00 -
[5] - Quote
Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.19 11:03:00 -
[6] - Quote
CCP Cmdr Wang wrote:Laurent Cazaderon wrote:For those who missed it : http://t.co/Yc04JXvlSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ? Your link takes me to the wallpaper on the DUST site. You mad?
So, errors in links or Typo just doesnt only happen to you then |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.19 11:09:00 -
[7] - Quote
Firstly - Cmdr, more troll sauce pls.
arimal lavaren wrote:Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning.
this is a very true statement tbh... I'm a forge gunner so bring on the vehicles... but at the same time seing 6 dropships with missile launchers is just wtf.
this is an interesting move by ccp when we have been saying all along the missile splash and distance are "too damn high"
and unless they surprise us with missile nerfs there are going to be a lot of non AV players complaining with just cause.... bare in mind the forge user count is usually 4:1 |
Blue Buggs
L.O.T.I.S. Legacy Rising
19
|
Posted - 2012.11.19 11:11:00 -
[8] - Quote
CCP Cmdr Wang wrote:Laurent Cazaderon wrote:For those who missed it : http://t.co/Yc04JXvlSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ? Your link takes me to the wallpaper on the DUST site. You mad?
Cmdr Wang trolling |
VK deathslaer
Tritan-Industries Legacy Rising
149
|
Posted - 2012.11.19 11:12:00 -
[9] - Quote
[CCP Cmdr Wang wrote:Laurent Cazaderon wrote:For those who missed it : http://t.co/Yc04JXvlSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ? Your link takes me to the wallpaper on the DUST site. You mad? ok when i saw Hercules troll i was off my rocker. but wang tops all king troll |
Villore Isu
Algintal Core Gallente Federation
115
|
Posted - 2012.11.19 11:26:00 -
[10] - Quote
arimal lavaren wrote:Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning. Very simple reason for that, the fixes are non hot-fixable, mostly because all you can really do with hot-fixes is tweak a few numbers, not change any code. |
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CCP Cmdr Wang
C C P C C P Alliance
1876
|
Posted - 2012.11.19 11:28:00 -
[11] - Quote
Villore Isu wrote:arimal lavaren wrote:Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning. Very simple reason for that, the fixes are non hot-fixable, mostly because all you can really do with hot-fixes is tweak a few numbers, not change any code.
Bigger changes and fixes for that will be in the next update due out very soon. |
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Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.19 11:30:00 -
[12] - Quote
when he means big fix, he is referring to me. *pats forge gun* |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.11.19 11:31:00 -
[13] - Quote
CCP Cmdr Wang wrote:Villore Isu wrote:arimal lavaren wrote:Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning. Very simple reason for that, the fixes are non hot-fixable, mostly because all you can really do with hot-fixes is tweak a few numbers, not change any code. Bigger changes and fixes for that will be in the next update due out very soon.
awesome |
Timothy Reaper
ZionTCD Legacy Rising
321
|
Posted - 2012.11.19 11:33:00 -
[14] - Quote
There's going to be a lot of newbie tank drivers. Now I'm really glad I put some points into Forge Gun Operation. |
Aqil Aegivan
The Southern Legion
50
|
Posted - 2012.11.19 11:34:00 -
[15] - Quote
Seriously? The Dust devs sat down and said
CCP Moron wrote: You know what this game needs? more vehicles!
On the Australia server it's gotten to the point that I have difficulty hitting the SP cap due to the lack of matches. It often takes twenty minutes or more to find a battle and when I do it's almost always one verse one or one verse two.
Now they come up with an idea that's going to make the majority of the player base play less rather than more.
Thanks.
also,
CCP Cmdr Wang wrote:Your link takes me to the wallpaper on the DUST site. You mad?
Pretty big talk from someone from the organization that brought us double SP with no change in cap. Did you actually come up with that comeback or did you just mash your hand into the keyboard and get lucky? |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.11.19 11:38:00 -
[16] - Quote
Laurent Cazaderon wrote:For those who missed it : https://forums.dust514.com/default.aspx?g=posts&t=45111&find=unreadSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ?
squad with me Caz, derpships dont last once i bring out my new baby
also vehicles arent the problem, missiles are atm thats the only thing.
I advise anyone goin into matches this weekend to make sure their squads got some decent AV in it or at least vehicles of their own to combat enemy vehicles
i for one am looking forward to possible having more 2v2 tank fights |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.19 11:52:00 -
[17] - Quote
Mavado V Noriega wrote:Laurent Cazaderon wrote:For those who missed it : https://forums.dust514.com/default.aspx?g=posts&t=45111&find=unreadSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ? squad with me Caz, derpships dont last once i bring out my new baby also vehicles arent the problem, missiles are atm thats the only thing. I advise anyone goin into matches this weekend to make sure their squads got some decent AV in it or at least vehicles of their own to combat enemy vehicles i for one am looking forward to possible having more 2v2 tank fights
Honestly, i kinda stop playing Codex. Got everything out of it imo. Now waiting to see how feedback is integrated in next update. |
Snagman 313
Carbon 7
41
|
Posted - 2012.11.19 12:04:00 -
[18] - Quote
Captain-Awesome wrote:when he means big fix, he is referring to me. *pats forge gun*
It's going to be a Forge Gun fest!!!!! Lets go get em Cap!!!!!!! |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2012.11.19 12:04:00 -
[19] - Quote
CCP Cmdr Wang wrote: Bigger changes and fixes for that will be in the next update due out very soon.
Cool story bro.
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Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.11.19 12:10:00 -
[20] - Quote
Timothy Reaper wrote:There's going to be a lot of newbie tank drivers. Now I'm really glad I put some points into Forge Gun Operation.
thats both good and bad lol good that more ppl can see if they got the skills to be a true HAV pilot or bad cuz if they arent gonna be fun eating their tanks up nom nom nom |
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Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.19 12:17:00 -
[21] - Quote
Snagman 313 wrote:Captain-Awesome wrote:when he means big fix, he is referring to me. *pats forge gun* It's going to be a Forge Gun fest!!!!! Lets go get em Cap!!!!!!!
I'ma firin' ma forge gun baaaaaaaaaawww
so much QQ I love it ^_^ |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.19 12:32:00 -
[22] - Quote
Win
Pure win
So a 1.3mil BO HAV, 600k Sagaris and a 100k Gunlogi
Might be the only time when my mods cost more than the hull |
Bhor Derri
Legion of Eden
95
|
Posted - 2012.11.19 12:37:00 -
[23] - Quote
CCP Cmdr Wang wrote:Villore Isu wrote:arimal lavaren wrote:Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning. Very simple reason for that, the fixes are non hot-fixable, mostly because all you can really do with hot-fixes is tweak a few numbers, not change any code. Bigger changes and fixes for that will be in the next update due out very soon.
Good job so far CCP good to see devs answering and reading some of the threads then letting us know what or when they will be fixing. |
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2012.11.19 12:43:00 -
[24] - Quote
CCP Cmdr Wang wrote:Villore Isu wrote:arimal lavaren wrote:Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning. Very simple reason for that, the fixes are non hot-fixable, mostly because all you can really do with hot-fixes is tweak a few numbers, not change any code. Bigger changes and fixes for that will be in the next update due out very soon. I've got a hotfix for you ... simply reduce the direct and splash damage of missile turrets to ZERO ...
It worked for the repair tool ! |
Vexen Krios
Doomheim
95
|
Posted - 2012.11.19 12:44:00 -
[25] - Quote
"Very soon" isn't a time frame with CCP thats more like "you might get it, and you might not" |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.19 12:48:00 -
[26] - Quote
mmmm juicy tears
I just need a biscuit to dunk it in. |
DJINN S Quinn
Hellstorm Inc League of Infamy
21
|
Posted - 2012.11.19 12:50:00 -
[27] - Quote
Laurent Cazaderon wrote:For those who missed it : https://forums.dust514.com/default.aspx?g=posts&t=45111&find=unreadSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ?
preaching to the choir a¦ÑGîúa¦Ñ |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
|
Posted - 2012.11.19 13:01:00 -
[28] - Quote
CCP Cmdr Wang wrote:
Bigger changes and fixes for that will be in the next update due out very soon.
Awesome, I'm excited to see the patch notes. But am also acutely aware of the ambiguous nature of soon.
|
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.11.19 13:47:00 -
[29] - Quote
Vexen Krios wrote:"Very soon" isn't a time frame with CCP thats more like "you might get it, and you might not"
Not at all. They have never not delivered on anything that has been said to be on the way soon, very soon, or soonish. As opposed to Soon tm. If a dev posts "soon" in the forums (at least for the dust beta) that means a definite yes. Within a few weeks.
Doesn't mean anyone will like it and there will probably only be 10 new things that everyone will complain about and 3 good things that really do fix long standing issues that everyone will immediately forget they ever had a problem with.
But I am personally looking forward to logging back in and flying 12 drop ships at once every match for a few days. See you in (or more like from) the friendly skies of Dust 514. You're welcome for all the easy kills. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.19 13:53:00 -
[30] - Quote
I agree with Caz, but I do see the fun in this. Militia drops ship going with the rising sun.
Kamikaze!!! |
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Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.19 14:04:00 -
[31] - Quote
Tony Calif wrote:I agree with Caz, but I do see the fun in this. Militia drops ship going with the rising sun.
Kamikaze!!!
lol I hope I get to see this |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
|
Posted - 2012.11.19 14:16:00 -
[32] - Quote
YAAAAAAYYY. The Missile Spam Desease will gets worst. Nice thinking. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.19 14:36:00 -
[33] - Quote
You guys are all taking this the wrong way. You all think that CCP is trolling us, which they might. But you have to look a the bigger picture. CCP is doing this for a reason.
CCP loves numbers and data. They love a lot of data! Many players in this build are not AV spec. They need more data to better evaluate the situation to help balance the game.
How do they get more data? By making vehicles dirt cheap to force the players to either spec into vehicles and try it out or getting a forge or swarms(which are useless) to try to take them out. Because most of the player base is infantry AR.
So let's help CCP gather the data they need for the next build.
|
Altina McAlterson
TRUE TEA BAGGERS
362
|
Posted - 2012.11.19 14:42:00 -
[34] - Quote
Omnipotens Zitro wrote:You guys are all taking this the wrong way. You all think that CCP is trolling us, which they might. But you have to look a the bigger picture. CCP is doing this for a reason.
CCP loves numbers and data. They love a lot of data! Many players in this build are not AV spec. They need more data to better evaluate the situation to help balance the game.
How do they get more data? By making vehicles dirt cheap to force the players to either spec into vehicles and try it out or getting a forge or swarms(which are useless) to try to take them out. Because most of the player base is infantry AR.
So let's help CCP gather the data they need for the next build.
This.
It all gets reset anyway so they might as well get data on what happens when stuff goes a little crazy. |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
|
Posted - 2012.11.19 14:47:00 -
[35] - Quote
Fair enough well said, Still the thought of half-price Myron with the air game in it's current state is a scary proposition to this Logi.
Though on the upside I'm all for getting in some dog fights. Maybe rail guns at near point blank range. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.19 14:49:00 -
[36] - Quote
Sounds like fun. I might put my LAV armada into storage for the moment and experiment with dropships (going to try fitting them with hybrid turrets instead of missiles) |
IK0 Golden Blade
3
|
Posted - 2012.11.19 14:57:00 -
[37] - Quote
CCP Cmdr Wang wrote:Villore Isu wrote:arimal lavaren wrote:Do you hate infantry? Shallow isk promotions when we have not seen a single solitary hot-fix to address the problem of Swarm Launchers sucking and missiles owning. Very simple reason for that, the fixes are non hot-fixable, mostly because all you can really do with hot-fixes is tweak a few numbers, not change any code. Bigger changes and fixes for that will be in the next update due out very soon. Stop teasing us lol cmon show us those notes |
ReGnUM PERFECTION DEI
402
|
Posted - 2012.11.19 15:06:00 -
[38] - Quote
I believe utter shock was my first response to this god awful event. I am all for increasing the baseline ISK rewards, but making vehicles (alone) cheaper is just plain idiotic.
Do you even listen to your community, there are countless threads about how OP missile turrets have become, yet you're making the things that equip them much cheaper. Your basically asking for people to abuse a broken game mechanic... sounds fun o_O.
Furthermore, Why would you not lower the price of the weapons that kill vehicles. With this new event it is even more cost effective to run a tank then Infantry...CHEERS! The one enjoyment of this game, as a infantry player, was that when you saw Sagris blow up, you thought hahahahah "take that one to the bank". However, it would seem that CCP has taken even that enjoyment from me.
Lastly, CCP WHY DO YOU HATE INFANTRY SO MUCH? Why would you not make Dropsuits also cheaper?My most expensive suit cost me 275 000 isk per death. That is like half a tank. However unlike a tank, my suit is hurt by everything: small arm fire, sniper rifles, grenades, precision strikes, Rail guns, missile turrets, blasters, and FORGE GUNS. I guess it was my mistake for skilling up into infantry this build , and not vehicles... My bad :S . My suit might be 1/4 of a tank, but I can guarantee it not worth its weight in isk when compared to a tank.
How to fix the problem?
1.Fix the maps and the missile turrets
2. Scrap the whole event
3. Make AV and drop-suits 50%
CCP Iam tired of you not guys not thinking things through. You refuse to fix missile turrets, yet you decide to make the things that use them cheaper. This beyond idiotic, and is showing how much you listen to you your Community .
Nov 21-26 WELCOME TO PS3 TANK WARS 514 You will see me in the redline getting pub stomped by one lone SAGRIS with missile turrets |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
|
Posted - 2012.11.19 15:20:00 -
[39] - Quote
Who know's maybe we get a surprise tomorrow before the event even starts(he did say "very soon" after all and not just "soon^tm" and all our QQ'ing is for naught. |
ReGnUM PERFECTION DEI
402
|
Posted - 2012.11.19 15:21:00 -
[40] - Quote
arimal lavaren wrote:Who know's maybe we get a surprise tomorrow before the event even starts(he did say "very soon" after all and not just "soon^tm" and all our QQ'ing is for naught.
Unless I see some hard facts and patch notes. The status quo still stands. |
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Kain Spero
Imperfects Negative-Feedback
898
|
Posted - 2012.11.19 15:24:00 -
[41] - Quote
Lock and load those forge guns folks. It's going to be a bumpy ride! |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.19 15:26:00 -
[42] - Quote
arimal lavaren wrote:Fair enough well said, Still the thought of half-price Myron with the air game in it's current state is a scary proposition to this Logi. Gives me a chance to try out my railguns more :D
(I've already fitted LAVs with railguns, and I will be fitting dropships with some to hunt other dropships- I'll need gunners who know what they're doing) |
Snagman 313
Carbon 7
41
|
Posted - 2012.11.19 15:32:00 -
[43] - Quote
Captain-Awesome wrote:mmmm juicy tears
I just need a biscuit to dunk it in.
I'll bring the chocolate hobnobs!!!!
You can eat them while I dance madly around the burning wreckage of a Sagaris with a Dropship smashed into it!!!!!
MWAH!!! HA!!! HA!!!!
Snag out!!! |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.19 15:48:00 -
[44] - Quote
Just read about this in another thread... glad to hear it's only a week-long price drop... I was worried it would be a lasting deal. That would suck.
(says the guy who just started training himself up for vehicles) |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2012.11.19 15:50:00 -
[45] - Quote
There goes capping objectives. Welcome to the vehicle bloodbath. |
SWAGIZM
Royal Uhlans Amarr Empire
11
|
Posted - 2012.11.19 16:04:00 -
[46] - Quote
Why do you skrubs cry about vehicles so much? Get dominated |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2012.11.19 16:13:00 -
[47] - Quote
No crying here. I switched from logibro to running around in a Gurista's Saga causing as much grief to the enemy team as possible. We will be experimenting with AV fits now, especially with the coming target rich environment. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.19 17:09:00 -
[48] - Quote
And now I have a chance to experiment more with vehicle fits.
Just wish I had the SP to use a logi LAV- that would be the one vehicle that vehicle haters like. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.11.19 17:32:00 -
[49] - Quote
I don't think this is going to go the way they think or hope it will.
For all of you claiming that they need data...valid point, except the data is invalidated by the fact that A. There are no pilot drop suits, B. There is no counter to the Drop Ships, C. The SP cap prevents anyone from catching up to someone already spec'd into Vehicles, D. Running Heavy AV is an ISK loss E. Match making is still putting groups into the queue first and forcing randoms to play above their pay grade, almost preventing groups from squaring off with each other, let alone when the same corp is fighting amongst itself with players on both sides, F. If the randoms haven't spec'd into AV by now, this is not going to make them either... (more of an opinion than a fact) |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2012.11.19 17:35:00 -
[50] - Quote
I'm guessing it's time to run militia gear killing AV guys and farming ISK for cheap tanks!. Good luck killing my tank this week lol, the next few weeks however..... I'm gonna feel like Scrooge McDuck diving into a pile of Sagaris's!
CCP just haven't thought this through. If they wanted more data, then give everyone AV skills for free and vehicles for free and let them go at it.
This event serves nothing but disruption and annoyance to the community if you ask me. Vehicles, AV and Missiles are already a massive issue, all this does is spam the servers with more of them.
Does CCP actually want active Beta Players? |
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Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2012.11.19 17:37:00 -
[51] - Quote
Wakko03 wrote:I don't think this is going to go the way they think or hope it will.
For all of you claiming that they need data...valid point, except the data is invalidated by the fact that A. There are no pilot drop suits, B. There is no counter to the Drop Ships, C. The SP cap prevents anyone from catching up to someone already spec'd into Vehicles, D. Running Heavy AV is an ISK loss E. Match making is still putting groups into the queue first and forcing randoms to play above their pay grade, almost preventing groups from squaring off with each other, let alone when the same corp is fighting amongst itself with players on both sides, F. If the randoms haven't spec'd into AV by now, this is not going to make them either... (more of an opinion than a fact)
B. Some are saying light railguns on vehicles are a good way to counter drop ships. I will be testing that over the 5 days. C. The rotating SP cap doesn't stop someone from speccing in LAV or AV for this. You may not have perfect skills but enough to cause them trouble. |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2012.11.19 17:40:00 -
[52] - Quote
Oh god it's xmas come early for people like kain. Hmm time to test those proto nades :-P |
Wakko03
Better Hide R Die
134
|
Posted - 2012.11.19 18:07:00 -
[53] - Quote
Reav Hannari wrote:Wakko03 wrote:I don't think this is going to go the way they think or hope it will.
For all of you claiming that they need data...valid point, except the data is invalidated by the fact that A. There are no pilot drop suits, B. There is no counter to the Drop Ships, C. The SP cap prevents anyone from catching up to someone already spec'd into Vehicles, D. Running Heavy AV is an ISK loss E. Match making is still putting groups into the queue first and forcing randoms to play above their pay grade, almost preventing groups from squaring off with each other, let alone when the same corp is fighting amongst itself with players on both sides, F. If the randoms haven't spec'd into AV by now, this is not going to make them either... (more of an opinion than a fact) B. Some are saying light railguns on vehicles are a good way to counter drop ships. I will be testing that over the 5 days. C. The rotating SP cap doesn't stop someone from speccing in LAV or AV for this. You may not have perfect skills but enough to cause them trouble.
Your B, I will believe it when I actually see it work in a game, so far the only friendly LAV's have been easily dispatched by the enemy's vehicles or by thier AV guys. Is this information provided by the Drop Ship pilots, like their claims of being taken out regularly by a forge gunner in one shot from across the map?
Your C, by the time their AV is effective will be long after this event is over. So in my opinion they are just weakening their defense of random AV players against enemy AV hunters.
When will I get to read a steady month long cry from the vehicle users that they are getting crushed, when will I see them complain until they are blue in the face about a problem that is just not being solved.
G. The framerate already drops when more than 4 vehicles are on the Map, and gets worse when they are all in the same zone of the map actively firing explosion producing effect weapons. H. Did they fix this rumored bonus to stacking effect or debunk it? I. Did they fix the fact that LAV's make almost no noise J. Did they add something that will make it so a tank or dropship can't run away, rumored stasis web (meaning that even if you go full heavy AV with the best forge gun, and the prototype AV grenades, and advanced or better smg it makes you money instead of losing it). |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.19 18:08:00 -
[54] - Quote
Whole lotta WAAAAAAAAAAAAAAAAAH in this thread. |
Altina McAlterson
TRUE TEA BAGGERS
362
|
Posted - 2012.11.19 18:35:00 -
[55] - Quote
Wakko03 wrote:I don't think this is going to go the way they think or hope it will.
For all of you claiming that they need data...valid point, except the data is invalidated by the fact that A. There are no pilot drop suits, B. There is no counter to the Drop Ships, C. The SP cap prevents anyone from catching up to someone already spec'd into Vehicles, D. Running Heavy AV is an ISK loss E. Match making is still putting groups into the queue first and forcing randoms to play above their pay grade, almost preventing groups from squaring off with each other, let alone when the same corp is fighting amongst itself with players on both sides, F. If the randoms haven't spec'd into AV by now, this is not going to make them either... (more of an opinion than a fact)
B.Yea there is. Just no one does it. You give me another breach forge gunner, a good hiding spot and about 5.9 seconds and the dropship will be countered.
D.Yea, that might be what they're trying to fix with this whole thing. And not just AV, running an HMG is an ISK pit unless you have AUR. |
Baracka Flocka Flame
SyNergy Gaming
334
|
Posted - 2012.11.19 18:42:00 -
[56] - Quote
Lol guess there goes my 2 day play week to none. Thanks CCP.
Fix things first before promoting them. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.19 19:12:00 -
[57] - Quote
Wakko03 wrote:Reav Hannari wrote:Wakko03 wrote: B. There is no counter to the Drop Ships,
B. Some are saying light railguns on vehicles are a good way to counter drop ships. I will be testing that over the 5 days. . Your B, I will believe it when I actually see it work in a game, so far the only friendly LAV's have been easily dispatched by the enemy's vehicles or by thier AV guys. Is this information provided by the Drop Ship pilots, like their claims of being taken out regularly by a forge gunner in one shot from across the map? I've actually done the B alone before, and (finally!) had a gunner that had a slight idea what they were doing (still stupid though) so a moving LAV could continuously fire on a dropship, instead of a stationary one like I'm usually forced to.
Still, most of it boils down to the gunner having practice, and the driver knowing where to be and when to pull out of a bad situation. For me, a baloch-impact with all BPOs (except for an advanced railgun) can do a pretty good job. Saving ISK to be able to start using standard gallente LAVs.
What I'm going to be testing over the 5 days is the effectiveness of hybrid turrets (even on dropships!), when given enough love.
I even saw an imperfect today who took the time to fit a large blaster (with the range and damage, I would assume proto) on their HAV- they were more effective than I've ever seen anyone with a missile turret be. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.19 19:16:00 -
[58] - Quote
I've been a gunner for a Rail LAV that went Dropship hunting.
I'm not good at Railguns, but it seemed pretty effective. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.19 19:58:00 -
[59] - Quote
Garrett Blacknova wrote:I've been a gunner for a Rail LAV that went Dropship hunting.
I'm not good at Railguns, but it seemed pretty effective. just a few things you need to remember-
- Railguns need to charge, but are fully automatic after that point
- Only fire 3 shot bursts (2 with some- watch the heat to know what you should do) before letting off- otherwise it'll overheat it.
- Lead your shots- they have a projectile, instead of being instantaneous damage as most people seem to assume
- Don't be afraid to fire a shot while it's mostly cooled down; you shouldn't be going full auto unless it's completely cooled, but if the dropship is on its last chunk of health and/or retreating, you'll need to get a shot in
- If there are no vehicles that you can see, try hitting stationary/slow moving infantry. You almost always OHK with these things.
- (same goes for blasters) WATCH. THE. HEAT.
Last but not least (this is for all turrets on LAVs), keep an eye on your health (it's the small health indicator next to the vehicle one) and pay attention to when you're getting shot at- just move to the passenger seat when you're worried about getting shot off the turret. Any experienced driver will get the hint that it's time to back off, then drive off to a remote corner to hide. From then on, hop out and they'll hopefully use their repair tool on you. If they don't know what you want, you'll need to hop back in ASAP before they drive off. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2012.11.19 20:29:00 -
[60] - Quote
My Forge Gun is ready. |
|
Terram Nenokal
BetaMax.
115
|
Posted - 2012.11.19 20:39:00 -
[61] - Quote
Maybe, just maybe, they might be BETA TESTING matches that contain mostly vehicles?
I'm looking forward to the AV practice. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.11.19 21:01:00 -
[62] - Quote
CCP Cmdr Wang wrote:Laurent Cazaderon wrote:For those who missed it : http://t.co/Yc04JXvlSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ? Your link takes me to the wallpaper on the DUST site. You mad? Right on Wang plus 1 bro.As far as the event Thanks. This will make up to the PS3 players all the ISK transfers done by "some" players and burn off there stockpiles.Making for some pretty intense battles.RIGHT ON CCP..... WOOT!!! |
Blunt Smkr
Doomheim
62
|
Posted - 2012.11.19 21:07:00 -
[63] - Quote
I just dont get it why make vehicles cheaper there already in every match i play? If this is ccps way of trying to get more people to play this weekend thats def not how u do it. There probably going to be less playing this week cause people dont like getting killed every time they spawn. An i aint worried bout HAVs or LAVs its the dropships that are annoying. Oh well i'm still going to try this week but i can already tell its going to suk since i've speced mainly into assault.
|
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
108
|
Posted - 2012.11.19 21:07:00 -
[64] - Quote
I don't know how to feel about this.
One of the greatest joys of taking down one of those dominating machines was knowing that it punched a hole in their wallet, which is probably usually bursting with cash, but that's not the point. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.19 21:11:00 -
[65] - Quote
Scheneighnay McBob wrote:Garrett Blacknova wrote:I've been a gunner for a Rail LAV that went Dropship hunting.
I'm not good at Railguns, but it seemed pretty effective. just a few things you need to remember-
- Railguns need to charge, but are fully automatic after that point
- Only fire 3 shot bursts (2 with some- watch the heat to know what you should do) before letting off- otherwise it'll overheat it.
- Lead your shots- they have a projectile, instead of being instantaneous damage as most people seem to assume
- Don't be afraid to fire a shot while it's mostly cooled down; you shouldn't be going full auto unless it's completely cooled, but if the dropship is on its last chunk of health and/or retreating, you'll need to get a shot in
- If there are no vehicles that you can see, try hitting stationary/slow moving infantry. You almost always OHK with these things.
- (same goes for blasters) WATCH. THE. HEAT.
Last but not least (this is for all turrets on LAVs), keep an eye on your health (it's the small health indicator next to the vehicle one) and pay attention to when you're getting shot at- just move to the passenger seat when you're worried about getting shot off the turret. Any experienced driver will get the hint that it's time to back off, then drive off to a remote corner to hide. From then on, hop out and they'll hopefully use their repair tool on you. If they don't know what you want, you'll need to hop back in ASAP before they drive off. Thanks. +1 even though it's mostly things I already knew. My problem isn't with understanding the mechanics behind the gun, it's more with just being bad at applying that knowledge. |
xMarauder
Doomheim
139
|
Posted - 2012.11.19 21:11:00 -
[66] - Quote
Forge Gun week
Anyone wanna make forge gun squads? |
Lavirac JR
DUST University Ivy League
129
|
Posted - 2012.11.19 21:16:00 -
[67] - Quote
xMarauder wrote:Forge Gun week Anyone wanna make forge gun squads?
I was actually thinking some craziness like this the other day, 3 Heavies and a Logibro.
Would scare the hell out of some pilots and drivers.... |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.19 21:35:00 -
[68] - Quote
Lavirac JR wrote:xMarauder wrote:Forge Gun week Anyone wanna make forge gun squads? I was actually thinking some craziness like this the other day, 3 Heavies and a Logibro. Would scare the hell out of some pilots and drivers.... 3 Heavies, one player who brings a 2-stage loadout:
1. Spawn with Drop Uplink and who cares what else. 2. After establishing a safe spawn location, come back with Repair Tool. Again, the rest of the fitting doesn't matter.
You can repeat the pattern any time you die and either the Uplink is gone or has been used a few times, or any time you notice the Uplink is low/gone and have a Supply Depot in reach. You can also switch out for a Swarm Launcher to add even more AV firepower to the squad - unless your Repair Tool fitting already has one... |
Oxskull Duncarino
Shadow Company HQ
163
|
Posted - 2012.11.19 21:51:00 -
[69] - Quote
Nice move CCP. Some of the posters forget what we players are doing in the game, which is testing. This will give loads of data to the developers, and also give a chance for people to try out gear, and, for alot of people to have loads of fun. Personally, I'm happy as I'll be looking at plenty of extra targets It's going to be manic on the battlefield. I do expect though to have a few games of tanks all bunched up on the redline rocket spamming. Haha, roll on with the fun times. |
Reimus Klinsman
BetaMax.
319
|
Posted - 2012.11.19 21:55:00 -
[70] - Quote
I think its to really test vehicle combat. Right now its been mostly vehicles dominating the field with a FEW infantry AV trying to stop them. Now with tons of vehicles more people will NEED to get some AV fits or get some Veh vs Veh combat going. I'm thinking the event will be quite fun for the people speccing AV. |
|
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
108
|
Posted - 2012.11.19 22:15:00 -
[71] - Quote
Reimus Klinsman wrote:I think its to really test vehicle combat. Right now its been mostly vehicles dominating the field with a FEW infantry AV trying to stop them. Now with tons of vehicles more people will NEED to get some AV fits or get some Veh vs Veh combat going. I'm thinking the event will be quite fun for the people speccing AV.
I'm willing to bet there won't be any drastic increases in AV.
Maybe a few more Swarm Launchers, but that will be REALLY useful. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.19 22:21:00 -
[72] - Quote
Garrett Blacknova wrote:Lavirac JR wrote:xMarauder wrote:Forge Gun week Anyone wanna make forge gun squads? I was actually thinking some craziness like this the other day, 3 Heavies and a Logibro. Would scare the hell out of some pilots and drivers.... 3 Heavies, one player who brings a 2-stage loadout: 1. Spawn with Drop Uplink and who cares what else. 2. After establishing a safe spawn location, come back with Repair Tool. Again, the rest of the fitting doesn't matter. You can repeat the pattern any time you die and either the Uplink is gone or has been used a few times, or any time you notice the Uplink is low/gone and have a Supply Depot in reach. You can also switch out for a Swarm Launcher to add even more AV firepower to the squad - unless your Repair Tool fitting already has one... don't forget your nanohives |
xMarauder
Doomheim
139
|
Posted - 2012.11.19 22:33:00 -
[73] - Quote
I know!!!
I'll make a tank with nothing but railguns cuz railguns counter missle tanks oh wait..... |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.11.19 22:41:00 -
[74] - Quote
Why only vehicles cheaper? What gets me is that most vehicle drivers already have stockpiles of cash, and the guys who keep dying and dying trying to take them down barely get by and have usually no more then a couple million isk. So in the end of this event, I see alot of people deciding to run around in av gear while getting owned by 3 tanks and 2 dropships losing the **** out of their isk.. and when the occasional vehicle drops, the pillot/driverwill be losing only half of what he was risking before.
*edit* just noticed that isk rewards will be increased.. but it says " up to" 3 times normal.. what decides the factor of it being 1.1 -3x the normal... are vehicle users getting the bigger increase while infantry are only getting smaller increases.. will vehicle killers get the bigger increase with vehicles having a smaller increase? I hope it isn't the vehicles getting the larger gain and infantry only getting 1.5x :\ |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.19 23:11:00 -
[75] - Quote
Scheneighnay McBob wrote:don't forget your nanohives My Logis are Repair/Hive (one of them has Swarms). My normal Swarm/SMG fitting is Nanohive, but I have an alt version with a Repair Tool. My Shotgun Medic has a Repair Tool only, but it's an Assault, so you can't have everything. I also have a shield-tanked Shotgun/Hive build.
So I can cover both bases pretty well, but yes, I had forgotten to mention that in the post.
3 Heavies, one multi-role. |
Wako 75
SVER True Blood Unclaimed.
76
|
Posted - 2012.11.19 23:14:00 -
[76] - Quote
Timothy Reaper wrote:There's going to be a lot of newbie tank drivers. Now I'm really glad I put some points into Forge Gun Operation.
you know how much money there is gonna be for killing tanks |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.20 00:47:00 -
[77] - Quote
xMarauder wrote:I know!!!
I'll make a tank with nothing but railguns cuz railguns counter missle tanks oh wait..... Actually, railgun tanks DO own missile tanks.
Ask the finalists of the tester's tournament. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.20 00:52:00 -
[78] - Quote
Wako 75 wrote:Timothy Reaper wrote:There's going to be a lot of newbie tank drivers. Now I'm really glad I put some points into Forge Gun Operation. you know how much money there is gonna be for killing tanks
Unfortunately 3 times 0 is still zero.
It has been determined you do not get extra risk for taking out vehicles just infantry.
Unless they fix this infantry do not get extra risk for taking out tanks and drop ships, however I do believe you get extra risk if you are in a tank and take out a drop ship or another tank, can not confirm this though.
|
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.11.20 01:11:00 -
[79] - Quote
Unless the half off sale includes vehicle modules it isn't much of a sale. My Myron fit is over 700k ISK and I would save only 100k ISK on the hull. Not a big increase in purchase power, and it's even less for an expensive tank build.
Cmdr Wang, can you comment on this point? |
|
CCP Frame
C C P C C P Alliance
470
|
Posted - 2012.11.20 02:06:00 -
[80] - Quote
*reloads his swarm launcher*
It is time. |
|
|
|
CCP Cmdr Wang
C C P C C P Alliance
1876
|
Posted - 2012.11.20 02:52:00 -
[81] - Quote
Skihids wrote:Unless the half off sale includes vehicle modules it isn't much of a sale. My Myron fit is over 700k ISK and I would save only 100k ISK on the hull. Not a big increase in purchase power, and it's even less for an expensive tank build.
Cmdr Wang, can you comment on this point?
The half-off sale only includes vehicles not vehicle modules. However, you also get more ISK rewards so that should help with buying vehicle modules off the market. |
|
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.20 02:57:00 -
[82] - Quote
CCP Cmdr Wang wrote:Skihids wrote:Unless the half off sale includes vehicle modules it isn't much of a sale. My Myron fit is over 700k ISK and I would save only 100k ISK on the hull. Not a big increase in purchase power, and it's even less for an expensive tank build.
Cmdr Wang, can you comment on this point? The half-off sale only includes vehicles not vehicle modules. However, you also get more ISK rewards so that should help with buying vehicle modules off the market.
The real question is do we get proper pay outs for taking out vehicles? Cause three times more of 0 is not gonna help. |
Vexen Krios
Doomheim
95
|
Posted - 2012.11.20 03:19:00 -
[83] - Quote
i dont have a problem getting isk...its the SP...down to getting about 200sp a match now. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.11.20 03:23:00 -
[84] - Quote
CCP Cmdr Wang wrote:Skihids wrote:Unless the half off sale includes vehicle modules it isn't much of a sale. My Myron fit is over 700k ISK and I would save only 100k ISK on the hull. Not a big increase in purchase power, and it's even less for an expensive tank build.
Cmdr Wang, can you comment on this point? The half-off sale only includes vehicles not vehicle modules. However, you also get more ISK rewards so that should help with buying vehicle modules off the market.
Thanks for the prompt reply.
I hope the server is ready for all the vehicles. I find that my system freezes up in about one of a dozen matches when I'm flying and that leaves my gunners hanging in the air for a minute or so before I get booted and it falls pilotless from the sky. Today my teamate managed to grab the pilot seat before it crashed, but he too froze a minute later and I lost it. |
DJINN S Quinn
Hellstorm Inc League of Infamy
21
|
Posted - 2012.11.20 03:29:00 -
[85] - Quote
xMarauder wrote:Forge Gun week Anyone wanna make forge gun squads? lol This |
KEQ Harbie
EOD Testies
2
|
Posted - 2012.11.20 06:01:00 -
[86] - Quote
Laurent Cazaderon wrote:For those who missed it : https://forums.dust514.com/default.aspx?g=posts&t=45111&find=unreadSeriously, there aint enough vehicle complaint at the moment that you guys are feeling it's a good idea to offer a 50% ISK price reduction ? While raising the overall ISK bounty ? What's the point there ? How can that be of any interest in the beta process ? Isnt there more important things to do than this at the moment ?
I just want the SP I earned- what kind of ****** thought a leveling cap was a good idea??!!!
Really "re t a r d " is bleeped.... really?! Kittens! |
I-Shayz-I
ZionTCD Legacy Rising
172
|
Posted - 2012.11.20 06:17:00 -
[87] - Quote
I might just buy a bunch of dropships for this and use them to suicide bomb anyone in the air XD |
Kosen Driago
WarRavens
25
|
Posted - 2012.11.20 07:08:00 -
[88] - Quote
I think its awesome. I rarely see any vehicles in play now, plus, I'll finally be able to be a pilot and be of some use to my team and corp for once. |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
|
Posted - 2012.11.20 07:19:00 -
[89] - Quote
Scheneighnay McBob wrote:Wakko03 wrote:Reav Hannari wrote:Wakko03 wrote: B. There is no counter to the Drop Ships,
B. Some are saying light railguns on vehicles are a good way to counter drop ships. I will be testing that over the 5 days. . Your B, I will believe it when I actually see it work in a game, so far the only friendly LAV's have been easily dispatched by the enemy's vehicles or by thier AV guys. Is this information provided by the Drop Ship pilots, like their claims of being taken out regularly by a forge gunner in one shot from across the map? I've actually done the B alone before, and (finally!) had a gunner that had a slight idea what they were doing (still stupid though) so a moving LAV could continuously fire on a dropship, instead of a stationary one like I'm usually forced to. Still, most of it boils down to the gunner having practice, and the driver knowing where to be and when to pull out of a bad situation. For me, a baloch-impact with all BPOs (except for an advanced railgun) can do a pretty good job. Saving ISK to be able to start using standard gallente LAVs. What I'm going to be testing over the 5 days is the effectiveness of hybrid turrets (even on dropships!), when given enough love. I even saw an imperfect today who took the time to fit a large blaster (with the range and damage, I would assume proto) on their HAV- they were more effective than I've ever seen anyone with a missile turret be. Hybrid turrets just need love, but very, very quickly surpass missile turrets in a variety of ways in max skill land, plus a rack of damage mods imo,
I am actually surprised people are still calling for buffs for the hybrid turrets, proto blaster plus max skills is a 75% bonus to damage, or 60 damage per shot, then throw on a couple of 20% damage mods and you are rocking to 100+ damage per shot on a small hybrid, large hybrids become monsters.
Small rails are instant hit, which makes them valuable for anti-vehicle warfare when used in multiples with damage stacks, you can raise them to over 1000 per shot, then have two of them on a tank and bat dropships out of the sky. Large rails are meh, missile is better in this case unless you reallllly need a precision shot.
my take on it |
Waruiko DUST
G I A N T
90
|
Posted - 2012.11.20 12:48:00 -
[90] - Quote
Small rails don't have enough range to snipe with and missiles about match their DPS.
I think small blasters only deal 50% against vehicles, but I need to test that more. |
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.20 12:59:00 -
[91] - Quote
Railgun turrets need to move as fast as missiles tbh and also need to cooldown better or be able to fire more shots before it overheats
2 shots back to back overheats the large railgun which is a crock of ****, should be more like 4-5 perhaps |
Mitchman 514
Seituoda Taskforce Command Caldari State
26
|
Posted - 2012.11.20 13:29:00 -
[92] - Quote
CCP Frame wrote:*reloads his swarm launcher*
It is time.
What a waste of a reload considering how useless they are |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.11.20 14:13:00 -
[93] - Quote
Mitchman 514 wrote:CCP Frame wrote:*reloads his swarm launcher*
It is time. What a waste of a reload considering how useless they are
That quote fromm frame had me wondering.. Are they doing this to bring more vehicles out and test the so called unbalanced not fair starter mlitia swarm? and not even the vehicles themselves. |
angelarch
Algintal Core Gallente Federation
93
|
Posted - 2012.11.20 15:14:00 -
[94] - Quote
As a regular AV I want to believe this will be fun, . . .
but the more i think of it, the more i think nothing is really going to change.
-still a 5 vehicle cap right? So it's not going to be any more vehicles than we already see on the field or flying right?
-we have already experienced what players do when one side redlines the other with a field of missile tanks and DS-- NOTHING! two or three brave souls try to make a go of it with forge guns, then get annihilated by AR and snipers before they can make much of a difference [there can only be 5 tanks out there max, all the rest will be mercs hunting the AV].
so is the vehicle cap being lifted? that is the only thing that will make a difference imo, 20 tanks and DS going at it would be quite a sight. - otherwise, cheap tanks or not we have already seen what happens.
"cheap tanks + vehicle cap" is like "double SP + SP cap", nearly pointless!
|
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2012.11.20 18:28:00 -
[95] - Quote
Waruiko DUST wrote:Small rails don't have enough range to snipe with and missiles about match their DPS.
I think small blasters only deal 50% against vehicles, but I need to test that more.
After trying small rails last night I totally agree that their range is too short. I ran several matches with them and I don't think I killed anything at any range. Switched back to missiles and had a good time.
I'll be happy to test rails again if they are changed.
|
angelarch
Algintal Core Gallente Federation
93
|
Posted - 2012.11.20 22:54:00 -
[96] - Quote
Terram Nenokal wrote:Maybe, just maybe, they might be BETA TESTING matches that contain mostly vehicles?
....
if the vehicle cap is still in place, then this can't happen.
In order to test mostly vehicles CCP needs to lift the vehicle cap at least temporarily for this week.
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