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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 04:12:00 -
[1] - Quote
Today CCP Wolfman and CCP CmndWang hot dropped into IRC during thier free time they found at lunch break.and left us a few lines and answered a few questions. These are just generalized summaries and don't hold ccp to anything and this is not specific wording as I dont have the character limit to post all of it also understand that devlopment on the white board is subject to horribel erasing cancellations and sometimes newer shineier toys so you might as well take all of this as fuel for speculation and your magic crystal ball.
If something here feels missing, untrue, doesnt happen, or the sorts blame me first I might have fogot to transpond something or it slipped my mind when it was dicussed during the QnA session last night.
Also becuase copy/paste dont work on my cleint ><
Reasoning behind HP nerf 'We wanted to emphasize modules and skill training support skills on suits and not have HP as the advantage, There is discussion about reducing prices of higher end suits becuase of the recent changes.'
Immortal Tanks 'We are well aware of the issue and will be addressing it soon.'
Swarm Launcher Wonkiness '*Looks into it 'its hard to tell because the numbers are looking right, warrents further investigation'
Tank Top Turret '360 rotation fixed'
Hit Detection 'We have this new system that auto adjusts hit detection based on lag and it will be in the next patch/build we pretty happy about this system.'
LAV Turret Tracking While moving 'Nothing worked on but its planned to be fixed'
Skills 'Next build you should see a larger number of skills providing bonsues.'
Who boosts what in a Vehicle? 'The driver only atm, I'll get back to you on the passenger effective turret effectiveness since dev who works on that isnt here.'
Forge guns and AV 'We're going to increase forge gun range we are also looking at the numbers being generated during the 'nerfed' session before moving foward with buffs and/or ajdustments.'
Dropship Landing 'We're getting better landing gear for them'
Tank Culture This was the longest discussion between multiple developers. IRCers expressed that most anti tank options currently are insufficent counters at similar cost ratios in both resources, options, isk and SP. Issues included tactics, remote repair, why HAV vs HAV doesnt happen and many more topics. CCP feels that additional options of next patch/build will address most concerns such as an AV statis webifier mine that would slow down a tank enough to OB to its death.
Newer Orbital Strikes 'These should severly damage/destroy even the best of tanks'
Lack of Communication over the (reason) of the AV nerf "We posted the hotfix patches and we just tested how much further we can make live changes. Remember this is temporary."
Anti-Material Rifle 'Sniper Rifle but for headshotting Tanks is currently heavily bugged no plans in the short time.
Flux Grenades 'Shouldnt be able to kill butterflies its currently a bug infantry are dying to it...'
Multiple Grenade Slots 'We're working on it so hopefully more 'options' will open up by having more than one kind'
Contact Grenades 'Isk variants and others are being discussed now'
New Build 'later this month'
Corporate Battles 'There will be a winner, We are tracking victories for this event to the corp that won the most battles.'
Females 'Soon(without the tm)'
*CCP Staff breaks for Lunch CCP Wolfman suggests he may be back to answer more post lunch. Resumption after lunch.
Ladders 'We adding more! and fixing bugs associated with them.'
Racial Dropsuit Symetry 'On the roadmap in other words Soon(tm)'
Bugs 'We're fixing them.'
Moving/Operative Doors and Gates 'No plans atm'
Multiple Stage Maps/Game Modes 'Yes they're comming back but not skirmish mode the skirmish fell apart with the overly favoring the defenders.'
Weakspots on Buildings 'We wherent aware of it... we're going to look into it'
Heavy Machine Guns 'Have been retweaked to work albit differently, may require a nerf based on internal testing'
Mass Drivers 'also getting a tweak to increase damage radius slighlty.'
Swarm Launchers 'we're currently testing dumbfireless launchers thus lock ons required'
After that CCP Wolfman booted up his private server began trying to replicate the wonky swarm launcher launching so they can start fixing it, the IRC channel broke down into explaining exact specific locations that was most notiourious for the issue, describing the behavior and various other possibilites of players causing the effors. I couldnt stay on log enough to see if he found it or not.
Either way enjoy the preview of new things to come, things being worked on and issues that are known, if you are unable to join us on IRC, dont worry too much, leave questions here and well do our best to make sure they get asked next go around. Remember some questions have already been asked before and it may take me time to confirm answers. If overly fogotten well be sure to 'reask' again after all things change over time. |
Rohnan Senkusha
Seituoda Taskforce Command Caldari State
40
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Posted - 2012.09.01 04:15:00 -
[2] - Quote
Sweet!
these changes are looking pretty cool, thanks for the post +1 |
Emperor Gestahl
Algintal Core Gallente Federation
7
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Posted - 2012.09.01 04:21:00 -
[3] - Quote
i think they need to work on the store too seems like you can only look up items once or twice and then they just load forever
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 04:23:00 -
[4] - Quote
Emperor Gestahl wrote:i think they need to work on the store too seems like you can only look up items once or twice and then they just load forever
This a dysncing issue I was told from previous QnAs I wasnt around for. Currently we are stressing Sisi beyond her nomral load I mean if you look at this page http://www.eve-offline.net/?server=singularity youll see pertty flat surface then MASSIVE spike being us. |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.09.01 04:24:00 -
[5] - Quote
See i thought hp differences were fine it brought strategy instead of fps skill so even a person who wasnt good with shoot first kill first could still do decent in games it would show its true colors once this game was out for awhile
btw wtf how come they dont post this stuff on here? |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 04:26:00 -
[6] - Quote
KingBlade82 wrote:See i thought hp differences were fine it brought strategy instead of fps skill so even a person who wasnt good with shoot first die first could still do decent in games it would show its true colors once this game was out for awhile
btw wtf how come they dont post this stuff on here?
Simple reasoning is that most forum readers can act like 3 year olds (such as the one question of why the av nerf had ot happen was very rudely asked) and thus any developer post made is treated like prohpecy and people get very very upset when miracles dont happen.
Which is another reason why I paraphrased everything they said. if something doenst happen. well you have to skin me first. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.09.01 04:26:00 -
[7] - Quote
Iron Wolf Saber wrote:New Build 'later this month'
So, later this month? Tonight then? lol |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 04:27:00 -
[8] - Quote
Veigar Mordekaiser wrote:Iron Wolf Saber wrote:New Build 'later this month'
So, later this month? Tonight then? lol
Its september over there already, the just went to lunch. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.09.01 04:29:00 -
[9] - Quote
Iron Wolf Saber wrote:Veigar Mordekaiser wrote:Iron Wolf Saber wrote:New Build 'later this month'
So, later this month? Tonight then? lol Its september over there already, the just went to lunch. Oh, right :/ |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.09.01 04:31:00 -
[10] - Quote
Iron Wolf Saber wrote:KingBlade82 wrote:See i thought hp differences were fine it brought strategy instead of fps skill so even a person who wasnt good with shoot first die first could still do decent in games it would show its true colors once this game was out for awhile
btw wtf how come they dont post this stuff on here? Simple reasoning is that most forum readers can act like 3 year olds (such as the one question of why the av nerf had ot happen was very rudely asked) and thus any developer post made is treated like prohpecy and people get very very upset when miracles dont happen. Which is another reason why I paraphrased everything they said. if something doenst happen. well you have to skin me first.
well it feels like we r kept out of the loop and they decide to tell certain "favorites" ik when i sent feedback for the build i mentioned something on this order |
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 04:33:00 -
[11] - Quote
nothing is stopping anyone from spending some time and reading instructions to get into IRC channel
also i call this community building. when other players do the community work.
Trust me I am no favorite of the developers I probably cause more work than they wanted. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 04:35:00 -
[12] - Quote
Time sentivie edit to the readers of this post from Ironwolf: BTW if you got any game play questions ask them here Ill relay them when they get back.
Post post
this time period has long expired sorry if you missed out but feel free to ask me more and ill replicate it to other normal ircers to make sure it gets asked next time. |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.09.01 04:39:00 -
[13] - Quote
Iron Wolf Saber wrote:nothing is stopping anyone from spending some time and reading instructions to get into IRC channel
also i call this community building. when other players do the community work.
Trust me I am no favorite of the developers I probably cause more work than they wanted.
yeah but its like chat in game right,skype,aol, whatever u use if u miss it u cant find it or do they have a log of everything stated |
DaReaperPW
Net 7 The Last Brigade
5
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Posted - 2012.09.01 04:41:00 -
[14] - Quote
I'm not sure about during beta, but CCP is actually really good at communicating things, at least when it comes to eve. So no clue why they are being hush hush about some things here. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.01 04:41:00 -
[15] - Quote
KingBlade82 wrote:Iron Wolf Saber wrote:nothing is stopping anyone from spending some time and reading instructions to get into IRC channel
also i call this community building. when other players do the community work.
Trust me I am no favorite of the developers I probably cause more work than they wanted. yeah but its like chat in game right,skype,aol, whatever u use if u miss it u cant find it or do they have a log of everything stated
The developers have a log of all thier outer game comms about cept the voice ones if they're ever on those. The CCP in IRC are normally just logging bots though but they do poke thier heads in to say hi or tell us something they fixed or use us for experiments (I think we lost one duster so far because of these experiments) |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.01 04:42:00 -
[16] - Quote
DaReaperPW wrote:I'm not sure about during beta, but CCP is actually really good at communicating things, at least when it comes to eve. So no clue why they are being hush hush about some things here.
Fixes fixes fixes and not enough time before launch day.
Some forum postings require peer reviews mostly to prevent mispeaking something that wasnt intended as stated above earlier but IRC is quite informal so they can give rather informal answers too.
For example I think the thing about a laser war hammer was a joke. |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.09.01 04:46:00 -
[17] - Quote
Saber, Thank you for taking the time to collate and type up all this info
It helps to know they are talking to the community and it helps a lot when the community shares
Any word about the freezes and game failures, crashes and invalid bug?
Maybe that's a bunch of different issues but it feels like the thing that keeps most of us disconnected from the game
Thanks again |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.09.01 04:47:00 -
[18] - Quote
Iron Wolf Saber wrote:KingBlade82 wrote:Iron Wolf Saber wrote:nothing is stopping anyone from spending some time and reading instructions to get into IRC channel
also i call this community building. when other players do the community work.
Trust me I am no favorite of the developers I probably cause more work than they wanted. yeah but its like chat in game right,skype,aol, whatever u use if u miss it u cant find it or do they have a log of everything stated The developers have a log of all thier outer game comms about cept the voice ones if they're ever on those. The CCP in IRC are normally just logging bots though but they do poke thier heads in to say hi or tell us something they fixed or use us for experiments (I think we lost one duster so far because of these experiments)
and u dont see favoritism in that? i signed up for the beta for testing and if they say on the forums test this, test that i do it i just dont understand why they post this info on outside sources |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 04:53:00 -
[19] - Quote
Uhm nope, its not like a special club you need super secret codes to get into. The channel is mostly sharing feedback in smaller lines at a time and mostly refelcts the forum complaints thoughout the day.
The pulling a voulnteer out for an experiment would be like...
CCP Developer> I need a voulentteer Voulenteer guy that was just complaining about tanks being OP> Pick me! CCP Developer> I need you to jump in this fire, possibly blow up your ps3 and tell me how it feels when you do. Voulnteer> Okaies! Runs off and gets data! ARRRGH it burns! and my PS3 keeps crashing! But I am doing it for Science! CCP Developer> Very Interesting *scribbels stuff down on notepad, then runs off
Utimately its things you really really dont want the entire game testing base to experince. |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.09.01 05:06:00 -
[20] - Quote
Iron Wolf Saber wrote:Uhm nope, its not like a special club you need super secret codes to get into. The channel is mostly sharing feedback in smaller lines at a time and mostly refelcts the forum complaints thoughout the day.
The pulling a voulnteer out for an experiment would be like...
CCP Developer> I need a voulentteer Voulenteer guy that was just complaining about tanks being OP> Pick me! CCP Developer> I need you to jump in this fire, possibly blow up your ps3 and tell me how it feels when you do. Voulnteer> Okaies! Runs off and gets data! ARRRGH it burns! and my PS3 keeps crashing! CCP Developer> Very Interesting *scribbels stuff down on notepad, then runs off
Utimately its things you really really dont want the entier gamer testing base to experince.
yeah i understand some tests u wouldnt want everyone doing unless they could manage all beta testers like mindless drones but i still see it as a special club and dont see why the players have to post it on here or wed never hear it from them (until official build notes that is) |
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.01 05:09:00 -
[21] - Quote
Well I just happened to be on and relayed the inforation a bit so its better than the nothing most forum posters had before I posted.
Its like all the interviews ccp has with game sites that dont get find out until somone psots it here containing new information. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.09.01 05:14:00 -
[22] - Quote
Not sure if this has been answered before but I am curious if it has not been answered if you wants to ask a dev...
Right now we currently have 4 drop suit classes and each class has a race associated with it. In th future (by full retail release) will each drop suit have a variant in multiple races with different perks/bonuses/draw-backs? Ie Caldari suits more shields, Gallente suits more armor etc.
Thank you. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.01 05:15:00 -
[23] - Quote
Maximus Stryker wrote:Not sure if this has been answered before but I am curious if it has not been answered if you wants to ask a dev...
Right now we currently have 4 drop suit classes and each class has a race associated with it. In th future (by full retail release) will each drop suit have a variant in multiple races with different perks/bonuses/draw-backs? Ie Caldari suits more shields, Gallente suits more armor etc.
Thank you.
This has been previously answsered as in yes, every race will have thier full loadout of suits and vehicles.
The current question is when? or By launch? Developers have been hinting this may be a possibility by launch. but until stated other wise its a current no.
But I forwarded the question to the IRC just in case. |
Titus Stryker
Internal Error. Negative-Feedback
35
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Posted - 2012.09.01 05:25:00 -
[24] - Quote
Iron Wolf Saber wrote:Maximus Stryker wrote:Not sure if this has been answered before but I am curious if it has not been answered if you wants to ask a dev...
Right now we currently have 4 drop suit classes and each class has a race associated with it. In th future (by full retail release) will each drop suit have a variant in multiple races with different perks/bonuses/draw-backs? Ie Caldari suits more shields, Gallente suits more armor etc.
Thank you. This has been previously answsered as in yes, every race will have thier full loadout of suits and vehicles. The current question is when? or By launch? Developers have been hinting this may be a possibility by launch. But I forwarded the question to the IRC just in case.
Great, thanks. Launch still looking like December? |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.01 05:29:00 -
[25] - Quote
Far as I know it would be matching up nearer to eve online's winter expansion.
Either way when they're ready.
Next build from what I been hearing so far is show worthy It would not surprise me if NDA gets lifted then. |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
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Posted - 2012.09.01 05:40:00 -
[26] - Quote
Iron Wolf Saber wrote:Far as I know it would be matching up nearer to eve online's winter expansion.
Either way when they're ready.
Next build from what I been hearing so far is show worthy It would not surprise me if NDA gets lifted then.
r they wiping us again when new build comes or no? have u guys talked about it i just cant wait until the day comes i start to keep my stuff :P |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.01 05:45:00 -
[27] - Quote
KingBlade82 wrote:Iron Wolf Saber wrote:Far as I know it would be matching up nearer to eve online's winter expansion.
Either way when they're ready.
Next build from what I been hearing so far is show worthy It would not surprise me if NDA gets lifted then. r they wiping us again when new build comes or no? have u guys talked about it i just cant wait until the day comes i start to keep my stuff :P
They said they where going to be redoing alot of the books. I am not sure about the technicalities of it but that could be grounds for a wipe. |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
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Posted - 2012.09.01 06:09:00 -
[28] - Quote
if they lift the NDA they should probably do a SP/ISK wipe.
Next build being show worthy sounds nice, wonder if we'll get the map they show for the"first offical DUST trailer" someone linked on youtube. that little court yard looks nice :) |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.09.01 06:15:00 -
[29] - Quote
Iron Wolf Saber wrote:This a dysncing issue I was told from previous QnAs I wasnt around for. Currently we are stressing Sisi beyond her nomral load I mean if you look at this page http://www.eve-offline.net/?server=singularity youll see pertty flat surface then MASSIVE spike being us.
cant be right, i experience it all the time even during the low user count periods |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.01 06:20:00 -
[30] - Quote
kalahari ilkeston wrote:Iron Wolf Saber wrote:This a dysncing issue I was told from previous QnAs I wasnt around for. Currently we are stressing Sisi beyond her nomral load I mean if you look at this page http://www.eve-offline.net/?server=singularity youll see pertty flat surface then MASSIVE spike being us. cant be right, i experience it all the time even during the low user count periods
Previous server loads never went past 400 players and sisi lagged at those times. we're floating near 3k. Our low times has 1.2k. |
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