Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
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Posted - 2012.11.20 07:19:00 -
[1] - Quote
Scheneighnay McBob wrote:Wakko03 wrote:Reav Hannari wrote:Wakko03 wrote: B. There is no counter to the Drop Ships,
B. Some are saying light railguns on vehicles are a good way to counter drop ships. I will be testing that over the 5 days. . Your B, I will believe it when I actually see it work in a game, so far the only friendly LAV's have been easily dispatched by the enemy's vehicles or by thier AV guys. Is this information provided by the Drop Ship pilots, like their claims of being taken out regularly by a forge gunner in one shot from across the map? I've actually done the B alone before, and (finally!) had a gunner that had a slight idea what they were doing (still stupid though) so a moving LAV could continuously fire on a dropship, instead of a stationary one like I'm usually forced to. Still, most of it boils down to the gunner having practice, and the driver knowing where to be and when to pull out of a bad situation. For me, a baloch-impact with all BPOs (except for an advanced railgun) can do a pretty good job. Saving ISK to be able to start using standard gallente LAVs. What I'm going to be testing over the 5 days is the effectiveness of hybrid turrets (even on dropships!), when given enough love. I even saw an imperfect today who took the time to fit a large blaster (with the range and damage, I would assume proto) on their HAV- they were more effective than I've ever seen anyone with a missile turret be. Hybrid turrets just need love, but very, very quickly surpass missile turrets in a variety of ways in max skill land, plus a rack of damage mods imo,
I am actually surprised people are still calling for buffs for the hybrid turrets, proto blaster plus max skills is a 75% bonus to damage, or 60 damage per shot, then throw on a couple of 20% damage mods and you are rocking to 100+ damage per shot on a small hybrid, large hybrids become monsters.
Small rails are instant hit, which makes them valuable for anti-vehicle warfare when used in multiples with damage stacks, you can raise them to over 1000 per shot, then have two of them on a tank and bat dropships out of the sky. Large rails are meh, missile is better in this case unless you reallllly need a precision shot.
my take on it |