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Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.14 13:21:00 -
[1] - Quote
HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molassas.
Once again CCP ruins gameplay because LAZY people can't be bothered to learn how to counter/defend themselves. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 13:26:00 -
[2] - Quote
Ultra Heavy Suits needed a nerf and you're exaggerating on the swarm launches and its the turret that got slowed down not the tank body.
Also if you ever played AV you'd understand that 100% of our available tools has bugs that prevent them from fully working. This damage buff is probably temporary until they fix the bugs. |
MrShooter01
Expert Intervention Caldari State
268
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Posted - 2012.09.14 13:29:00 -
[3] - Quote
Welcome to New Eden
Where discovery of a rapidly adopted flavor-of-the-month tactic that turns people into solopwnmobiles is eventually punished by making it "useless" in the next patch
Get used to it, because it will happen again and again |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 13:30:00 -
[4] - Quote
Just be glad they didn't un-nerf the AV nades which in current iterations are still quite powerful when they work. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.14 13:31:00 -
[5] - Quote
Nope, not exaggerating, and certainly not any more exaggerated than "wha wha tanks are unstoppable". Try it yourself. Tanks can't run anymore, and the railgun is useless against anything other than a stationary vehicle or a turret installation. Tried to kill a forge gunner who was standing still, put the **** right at his feet but it didnt so squat.
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Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.14 13:32:00 -
[6] - Quote
MrShooter01 wrote:Welcome to New Eden
Where discovery of a rapidly adopted flavor-of-the-month tactic that turns people into solopwnmobiles is eventually punished by making it "useless" in the next patch
Get used to it, because it will happen again and again
You mean like the heavy suits with milita swarms and forgeguns? |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.09.14 13:32:00 -
[7] - Quote
my militia swarm launcher 1x complex mod got the tank i was against to 60% shields with 4 or 5 swarms fired. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 13:34:00 -
[8] - Quote
Paran Tadec wrote:Nope, not exaggerating, and certainly not any more exaggerated than "wha wha tanks are unstoppable". Try it yourself. Tanks can't run anymore, and the railgun is useless against anything other than a stationary vehicle or a turret installation. Tried to kill a forge gunner who was standing still, put the **** right at his feet but it didnt so squat.
You sir fail at tank fitting then. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.14 13:36:00 -
[9] - Quote
Iron Wolf Saber wrote:Paran Tadec wrote:Nope, not exaggerating, and certainly not any more exaggerated than "wha wha tanks are unstoppable". Try it yourself. Tanks can't run anymore, and the railgun is useless against anything other than a stationary vehicle or a turret installation. Tried to kill a forge gunner who was standing still, put the **** right at his feet but it didnt so squat.
You sir fail at tank fitting then.
Nope, its maxed out with currently available gear. Ward amps went from 25% to 15%. Effectly removed almost 1/3rd of the tank's EHP. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.09.14 13:36:00 -
[10] - Quote
Iron Wolf Saber wrote:Just be glad they didn't un-nerf the AV nades which in current iterations are still quite powerful when they work.
do you know why they did this from the IRC? The AV grenades seems to me the most available support counter for people to support swarms or forgers without giving up their primary (say assault weapon) - would of thought grenades helps avoid the field becoming swarmers with smg or forger gunners with smgs etc v tanks |
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STB DEADPOOL5241 EV
Doomheim
352
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Posted - 2012.09.14 13:36:00 -
[11] - Quote
Paran Tadec wrote:HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molasses.
Once again CCP ruins gameplay because LAZY people can't be bothered to learn how to counter/defend themselves.
Stop, just stop. You run a big old tank and have been dreading this tank update for weeks, because even you knew tanks were OP. I've seen all your cry baby posts about tanks, but be realistic here.
Stop exaggerating on 3-4 militia swarm launchers and tanks die BS, you have not even tested it out yet.
This day should be known as Tank QQ day, or the day the tanks died. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 13:38:00 -
[12] - Quote
AV nades if they ever get them to work 100% reliably is still the heaviest hitting AV weapon. The problem with AV nades is that they dont work with tracking seeking and of course duds. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.14 13:38:00 -
[13] - Quote
STB DEADPOOL5241 EV wrote:Paran Tadec wrote:HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molasses.
Once again CCP ruins gameplay because LAZY people can't be bothered to learn how to counter/defend themselves. Stop, just stop. You run a big old tank and have been dreading this tank update for weeks, because even you knew tanks were OP. I've seen all your cry baby posts about tanks, but be realistic here. Stop exaggerating on 3-4 militia swarm launchers and tanks die BS, you have not even tested it out yet. This day should be known as Tank QQ day, or the day the tanks died.
I just tried it out, go look for yourself.
You should be one to talk all STB runs is tanks. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.14 13:41:00 -
[14] - Quote
But that was choice. sTB can shoot people without tanks too. 3 years of MAG experience. I've fought against them or 2. |
Kleanur Guy
SyNergy Gaming
154
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Posted - 2012.09.14 13:41:00 -
[15] - Quote
I laughed at your opening statement. 3-4 hits from a militia swarm. WTF are you doing you kitten getting hit from 3-4 swarms. |
Gunmouse
Pink Fluffy Bounty Hunterz RISE of LEGION
44
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Posted - 2012.09.14 13:42:00 -
[16] - Quote
Paran Tadec wrote:HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molassas.
Once again CCP ruins gameplay because LAZY people can't be bothered to learn how to counter/defend themselves.
He mad |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.14 13:49:00 -
[17] - Quote
Kleanur Guy wrote:I laughed at your opening statement. 3-4 hits from a militia swarm. WTF are you doing you kitten getting hit from 3-4 swarms.
Can't get away from them now. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 13:51:00 -
[18] - Quote
Paran Tadec wrote:Kleanur Guy wrote:I laughed at your opening statement. 3-4 hits from a militia swarm. WTF are you doing you kitten getting hit from 3-4 swarms. Can't get away from them now.
And over here in this exhibit is a liar, swarm launcher behavior was not adjusted in this patch and still doesn't work properly. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.14 13:55:00 -
[19] - Quote
Iron Wolf Saber wrote:Paran Tadec wrote:Kleanur Guy wrote:I laughed at your opening statement. 3-4 hits from a militia swarm. WTF are you doing you kitten getting hit from 3-4 swarms. Can't get away from them now. And over here in this exhibit is a liar, swarm launcher behavior was not adjusted in this patch and still doesn't work properly.
I didn't say they were. Level up your reading com pre hen shun. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.14 13:56:00 -
[20] - Quote
Paran Tadec wrote:Kleanur Guy wrote:I laughed at your opening statement. 3-4 hits from a militia swarm. WTF are you doing you kitten getting hit from 3-4 swarms. Can't get away from them now.
Good, because your a 60tonne tank, and these are MISSILES. Current missiles fly faster than any plane... |
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 13:58:00 -
[21] - Quote
Scram Engine with isogen plasma boosters are a hell lot faster than standard vtol engines, even the gravity core drives. Unfortunate such propulsion is only good for one trip. |
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.09.14 14:00:00 -
[22] - Quote
Paran Tadec wrote:HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molassas.
Once again CCP ruins gameplay because LAZY people can't be bothered to learn how to counter/defend themselves.
OH NOES MY I WIN BUTTON HAS BROKE, pot-kettle senario. But atleast the antitank whiners had evidence to support their claims and had tested the OPness of tanks before they started to Whine. You on the other hand are just FAIL
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Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.14 14:03:00 -
[23] - Quote
Aww, tanks are not invulnerable anymore. So sad you cant cake walk your way to 32/0 every match. I am sure you will find tons of sympathy. |
EnIgMa99
Imperfects Negative-Feedback
219
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Posted - 2012.09.14 14:11:00 -
[24] - Quote
i dont understand the tears, like the damage mods still do not work for tanks and the pilot suit isnt even out so what is all this fuss over an old build with old balances??? I dont get this qqing |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 14:13:00 -
[25] - Quote
next build has various specific damage mods hopefully those fix it for the HAVs (and they have other functions such as increasing turret turn rate, cooldowns, cycling up). |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.09.14 14:16:00 -
[26] - Quote
Paran Tadec wrote:HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molassas.
Once again CCP ruins gameplay because LAZY people can't be bothered to learn how to counter/defend themselves.
So what ? you can't go 30-0 each game now ? So sad for you... Seriously, if your tank goes down with 4 hit of militia swarm you have a fitting problem. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 14:18:00 -
[27] - Quote
I have to agree 4 swarms shouldn't kill any HAVs and as far as I can remember never been able to, a ds maybe, LAV I have seen survive that many (not all at once) |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
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Posted - 2012.09.14 14:23:00 -
[28] - Quote
Paran Tadec wrote:HAV's are now useless expensive deathtraps that can take max 3-4 hits from a milita swarm launcher before going down. Also 0 chance of getting away as they turn slower than dogturds in molassas.
Once again CCP ruins gameplay because LAZY people can't be bothered to learn how to counter/defend themselves.
The only thing I see here is positive changes. Don't worry, CCP will nerf AV again when we all find out that combustible lemons are the next OP.
Good luck finding the next thing to pad your stats though! |
Phantomnom
Bragian Order Amarr Empire
505
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Posted - 2012.09.14 14:24:00 -
[29] - Quote
I think I speak for every foot soldier when I say -
AAAAAAAAAAAAAHAHAHAHAHAHAHAHAHAHAHA |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.09.14 14:24:00 -
[30] - Quote
Whiners will always win - see politics. Instead of making semi plausible facilities that give a reason for mechanized and traditional infantry (and coincidentally a place for the hybrid mtac) we are turning them into juggernaut suits with special weapons designed for soloing them. Not fun for either side. |
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