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ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 12:52:00 -
[1] - Quote
GÇ£CheatingGÇ¥ or farming SP without risk Update: There is fix planned for this, the idea is that there will be a cap on total rewards that can be earned per match. |
Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.09.25 12:55:00 -
[2] - Quote
source please? |
Captain-Awesome
38
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Posted - 2012.09.25 12:55:00 -
[3] - Quote
ReGnUM SLAYER DEI wrote:GÇ£CheatingGÇ¥ or farming SP without risk Update: There is fix planned for this, the idea is that there will be a cap on total rewards that can be earned per match.
Now hopefully I don't have to explain how retarted this solution is
no but please explain.... what is retarted?
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fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.09.25 12:55:00 -
[4] - Quote
Wont affect me I don't earn that much any way |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.09.25 12:57:00 -
[5] - Quote
source is the update thread in feedback. I also read in a post a month ago (from a dev) that the WP ISK gain during match will be awarded even though you leave prematurely. Sounds like a bad combo... |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 12:58:00 -
[6] - Quote
Heinz Doofenshertz wrote:source please? here |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:05:00 -
[7] - Quote
Captain-Awesome wrote:ReGnUM SLAYER DEI wrote:GÇ£CheatingGÇ¥ or farming SP without risk Update: There is fix planned for this, the idea is that there will be a cap on total rewards that can be earned per match.
Now hopefully I don't have to explain how retarted this solution is no but please explain.... what is retarted?
What about the legit players, who actually play really well.
I.E for example I have had games where I went +50 kills, and got +200 000 sp
my question is where do you draw the line???
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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.09.25 13:05:00 -
[8] - Quote
Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.09.25 13:08:00 -
[9] - Quote
Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:09:00 -
[10] - Quote
Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm.
how is that relevent to SP FARMING???????????
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ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:10:00 -
[11] - Quote
Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match.
So if Im a slayer and I only kill, then I will be affected |
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.09.25 13:17:00 -
[12] - Quote
Seran Jinkar wrote:source is the update thread in feedback. And I agree in the retardedness of the solution. Esspecially as I also read in a post a month ago (from a dev) that the WP ISK gain during match will be awarded even though you leave prematurely. Sounds like a bad combo...
Deserter's should get zip in fact they should be locked up and recieve a dishonerable discharge from Dust.
Although if i put my tin foil hat on. This amounts to CCP saying we will never have stable servers so a work around is to award points for disconnects..... |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.09.25 13:19:00 -
[13] - Quote
SP farming will happen, ppl will find ways to boost
For example smashing the dropship on the floor and repairing it in the spawn
So you stop pts and SP for any actions in the spawn but then that stops legit players who may drive ther glass tank into the spawn for the cover and be able to repair it
So you make them doing in the battlefield but they could still find a quiet place to boost still
Do you stop pts and SP given for damage if it isnt caused by the enemy? |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
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Posted - 2012.09.25 13:20:00 -
[14] - Quote
ReGnUM SLAYER DEI wrote:Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. So if Im a slayer and I only kill, then I will be affected
Only if you kill enough to gain so much SP that you hit that cap. The problem is, we don't know the cap. Could be 1,000,000 SP. Could be 90,000 SP.
The inherent issue is that the source of the cheating is still there, and players could choose to attain the maximum SP from a match by continuing to use the exploit. They might not make as much as they did, but they'll still make as much as they can. Again and again and again. |
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.09.25 13:22:00 -
[15] - Quote
ReGnUM SLAYER DEI wrote:Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. So if Im a slayer and I only kill, then I will be affected
It does depend on the size of the cap, if it big enough to allow a good performace without hitting the cap but small enough that it cannot be abused too much.
A better way would be to only award points for repairs. If the item being repaired is active in the match. ie if it hasn't earn't any WP itself why reward people for repairing it. The repers would be more useful to the team if they repair those that are active in the battle. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
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Posted - 2012.09.25 13:24:00 -
[16] - Quote
Dzark Kill wrote:ReGnUM SLAYER DEI wrote:Noc Tempre wrote:Knowing a little about the vague idea of how the system currently works, it is likely the system will cap rewards for a given *type* of action per match. So it would only affect people doing one type of action for a majority of the match. So if Im a slayer and I only kill, then I will be affected It does depend on the size of the cap, if it big enough to allow a good performace without hitting the cap but small enough that it cannot be abused too much. A better way would be to only award points for repairs. If the item being repaired is active in the match. ie if it hasn't earn't any WP itself why reward people for repairing it. The repers would be more useful to the team if they repair those that are active in the battle.
Unless, of course, they are repping the MCC as a valid and legitimate tactic to bring about a win in a very tight game... |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.09.25 13:25:00 -
[17] - Quote
oh well, its not a bad system though. |
HK-40
120
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Posted - 2012.09.25 13:26:00 -
[18] - Quote
While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
(possibly some sort of reputation system that lets mercs or employers rank potential or past hirees? Obviously that would also have potential drawbacks, including abuse, but it would certainly show over time who could and couldn't be trusted. Trust is everything to a Merc). |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:30:00 -
[19] - Quote
HK-40 wrote:While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
CCP is not in pre-school, so you should not be giving them points for EFFORT, but for Solutions
Honestly, this fix creates more problems then it sloves, and does' ent really slove the main issue |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.09.25 13:32:00 -
[20] - Quote
Retarted ? Ok. Do you actually know how it will work ? No, thus settle down..
You could say this "SP cap" raises questions. But no you chose "retarted"..... Grow up. |
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Valmar Shadereaver
3
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Posted - 2012.09.25 13:33:00 -
[21] - Quote
HK-40 wrote:While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
(possibly some sort of reputation system that lets mercs or employers rank potential or past hirees? Obviously that would also have potential drawbacks, including abuse, but it would certainly show over time who could and couldn't be trusted. Trust is everything to a Merc).
so your sugesting shooting them dead causing us minus points to stop sp farming ppl? great idea punish the legit player's for the player's whit a mental age of below 13 . . . |
HK-40
120
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Posted - 2012.09.25 13:41:00 -
[22] - Quote
Valmar Shadereaver wrote:HK-40 wrote:While its good to see CCP trying to fix some of the more flagrant cheating, i'm not sure this is a good solution to the problem (not that I have anything better at present).
Ultimately friendly fire might be the best solution though it won't stop small groups of like minded from teaming up and doing this.
(possibly some sort of reputation system that lets mercs or employers rank potential or past hirees? Obviously that would also have potential drawbacks, including abuse, but it would certainly show over time who could and couldn't be trusted. Trust is everything to a Merc). so your sugesting shooting them dead causing us minus points to stop sp farming ppl? great idea punish the legit player's for the player's whit a mental age of below 13 . . .
When genuine objectives, rather than beta testing, becomes the norm, nobody will want to team up with these people after time. Some of the 'leet' tank guys (who are now some of the biggest abusers of this system since tanks were nerfed), are useless at obtaining objectives. Sure they 'killmail *****' quite effectively but don't actually do anything useful for the team. Add a reputation system and they will be out of associates very quickly. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.09.25 13:44:00 -
[23] - Quote
Someone has mention this before, it seems like the obvious solution,
Only points are rewarded for damage done by the enemy not self inflicted or damage done by a team mate. Problem solved.
That would only leave the mcc issue? |
Ad ski
IMPSwarm Negative-Feedback
209
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Posted - 2012.09.25 13:45:00 -
[24] - Quote
A few things could be done.
Diminishing returns on repairing Stop getting points once you hit a certain amount from repairing No points for damage caused by friendlys |
Will Navidson2
Doomheim
6
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Posted - 2012.09.25 13:49:00 -
[25] - Quote
Ok I say leave it as it is. I know that sounds stupid but think about it. If you put an sp cap on a match you limit a players performance in anything a player does to earn his sp.sure it sucks that a player chooses to do this and gain wicked amounts of sp but it doesnt change how well that player plays, it will not change the amount of sp the rest of the team earns. And if you really think it's an unfair advantage then go and do it too. You probably won't win a match but hey, you could use that gun that does 6 more points of damage then the militia type or run around in the proto suit that you can't use properly cause all you ever did was rep an mcc. Leave the way it is. Those who work hard will be rewarded those who cheat will still suck. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.09.25 13:54:00 -
[26] - Quote
ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. how is that relevent to SP FARMING???????????
Well why else -wouldn't- you want an SP cap unless you wanted to power-grind beyond any other player's capability because you have more time than they do? If it's left open ended someone could just blaze through and advance like mad by comparison to someone who couldn't. |
ReGnUM SLAYER DEI
58
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Posted - 2012.09.25 13:57:00 -
[27] - Quote
Aeon Amadi wrote:ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. how is that relevent to SP FARMING??????????? Well why else -wouldn't- you want an SP cap unless you wanted to power-grind beyond any other player's capability because you have more time than they do? If it's left open ended someone could just blaze through and advance like mad by comparison to someone who couldn't.
POWER GRINDING IS NOT SP FARMING |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.09.25 14:06:00 -
[28] - Quote
ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:ReGnUM SLAYER DEI wrote:Aeon Amadi wrote:Yes because lord knows we can't have balance between a player who has a twelve hour job with a family and a player who has absolutely nothing to do other than play Dust 514 for sixteen hours straight...
Edit: Oh, I forgot to mention. ^ That thing there? ^ That's sarcasm. how is that relevent to SP FARMING??????????? Well why else -wouldn't- you want an SP cap unless you wanted to power-grind beyond any other player's capability because you have more time than they do? If it's left open ended someone could just blaze through and advance like mad by comparison to someone who couldn't. POWER GRINDING IS NOT SP FARMING
Oh snap - did I touch a nerve? I'm sorry, let me make for it by... Yeah, you know what, don't worry about it.
Listen bub, Eve Online ain't a game you just power grind through and get to level 85. There's no reason you should be able to power-grind and advance faster than anyone else just because you've got more time on your hands than the average working class. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 14:06:00 -
[29] - Quote
one thing that would go a long way to stopping this.
fix the game.
make it fun, make it interesting, make it exciting and worth playing.
sorry but honestly it's gameplay as it stands is boring as hell.
There is no reason to play, nothing to play for and no one cares about winning / losing, it's just a point grab or see how many kills i get to make me look like i'm good.
the stupid little things that make people want to '' play the game '' and make it fun are sorely lacking. |
Tyas Borg
Osmon Surveillance Caldari State
112
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Posted - 2012.09.25 14:07:00 -
[30] - Quote
If this is true then it's what I thought. CCP haven't accounted for this happening so to deal with it short term they're planning on capping SP earned a match.
As far as I'm aware there isn't such a thing as damage types in game. So to the people who say "Just make it so it's damage from this and not that", I'm pretty sure it's not possible without major coding, as damage is probably just a flat damage type across the code base.
I see this as very lazy personally. I'd of thought they would've anticipated such an obvious exploit.
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