Wakko03
Better Hide R Die
134
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Posted - 2012.11.19 17:32:00 -
[1] - Quote
I don't think this is going to go the way they think or hope it will.
For all of you claiming that they need data...valid point, except the data is invalidated by the fact that A. There are no pilot drop suits, B. There is no counter to the Drop Ships, C. The SP cap prevents anyone from catching up to someone already spec'd into Vehicles, D. Running Heavy AV is an ISK loss E. Match making is still putting groups into the queue first and forcing randoms to play above their pay grade, almost preventing groups from squaring off with each other, let alone when the same corp is fighting amongst itself with players on both sides, F. If the randoms haven't spec'd into AV by now, this is not going to make them either... (more of an opinion than a fact) |
Wakko03
Better Hide R Die
134
|
Posted - 2012.11.19 18:07:00 -
[2] - Quote
Reav Hannari wrote:Wakko03 wrote:I don't think this is going to go the way they think or hope it will.
For all of you claiming that they need data...valid point, except the data is invalidated by the fact that A. There are no pilot drop suits, B. There is no counter to the Drop Ships, C. The SP cap prevents anyone from catching up to someone already spec'd into Vehicles, D. Running Heavy AV is an ISK loss E. Match making is still putting groups into the queue first and forcing randoms to play above their pay grade, almost preventing groups from squaring off with each other, let alone when the same corp is fighting amongst itself with players on both sides, F. If the randoms haven't spec'd into AV by now, this is not going to make them either... (more of an opinion than a fact) B. Some are saying light railguns on vehicles are a good way to counter drop ships. I will be testing that over the 5 days. C. The rotating SP cap doesn't stop someone from speccing in LAV or AV for this. You may not have perfect skills but enough to cause them trouble.
Your B, I will believe it when I actually see it work in a game, so far the only friendly LAV's have been easily dispatched by the enemy's vehicles or by thier AV guys. Is this information provided by the Drop Ship pilots, like their claims of being taken out regularly by a forge gunner in one shot from across the map?
Your C, by the time their AV is effective will be long after this event is over. So in my opinion they are just weakening their defense of random AV players against enemy AV hunters.
When will I get to read a steady month long cry from the vehicle users that they are getting crushed, when will I see them complain until they are blue in the face about a problem that is just not being solved.
G. The framerate already drops when more than 4 vehicles are on the Map, and gets worse when they are all in the same zone of the map actively firing explosion producing effect weapons. H. Did they fix this rumored bonus to stacking effect or debunk it? I. Did they fix the fact that LAV's make almost no noise J. Did they add something that will make it so a tank or dropship can't run away, rumored stasis web (meaning that even if you go full heavy AV with the best forge gun, and the prototype AV grenades, and advanced or better smg it makes you money instead of losing it). |