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Iron Wolf Saber
BetaMax.
2866
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Posted - 2012.10.10 06:08:00 -
[1] - Quote
I just basically summarized the entire conversation.
CCP Wolfman>'We're currently looking into a hotfix to stop boosting and strike spamming to temporarily stop this behavior until more pernament solution can be applied via new build. Updates will be made once we have something concrete as we explor posisble hotfix options and capabilities.
CCP Wolfman> Also Tactial Assault Rifles are getting fixed. '
CCP Wolfman > We're looking into removing AV mines.
Discussed Hotfixes possible options but not limted to:
0'ing out all point gains from repair and remote modules. 0'ing out all point gains for repairfnig vehicles. Bumpering Up vehicles to make them harder to damage with collision.
Long Term Build Fixes Discussed but not limtied to:
Yellow Zones where players cannot earn SP in. (current red zone where enemies cant enter but you can) Re-adjusting squad WP mechanics. Balance out WP gains for various tasks. Tracked HP values (IE damage caused by collisions cannot be repaired or scored.) Moving Strikes into Assist count kills only Giving the Barge Limited Ammo
This may also be a good time to suggest your own fixes, remember hot fix is number tweaks only. Build fix can get a bit more creative though. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
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Posted - 2012.10.10 06:14:00 -
[2] - Quote
Thank you for informing us. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
|
Posted - 2012.10.10 06:14:00 -
[3] - Quote
Also mentioned was a fix to the tactical rifle that is currently firing full auto, as well as AV grenades sitting on the ground forever acting as landmines. |
Iron Wolf Saber
BetaMax.
2866
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Posted - 2012.10.10 06:15:00 -
[4] - Quote
Skytt Syysch wrote:Also mentioned was a fix to the tactical rifle that is currently firing full auto, as well as AV grenades sitting on the ground forever acting as landmines.
Fixed. |
Iron Wolf Saber
BetaMax.
2866
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Posted - 2012.10.10 06:18:00 -
[5] - Quote
Got reminded of another update. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.10 06:18:00 -
[6] - Quote
Collision / friendly damage should be repairable, but it should just yield no war points. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.10.10 06:24:00 -
[7] - Quote
good news. especially the long term fix part.
preventing red zone boost and raising WP required seems like the best options. also take zway WP from kills for OB earning to kill the "killstreak" effect. and for christ sake, find balance between insta OB and 10sec delay ones from precursor. |
VADOL II
Zumari Force Projection Caldari State
49
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Posted - 2012.10.10 06:26:00 -
[8] - Quote
Iron Wolf Saber wrote:
Discussed Hotfixes possible options but not limted to:
0'ing out all point gains from repair and remote modules. 0'ing out all point gaings for repairfnig vehicles.
From a dedicated Logi... : -(
I can agree with no WP from repping Vehicle collision damage, but no WP at all from repping? *Mind Blown* My bread and butter are Reps, Revives and Hives; and it is the Reps that are the most common. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2012.10.10 06:29:00 -
[9] - Quote
VADOL II wrote:Iron Wolf Saber wrote:
Discussed Hotfixes possible options but not limted to:
0'ing out all point gains from repair and remote modules. 0'ing out all point gaings for repairfnig vehicles.
From a dedicated Logi... : -( I can agree with no WP from repping Vehicle collision damage, but no WP at all from repping? *Mind Blown* My bread and butter are Reps, Revives and Hives; and it is the Reps that are the most common.
Currently there is no other way we can think off that would stop boosting if you can only change a number. This would be a temporary fix until a new build comes out. if you can come up with something say something. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
|
Posted - 2012.10.10 06:35:00 -
[10] - Quote
Iron Wolf Saber wrote:VADOL II wrote:Iron Wolf Saber wrote:
Discussed Hotfixes possible options but not limted to:
0'ing out all point gains from repair and remote modules. 0'ing out all point gaings for repairfnig vehicles.
From a dedicated Logi... : -( I can agree with no WP from repping Vehicle collision damage, but no WP at all from repping? *Mind Blown* My bread and butter are Reps, Revives and Hives; and it is the Reps that are the most common. Currently there is no other way we can think off that would stop boosting if you can only change a number. This would be a temporary fix until a new build comes out. if you can come up with something say something.
Yeah, they can only tweak numbers right now doing things server-side, so this will only be until they can get an actual fix built into the code, which won't be able to come until the next patch. It's just to alleviate the obnoxious OB spam until something better can be put in place, as repairs are the way the boosting/farming is done currently. |
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Etero Narciss
Seraphim Initiative. CRONOS.
112
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Posted - 2012.10.10 06:36:00 -
[11] - Quote
Skytt Syysch wrote: as well as AV grenades sitting on the ground forever acting as landmines. This part made me sad. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.10.10 06:41:00 -
[12] - Quote
Etero Narciss wrote:Skytt Syysch wrote: as well as AV grenades sitting on the ground forever acting as landmines. This part made me sad.
Good. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.10.10 06:47:00 -
[13] - Quote
Precision strike fix, weak strike from last build with this builds short warning and stronger strike from this build with last builds warning. Neither combination would be overpowered, and would fill different jobs if squad leader had choice. Big slow strike to scatter enemy from objective or defensive position, small fast on to take out tower camper/sniper ect.. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
|
Posted - 2012.10.10 06:57:00 -
[14] - Quote
AV nade thing is still being looked into, as an update on that. It's not definitively on its way just yet, things are getting sorted out with it and it may not make it in until a patch if it requires a change in the code. |
Sir Meode
Seraphim Initiative. CRONOS.
317
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Posted - 2012.10.10 07:19:00 -
[15] - Quote
KAGEHOSHI Horned Wolf wrote:Collision / friendly damage should be repairable, but it should just yield no war points.
what he said ^^ |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.10.10 07:43:00 -
[16] - Quote
Iron Wolf Saber wrote:VADOL II wrote:Iron Wolf Saber wrote:
Discussed Hotfixes possible options but not limted to:
0'ing out all point gains from repair and remote modules. 0'ing out all point gaings for repairfnig vehicles.
From a dedicated Logi... : -( I can agree with no WP from repping Vehicle collision damage, but no WP at all from repping? *Mind Blown* My bread and butter are Reps, Revives and Hives; and it is the Reps that are the most common. Currently there is no other way we can think off that would stop boosting if you can only change a number. This would be a temporary fix until a new build comes out. if you can come up with something say something.
To prevent earning WP or boosting just make it so you can't repair damage OR can't earn WP by repairs to a vehicle etc that was self/squad/team inflicted, its simple. No need for all this tweaking this and tweaking that to prevent boosting, just do the above suggested and we can all be happy. Too many new people are coming into dust and wanting stuff nerfed or buffed or tweaked when we long term players are quite happy with the way some things are without being tweaked. Please don't break this game with too many nerfs. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
|
Posted - 2012.10.10 07:55:00 -
[17] - Quote
tribal wyvern wrote: To prevent earning WP or boosting just make it so you can't repair damage OR can't earn WP by repairs to a vehicle etc that was self/squad/team inflicted, its simple.
That is what can't be fixed without a change to the code, which requires a patch, which requires going through QA and certification. It's a future fix, not one that can be given to us right now to stop things from staying out of hand until the next build. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.10.10 07:57:00 -
[18] - Quote
Skytt Syysch wrote:tribal wyvern wrote: To prevent earning WP or boosting just make it so you can't repair damage OR can't earn WP by repairs to a vehicle etc that was self/squad/team inflicted, its simple.
That is what can't be fixed without a change to the code, which requires a patch, which requires going through QA and certification. It's a future fix, not one that can be given to us right now to stop things from staying out of hand until the next build.
Ok that makes sense |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
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Posted - 2012.10.10 08:29:00 -
[19] - Quote
For short term solution, null-ing WP gain from repairing vehicles should be enough. There is still possibility that two mercs with remote repair tools will be jumping from some roof, taking damage and then repairing each other. However, WP gain from this activity won't be really big, I think.
As for long term solution, I suggest the following. We have three type of entities: dropsuit, vehicle and installation (MCC fits to this). This entities can earn WP. I suggest to keep track of number of WP earned by each entity. This pool can be, in additional, filled by some default values, filled passively, etc. When an entity is repaired WP is drained from this pool (with some ratio probably). WP is drained only from this special pool, not from WP earned by entity. Considering WP is a measure of how much efforts/help entity bring to a game, WP earned by repairing it aligns to the point of providing help to your team.
In other hand, taking damage is not a measure of help provided to a team and can be abused. Think about HAV moving to frontline, taking damage then immediately retreating to save place and repairing damage. How much help it provide to a team? In contrast with it, think about LAV driver which together with his friend driving in high speed between enemies, firing to them, killing them, avoiding forge gun charges, but sometimes hitting some obstacles. It definitely provide help to a team, but why it can't receive hard earned WP from repairing damage from obstacles? Thinking about installation, installation which take enemy damage, but doesn't fire to them shouldn't give WP after being repaired. |
Andius Fidelitas
Algintal Core Gallente Federation
51
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Posted - 2012.10.10 08:46:00 -
[20] - Quote
tribal wyvern wrote: To prevent earning WP or boosting just make it so you can't repair damage OR can't earn WP by repairs to a vehicle etc that was self/squad/team inflicted, its simple. No need for all this tweaking this and tweaking that to prevent boosting, just do the above suggested and we can all be happy. Too many new people are coming into dust and wanting stuff nerfed or buffed or tweaked when we long term players are white happy with the way some things are without being tweaked. Please don't break this game with too many nerfs.
Now THESE are wise words.
CCP, can't you implement some code that can discern friendly and hostile damage? As in, allow all damage to be repaired, but the WP earned is to come only from the damage recieved from hostile damage, whilst the friendly damage counts for naught in WP earned.
This for me, would be the best of possible solutions, and still allow those of us who pursue a healing career, to have incentive. (This hot fix as it is, would in many ways, kill the healer profession). |
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Hobos-N-Guns
Soldiers Of One Network Orion Empire
44
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Posted - 2012.10.10 09:01:00 -
[21] - Quote
Please make orbital/precission strikes kill all in the area. As it stands now, you engage the enemy at fairly close quarters and they drop a strike right on top of themselves to take you out but somehow there fine
Explosions can't tell friend from foe, so all should die |
Waruiko DUST
G I A N T
90
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Posted - 2012.10.10 09:11:00 -
[22] - Quote
I'm a bit pissed about them talking about removing the AV mines, and I'm not talking about the AV nade spam that's been going on. The Proxy Mines work great and fit their role nicely. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.10 09:57:00 -
[23] - Quote
Removing AV grenades ability to be used as land mines makes all the sense in the world. There ARE real AV mine in the market. The current AV nades makes them useless. |
E-Dino
Bragian Order Amarr Empire
1
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Posted - 2012.10.10 10:18:00 -
[24] - Quote
[question] since they are removing AV "mines", will there be an actuall AV mine type weapon to replace them? |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.10 11:01:00 -
[25] - Quote
Laurent Cazaderon wrote:good news. especially the long term fix part.
preventing red zone boost and raising WP required seems like the best options. also take zway WP from kills for OB earning to kill the "killstreak" effect. and for christ sake, find balance between insta OB and 10sec delay ones from precursor.
why? so slayers who help defend an objective or cover their obj players backs while hacking shouldnt contribute to the OB earns? doesnt seem fair, OB earns from boosters already come from doin "team" based actions like most ppl like to put it aka reppin a vehicle
killing is one of the few things u cant cheat so easily to rack up WP for OB spam, ur either a good killer or not.
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Timothy Reaper
ZionTCD Legacy Rising
321
|
Posted - 2012.10.10 11:04:00 -
[26] - Quote
I think the Yellow Zone idea is best for the long run. You shouldn't be able hide in a completely safe area and still earn points. This will kind of suck when someone pushes the "STUPID" button on the RDV pilot's clone vat, but you can't have it all. Yes, I have boosted (to see what all the fuss was about) and no, I won't do it again, because (1) it's not fair to the opposing team to have to dodge all the OBs, And (2) it's BORING! |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.10 11:05:00 -
[27] - Quote
E-Dino wrote:[question] since they are removing AV "mines", will there be an actuall AV mine type weapon to replace them?
i hope to god there arent removing the Proxy Mines that would be dumb imo if they talkin about how AV nades sometimes sit on the ground for an extended period acting like mines and removing that effect then yea thats smarter |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.10.10 11:15:00 -
[28] - Quote
Timothy Reaper wrote:I think the Yellow Zone idea is best for the long run. You shouldn't be able hide in a completely safe area and still earn points. This will kind of suck when someone pushes the "STUPID" button on the RDV pilot's clone vat, but you can't have it all. Yes, I have boosted (to see what all the fuss was about) and no, I won't do it again, because (1) it's not fair to the opposing team to have to dodge all the OBs, And (2) it's BORING!
The Yellow Zone idea is too artificial. You shouldn't be force to repair your vehicle in a middle of firefight just to get WP. We can also have Blue Zone where you can receive WP for revive, Orange zone for where you receive WP for Drop Uplink and so on. Map and mini-map would look really crazy. |
Lion Redstar
ZionTCD Legacy Rising
66
|
Posted - 2012.10.10 11:38:00 -
[29] - Quote
Not sure how or if this can be implemented into a future patch or if it would fix the vehicle repair exploit: make the vehicles only take collision damage if they hit a hostile vehicle/structure. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.10.10 11:41:00 -
[30] - Quote
Umbat Boki wrote:Timothy Reaper wrote:I think the Yellow Zone idea is best for the long run. You shouldn't be able hide in a completely safe area and still earn points. This will kind of suck when someone pushes the "STUPID" button on the RDV pilot's clone vat, but you can't have it all. Yes, I have boosted (to see what all the fuss was about) and no, I won't do it again, because (1) it's not fair to the opposing team to have to dodge all the OBs, And (2) it's BORING! The Yellow Zone idea is too artificial. You shouldn't be force to repair your vehicle in a middle of firefight just to get WP. We can also have Blue Zone where you can receive WP for revive, Orange zone for where you receive WP for Drop Uplink and so on. Map and mini-map would look really crazy.
Yellow zone would probably be the red zone. And may not even be the full red zone. I get that repping a vehicle in the middle of the fight is dumb. But oustide of the red zone, there are plenty of places where you can rep peacefully.
Regarding AV nades and the guy who asked if there would be an equivalent. YES there's already an equivalent. Go check explosives |
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