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ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 12:52:00 -
[1] - Quote
GÇ£CheatingGÇ¥ or farming SP without risk Update: There is fix planned for this, the idea is that there will be a cap on total rewards that can be earned per match. |
Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.09.25 12:55:00 -
[2] - Quote
source please? |
Captain-Awesome
38
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Posted - 2012.09.25 12:55:00 -
[3] - Quote
ReGnUM SLAYER DEI wrote:GÇ£CheatingGÇ¥ or farming SP without risk Update: There is fix planned for this, the idea is that there will be a cap on total rewards that can be earned per match.
Now hopefully I don't have to explain how retarted this solution is
no but please explain.... what is retarted?
|
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.09.25 12:55:00 -
[4] - Quote
Wont affect me I don't earn that much any way |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.09.25 12:57:00 -
[5] - Quote
source is the update thread in feedback. I also read in a post a month ago (from a dev) that the WP ISK gain during match will be awarded even though you leave prematurely. Sounds like a bad combo... |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 12:58:00 -
[6] - Quote
Heinz Doofenshertz wrote:source please? here |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:05:00 -
[7] - Quote
Captain-Awesome wrote:ReGnUM SLAYER DEI wrote:GÇ£CheatingGÇ¥ or farming SP without risk Update: There is fix planned for this, the idea is that there will be a cap on total rewards that can be earned per match.
Now hopefully I don't have to explain how retarted this solution is no but please explain.... what is retarted?
What about the legit players, who actually play really well.
I.E for example I have had games where I went +50 kills, and got +200 000 sp
my question is where do you draw the line???
|
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.09.25 13:05:00 -
[8] - Quote
Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.09.25 13:08:00 -
[9] - Quote
Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:09:00 -
[10] - Quote
Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm.
how is that relevent to SP FARMING???????????
|
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ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:10:00 -
[11] - Quote
Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match.
So if Im a slayer and I only kill, then I will be affected |
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.09.25 13:17:00 -
[12] - Quote
Seran Jinkar wrote:source is the update thread in feedback. And I agree in the retardedness of the solution. Esspecially as I also read in a post a month ago (from a dev) that the WP ISK gain during match will be awarded even though you leave prematurely. Sounds like a bad combo...
Deserter's should get zip in fact they should be locked up and recieve a dishonerable discharge from Dust.
Although if i put my tin foil hat on. This amounts to CCP saying we will never have stable servers so a work around is to award points for disconnects..... |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.25 13:19:00 -
[13] - Quote
SP farming will happen, ppl will find ways to boost
For example smashing the dropship on the floor and repairing it in the spawn
So you stop pts and SP for any actions in the spawn but then that stops legit players who may drive ther glass tank into the spawn for the cover and be able to repair it
So you make them doing in the battlefield but they could still find a quiet place to boost still
Do you stop pts and SP given for damage if it isnt caused by the enemy? |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.09.25 13:20:00 -
[14] - Quote
ReGnUM SLAYER DEI wrote:Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. So if Im a slayer and I only kill, then I will be affected
Only if you kill enough to gain so much SP that you hit that cap. The problem is, we don't know the cap. Could be 1,000,000 SP. Could be 90,000 SP.
The inherent issue is that the source of the cheating is still there, and players could choose to attain the maximum SP from a match by continuing to use the exploit. They might not make as much as they did, but they'll still make as much as they can. Again and again and again. |
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.09.25 13:22:00 -
[15] - Quote
ReGnUM SLAYER DEI wrote:Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. So if Im a slayer and I only kill, then I will be affected
It does depend on the size of the cap, if it big enough to allow a good performace without hitting the cap but small enough that it cannot be abused too much.
A better way would be to only award points for repairs. If the item being repaired is active in the match. ie if it hasn't earn't any WP itself why reward people for repairing it. The repers would be more useful to the team if they repair those that are active in the battle. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.09.25 13:24:00 -
[16] - Quote
Dzark Kill wrote:ReGnUM SLAYER DEI wrote:Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. So if Im a slayer and I only kill, then I will be affected It does depend on the size of the cap, if it big enough to allow a good performace without hitting the cap but small enough that it cannot be abused too much. A better way would be to only award points for repairs. If the item being repaired is active in the match. ie if it hasn't earn't any WP itself why reward people for repairing it. The repers would be more useful to the team if they repair those that are active in the battle.
Unless, of course, they are repping the MCC as a valid and legitimate tactic to bring about a win in a very tight game... |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.25 13:25:00 -
[17] - Quote
oh well, its not a bad system though. |
HK-40
120
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Posted - 2012.09.25 13:26:00 -
[18] - Quote
While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
(possibly some sort of reputation system that lets mercs or employers rank potential or past hirees? Obviously that would also have potential drawbacks, including abuse, but it would certainly show over time who could and couldn't be trusted. Trust is everything to a Merc). |
ReGnUM SLAYER DEI
58
|
Posted - 2012.09.25 13:30:00 -
[19] - Quote
HK-40 wrote:While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
CCP is not in pre-school, so you should not be giving them points for EFFORT, but for Solutions
Honestly, this fix creates more problems then it sloves, and does' ent really slove the main issue |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.09.25 13:32:00 -
[20] - Quote
Retarted ? Ok. Do you actually know how it will work ? No, thus settle down..
You could say this "SP cap" raises questions. But no you chose "retarted"..... Grow up. |
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Valmar Shadereaver
3
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Posted - 2012.09.25 13:33:00 -
[21] - Quote
HK-40 wrote:While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
(possibly some sort of reputation system that lets mercs or employers rank potential or past hirees? Obviously that would also have potential drawbacks, including abuse, but it would certainly show over time who could and couldn't be trusted. Trust is everything to a Merc).
so your sugesting shooting them dead causing us minus points to stop sp farming ppl? great idea punish the legit player's for the player's whit a mental age of below 13 . . . |
HK-40
120
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Posted - 2012.09.25 13:41:00 -
[22] - Quote
Valmar Shadereaver wrote:HK-40 wrote:While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
(possibly some sort of reputation system that lets mercs or employers rank potential or past hirees? Obviously that would also have potential drawbacks, including abuse, but it would certainly show over time who could and couldn't be trusted. Trust is everything to a Merc). so your sugesting shooting them dead causing us minus points to stop sp farming ppl? great idea punish the legit player's for the player's whit a mental age of below 13 . . .
When genuine objectives, rather than beta testing, becomes the norm, nobody will want to team up with these people after time. Some of the 'leet' tank guys (who are now some of the biggest abusers of this system since tanks were nerfed), are useless at obtaining objectives. Sure they 'killmail *****' quite effectively but don't actually do anything useful for the team. Add a reputation system and they will be out of associates very quickly. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.09.25 13:44:00 -
[23] - Quote
Someone has mention this before, it seems like the obvious solution,
Only points are rewarded for damage done by the enemy not self inflicted or damage done by a team mate. Problem solved.
That would only leave the mcc issue? |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.09.25 13:45:00 -
[24] - Quote
A few things could be done.
Diminishing returns on repairing Stop getting points once you hit a certain amount from repairing No points for damage caused by friendlys |
Will Navidson2
Doomheim
6
|
Posted - 2012.09.25 13:49:00 -
[25] - Quote
Ok I say leave it as it is. I know that sounds stupid but think about it. If you put an sp cap on a match you limit a players performance in anything a player does to earn his sp.sure it sucks that a player chooses to do this and gain wicked amounts of sp but it doesnt change how well that player plays, it will not change the amount of sp the rest of the team earns. And if you really think it's an unfair advantage then go and do it too. You probably won't win a match but hey, you could use that gun that does 6 more points of damage then the militia type or run around in the proto suit that you can't use properly cause all you ever did was rep an mcc. Leave the way it is. Those who work hard will be rewarded those who cheat will still suck. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 13:54:00 -
[26] - Quote
ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. how is that relevent to SP FARMING???????????
Well why else -wouldn't- you want an SP cap unless you wanted to power-grind beyond any other player's capability because you have more time than they do? If it's left open ended someone could just blaze through and advance like mad by comparison to someone who couldn't. |
ReGnUM SLAYER DEI
58
|
Posted - 2012.09.25 13:57:00 -
[27] - Quote
Aeon Amadi wrote:ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. how is that relevent to SP FARMING??????????? Well why else -wouldn't- you want an SP cap unless you wanted to power-grind beyond any other player's capability because you have more time than they do? If it's left open ended someone could just blaze through and advance like mad by comparison to someone who couldn't.
POWER GRINDING IS NOT SP FARMING |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 14:06:00 -
[28] - Quote
ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. how is that relevent to SP FARMING??????????? Well why else -wouldn't- you want an SP cap unless you wanted to power-grind beyond any other player's capability because you have more time than they do? If it's left open ended someone could just blaze through and advance like mad by comparison to someone who couldn't. POWER GRINDING IS NOT SP FARMING
Oh snap - did I touch a nerve? I'm sorry, let me make for it by... Yeah, you know what, don't worry about it.
Listen bub, Eve Online ain't a game you just power grind through and get to level 85. There's no reason you should be able to power-grind and advance faster than anyone else just because you've got more time on your hands than the average working class. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 14:06:00 -
[29] - Quote
one thing that would go a long way to stopping this.
fix the game.
make it fun, make it interesting, make it exciting and worth playing.
sorry but honestly it's gameplay as it stands is boring as hell.
There is no reason to play, nothing to play for and no one cares about winning / losing, it's just a point grab or see how many kills i get to make me look like i'm good.
the stupid little things that make people want to '' play the game '' and make it fun are sorely lacking. |
Tyas Borg
Osmon Surveillance Caldari State
112
|
Posted - 2012.09.25 14:07:00 -
[30] - Quote
If this is true then it's what I thought. CCP haven't accounted for this happening so to deal with it short term they're planning on capping SP earned a match.
As far as I'm aware there isn't such a thing as damage types in game. So to the people who say "Just make it so it's damage from this and not that", I'm pretty sure it's not possible without major coding, as damage is probably just a flat damage type across the code base.
I see this as very lazy personally. I'd of thought they would've anticipated such an obvious exploit.
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HK-40
120
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Posted - 2012.09.25 14:09:00 -
[31] - Quote
ICECREAMK1NG WARRIORS wrote:one thing that would go a long way to stopping this.
fix the game.
make it fun, make it interesting, make it exciting and worth playing.
sorry but honestly it's gameplay as it stands is boring as hell.
There is no reason to play, nothing to play for and no one cares about winning / losing, it's just a point grab or see how many kills i get to make me look like i'm good.
the stupid little things that make people want to '' play the game '' and make it fun are sorely lacking.
Yep, its a beta. If it were a finished game that would be a valid point. As it is we are volunteer testers for an unfinished product. Such is the downside of 'testing' computer coding. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 14:15:00 -
[32] - Quote
HK-40 wrote:ICECREAMK1NG WARRIORS wrote:one thing that would go a long way to stopping this.
fix the game.
make it fun, make it interesting, make it exciting and worth playing.
sorry but honestly it's gameplay as it stands is boring as hell.
There is no reason to play, nothing to play for and no one cares about winning / losing, it's just a point grab or see how many kills i get to make me look like i'm good.
the stupid little things that make people want to '' play the game '' and make it fun are sorely lacking. Yep, its a beta. If it were a finished game that would be a valid point. As it is we are volunteer testers for an unfinished product. Such is the downside of 'testing' computer coding.
then i guess everyone should stop moaning until its released, then we can all just not play it for said reasons. |
HK-40
120
|
Posted - 2012.09.25 14:18:00 -
[33] - Quote
ICECREAMK1NG WARRIORS wrote:HK-40 wrote:ICECREAMK1NG WARRIORS wrote:one thing that would go a long way to stopping this.
fix the game.
make it fun, make it interesting, make it exciting and worth playing.
sorry but honestly it's gameplay as it stands is boring as hell.
There is no reason to play, nothing to play for and no one cares about winning / losing, it's just a point grab or see how many kills i get to make me look like i'm good.
the stupid little things that make people want to '' play the game '' and make it fun are sorely lacking. Yep, its a beta. If it were a finished game that would be a valid point. As it is we are volunteer testers for an unfinished product. Such is the downside of 'testing' computer coding. then i guess everyone should stop moaning until its released, then we can all just not play it for said reasons.
We are only testing little bits and pieces at a time, so cannot be expected to get the full 'experience'. Fair enough pointing out problems, and coming up with good solutions, but mindless ranting and drooling (not aimed at you) won't help make a point. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.25 14:18:00 -
[34] - Quote
smh sometimes i wonder CCP..... why have a cap? makes no sense if someone is playing well they should be rewarded and like noc said if its based on doin a certain amount of actions alot then thats gonna hurt the "slayers" as Regnum said. Slayers jobs are to kill and defend their obj players while they cap the objective and to help secure the area so their obj players can have an easier time cappin objectives
HOPEFULLY it wont affect something like kills but still it hurts logi players if its gonna cap actions like repairs |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.09.25 14:20:00 -
[35] - Quote
If I had decided to fix the problem with a warpoint/skillpoint cap, I suppose what comes to mind first is a tight cap on repairing incidental damage(maybe the total hp of the vehicle, just pulling anumber out of my a**) and no cap on repairing damage taken from enemy fire.
And no cap on warpoint/skillpoints for kills/hacks/etc.
I don't see the downside to this. It doesn't restrict player behavior, and it doesn't reward farming. Done. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 14:21:00 -
[36] - Quote
Mavado V Noriega wrote:smh sometimes i wonder CCP..... why have a cap? makes no sense if someone is playing well they should be rewarded and like noc said if its based on doin a certain amount of actions alot then thats gonna hurt the "slayers" as Regnum said. Slayers jobs are to kill and defend their obj players while they cap the objective and to help secure the area so their obj players can have an easier time cappin objectives
HOPEFULLY it wont affect something like kills but still it hurts logi players if its gonna cap actions like repairs
If it's a daily cap it'd just balance everything out so that no-one could soar past anyone else. I like the idea and fully support it because that's how Eve Online works. No-one has any means of advancing faster than anyone else that could not get the exact same capabilities. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 14:22:00 -
[37] - Quote
Vrain Matari wrote:If I had decided to fix the problem with a warpoint/skillpoint cap, I suppose what comes to mind first is a tight cap on repairing incidental or damage(maybe the total hp of the vehicle, just pulling anumber out of my a**) and no cap on repairing damage taken from enemy fire.
And no cap on warpoint/skillpoints for kills/hacks/etc.
I don't see the downside to this. It doesn't restrict player behavior, and it doesn't reward farming. Done.
But it does restrict memory bandwidth in game by having an entire system to calculate whether or not 'x' damage was inflicted by 'y' circumstance and whether or not 'x' damage should or should not be repaired by 'z' person.
Now multiply that by every single vehicle/player in the game and you've got a huge issue. |
ReGnUM SLAYER DEI
58
|
Posted - 2012.09.25 14:28:00 -
[38] - Quote
THE NERD HAVE TAKEN OVER MY THREAD HELP ME |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.09.25 14:28:00 -
[39] - Quote
ReGnUM SLAYER DEI wrote:THE NERD HAVE TAKEN OVER MY THREAD HELP ME
...and squished by a tank.
Let's get back on track... |
Damnit itsThat GuyAgain
5
|
Posted - 2012.09.25 14:29:00 -
[40] - Quote
^ ReGnUM DISAPPROVES [<___________<]
ReGnUM ANGWY |
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ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 14:29:00 -
[41] - Quote
All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 14:33:00 -
[42] - Quote
ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night.
You haven't played many persistent territory games then mate. Go give Aion a shot or something - might very well change your opinion. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.09.25 14:35:00 -
[43] - Quote
ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night.
There is truth here.
I'm actually a bit interested, though. This is a beta. Which is about to be reset. So there are people in a beta purposefully gaming the system to get extra points...that they know they are about to lose. I'd love to know the motivation. Is cheating and getting big numbers just novel? Is it actually more fun than playing? So people need the SP to be competitive?
I hope the next build can bring back the fun with reduced playability issues, better balance from the start, and some new features (corps!). |
HK-40
120
|
Posted - 2012.09.25 14:36:00 -
[44] - Quote
Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night. You haven't played many persistent territory games then mate. Go give Aion a shot or something - might very well change your opinion.
Ignoring the fact that this is a beta, many seem to think this is basically 'just' a 'shootemup' game and don't get the EVE connection as yet. The remainder of the puzzle will be awesome to behold.
And yes, i'm fed up with this current build of the beta also, so bring on the next build please.
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ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 14:41:00 -
[45] - Quote
Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night. You haven't played many persistent territory games then mate. Go give Aion a shot or something - might very well change your opinion.
What is wrong with you people, i dont know or care if its an eve versus fps thing. An '' i like this and so should you '' thing.
I dont care.............. but i'm telling you i have played enough pc games and console games to know what makes people play and keep playing and what doesn't.
right now the way this stands. i'm sorry, it's terrible.
Oh and before i get some troll say '' well give your reasons ''
I am not prepared to wrote a five page essay on whats wrong and how to fix it.
if ccp want to pay me to sort this gmae out fine till then. |
ReGnUM SLAYER DEI
58
|
Posted - 2012.09.25 14:43:00 -
[46] - Quote
ICECREAMK1NG WARRIORS wrote:Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night. You haven't played many persistent territory games then mate. Go give Aion a shot or something - might very well change your opinion. What is wrong with you people, i dont know or care if its an eve versus fps thing. An '' i like this and so should you '' thing. I dont care.............. but i'm telling you i have played enough pc games and console games to know what makes people play and keep playing and what doesn't. right now the way this stands. i'm sorry, it's terrible. Oh and before i get some troll say '' well give your reasons '' I am not prepared to wrote a five page essay on whats wrong and how to fix it. if ccp want to pay me to sort this gmae out fine till then.
Once again WARRIORS have risen in my eyes |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 14:50:00 -
[47] - Quote
ICECREAMK1NG WARRIORS wrote:Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night. You haven't played many persistent territory games then mate. Go give Aion a shot or something - might very well change your opinion. What is wrong with you people, i dont know or care if its an eve versus fps thing. An '' i like this and so should you '' thing. I dont care.............. but i'm telling you i have played enough pc games and console games to know what makes people play and keep playing and what doesn't. right now the way this stands. i'm sorry, it's terrible. Oh and before i get some troll say '' well give your reasons '' I am not prepared to wrote a five page essay on whats wrong and how to fix it. if ccp want to pay me to sort this gmae out fine till then.
So - you read my response in the wrong light. That wasn't posted up in some form of arrogance or "eve vs whatever" manner - I was just telling you that people who are going to be playing this game are going to be playing it because it's something they can invest in. Aion ain't the greatest game in the world but people play it - and they're freaggin serious about it.
This is a niche game. Gaining more frakkin' SP just because you're playing more often or are "better" (hah) isn't what's going to make this game playable or increase it's replayability factor - it's the action/consequence effect and persistent risk/rewards factors. |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
|
Posted - 2012.09.25 14:54:00 -
[48] - Quote
Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night. You haven't played many persistent territory games then mate. Go give Aion a shot or something - might very well change your opinion. What is wrong with you people, i dont know or care if its an eve versus fps thing. An '' i like this and so should you '' thing. I dont care.............. but i'm telling you i have played enough pc games and console games to know what makes people play and keep playing and what doesn't. right now the way this stands. i'm sorry, it's terrible. Oh and before i get some troll say '' well give your reasons '' I am not prepared to wrote a five page essay on whats wrong and how to fix it. if ccp want to pay me to sort this gmae out fine till then. So - you read my response in the wrong light. That wasn't posted up in some form of arrogance or "eve vs whatever" manner - I was just telling you that people who are going to be playing this game are going to be playing it because it's something they can invest in. Aion ain't the greatest game in the world but people play it - and they're freaggin serious about it. This is a niche game. Gaining more frakkin' SP just because you're playing more often or are "better" (hah) isn't what's going to make this game playable or increase it's replayability factor - it's the action/consequence effect and persistent risk/rewards factors.
Yet farming SP in the red zone where you are perfectly safe and risking nothing doesn't sound very freaggin serious to me. Rather sounds like an exploit in a mechanism that was intended to enumerate CONTRIBUTION. Doing nothing doesn't sound like contribution at all.
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 15:01:00 -
[49] - Quote
Seran Jinkar wrote:
Yet farming SP in the red zone where you are perfectly safe and risking nothing doesn't sound very freaggin serious to me. Rather sounds like an exploit in a mechanism that was intended to enumerate CONTRIBUTION. Doing nothing doesn't sound like contribution at all.
Imposing a cap would make it to where the value of doing that wasn't as worthwhile as it wouldn't matter -what- you were doing you'd still be prevented from doing it far too often.
You can't just up and ban people for doing it because there's cause for concern/room for error in it being abused or a legitimate vehicle repair. What happens if my team has a three main Logistics team that is purposefully sitting at base to repair incoming dropships/LAVs so that we don't run as high of a risk of them losing Prototype gear on the field - hanging behind the frontline where they can dedicate their entire focus to their specialization?
I'm all for balance and this fix seems like it kills two birds with one stone. Once the children quit crying foul because they're no longer able to power-game then everything will calm down and even out. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:02:00 -
[50] - Quote
Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:All i cna see hear from all the moaning is a lot of people who don't play many FPS games.
In EVERY game i've ever played this happens.............. EVRY SINGLE ONE.
The games where it happens least or not at all are the ones people actually get more fun etc. out of actually playing the game.
yes i know its a beta...........
but it's so so boring that is why people are looking for ways to get more kills ( i.e. tanks )
to get more SP to try stuff out ( hence farming )
for gods sake make people enjoy and want to play this or it's good night. You haven't played many persistent territory games then mate. Go give Aion a shot or something - might very well change your opinion. What is wrong with you people, i dont know or care if its an eve versus fps thing. An '' i like this and so should you '' thing. I dont care.............. but i'm telling you i have played enough pc games and console games to know what makes people play and keep playing and what doesn't. right now the way this stands. i'm sorry, it's terrible. Oh and before i get some troll say '' well give your reasons '' I am not prepared to wrote a five page essay on whats wrong and how to fix it. if ccp want to pay me to sort this gmae out fine till then. So - you read my response in the wrong light. That wasn't posted up in some form of arrogance or "eve vs whatever" manner - I was just telling you that people who are going to be playing this game are going to be playing it because it's something they can invest in. Aion ain't the greatest game in the world but people play it - and they're freaggin serious about it. This is a niche game. Gaining more frakkin' SP just because you're playing more often or are "better" (hah) isn't what's going to make this game playable or increase it's replayability factor - it's the action/consequence effect and persistent risk/rewards factors.
Look I'm sorry i wasn't aswering you directly, i was answering in generall, just happened to quote your post as its in the same vein.
I am what i guess you would call a '' hard core gamer '' and i have seen what works and what doesn't.
COD is popular because its a kids and casuals game.
farcry2 was in the middle because it took an age to rank stuff but could be played for 5 mins then left.
MAG was popular at first, was an adults game and took teamwork and skill. it died because of sony and zipper and was not supported.
these are just games i've used to try to explain.
yes this will be a neiche market to a large extent but it still has to make whoever plays it..... want to play it. |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 15:04:00 -
[51] - Quote
ICECREAMK1NG WARRIORS wrote:
Look I'm sorry i wasn't aswering you directly, i was answering in generall, just happened to quote your post as its in the same vein.
I am what i guess you would call a '' hard core gamer '' and i have seen what works and what doesn't.
COD is popular because its a kids and casuals game.
farcry2 was in the middle because it took an age to rank stuff but could be played for 5 mins then left.
MAG was popular at first, was an adults game and took teamwork and skill. it died because of sony and zipper and was not supported.
these are just games i've used to try to explain.
yes this will be a neiche market to a large extent but it still has to make whoever plays it..... want to play it.
Well what's not to love about crushing forum trolls/warriors with brutal efficiency in a virtual world and backing them so far into a corner that they have to hire out another corporation to do anything about it =P |
Katya Thurn
Tronhadar Free Guard Minmatar Republic
8
|
Posted - 2012.09.25 15:05:00 -
[52] - Quote
Seems to be a lot of moaning in this thread. It is a beta and you have all volunteered or asked to play it. There is miles more stuff to be added to the game and I suspect if they want to make a good job of it then it will not be released until well into 2013. If you want to play a completed game play something else. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 15:07:00 -
[53] - Quote
Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:
Look I'm sorry i wasn't aswering you directly, i was answering in generall, just happened to quote your post as its in the same vein.
I am what i guess you would call a '' hard core gamer '' and i have seen what works and what doesn't.
COD is popular because its a kids and casuals game.
farcry2 was in the middle because it took an age to rank stuff but could be played for 5 mins then left.
MAG was popular at first, was an adults game and took teamwork and skill. it died because of sony and zipper and was not supported.
these are just games i've used to try to explain.
yes this will be a neiche market to a large extent but it still has to make whoever plays it..... want to play it.
Well what's not to love about crushing forum trolls/warriors with brutal efficiency in a virtual world and backing them so far into a corner that they have to hire out another corporation to do anything about it =P Can't wait for next build |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2012.09.25 15:10:00 -
[54] - Quote
Turn on ff and let the problem sort itself out |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:11:00 -
[55] - Quote
Katya Thurn wrote:Seems to be a lot of moaning in this thread. It is a beta and you have all volunteered or asked to play it. There is miles more stuff to be added to the game and I suspect if they want to make a good job of it then it will not be released until well into 2013. If you want to play a completed game play something else.
Really .......... this is your contribution...........
It's been on sale with the merc pack.........
it was released to playstation plus players..........
now its coming out in a bundle pack...........
Honestly, how many people do you really think will try this and not delete it after a few hours ?
something miraculous better happen next build, or good night Vienna. |
Sean Dustbunny
Sanmatar Kelkoons Minmatar Republic
6
|
Posted - 2012.09.25 15:13:00 -
[56] - Quote
A cap for a given activity is a bad solution. People need to specialize in order to become good, so encouraging them to perform a variety of tasks is counter-productive. A general cap is a terrible solution. It punishes the players for the cheaters' offenses.
The obvious solution would be to make cheating easily reportable and bannable (if there are logs). False reporting should be bannable too, obviously.
Also, giving an SP reward for winning the match would discourage players from sitting in their corner, doing their stuff, and encourage them to participate instead. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:14:00 -
[57] - Quote
slap26 wrote:Turn on ff and let the problem sort itself out
lol............ you really have no idea.......
things will get a hundred times worse and there will be many many more dust deletions from ps3's. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.25 15:16:00 -
[58] - Quote
ICECREAMK1NG WARRIORS wrote:slap26 wrote:Turn on ff and let the problem sort itself out lol............ you really have no idea....... things will get a hundred times worse and there will be many many more dust deletions from ps3's.
After looking at the forums, I welcome that result. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:17:00 -
[59] - Quote
Sean Dustbunny wrote:A cap for a given activity is a bad solution. People need to specialize in order to become good, so encouraging them to perform a variety of tasks is counter-productive. A general cap is a terrible solution. It punishes the players for the cheaters' offenses.
The obvious solution would be to make cheating easily reportable and bannable (if there are logs). False reporting should be bannable too, obviously.
Also, giving an SP reward for winning the match would discourage players from sitting in their corner, doing their stuff, and encourage them to participate instead.
How the hell is this cheating, its bad game making not cheating for gods sake, anyone in the game can do it, not just a few players.
was driving around abusing tanks for months cheating then ? |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:17:00 -
[60] - Quote
Aeon Amadi wrote:ICECREAMK1NG WARRIORS wrote:slap26 wrote:Turn on ff and let the problem sort itself out lol............ you really have no idea....... things will get a hundred times worse and there will be many many more dust deletions from ps3's. After looking at the forums, I welcome that result.
have fun playing with yourself then............. lol. |
|
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 15:21:00 -
[61] - Quote
ICECREAMK1NG WARRIORS wrote:Katya Thurn wrote:Seems to be a lot of moaning in this thread. It is a beta and you have all volunteered or asked to play it. There is miles more stuff to be added to the game and I suspect if they want to make a good job of it then it will not be released until well into 2013. If you want to play a completed game play something else. Really .......... this is your contribution........... It's been on sale with the merc pack......... it was released to playstation plus players.......... now its coming out in a bundle pack........... Honestly, how many people do you really think will try this and not delete it after a few hours ? something miraculous better happen next build, or good night Vienna. From what I have seen it seems to me like the player base might follow the same pattern EVE does as far as growth, first only appeasing the few gamers and slowly growing over time as the game gets better with new builds. I think we will have enough players by the time we reach null sec with the growing numbers already in a corp and don't forget that more people care to post there dislikes than those who actually like the game. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:25:00 -
[62] - Quote
Sleepy Zan wrote:ICECREAMK1NG WARRIORS wrote:Katya Thurn wrote:Seems to be a lot of moaning in this thread. It is a beta and you have all volunteered or asked to play it. There is miles more stuff to be added to the game and I suspect if they want to make a good job of it then it will not be released until well into 2013. If you want to play a completed game play something else. Really .......... this is your contribution........... It's been on sale with the merc pack......... it was released to playstation plus players.......... now its coming out in a bundle pack........... Honestly, how many people do you really think will try this and not delete it after a few hours ? something miraculous better happen next build, or good night Vienna. From what I have seen it seems to me like the player base might follow the same pattern EVE does as far as growth, first only appeasing the few gamers and slowly growing over time as the game gets better with new builds. I think we will have enough players by the time we reach null sec with the growing numbers already in a corp and don't forget that more people care to post there dislikes than those who actually like the game.
Sorry mate, wrong.
this aint eve, its not a pc game, its a console fps.
75% of people i've got to try this have already deleted this or at the very least, said, '' never again ''
if this carrys on dust will be a bad memory inside 2 yrs.
EDIT..... lol. actually one of my ps3 gaming friends, deleted dust a month ago and now is hooked on eve. ironic eh. |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.09.25 15:30:00 -
[63] - Quote
The real solution to the problem is quite simple: reduce the amount of SP from individual actions drastically (/5 or even /10) and then hand out a massive SP bonus for winning the match. Good players are still rewarded (albeit not as much as now), but stat padders might be inclined to work for winning the match instead of maximizing their warpoints. |
Coyskurk
3dge of D4rkness SoulWing Alliance
39
|
Posted - 2012.09.25 15:30:00 -
[64] - Quote
These kinds of threads really get my jimmies rustled. With a lot of people thinking they know EVERYTHING there is to know about gaming (You know who you are ;D). You should really stop flattering yourselves because I bet one day you're going to be kicked right in the nads because of how STUPID you really are. No I didn't say there was anybody like that on this thread ( Even though there is). I said threads like these... Nuff said. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.25 15:32:00 -
[65] - Quote
ICECREAMK1NG WARRIORS wrote:Sean Dustbunny wrote:A cap for a given activity is a bad solution. People need to specialize in order to become good, so encouraging them to perform a variety of tasks is counter-productive. A general cap is a terrible solution. It punishes the players for the cheaters' offenses.
The obvious solution would be to make cheating easily reportable and bannable (if there are logs). False reporting should be bannable too, obviously.
Also, giving an SP reward for winning the match would discourage players from sitting in their corner, doing their stuff, and encourage them to participate instead. How the hell is this cheating, its bad game making not cheating for gods sake, anyone in the game can do it, not just a few players. was driving around abusing tanks for months cheating then ?
YES YES it was. Dirty stinking no good tanks. Damit another dropship on fire brb. |
Valmar Shadereaver
3
|
Posted - 2012.09.25 15:32:00 -
[66] - Quote
sure the gameplay right now isent that amusing the teleporting enemy's , emtying a clip hiting yet doeing no damage . . . but il stil play this till the end of time it will improve just like eve did atleast i asume it will sure some ppl wont like the game right now but theyl be back once it gets a few patches or new ppl will join after a while |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:36:00 -
[67] - Quote
Sha Kharn Clone wrote:ICECREAMK1NG WARRIORS wrote:Sean Dustbunny wrote:A cap for a given activity is a bad solution. People need to specialize in order to become good, so encouraging them to perform a variety of tasks is counter-productive. A general cap is a terrible solution. It punishes the players for the cheaters' offenses.
The obvious solution would be to make cheating easily reportable and bannable (if there are logs). False reporting should be bannable too, obviously.
Also, giving an SP reward for winning the match would discourage players from sitting in their corner, doing their stuff, and encourage them to participate instead. How the hell is this cheating, its bad game making not cheating for gods sake, anyone in the game can do it, not just a few players. was driving around abusing tanks for months cheating then ? YES YES it was. Dirty stinking no good tanks. Damit another dropship on fire brb.
lmao............. shut the hell up Sha. |
Coyskurk
3dge of D4rkness SoulWing Alliance
39
|
Posted - 2012.09.25 15:37:00 -
[68] - Quote
ICECREAMK1NG WARRIORS wrote:Sha Kharn Clone wrote:ICECREAMK1NG WARRIORS wrote:Sean Dustbunny wrote:A cap for a given activity is a bad solution. People need to specialize in order to become good, so encouraging them to perform a variety of tasks is counter-productive. A general cap is a terrible solution. It punishes the players for the cheaters' offenses.
The obvious solution would be to make cheating easily reportable and bannable (if there are logs). False reporting should be bannable too, obviously.
Also, giving an SP reward for winning the match would discourage players from sitting in their corner, doing their stuff, and encourage them to participate instead. How the hell is this cheating, its bad game making not cheating for gods sake, anyone in the game can do it, not just a few players. was driving around abusing tanks for months cheating then ? YES YES it was. Dirty stinking no good tanks. Damit another dropship on fire brb. lmao............. shut the hell up Sha.
That was intelligent... *cough* *cough * three year old *cough* |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 15:39:00 -
[69] - Quote
ICECREAMK1NG WARRIORS wrote:Sleepy Zan wrote:ICECREAMK1NG WARRIORS wrote:Katya Thurn wrote:Seems to be a lot of moaning in this thread. It is a beta and you have all volunteered or asked to play it. There is miles more stuff to be added to the game and I suspect if they want to make a good job of it then it will not be released until well into 2013. If you want to play a completed game play something else. Really .......... this is your contribution........... It's been on sale with the merc pack......... it was released to playstation plus players.......... now its coming out in a bundle pack........... Honestly, how many people do you really think will try this and not delete it after a few hours ? something miraculous better happen next build, or good night Vienna. From what I have seen it seems to me like the player base might follow the same pattern EVE does as far as growth, first only appeasing the few gamers and slowly growing over time as the game gets better with new builds. I think we will have enough players by the time we reach null sec with the growing numbers already in a corp and don't forget that more people care to post there dislikes than those who actually like the game. Sorry mate, wrong. this aint eve, its not a pc game, its a console fps. 75% of people i've got to try this have already deleted this or at the very least, said, '' never again '' if this carrys on dust will be a bad memory inside 2 yrs. EDIT..... lol. actually one of my ps3 gaming friends, deleted dust a month ago and now is hooked on eve. ironic eh.
I'd like to wait til open beta before I make any final decision, we are supposed to get an overhaul next build and I want to see if CCP will pull through then...... we'll see.
When I was in the MAG beta as well as the final game I was convinced that the game would outright fail. I wasn't entirely wrong it definitely didn't meet expectations but it still managed to get a decent amount of dedicated players. I see alot more potential in Dust. It takes MAGs concept to the level it should have been and pushes past that now its a matter of fixing the playability as far as hit detection, server instability, and a list of other bugs. Again I want to see if these things improve next build. I'm not expecting CCP to pull the best fps ever out of there ass when new build comes, I'm just hoping for a good idea of the actual game post launch.
|
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:42:00 -
[70] - Quote
Coyskurk wrote:ICECREAMK1NG WARRIORS wrote:Sha Kharn Clone wrote:ICECREAMK1NG WARRIORS wrote:Sean Dustbunny wrote:A cap for a given activity is a bad solution. People need to specialize in order to become good, so encouraging them to perform a variety of tasks is counter-productive. A general cap is a terrible solution. It punishes the players for the cheaters' offenses.
The obvious solution would be to make cheating easily reportable and bannable (if there are logs). False reporting should be bannable too, obviously.
Also, giving an SP reward for winning the match would discourage players from sitting in their corner, doing their stuff, and encourage them to participate instead. How the hell is this cheating, its bad game making not cheating for gods sake, anyone in the game can do it, not just a few players. was driving around abusing tanks for months cheating then ? YES YES it was. Dirty stinking no good tanks. Damit another dropship on fire brb. lmao............. shut the hell up Sha. That was intelligent... *cough* *cough * three year old *cough*
private joke.......... sha is one of the best players i've played on eu, that was said in fun.
i'm sorry you didn't get that............... happy now.
oh, btw, no i dont know him and he isn't on my friend list.
EDIT.........Ironic you used the word intelligent. but failed to get either post..... cough...lol...cough. back at ya. |
|
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 15:46:00 -
[71] - Quote
Sleepy Zan wrote:ICECREAMK1NG WARRIORS wrote:Sleepy Zan wrote:ICECREAMK1NG WARRIORS wrote:Katya Thurn wrote:Seems to be a lot of moaning in this thread. It is a beta and you have all volunteered or asked to play it. There is miles more stuff to be added to the game and I suspect if they want to make a good job of it then it will not be released until well into 2013. If you want to play a completed game play something else. Really .......... this is your contribution........... It's been on sale with the merc pack......... it was released to playstation plus players.......... now its coming out in a bundle pack........... Honestly, how many people do you really think will try this and not delete it after a few hours ? something miraculous better happen next build, or good night Vienna. From what I have seen it seems to me like the player base might follow the same pattern EVE does as far as growth, first only appeasing the few gamers and slowly growing over time as the game gets better with new builds. I think we will have enough players by the time we reach null sec with the growing numbers already in a corp and don't forget that more people care to post there dislikes than those who actually like the game. Sorry mate, wrong. this aint eve, its not a pc game, its a console fps. 75% of people i've got to try this have already deleted this or at the very least, said, '' never again '' if this carrys on dust will be a bad memory inside 2 yrs. EDIT..... lol. actually one of my ps3 gaming friends, deleted dust a month ago and now is hooked on eve. ironic eh. I'd like to wait til open beta before I make any final decision, we are supposed to get an overhaul next build and I want to see if CCP will pull through then...... we'll see. When I was in the MAG beta as well as the final game I was convinced that the game would outright fail. I wasn't entirely wrong it definitely didn't meet expectations but it still managed to get a decent amount of dedicated players. I see alot more potential in Dust. It takes MAGs concept to the level it should have been and pushes past that now its a matter of fixing the playability as far as hit detection, server instability, and a list of other bugs. Again I want to see if these things improve next build. I'm not expecting CCP to pull the best fps ever out of there ass when new build comes, I'm just hoping for a good idea of the actual game post launch.
i hope so too..........i actually loved mag from the first beta and was sad sony and zipper screwed it up. |
Coyskurk
3dge of D4rkness SoulWing Alliance
39
|
Posted - 2012.09.25 15:49:00 -
[72] - Quote
Alrighty :0 |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 15:50:00 -
[73] - Quote
Coyskurk wrote:Alrighty :0 Random post doesn't deserve to exist. |
Coyskurk
3dge of D4rkness SoulWing Alliance
39
|
Posted - 2012.09.25 15:52:00 -
[74] - Quote
Sleepy Zan wrote:Coyskurk wrote:Alrighty :0 Random post doesn't deserve to exist. Was replying to Icecream but it wouldn't let me quote... Therefore NOT a random post. You only THOUGHT it was. No hate from me here :P |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 15:54:00 -
[75] - Quote
Coyskurk wrote:Sleepy Zan wrote:Coyskurk wrote:Alrighty :0 Random post doesn't deserve to exist. Was replying to Icecream but it wouldn't let me quote... Therefore NOT a random post. You only THOUGHT it was. No hate from me here :P Its all good man, srry if that came out a little hateful wasn't meant to be. |
Coyskurk
3dge of D4rkness SoulWing Alliance
39
|
Posted - 2012.09.25 15:59:00 -
[76] - Quote
Sleepy Zan wrote:Coyskurk wrote:Sleepy Zan wrote:Coyskurk wrote:Alrighty :0 Random post doesn't deserve to exist. Was replying to Icecream but it wouldn't let me quote... Therefore NOT a random post. You only THOUGHT it was. No hate from me here :P Its all good man, srry if that came out a little hateful wasn't meant to be. I must admit that adding somethin glike @icecream would've been logical. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.09.25 16:18:00 -
[77] - Quote
Aeon Amadi wrote:Vrain Matari wrote:If I had decided to fix the problem with a warpoint/skillpoint cap, I suppose what comes to mind first is a tight cap on repairing incidental or damage(maybe the total hp of the vehicle, just pulling anumber out of my a**) and no cap on repairing damage taken from enemy fire. And no cap on warpoint/skillpoints for kills/hacks/etc. I don't see the downside to this. It doesn't restrict player behavior, and it doesn't reward farming. Done. But it does restrict memory bandwidth in game by having an entire system to calculate whether or not 'x' damage was inflicted by 'y' circumstance and whether or not 'x' damage should or should not be repaired by 'z' person. Now multiply that by every single vehicle/player in the game and you've got a huge issue.
Good point Aeon - maybe.
I'm assuming the system already tracks what damage individual players do to a vehicle, since it gives us the warpoint reward when another player kills the vehicle. If that's the case it's at the very least already tracking what playes have damaged the vehicle. The remaining question is if it's tracking how much of that damage was done by each player.
I think it does, for this reason: If you damage a vehicle, and get warpoints for that, and then the vehicle is repaired, and then damaged by another player, and then destroyed by yet another player, you get no warpoints for the kill. The system already knows who damaged a vehicle and whether that damage has been repaired. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.09.25 16:25:00 -
[78] - Quote
ReGnUM SLAYER DEI wrote:Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. So if Im a slayer and I only kill, then I will be affected It sounds as relevant as you can get. They are SP farming by repairing a Dropship they damage themselves. It gets them a lot of Orbital Strikes as well if they put an order on it.
If that is the solution then I have no problem with the fix. It sounds like a great idea.
|
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.09.25 16:26:00 -
[79] - Quote
Vrain Matari wrote:Aeon Amadi wrote:Vrain Matari wrote:If I had decided to fix the problem with a warpoint/skillpoint cap, I suppose what comes to mind first is a tight cap on repairing incidental or damage(maybe the total hp of the vehicle, just pulling anumber out of my a**) and no cap on repairing damage taken from enemy fire. And no cap on warpoint/skillpoints for kills/hacks/etc. I don't see the downside to this. It doesn't restrict player behavior, and it doesn't reward farming. Done. But it does restrict memory bandwidth in game by having an entire system to calculate whether or not 'x' damage was inflicted by 'y' circumstance and whether or not 'x' damage should or should not be repaired by 'z' person. Now multiply that by every single vehicle/player in the game and you've got a huge issue. Good point Aeon - maybe. I'm assuming the system already tracks what damage individual players do to a vehicle, since it gives us the warpoint reward when another player kills the vehicle. If that's the case it's at the very least already tracking what playes have damaged the vehicle. The remaining question is if it's tracking how much of that damage was done by each player. I think it does, for this reason: If you damage a vehicle, and get warpoints for that, and then the vehicle is repaired, and then damaged by another player, and then destroyed by yet another player, you get no warpoints for the kill. The system already knows who damaged a vehicle and whether that damage has been repaired. I think it tracks both how much damage each person does to a vehicle, and to people. I only assume this because that is shown on kill mails in EVE, and they said DUST will have kill mails. |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.09.25 16:31:00 -
[80] - Quote
Vrain Matari wrote: I'm assuming the system already tracks what damage individual players do to a vehicle, since it gives us the warpoint reward when another player kills the vehicle. If that's the case it's at the very least already tracking what playes have damaged the vehicle. The remaining question is if it's tracking how much of that damage was done by each player.
This is a single boolean value for every player and vehicle. Did I damage the vehicle that just explodes? Yes -> +WP; No -> no WP. There is no such stat for the vehicle itself, storing which player damaged it, since it is unnecessary (and would take a magnitude of memory more; an array of pointers, instead of a single boolean).
There is probably an additional value for vehicle damage done overall, but it would be not possible to know which vehicle was damaged how much. All damage to vehicles would just be added.
(All of the above is pure conjecture...it is how I would do it) |
|
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.09.25 17:15:00 -
[81] - Quote
Wether its someone good farming noobs or a noobs repping the mcc, good players will always kill the bad ones. This makes no difference to me. |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.09.25 17:17:00 -
[82] - Quote
Bad people in proto gear can still kill better people in lesser gear...meeting someone who made proto in a couple of weeks by repping the mcc WILL make a difference to you, when you still run around in standard gear... |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 17:19:00 -
[83] - Quote
Tarn Adari wrote:Bad people in proto gear can still kill better people in lesser gear...meeting someone who made proto in a couple of weeks by repping the mcc WILL make a difference to you, when you still run around in standard gear... Bad people in protogear tend to loose alot of money in my experience. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 17:20:00 -
[84] - Quote
I will say it again...... every single game i've ever played has this in one form or another.
Stop one thing, people WILL find another. There are countless ways to get XP SP KDR rank up weopons etc. in any and every game.
The games that have less of a problem with people going out of their way looking for these loopholes are I hesitate to say it. '' good gameplay games ''
By this I mean, games that make you want to do what the devs and players had in mind it would be.
If you make it, uninteresting, boring, no fun and no challenge people will make their own fun.
Just a tiny example from MAG for instance.
We as a clan were done and bored with what we were supposed to do, so set our own line in the sand. we took a thing or area and said '' come take it from us '' most of the time in fact 99% of the time people forgot what they were supposed to do and just kept coming and coming and coming.. proxy helped with this because they were so wound up and wanted revenge. Voila, massive fun and adrenalin for us and them.
Want a game to work, forget all the stupid whining about graphics and the like, make each team want to win and be desperte to kill the other team.
Give us gameplay. To those of you who don't get this. I'm sorry, you probably never will. |
ReGnUM SLAYER DEI
58
|
Posted - 2012.09.25 17:32:00 -
[85] - Quote
ICECREAMK1NG WARRIORS wrote:I will say it again...... every single game i've ever played has this in one form or another.
Stop one thing, people WILL find another. There are countless ways to get XP SP KDR rank up weopons etc. in any and every game.
The games that have less of a problem with people going out of their way looking for these loopholes are I hesitate to say it. '' good gameplay games ''
By this I mean, games that make you want to do what the devs and players had in mind it would be.
If you make it, uninteresting, boring, no fun and no challenge people will make their own fun.
Just a tiny example from MAG for instance.
We as a clan were done and bored with what we were supposed to do, so set our own line in the sand. we took a thing or area and said '' come take it from us '' most of the time in fact 99% of the time people forgot what they were supposed to do and just kept coming and coming and coming.. proxy helped with this because they were so wound up and wanted revenge. Voila, massive fun and adrenalin for us and them.
Want a game to work, forget all the stupid whining about graphics and the like, make each team want to win and be desperte to kill the other team.
Give us gameplay. To those of you who don't get this. I'm sorry, you probably never will.
ICECREAM your gonna get my thread locked :( |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.09.25 17:53:00 -
[86] - Quote
Easy solution is to only reward SP and WP for repairing damage caused by the enemy and give nothing for teammate or self inflicted damage. I don't know how feasible it would be to implement this but I do know that early on in MAG there was the same issue and through a patch, SP was no longer rewarded for reviving someone who was team killed, healing team damage or self inflicted damage. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.09.25 18:23:00 -
[87] - Quote
ICECREAMK1NG WARRIORS wrote:I will say it again...... every single game i've ever played has this in one form or another.
Stop one thing, people WILL find another. There are countless ways to get XP SP KDR rank up weopons etc. in any and every game.
The games that have less of a problem with people going out of their way looking for these loopholes are I hesitate to say it. '' good gameplay games ''
By this I mean, games that make you want to do what the devs and players had in mind it would be.
If you make it, uninteresting, boring, no fun and no challenge people will make their own fun.
Just a tiny example from MAG for instance.
We as a clan were done and bored with what we were supposed to do, so set our own line in the sand. we took a thing or area and said '' come take it from us '' most of the time in fact 99% of the time people forgot what they were supposed to do and just kept coming and coming and coming.. proxy helped with this because they were so wound up and wanted revenge. Voila, massive fun and adrenalin for us and them.
Want a game to work, forget all the stupid whining about graphics and the like, make each team want to win and be desperte to kill the other team.
Give us gameplay. To those of you who don't get this. I'm sorry, you probably never will.
Have to +1 this. This is the real best answer. People will still game the system, but that's just basic monkey nature, and will never go away.
There's nothing wrong with an anti-farming mechanic, so long as we all remember(Devs included) that gameplay comes first. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.25 18:24:00 -
[88] - Quote
ReGnUM SLAYER DEI wrote:ICECREAMK1NG WARRIORS wrote:I will say it again...... every single game i've ever played has this in one form or another.
Stop one thing, people WILL find another. There are countless ways to get XP SP KDR rank up weopons etc. in any and every game.
The games that have less of a problem with people going out of their way looking for these loopholes are I hesitate to say it. '' good gameplay games ''
By this I mean, games that make you want to do what the devs and players had in mind it would be.
If you make it, uninteresting, boring, no fun and no challenge people will make their own fun.
Just a tiny example from MAG for instance.
We as a clan were done and bored with what we were supposed to do, so set our own line in the sand. we took a thing or area and said '' come take it from us '' most of the time in fact 99% of the time people forgot what they were supposed to do and just kept coming and coming and coming.. proxy helped with this because they were so wound up and wanted revenge. Voila, massive fun and adrenalin for us and them.
Want a game to work, forget all the stupid whining about graphics and the like, make each team want to win and be desperte to kill the other team.
Give us gameplay. To those of you who don't get this. I'm sorry, you probably never will. ICECREAM your gonna get my thread locked :(
Sorry man, I hope not, that's sure not my intention I promise you. |
ReGnUM SLAYER DEI
58
|
Posted - 2012.09.25 18:28:00 -
[89] - Quote
ICECREAMK1NG WARRIORS wrote:ReGnUM SLAYER DEI wrote:ICECREAMK1NG WARRIORS wrote:I will say it again...... every single game i've ever played has this in one form or another.
Stop one thing, people WILL find another. There are countless ways to get XP SP KDR rank up weopons etc. in any and every game.
The games that have less of a problem with people going out of their way looking for these loopholes are I hesitate to say it. '' good gameplay games ''
By this I mean, games that make you want to do what the devs and players had in mind it would be.
If you make it, uninteresting, boring, no fun and no challenge people will make their own fun.
Just a tiny example from MAG for instance.
We as a clan were done and bored with what we were supposed to do, so set our own line in the sand. we took a thing or area and said '' come take it from us '' most of the time in fact 99% of the time people forgot what they were supposed to do and just kept coming and coming and coming.. proxy helped with this because they were so wound up and wanted revenge. Voila, massive fun and adrenalin for us and them.
Want a game to work, forget all the stupid whining about graphics and the like, make each team want to win and be desperte to kill the other team.
Give us gameplay. To those of you who don't get this. I'm sorry, you probably never will. ICECREAM your gonna get my thread locked :( Sorry man, I hope not, that's sure not my intention I promise you.
Its all good man, I just know the devs/mods are looking for just reason to lock this thread |
Eskel Bondfree
DUST University Ivy League
76
|
Posted - 2012.09.25 19:44:00 -
[90] - Quote
So, I've made my way through all five pages of this thread, and I've seen people complaining, raging and throwing out opinions, but very rarely giving an alternative solution to stop SP farming other than the SP cap proposed by CCP. I think a cap can be a very sensible solution, and I can't see any suggestion made in this thread that would solve the problem in a better way or by introducing less problems. Here's why:
What have people suggested in this thread to solve the problem of SP farming?
- turning on friendly fire
- removing SP gained from repairing team damage
- making the game more fun to play
I'm not saying those points wouldn't help in combating SP farming, but they never will fix the problem for good. Because in the long run, Dust will be a game about controlling territory and holding sovereignty over parts of the game world, just like in Eve Online. In fact, we all know that Dust is meant to be a major factor in deciding about the sovereignty of large corporations and alliances in Eve. Most of those corporations don't bother with honor or fair play, they just want to win fights and increase their influence, and that also means winning matches in Dust. If having more SP helps to win matches, and farming SP can be done, then most corps will do it. Does anyone really think big corps will not set up fake corp battles for the sole purpose of farming SP by repeatedly hacking and re-hacking objectives? How can friendly fire help in this situation, how does it help that they don't receive SP for repairing team damage? How does it help that the game is fun to play? It will make those people want to win even more, not make them quit farming precious SP.
The fact is, being an MMO, advancing the skill tree of Dust unlocks a big part of the actual content of the game. People play the game to experience this content, and they want to experience it rather sooner than later. That's why people will always be willing to grab easy SP and they will always be inclined to farm SP if it's feasible. The only thing that could deter them from doing this would be CCP declaring SP farming a bannable offence and actually starting to bann people for it. That would require CCP to actually detect this kind of activity, which means investing huge amounts of time, money and man power during the whole lifetime of the game that could be used to improve the game instead. It would be an endless battle that could never be won, always tilted in favour of the offender, just like the fight against cheaters, botters and real money traders.
Introducing a SP cap for matches has the potential to really marginalize the effect of SP farming on the game, without fighting that endless battle. Of course the perfect solution has already been found by Eve Online, a 100% time based SP gain that is equal for everyone, but it's easy to see why this does not translate well to an FPS environment.
So to summarize, I think the SP cap really makes sense, and no feasible alternative has been brought up yet. Well, except for this:
Tarn Adari wrote:reduce the amount of SP from individual actions drastically (/5 or even /10) and then hand out a massive SP bonus for winning the match. Good players are still rewarded (albeit not as much as now), but stat padders might be inclined to work for winning the match instead of maximizing their warpoints. I actually like this idea, but the same people that complain now about not getting enough SP for being good because of a SP cap will then moan about not getting the massive 'you win'-bonus just because their noob team didn't win the match. I also think it will make it harder for less talented players to advance in the game, because they'll find themselves on the loosing side more often than not. Additionally, organized groups and clans/corps will be swimming in SP because they tend to own unorganized teams in public matches, even those without top players. So all in all I think it would introduce an imbalance that the SP cap can avoid, since it affects every player equally.
|
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Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 19:59:00 -
[91] - Quote
Eskel Bondfree wrote:So, I've made my way through all five pages of this thread, and I've seen people complaining, raging and throwing out opinions, but very rarely giving an alternative solution to stop SP farming other than the SP cap proposed by CCP. I think a cap can be a very sensible solution, and I can't see any suggestion made in this thread that would solve the problem in a better way or by introducing less problems. Here's why: What have people suggested in this thread to solve the problem of SP farming?
- turning on friendly fire
- removing SP gained from repairing team damage
- making the game more fun to play
I'm not saying those points wouldn't help in combating SP farming, but they never will fix the problem for good. Because in the long run, Dust will be a game about controlling territory and holding sovereignty over parts of the game world, just like in Eve Online. In fact, we all know that Dust is meant to be a major factor in deciding about the sovereignty of large corporations and alliances in Eve. Most of those corporations don't bother with honor or fair play, they just want to win fights and increase their influence, and that also means winning matches in Dust. If having more SP helps to win matches, and farming SP can be done, then most corps will do it. Does anyone really think big corps will not set up fake corp battles for the sole purpose of farming SP by repeatedly hacking and re-hacking objectives? How can friendly fire help in this situation, how does it help that they don't receive SP for repairing team damage? How does it help that the game is fun to play? It will make those people want to win even more, not make them quit farming precious SP. The fact is, being an MMO, advancing the skill tree of Dust unlocks a big part of the actual content of the game. People play the game to experience this content, and they want to experience it rather sooner than later. That's why people will always be willing to grab easy SP and they will always be inclined to farm SP if it's feasible. The only thing that could deter them from doing this would be CCP declaring SP farming a bannable offence and actually starting to bann people for it. That would require CCP to actually detect this kind of activity, which means investing huge amounts of time, money and man power during the whole lifetime of the game that could be used to improve the game instead. It would be an endless battle that could never be won, always tilted in favour of the offender, just like the fight against cheaters, botters and real money traders. Introducing a SP cap for matches has the potential to really marginalize the effect of SP farming on the game, without fighting that endless battle. Of course the perfect solution has already been found by Eve Online, a 100% time based SP gain that is equal for everyone, but it's easy to see why this does not translate well to an FPS environment. So to summarize, I think the SP cap really makes sense, and no feasible alternative has been brought up yet. Well, except for this: Tarn Adari wrote:reduce the amount of SP from individual actions drastically (/5 or even /10) and then hand out a massive SP bonus for winning the match. Good players are still rewarded (albeit not as much as now), but stat padders might be inclined to work for winning the match instead of maximizing their warpoints. I actually like this idea, but the same people that complain now about not getting enough SP for being good because of a SP cap will then moan about not getting the massive 'you win'-bonus just because their noob team didn't win the match. I also think it will make it harder for less talented players to advance in the game, because they'll find themselves on the loosing side more often than not. Additionally, organized groups and clans/corps will be swimming in SP because they tend to own unorganized teams in public matches, even those without top players. So all in all I think it would introduce an imbalance that the SP cap can avoid, since it affects every player equally.
Wow, your post is just as unhelpful as the rest of the posts you were complaining about except yours actually wasted 3 minutes of my life span.
|
Eskel Bondfree
DUST University Ivy League
76
|
Posted - 2012.09.26 16:14:00 -
[92] - Quote
Sleepy Zan wrote:Wow, your post is just as unhelpful as the rest of the posts you were complaining about except yours actually wasted 3 minutes of my life span.
Dude, you're great. You just made a totally pointless and unhelpful post in which you accused someone else of being unhelpful and a waste of time. Good job.
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Tyas Borg
Osmon Surveillance Caldari State
112
|
Posted - 2012.09.26 17:44:00 -
[93] - Quote
In my opinion putting an SP cap on the players at this point is silly. There's literally nothing for the player to work towards or strive for at this point in the game anyway except SP.
Am I the only one who feels like logging out lately once diminishing returns kick in?.
The only thing that keeps me playing now is the fact we have persistant squads and channels. If they weren't in place I'd be playing even less these days. It's certainly not the game, my kills or kdr making me login whilst I wait for a new build.
At this point in game we earn SP, unlock skills and test stuff we haven't already. Presumably that's the only thing keeping WARRIORS in game right now, becuase it's pretty much all that's keeping me here.
I know when me and Sha created this "technique" initially before it was spotted and became a well known exploit. It was simply out of boredom that I thought this idea up. If I'd of had more interesting things to occupy my time, then I wouldn't even of entertained the idea.
Most people know me as a "tanker" or something along those lines.... I used to do it not because it was easy, or for kills, SP or isk. I did it because it was fun for me.
As IceWarrior said, this game is far from a great FPS. There's tonnes of them on the market that do the gun play a million times better and I loved what CCP had done with tanks here, then they nerfed it but that's another story.
I decided I was going to break the game which is what we should be doing in beta anyway and not just playing it. Hence the exploit discovery and it amused me people's reaction to it. As it should as it's a game breaking bug.
For the WARRIORS to still be doing it match after match even now, I don't blame them tbh. If they're having more fun pissing people off and just dicking about in general at the redline, then there's something horribly wrong with the game imo.
Basically this cap takes even of the players enjoyment out of the game over time. Come release they'll likely be people playing 5-6 matches a day then quitting out, as they wont feel they're "progressing" anymore for that day. Which is just beyond stupid. People need other players to shoot in a FPS not things that make them play minimal amounts. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.26 18:06:00 -
[94] - Quote
Good post Tyas, makes a change noy having to reply to a whiner. You are right sadly, we are still getting SP because there is stuff we want to try out but mainly we have more fun as you put it '' diking about and pissing people off ''. This '' is a beta '' we are told over and over and over. Consequently who cares what we do ? We dont tell anyone else how to play or what to do, we may ***** about stuff we think is wrong. Who doesn't ? You are also right '' there is something wrong '' I just hope things improve. We'll see. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.09.26 19:45:00 -
[95] - Quote
The way I understand it, the real "point" and fun of Dust 514 (and Eve) is supposed to be the persistent world stuff, the fight for territory and the bonuses and bragging rights that come with the ownership of said territory. Your SP is just the bit that gets you into better gear to facilitate the fight for control of territory.
The SP isn't in any way, shape, or form supposed to be the "goal" of playing this game, it's the means in which to attain the goal. The only reason it's currently seen as the goal of the game, is because the actual meat of the game hasn't been implemented yet. Right now we're only testing the core functionality of the FPS mechanics, and thus the SP focus is exaggerated.
Personally, I think the SP per match cap is a perfectly reasonable way to solve the problem when you consider the implications on the larger scale of what CCP's vision is for the game as a whole. |
Revelations 514
Royal Uhlans Amarr Empire
38
|
Posted - 2012.09.26 19:55:00 -
[96] - Quote
Holy friggen kittens.
Every single FPS deals with this problem. All of them have it. All of them deal with it the same way. You report them and move on. Once reported and investigated, if found guilty:
1st offence reset all stats to 0 2nd offence stat reset and ban for 1 month 3rd offence perma ban
Not that hard. All the griping on here about how CCP should make the game to where no one will want to cheat. FFS you see it in EVERY game. Get over yourselves and stop turning relevant posts into posts where you whine about stuff you don't like. Honestly, the biggest whiners are constantly on this forum. Yet you are still here, month after month. Nuff said, you prove your own gripes are bs by still being here.
And btw, most of you that gripe the most are garbage players, who will quit playing because you simply won't be able to hack it in null sec like the big dogs.
Constructive Criticism > This game sucks griping. If you cannot articulate your thoughts, or it's "too much work" then why are you spending countless hours on this forum trolling? <-- Rhetorical question |
Eskel Bondfree
DUST University Ivy League
76
|
Posted - 2012.09.26 20:15:00 -
[97] - Quote
Revelations 514 wrote: Every single FPS deals with this problem. All of them have it. All of them deal with it the same way. You report them and move on.
You forget that the majority of those FPS are not MMO games, which is why SP farming does not have such a big impact on gameplay. It doesn't matter if someone has unlocked all of the guns in Battlefield, because in the end they don't perform any better than the standard gun everybody has. In Dust, your amount of SP makes a much bigger difference. Also, reporting people only works if those people are not playing in an arranged match that is closed to outsiders. |
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