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![STB-stlcarlos989 EV STB-stlcarlos989 EV](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
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Posted - 2012.09.17 02:28:00 -
[31] - Quote
Responding to the OP
Ok, so you had a madrugar which is a standard armor tank which means that you are more vulnerable to explosive damage. So AV grenades will do more damage to your tank then to a shield tank. Also did you get hit by standard AV grenades or prototype AV grenades?
Sorry but you don't have a legitimate argument because the AV grenade damage was reduced by 25% and was NOT changed in the recent hotfix/patch (I could be wrong). You put your HAV in a bad spot and the AV guy put himself in the perfect spot. If he was within range to get you with AV grenades then you were within range to kill him with your blaster or gunners, sorry but you lost. |
![Longshot Ravenwood Longshot Ravenwood](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.09.17 03:30:00 -
[32] - Quote
Average Joe81 wrote:the AV people preached about how there should never be one and now that they have it they don't say anything but nonsensical remarks. when i mean i win here is a story: i drive up in a madrugar and shoot some people. i can't retreat because of an OP railgun instalation so im forced forwards. some one comes up behind me and spams all three nades at me and im dead. no way to turn in time and no way to escape in time. although i admit that i only paid 3 mil for it i used 4 damage reductions so it shouldn't of died that quickly from a 1000 isk(around that much) weapon
I was circling the field to do this to you when I saw you in your tank the day before yesterday & you ran away after eating the first 3, but our timer ran out before I could get into position It was so close too. |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.17 03:33:00 -
[33] - Quote
Jane DeArc wrote:Pokey Dravon wrote:STB Vermaak Doe wrote:The i win button is sniper rifles now I thought it was Cavity grenades? It is Cavity grenades, he's just crying because he has a "Sniping is OP" thread. Which is based on flawed logic since the thread agrees that sniping damage is fine, there is just no one killing snipers, and the snipers giving anecdotes are people sniping CORRECTLY and in a SKILLED fashion.
The whole point of my threads is there shouldn't be one hit kills(other than vehicle to infantry like cruisers to frigates in eve) in a game designed to be like eve |
![Pokey Dravon Pokey Dravon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.17 03:37:00 -
[34] - Quote
Jane DeArc wrote:Pokey Dravon wrote:STB Vermaak Doe wrote:The i win button is sniper rifles now I thought it was Cavity grenades? It is Cavity grenades, he's just crying because he has a "Sniping is OP" thread. Which is based on flawed logic since the thread agrees that sniping damage is fine, there is just no one killing snipers, and the snipers giving anecdotes are people sniping CORRECTLY and in a SKILLED fashion.
Snipers don't bother me so much, they're just have a really nice map to play on (The spire map, whatever its called). As long as you keep moving snipers are really not an issue unless perhaps you're a heavy...but even then you should really never be way out in the open and on foot. If anything I'm more irritated with snipers when I join an ambush game where its about evenly matched, and then someone flies a dropship to the Plateaus tower, and literally NINE snipers are hanging out up there. *facepalm* |
![Jane DeArc Jane DeArc](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jane DeArc
Militaires Sans Jeux
87
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Posted - 2012.09.17 03:53:00 -
[35] - Quote
Pokey Dravon wrote:someone flies a dropship to the Plateaus tower, and literally NINE snipers are hanging out up there. *facepalm* Oh man, haha. Some guy I've seen on the forums, FURRY BEAST, I think spawned next to me in ambush and I covered him with my NT-311 while he did something. A dropship landed and I was going to give him some decent turret kills since I'm a decent shot, but he just dropped off on a roof. We dropped uplinks and nanohives, I sniped the gunners out of dropships that came to get us, and laughed so hard I cried (STB-Forkuiwin was among the gunners that were flung from dropships as ragdoll corpses) until finally one dropship just crashed into us. |
![Jane DeArc Jane DeArc](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jane DeArc
Militaires Sans Jeux
87
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Posted - 2012.09.17 03:55:00 -
[36] - Quote
STB Vermaak Doe wrote:The whole point of my threads is there shouldn't be one hit kills(other than vehicle to infantry like cruisers to frigates in eve) in a game designed to be like eve
Your logic doesn't follow. Should a mass driver one shot a scout or assault? Forge Gun? What about a high powered rifle that's designed to send a huge caliber bullet over massive spaces to destroy lightly armored infantry?
Have you looked at how real life works at all? Honestly, I don't use the charge rifle on my sniper suit and I'm perfectly ok with having the occasional 2 shot kill, or just wounding people for the assist.
Sniper rifles are doing their job. People aren't using teamwork to coordinate help or countersniping. |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.17 03:59:00 -
[37] - Quote
Jane DeArc wrote:STB Vermaak Doe wrote:The whole point of my threads is there shouldn't be one hit kills(other than vehicle to infantry like cruisers to frigates in eve) in a game designed to be like eve Your logic doesn't follow. Should a mass driver one shot a scout or assault? Forge Gun? What about a high powered rifle that's designed to send a huge caliber bullet over massive spaces to destroy lightly armored infantry? Have you looked at how real life works at all? Honestly, I don't use the charge rifle on my sniper suit and I'm perfectly ok with having the occasional 2 shot kill, or just wounding people for the assist. Sniper rifles are doing their job. People aren't using teamwork to coordinate help or countersniping. Real life? Do we have walking tanks in real life carrying forge guns the fact that the mas driver is a close range and low velocity means you have to be still to take a direct hit, and similar with shot guns |
![Jane DeArc Jane DeArc](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jane DeArc
Militaires Sans Jeux
87
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Posted - 2012.09.17 04:05:00 -
[38] - Quote
STB Vermaak Doe wrote:Real life? Do we have walking tanks in real life carrying forge guns the fact that the mas driver is a close range and low velocity means you have to be still to take a direct hit, and similar with shot guns
We have people in real life carrying a multitude of anti-tank weaponry. In fact the most dangerous thing to the tanks in modern combat aside from mines are plain old infantry. If they get up close, a tank is literally toast. Even at range you have anti-tank rifles, anti-armor rounds, tons of remote, ground-launchable explosives, and more.
The mass driver is a grenade launcher. Tell me someone should be standing after taking a hit from one of those. Same for a shotgun to the face, or a sniper rifle round to the face.
No matter how sci-fi the game is, it's GROUNDED IN SOMETHING. Otherwise you would have to actually learn how the shields work, and why certain frequency space weapons destroy shields but barely damage flesh or machinery, and likewise how come bullets are stopped by shields but destroy flesh, and you would have high speed expanding projectiles for vehicles and machines.
Just stop, fantasy games are fantasy but they stick very close to reality to avoid having to compensate for what they introduce. Ask yourself what good is a shield that stops bullets if it doesn't always stop bullets? Why would bullets hitting energy cause less bullets to be able to be stopped (depleting shields)? Energy is just energy moving and if something is repelled by it, energy is pure force. No matter can deter it, so shield should always stay at the same power and only be pierced by certain weaponry.
I hope this is clear, so you'll just stop whining and more importantly stop coming up with kitten-brained responses. |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.17 04:09:00 -
[39] - Quote
Jane DeArc wrote:STB Vermaak Doe wrote:Real life? Do we have walking tanks in real life carrying forge guns the fact that the mas driver is a close range and low velocity means you have to be still to take a direct hit, and similar with shot guns We have people in real life carrying a multitude of anti-tank weaponry. In fact the most dangerous thing to the tanks in modern combat aside from mines are plain old infantry. If they get up close, a tank is literally toast. Even at range you have anti-tank rifles, anti-armor rounds, tons of remote, ground-launchable explosives, and more. The mass driver is a grenade launcher. Tell me someone should be standing after taking a hit from one of those. Same for a shotgun to the face, or a sniper rifle round to the face. No matter how sci-fi the game is, it's GROUNDED IN SOMETHING. Otherwise you would have to actually learn how the shields work, and why certain frequency space weapons destroy shields but barely damage flesh or machinery, and likewise how come bullets are stopped by shields but destroy flesh, and you would have high speed expanding projectiles for vehicles and machines. Just stop, fantasy games are fantasy but they stick very close to reality to avoid having to compensate for what they introduce. Ask yourself what good is a shield that stops bullets if it doesn't always stop bullets? Why would bullets hitting energy cause less bullets to be able to be stopped (depleting shields)? Energy is just energy moving and if something is repelled by it, energy is pure force. No matter can deter it, so shield should always stay at the same power and only be pierced by certain weaponry. I hope this is clear, so you'll just stop whining and more importantly stop coming up with kitten-brained responses.
Ohks without downside always make terrible gameplay. That is the one thing cod got right by making tiny maps.
Shouldn't a ar also be a ohk since it propels plasma at the same velocity as a railgun according to this game's lore? |
![S0UL PH0ENIX S0UL PH0ENIX](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
S0UL PH0ENIX
10
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Posted - 2012.09.17 04:37:00 -
[40] - Quote
A lot of cry babies on the forum.
I died, that means whatever killed me is OP!! |
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![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.17 04:40:00 -
[41] - Quote
S0UL PH0ENIX wrote:A lot of cry babies on the forum.
I died, that means whatever killed me is OP!!
I killed you with a sniper rifle right? |
![S0UL PH0ENIX S0UL PH0ENIX](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
S0UL PH0ENIX
10
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Posted - 2012.09.17 05:24:00 -
[42] - Quote
STB Vermaak Doe wrote:S0UL PH0ENIX wrote:A lot of cry babies on the forum.
I died, that means whatever killed me is OP!! I killed you with a sniper rifle right?
It's quite likely. Your rifle is OP, so is the hill that you may have been standing on. Your crouching stance is also OP, it NEEDS to be nerfed.
This game is so unbalanced. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.17 05:30:00 -
[43] - Quote
S0UL PH0ENIX wrote:STB Vermaak Doe wrote:S0UL PH0ENIX wrote:A lot of cry babies on the forum.
I died, that means whatever killed me is OP!! I killed you with a sniper rifle right? It's quite likely. Your rifle is OP, so is the hill that you may have been standing on. Your crouching stance is also OP, it NEEDS to be nerfed. This game is so unbalanced. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png)
You didn't get the terrain op joke did you ... |
![Mister Hunt Mister Hunt](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.09.17 05:49:00 -
[44] - Quote
To the OP. This is CLEARLY a L2P issue. Tanks are no longer an instant win button. AV is powerful, but if you knew what you were doing, you could have avoided the loss. What is the number of people that you think should be able to kill you? The entire team hitting you with a crappy alpha all at once with proto weps and MAYBE taking out your shields? You sir just need to quit playing. |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.19 04:51:00 -
[45] - Quote
Mister Hunt wrote:To the OP. This is CLEARLY a L2P issue. Tanks are no longer an instant win button. AV is powerful, but if you knew what you were doing, you could have avoided the loss. What is the number of people that you think should be able to kill you? The entire team hitting you with a crappy alpha all at once with proto weps and MAYBE taking out your shields? You sir just need to quit playing.
Fubar. Wrong thread... |
![Laurent Cazaderon Laurent Cazaderon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.09.19 14:06:00 -
[46] - Quote
Average Joe81 wrote:the AV people preached about how there should never be one and now that they have it they don't say anything but nonsensical remarks. when i mean i win here is a story: i drive up in a madrugar and shoot some people. i can't retreat because of an OP railgun instalation so im forced forwards. some one comes up behind me and spams all three nades at me and im dead. no way to turn in time and no way to escape in time. although i admit that i only paid 3 mil for it i used 4 damage reductions so it shouldn't of died that quickly from a 1000 isk(around that much) weapon
OP railgun installation ? Ok i'm done reading. |
![Paran Tadec Paran Tadec](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.19 14:18:00 -
[47] - Quote
Take this thread, swap every instance of tank for AV and AV for tank = all of the whining threads about tanks from before last week. We put up with your whining, you can handle ours. |
![Paran Tadec Paran Tadec](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.19 14:20:00 -
[48] - Quote
Mister Hunt wrote:To the OP. This is CLEARLY a L2P issue. Tanks are no longer an instant win button. AV is powerful, but if you knew what you were doing, you could have avoided the loss. What is the number of people that you think should be able to kill you? The entire team hitting you with a crappy alpha all at once with proto weps and MAYBE taking out your shields? You sir just need to quit playing.
Tanks were never instant I win except in the hands of the very skilled, just as AV were. Atleast the railgun and missile turrets DONT HOME IN ON A TARGET like swarms and AV grenades. |
![ICECREAMK1NG WARRIORS ICECREAMK1NG WARRIORS](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.19 15:16:00 -
[49] - Quote
Paran Tadec wrote:Mister Hunt wrote:To the OP. This is CLEARLY a L2P issue. Tanks are no longer an instant win button. AV is powerful, but if you knew what you were doing, you could have avoided the loss. What is the number of people that you think should be able to kill you? The entire team hitting you with a crappy alpha all at once with proto weps and MAYBE taking out your shields? You sir just need to quit playing. Tanks were never instant I win except in the hands of the very skilled, just as AV were. Atleast the railgun and missile turrets DONT HOME IN ON A TARGET like swarms and AV grenades.
Tanks up until recently were always an I win button, unless you were a complete moron. |
![Paran Tadec Paran Tadec](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.19 20:50:00 -
[50] - Quote
ICECREAMK1NG WARRIORS wrote:Paran Tadec wrote:Mister Hunt wrote:To the OP. This is CLEARLY a L2P issue. Tanks are no longer an instant win button. AV is powerful, but if you knew what you were doing, you could have avoided the loss. What is the number of people that you think should be able to kill you? The entire team hitting you with a crappy alpha all at once with proto weps and MAYBE taking out your shields? You sir just need to quit playing. Tanks were never instant I win except in the hands of the very skilled, just as AV were. Atleast the railgun and missile turrets DONT HOME IN ON A TARGET like swarms and AV grenades. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) Tanks up until recently were always an I win button, unless you were a complete moron.
Thats why my tanks survived 99% of the time. Same could be said for any weapon in the game. My squadmates regularly go 25-0 with advanced assault rifles, do we need to nerf those too? |
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![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.19 21:11:00 -
[51] - Quote
No need to Nerf them. A tank can solo one of them :p |
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Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.09.19 21:18:00 -
[52] - Quote
Average Joe81 wrote:Icy Tiger wrote:Thing is, you can't just start complaining after one bad situation. I played a lot of matches today, and I'm fine with tanks now. its not one situation, the nade spamming pisses me off a lot but still i only made this thread to make AV realize that they are being kind of hypocritical
AV people may now have the ability to take out tanks more effectively, but that doesn't mean they now have a "I Win" button. As somebody else pointed out, AV is for AV ONLY. You can't win a match just by taking out vehicles, in fact if that is all somebody did they would barely get anything in terms of SP and kills.
This is what you need to understand:
Tanks > Everything AV > Vehicles
BIG difference. |
![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.19 21:33:00 -
[53] - Quote
Only exception is large missiles and Forgeguns. They have their own disadvantages. Fire rate, accuracy ect. |
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Tarn Adari
Crux Special Tasks Group Gallente Federation
157
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Posted - 2012.09.19 21:34:00 -
[54] - Quote
Heavies with swarms and AV nades are free kills for my Sniper or Shotgun Scout fittings. You just need to learn how teamwork goes. If your team lets a heavy come into grenade range of your tank, you should blame them, not 'OP' AV...a single alert Assault could have prevented your tank from going bust. The time it takes to throw three grenades is enough to kill a heavy with a Milita SMG... |
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SummerWolff
Doomheim
10
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Posted - 2012.09.19 21:48:00 -
[55] - Quote
3 AV nades killed you??? Even with the current update, my Gunlogi can still take quite an abuse.
Now you said you were in front of an installation railgun. How did you end up there anyway? As far as I know, we should all know the maps by now.
You sound like you played without your team, solo'ed in without looking at the map, and your tank is simply not properly built.
Tanks were a WIN ALL button before. Now, they are powerful vehicles that requires finest and team work. This game is built around teamwork.
FYI, even with this update, a properly built gunlogi should be able to take about 10 hit of a swarm launcher at once. Or I have a really good built. Not sure.
Its simple. I have an AV loadout and thats how I find good tank drivers now. If my AV loadout alone can take you out, you didnt built it properly. Simple as that. And I dont use proto stuff on my AV loadout. |
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howard sanchez
Conspiratus Immortalis
448
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Posted - 2012.09.19 22:02:00 -
[56] - Quote
STB Vermaak Doe wrote:Mister Hunt wrote:To the OP. This is CLEARLY a L2P issue. Tanks are no longer an instant win button. AV is powerful, but if you knew what you were doing, you could have avoided the loss. What is the number of people that you think should be able to kill you? The entire team hitting you with a crappy alpha all at once with proto weps and MAYBE taking out your shields? You sir just need to quit playing. Fubar. Wrong thread... S'ok V, sometimes I go on drunken forum post binges too...
Y U ALL LOOK @ ME |
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Average Joe81
57
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Posted - 2012.09.19 22:42:00 -
[57] - Quote
god i hate the ignorence of these AV people...
i have said plenty of times before infantry never want to actually help tanks, it is usually because they come from games where teamwork doesen't exist(such as cod) or they don't wan't the tanks to steal their kills. to the people saying that any tank driver with skill can servive, you are basicly saying: let the guy with the expensive stuff require skill, we shoudn't need any because we usually have 2 other people working with us. to the people who say tanks were iwin, the only map that applies to is the map that was made in this new build because it has no cover. considering that you almost always can tell where a tank is you can just hide from it.
also i have said on the first page some information about what happened that makes a lot of your posts not make sense |
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SummerWolff
Doomheim
10
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Posted - 2012.09.19 23:14:00 -
[58] - Quote
Average Joe81 wrote:to the people who say tanks were iwin, the only map that applies to is the map that was made in this new build because it has no cover. considering that you almost always can tell where a tank is you can just hide from it.
also i have said on the first page some information about what happened that makes a lot of your posts not make sense
you and I must not have been playing the same maps because I could go 30-0 without any gunners on ANY maps without any challenges unless there was another good tank driver with a proto railgun...
Tanks were OP... but the nerf is too big. Although Im thinking that for them to get back to close to what they were will require a pilot suit, which makes sense.
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Goric Rumis
Amarr Templars Amarr Empire
80
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Posted - 2012.09.20 00:10:00 -
[59] - Quote
Average Joe81 wrote:god i hate the ignorence of these AV people... I had no idea at the beginning of this thread that you would be so ignorant, either, so I guess we're on even terms.
Average Joe81 wrote:i have said plenty of times before infantry never want to actually help tanks, it is usually because they come from games where teamwork doesen't exist(such as cod) or they don't wan't the tanks to steal their kills. Cry me a river. Get a squad. If you can't get a squad, don't roll out in expensive gear. That goes for everybody, tank or no.
Average Joe81 wrote:to the people saying that any tank driver with skill can servive, you are basicly saying: let the guy with the expensive stuff require skill, we shoudn't need any because we usually have 2 other people working with us. So, to be clear, you are saying that one person without skill should be able to kill 3 people without skill, by virtue of having expensive stuff. That's an interesting take.
Average Joe81 wrote:to the people who say tanks were iwin, the only map that applies to is the map that was made in this new build because it has no cover. considering that you almost always can tell where a tank is you can just hide from it. So, once again to be clear, you are saying that if you were getting dominated by a tank before the patch, you should have just hidden until the tank driver got bored and went away. No need for a way to actually kill said tank, because you could just get behind cover.
Average Joe81 wrote:also i have said on the first page some information about what happened that makes a lot of your posts not make sense Such as the fact that you were trying to drive solo in a tank, with no gunner and no squad to support you, and you expected to be fine against whatever enemy forces came your way? |
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Kengfa
138
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Posted - 2012.09.20 00:12:00 -
[60] - Quote
Yeah, uhh, if you're stuck between a railgun and enemies, you are a moron. |
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