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Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 02:31:00 -
[1] - Quote
is still garbage. from my understanding it is done server side? that needs to change and make it client side or something.....sure we might occasionaly get some ppl dying around corners but tbh with how the maps are designed there arent much gunfights taking place around a bunch of corners and such.
it puzzles me how after so many builds the foundation is still so poor...... u dont build a mansion without setting down proper foundation first and to me it seems CCP is doing things in the opposite order we gettin the mansion 1st and then tryin to patch up the foundation after....that wont work.
no matter how fancy ur mansion looks with all the wonderful features, maps, "skills", "meta game" etc if the CORE mechanics are not fun the game will fall flat on its face
its a FPS first and foremost and ppl will dload the game to shoot ppl in the face and if that part is broken there goes ur playerbase.
Ive seen alot of fanboys on different grps either fb or on here keep saying "the game is amazing" "great job ccp" "i rather play this game with its fps mechanics than something else" im here to tell u CCP as someone who play alot of FPS games on console ur game is NOT even close to being up to par with competitors and now sony is making the mistake of letting PS+ ppl demo the game....yes demo they are not gonna actually beta test it they gonna treat it like a demo and if what im currently playing is what they are gonna be playing on the 21st.......then there goes a chunk of ur potential playerbase again.
we get a bunch of new **** added to this build but hit detection is arguably worse than before? get the priorities straight CCP...fix the FPS side of the game FIRST worry about cosmetics and other bs after. As a huge fan of the potential of this game and wanting this to succeed more than most ppl here i can tell u the shooting in this game is terrible compared to other games........inb4fanboyssaylolcod sorry fanboys i dont play cod......start listening to the actual FPS crowd and not the EVE only crowd who think they know what makes a good console shooter (no offense to EVE only players but feedback on the FPS side should be done by ppl who actually spend alot of time on FPS same reason any EVE-DUST link feedback on that should be primarily be taken from the EVE only crowd imho)
all in all u have a gem on ur hands but u need to seriously put all focus on the fps side if u honestly intend to release in 2012 |
iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 03:35:00 -
[2] - Quote
I agree completely with OP.
it's a first person SHOOTER first and foremost. Fix the (s)hit detection. There are to FPS shooters coming out BEFORE DUST 514 drops, MoH and BO2, so if people play those games, as funny as both those games might be, and get used to decent gameplay, then switch to DUST, they'll laugh, and delete from HD.
Assuming they even download after demoing this build. You think people gonna see this as a "Beta"?? F*ck no! This is a demo.
I don't even come here to post suggestions, or feedback, as I know I'll post too much logic for devs to reply, so instead I just come here and "like" posts in hopes of devs seeing the likes. Tbh, if anyone wants to get recognize just post some dumb sh!t about having people "slide into cover" and you'll have a hit on your hands.
The fact that CCP is even listening to EVE players feedback/ suggestions on a console FPS is laughable to say the least. You have people in these forums who've played every FPS under the sun, giving feedback and suggestions but are just ignored, or trolled to sh!t or just flamed by fanboys.
With only 2 builds left till retail, it saddens me to see DUST failing...and the way it's going it'll fail within 2 months of release. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2012.08.16 03:37:00 -
[3] - Quote
Yeah, a lot of cosmetic things done right, love the new HUD, (not going to say the party system is done right, assuming its preliminary thing with 4 people, but atleast it makes the beta better bugs aside), the scan thing you can do in game when in range with seeing specific deets is really cool...
but as Mavado said, need to get hit detection right. And for clarification, even last build it was not perfect, but certainly this build its messier. I am also not sure why you would be trying to open it more to public eye, need to get mechanics worked out first.
Cannot ride on your concept winning crowds when the mechanics are messy, and when you dont speak about working on that specific mechanic issue it makes it seem like your prioritizing on the cosmetics...
No matter how hot and pretty a girl with a B. attitude is, i may play around with her, but if she has that B. attitude i cant marry her. Cosmetics can be worked on later, the inside is what counts. Translation: At current state if game launched id give it a month, 2 if i was feeling hopeful with some rhetoric. |
Aijul
ZionTCD Legacy Rising
55
|
Posted - 2012.08.16 03:38:00 -
[4] - Quote
Two builds left until release sounds troubling.
I am not basing CCP by saying this, but compared to other games in the beta or even alpha stage, I would give it another year or at least 6 months before releasing to the public. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 03:46:00 -
[5] - Quote
makes me wonder wtf were they doin all this time from 2009 till now u would think that from 2009 the foundation and core mechanics would be the 1st **** they worked on
and as u said with 2 builds left till release im very worried atm for the 1st time in a while me and my clan are startin to look towards a backup game should dust fail epicly at launch which atm they on course to do tbqh
console community is not forgiving and CCP cant expect to release a FPS with terrible FPS mechanics and expect to retain a playerbase till whenever they fix it...it has to be good and fun to play at launch...not months after...or years after....they get ONE shot at this |
iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 04:16:00 -
[6] - Quote
Mavado V Noriega wrote:makes me wonder wtf were they doin all this time from 2009 till now u would think that from 2009 the foundation and core mechanics would be the 1st **** they worked on
and as u said with 2 builds left till release im very worried atm for the 1st time in a while me and my clan are startin to look towards a backup game should dust fail epicly at launch which atm they on course to do tbqh
console community is not forgiving and CCP cant expect to release a FPS with terrible FPS mechanics and expect to retain a playerbase till whenever they fix it...it has to be good and fun to play at launch...not months after...or years after....they get ONE shot at this
One shot is right. People not gonna say "Hey remember that game that failed a few months back, I heard they fixed some stuff, let's go play that"... >.>
That's not gonna happen. People move on quickly. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.16 04:18:00 -
[7] - Quote
it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. |
iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 04:29:00 -
[8] - Quote
theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection.
>.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback.
If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.16 04:40:00 -
[9] - Quote
iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post.
did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun
so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion.
have a nice day |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.16 05:28:00 -
[10] - Quote
games going to have a similar fate as the uncharted 3 MP. Game with zero identity and tons of features and toys to mask terrible gameplay. Dust will fail because the shooter mechanics are bad. CS:GO for $12 dollars looks better and better each day. |
|
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.16 05:33:00 -
[11] - Quote
theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day You didnt answer his post you just acted like a smalldick and yes hit detection is all fuxed up. This build is a mess and hit detection should be worked out... |
Evane Sa'edi
Celtic Anarchy
62
|
Posted - 2012.08.16 05:50:00 -
[12] - Quote
The hit detection has gotten worse since last update. Heavy armour suits should last longer than 5 sec against most light weapons, and heavy weapons should shred most armour suits in short order. The game mechanics at the momment do not appear to be correct for this. It needs to be corrected before anyone thinks of releasing to the vast FPS players, even if it is going to be free-to-play. If it does not work they will not play. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.16 05:55:00 -
[13] - Quote
Before the 21st and that includes hit detection |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 09:24:00 -
[14] - Quote
theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection.
LOL...and here i thought that one other dude was the only one with the delusion that hit detection isnt a problem. ppl dont complain about it enough but ppl know its an issue broski
this is why this game will flop....ppl that live in a bubble that think nothing is wrong with the FPS mechanics and that hit detection is fine lol
|
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 09:27:00 -
[15] - Quote
theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day
so u assume GlassJaw is an EVEtard tryhard? u do realise it is u who made urself look like an ass assuming that right? |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.08.16 12:08:00 -
[16] - Quote
No pleas no client side hit detection, you'll end up with another BF3 where the laggy players get benefits and if you have a good connection you end up paying for it . All ccp need to do is optimise the code and hopefully they will get their finger out on this issue |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.08.16 12:48:00 -
[17] - Quote
well least i can say is that the description you re making of the game isnt really appealing lol. CCP, this uy is right. Hit detection is priority #1 . Especially as we were teased a lot about how good it became with this new build
If hit detection is done server side (WTF), them hopefully those problems are just temporary as it seems kinda logical CCP needs to tweak this a lot as setting the battle servers cant be as easy when players from all around the world are playing compared to setting those in a local work condition.
Still, i couldnt agree more about the danger of a PSN+ release before a decent amount of correction are applied on that matter. |
cbbilabong
The Red Guards
3
|
Posted - 2012.08.16 13:15:00 -
[18] - Quote
Hit detection is a must... As it has been said b4... You will lose the masses in the end if this isn't fixed. Its not only ur standard infantry hit detection either. Its also vehicles as well. THIS NEEDS TO BE FIXED ASAP. I have not played nearly as much as at the beginning due to this problem... Its just not as fun when you are shooting someone right in front of you.. unload an entire clip.. and not a single hit is detected.. i may not be the greatest shot but I'm not that horrible. PLEASE CCP... FIX THIS! You will lose a massive amount of ppl if this isn't fixed. Put this to priority number one, And fix it soon.. As ppl are leaving as we speak.... |
Zhar Ptitsaa
Circle of Huskarl Minmatar Republic
21
|
Posted - 2012.08.16 13:39:00 -
[19] - Quote
Been in since pre-e3 and the hit detection has been the worst yet imo. Bare in mind i only joined 2nd build |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.16 16:20:00 -
[20] - Quote
I like what WoT did with aiming, they have an option that instead of the client crosshair they draw an "server crosshair" wich is the prediction where your shot will hit considering the latency you have towards the server. Still hit detection is done serverside if i am not mistaked, it just draw a "helper" to copensate aiming because of latency.
That pretty much equalizes player performance, since everyone is seeing where they shots will trully hit.
That aside, yeah, hit detection is still off. But using kbm made my life easier, even though it feels very awkward to use. |
|
iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 16:29:00 -
[21] - Quote
theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day
lol this guy....you DO know that every game has lag right? Problem with server side lag is by the time your shot registers, the person/ object you're shooting at, is no longer there. Games like BF3 has client side lag, so even though there's that ever present lag, you basically shoot what you're aiming at...even when you die around the corner. The shot only registered when you reach behind the wall... know why? Lag. but AT LEAST you shoot at what you're aiming at in BF3.
evetryhard you say... smh. Never played EVE in my life.
You should have kept your mouth shut and let people think you're dumb, instead of opening it up, and letting people know for sure. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.16 17:00:00 -
[22] - Quote
hit detection needs work and should always be priotry one, but i think alot of the issue of that are from them moving the server to sisi this build maybe the optimize it for that server before the move who knows it might be the server but if its the programming and core stuff then ccp need to rethink how they do hit dection and knock back the game release a few months |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.08.16 18:09:00 -
[23] - Quote
iGlassJaw wrote:theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day lol this guy....you DO know that every game has lag right? Problem with server side lag is by the time your shot registers, the person/ object you're shooting at, is no longer there. Games like BF3 has client side lag, so even though there's that ever present lag, you basically shoot what you're aiming at...even when you die around the corner. The shot only registered when you reach behind the wall... know why? Lag. but AT LEAST you shoot at what you're aiming at in BF3. evetryhard you say... smh. Never played EVE in my life. You should have kept your mouth shut and let people think you're dumb, instead of opening it up, and letting people know for sure.
Client side is the worse move they can make there have been a hundred post's berrateing bf3 and it's client side hit detection thats why you get americans on eu servers so they can abuse the performance boost they get for lagging it also punnishes you if you have a good connection against these players .
Eg . laggy player runs around the corner see other player with good connection shoots and kills good connection player who eitheir thinks he dies in one shot or empties entire clip into laggy player but still dies.
Server side detection dose not do this if your connection is poor you lose if it's good you win it's not perfect but is the best of a bad bunch. |
Diagon Vasari
63
|
Posted - 2012.08.16 18:28:00 -
[24] - Quote
oh look another troll post hm. not suprising. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 20:00:00 -
[25] - Quote
Diagon Vasari wrote:oh look another troll post hm. not suprising.
troll post? |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.16 20:10:00 -
[26] - Quote
I get better hit detection playing Japanese games against japanese players on my playstation than I do playing DUST. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.08.16 20:24:00 -
[27] - Quote
xprotoman23 wrote:games going to have a similar fate as the uncharted 3 MP. Game with zero identity and tons of features and toys to mask terrible gameplay. Dust will fail because the shooter mechanics are bad. CS:GO for $12 dollars looks better and better each day.
CS:GO is pretty fun on PC so far. A bit bare bones with super annoying voice overs, "Fireintheholefireintheholefireintheholeterroristswin", but still fun overall. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2012.08.17 01:06:00 -
[28] - Quote
Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.17 01:45:00 -
[29] - Quote
Victor 'LifeLine' Ramous wrote:Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was.
na son! devs never respond to logical threads tbh need to add in asking for something gimmicky like better living spaces and sliding! those get noticed but core stuff? pffft all about cosmetics yo!
on a real tho its really discouraging to post feedback and ideas and gamebreaking issues and good feedback then to see dev input of comical stuff......and not even mentioning some of the basic core stuff being workd on in the patch notes
lack of communication CCP...... |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.17 04:52:00 -
[30] - Quote
Mavado V Noriega wrote:Victor 'LifeLine' Ramous wrote:Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was. na son! devs never respond to logical threads tbh need to add in asking for something gimmicky like better living spaces and sliding! those get noticed but core stuff? pffft all about cosmetics yo! on a real tho its really discouraging to post feedback and ideas and gamebreaking issues and good feedback then to see dev input of comical stuff......and not even mentioning some of the basic core stuff being workd on in the patch notes lack of communication CCP......
gotta go to the IRC chat for that (This has honestly been the strangest beta i've ever been a part of) (been beta testing PS3 exclusives for years at that) |
|
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.17 05:22:00 -
[31] - Quote
xprotoman23 wrote:Mavado V Noriega wrote:Victor 'LifeLine' Ramous wrote:Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was. na son! devs never respond to logical threads tbh need to add in asking for something gimmicky like better living spaces and sliding! those get noticed but core stuff? pffft all about cosmetics yo! on a real tho its really discouraging to post feedback and ideas and gamebreaking issues and good feedback then to see dev input of comical stuff......and not even mentioning some of the basic core stuff being workd on in the patch notes lack of communication CCP...... gotta go to the IRC chat for that (This has honestly been the strangest beta i've ever been a part of) (been beta testing PS3 exclusives for years at that)
same here ive been in pretty much every ps3 exclusive beta since i got my ps3 and this one is being handled very weird indeed
inb4fanboyssayitsarealbeta yeaaaaa.....alot of the others i played in were real betas too still wasnt handled this poorly
1. treating a beta like a celebrity event with "beta events" inviting ppl from gaming websites to play when ur CORE **** not even functioning properly = bad advertisement = bad reviews cuz ppl WILL judge it based on what they play = word of mouth being negative
2. Priorities all messed up....still cant get core stuff right yet we get a bunch of new cosmetic **** and more vehicles and toys to attempt to play with. NEWSFLASH doesnt matter how feature packed ur game is if the shooting is terrible ppl will not give it more than 2 matches at best when they dload it
3. When inviting ppl to a beta to work on the core mechanics invite ONLY the ppl who can give good feedback on that specific area TILL ITS COMPLETE THEN INVITE OTHERS. Having a bunch of EVE only ppl who rarely pick up a console controller or rarely spend time on a fps giving feedback on fps mechanics is laughable....thats like console fps player goin to beta test EVE and giving feedback on it like he knows wtf hes talkin about
Again no offense to the EVE only ppl but its the truth. DUST is being marketed as a console game , everytime i hear someone say "well in EVE it works like this....." i get sick because some ppl cant grasp that not everything that works in EVE can be translated into a FPS its 2 different games and should be treated as such |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.17 06:46:00 -
[32] - Quote
Mavado V Noriega wrote:xprotoman23 wrote:Mavado V Noriega wrote:Victor 'LifeLine' Ramous wrote:Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was. na son! devs never respond to logical threads tbh need to add in asking for something gimmicky like better living spaces and sliding! those get noticed but core stuff? pffft all about cosmetics yo! on a real tho its really discouraging to post feedback and ideas and gamebreaking issues and good feedback then to see dev input of comical stuff......and not even mentioning some of the basic core stuff being workd on in the patch notes lack of communication CCP...... gotta go to the IRC chat for that (This has honestly been the strangest beta i've ever been a part of) (been beta testing PS3 exclusives for years at that) same here ive been in pretty much every ps3 exclusive beta since i got my ps3 and this one is being handled very weird indeed inb4fanboyssayitsarealbeta yeaaaaa.....alot of the others i played in were real betas too still wasnt handled this poorly 1. treating a beta like a celebrity event with "beta events" inviting ppl from gaming websites to play when ur CORE **** not even functioning properly = bad advertisement = bad reviews cuz ppl WILL judge it based on what they play = word of mouth being negative 2. Priorities all messed up....still cant get core stuff right yet we get a bunch of new cosmetic **** and more vehicles and toys to attempt to play with. NEWSFLASH doesnt matter how feature packed ur game is if the shooting is terrible ppl will not give it more than 2 matches at best when they dload it 3. When inviting ppl to a beta to work on the core mechanics invite ONLY the ppl who can give good feedback on that specific area TILL ITS COMPLETE THEN INVITE OTHERS. Having a bunch of EVE only ppl who rarely pick up a console controller or rarely spend time on a fps giving feedback on fps mechanics is laughable....thats like console fps player goin to beta test EVE and giving feedback on it like he knows wtf hes talkin about Again no offense to the EVE only ppl but its the truth. DUST is being marketed as a console game , everytime i hear someone say "well in EVE it works like this....." i get sick because some ppl cant grasp that not everything that works in EVE can be translated into a FPS its 2 different games and should be treated as such The gunplay is still bad
AR's are all just too similar (not only in terms of cosmetics) Breach weapons were fine and didn't need a nerf Burst AR's still need to be a three shot burst
whoever handles the guns with this game is far worse than scott rudi ever could be.
This game is steadily going down the same road all playstation releases have been going down since 2011. Too many people act as enablers and destroy what could have been a great game by being a "Yes Man". Started with MAG>KZ3>SOCOM4>R3>U3>StarHawk. Dust is going to be no different.
People can say what they wish about COD, but it's really the only game looking to pull the crowd that are looking for challenging matches vs. Pub Stomping and recruiting more Airheads to clans via forums.(feel free to insert the various DUST corporations here) I'm really looking forward to Blackops 2 with the league features. It's definitely going to change the way people play games forever.
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Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.17 09:33:00 -
[33] - Quote
lol as much as i hate cod proto i was really impressed with what BO2 is doing for competitive play with the leagues and ingame live streaming
its like cod took my vision how i want dust to handle gladiator arenas and making it a reality....very jelly tbqh
and yea id say pretty much all PS exclusives have failed to live up to the hype and expectations since about 2010 imo |
Belial Farceus
Shadow Company HQ
24
|
Posted - 2012.08.17 15:55:00 -
[34] - Quote
I really hope you all realize there is a max range for your weapons, you cant just shoot halfway across the map with an AR and expect to actually hit anything...
just in case you haven't realized yet you cant even shoot across an entire map with sniper rifles...
from what i can tell hit detection is just fine when your in optimum range, but go outside of that and you're basically shooting at nothing. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.08.17 16:14:00 -
[35] - Quote
Belial Farceus wrote:I really hope you all realize there is a max range for your weapons, you cant just shoot halfway across the map with an AR and expect to actually hit anything...
just in case you haven't realized yet you cant even shoot across an entire map with sniper rifles...
from what i can tell hit detection is just fine when your in optimum range, but go outside of that and you're basically shooting at nothing.
I'm not going to try and argue that hit detection is not an issue, because it is. (It has consistently improved with each build, but still has a long way to go.)
The problem is that there are so many different factors involved (weapon range, skills, etc.) that people are starting to blame HD for every death they deem unfair.
One problem I've noticed is a lag in updating battlefield information. In the last build, I would consistently not get things updated on my HUD and the mini-map. I would hear the announcements about installations being hacked, though they would still be solid red on my HUD. Once I got closer in, the HUD would suddenly update with the proper status of the control point.
I wonder if this is affecting my opponents' view of my health bar. As a shield tanking scout with fast regen, I see my health rapidly shoot up and down during fights. (It's fun; I'm regenning like its Halo while the other guy's health just goes down and down.) If the game isn't updating my status on his screen fast enough, it probably looks like I'm not taking damage at all. Hence all the Scout OP qq threads.
That's obviously just a theory, though. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.17 16:19:00 -
[36] - Quote
I'm really not getting this at all as long as I'm not on the US or asia servers. When I'm on them tho I find it really hard to kill anything. Anyone able to explane this to a nub fps console gamer ? |
GLOO GLOO
Algintal Core Gallente Federation
217
|
Posted - 2012.08.17 16:38:00 -
[37] - Quote
I agree with autor.
The FPS mechanics is priority number 1. But for the moment, you are talking about something you all don't already play.
Let's judge it for true in a few hours... |
Andius Fidelitas
Algintal Core Gallente Federation
51
|
Posted - 2012.08.17 16:58:00 -
[38] - Quote
I also concur with the OP. The hit detection is still fairly subpar.
Hopefully they will have this sorted out by the time of the commercial release. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.17 17:19:00 -
[39] - Quote
@Mavado V Noriega Me and xprotoman23 have been saying what you say in the OP, and basically in any other post on this thread, for months and guess what: NOBODY LISTENED TO ME/US, WE WERE COMPLETELY IGNORED. Our warnings, our feedback, our rightful concerns have all been trashed and at this point I am doubtful anything can change, not when we are so far in the development of the game, not when so much needs to be re-done.
Really BLOSP 2 looks more futuristic and interesting than Dust and I don't even like COD; if only it was less arcade it would be a must buy for me...still Dust 514 is even more arcadeish thanks aim assist that WON'T BE REMOVED BECAUSE ITS CONNECTED TO A SKILL YOU CAN UNLOCK AND EVEN UPGRADE!
BTW is it confirmed that only 2 builds are left till release? |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2012.08.17 18:42:00 -
[40] - Quote
Okay,
CCP you need to read and take head to this post.
I have been a FPS console gamer since way back when. When I found out about DUST I got into EVE a little bit. And I will admit, EVE is a great game. With that said, CCP, you need to listen to all of the FPS console gamers on your forums. They are some of the most loyal gaming fans that exist......just look at COD.......which I hate by the way. Anyways, seriously listen to them they are right. If you are releasing this game after 2 more releases then, those releases better be 6 months apart from each other.
One the hit detection issue....I agree completely that it needs tweaked but, I don't think it's as bad as what some people are saying. For example, I have been shooting some one and nothing happens to them and it's as if my bullets were air soft bb's and not even phasing them. I didn't even get the hit detection (little red x) that pops up when you shoot some one......THIS NEEDS FIXED.
But on the other hand: Example again, I am more of a FPSer that likes to complete objectives and heal people. With that said my aiming is not as good as it should be for some one who has been playing FPS games as long as I have. But, I can kill people, most of the time I am hitting a person from their chest down. It takes a while and a lot of reloading but I can kill htis way. At first I thought this was ****** game mechanics THEN, my brother from out of town comes over, and he is a FPSer who prides himself on his K/D ratio, and he is extremely accurate. He was head shotting people left and right like crazy, I was astonished, I thought the game mechanics sucked, instead it was just me who did.
With that said, there are issues with the hit detection that do need fixed but, it isn't as bad as some people are saying. Or maybe it's not a hit detection issue at all.....after watching my brother game for an hour or so, I started to think maybe CCP has it coded that the head is EXTREMELY sensitive to bullets where as the torso is extremely resistant to bullets, regardless of skills or armor or shield type. This is just a thought though. All I can say is my brother had no issues killing people on MY console where as I have all the issues in the world. Maybe CCP should toughen up the head a little and weaken the torso a little.
Have fun guys and remember, we all have a passion for this game or else we wouldn't be here. So lets try to get along and help make it as awesome as it could be. |
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SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.08.17 19:15:00 -
[41] - Quote
To move the discussion forward we need "hit detection' to be defined. i think many people see it as different things.
First of all the hit box itself is great. You can shoot between the legs and miss the person, which is great. If you just is them, it is a miss, which is great. I hate seeing games like CoD where you get hit in an extended finger and act like it was a full body shot.
Lag can cause you to miss when you think you hit. I find it annoying when I and shooting with a person in my cross hair and they do not take damage. That said leading your shot has been important in DUST and I like that.
Each suit does have a different shaped and sized hit box of course, so the Scout should be harder to hit. Now that the frame rate has improved the Scout suit is getting hit by more bullets. Things have improved greatly in regards to hitting a moving enemy.
The hit detection is not 100%, but it is also far from broken. It does certainly have issues sometimes and is more of a lag issue than a hit box issue. |
Skold Hagradsson
Tronhadar Free Guard Minmatar Republic
8
|
Posted - 2012.08.17 19:41:00 -
[42] - Quote
SILENTSAM 69 wrote:To move the discussion forward we need "hit detection' to be defined. i think many people see it as different things.
First of all the hit box itself is great. You can shoot between the legs and miss the person, which is great. If you just is them, it is a miss, which is great. I hate seeing games like CoD where you get hit in an extended finger and act like it was a full body shot.
Lag can cause you to miss when you think you hit. I find it annoying when I and shooting with a person in my cross hair and they do not take damage. That said leading your shot has been important in DUST and I like that.
Each suit does have a different shaped and sized hit box of course, so the Scout should be harder to hit. Now that the frame rate has improved the Scout suit is getting hit by more bullets. Things have improved greatly in regards to hitting a moving enemy.
The hit detection is not 100%, but it is also far from broken. It does certainly have issues sometimes and is more of a lag issue than a hit box issue.
I haven't played fps for best part of a decade (Rainbowsix3 on the x box 03/04). Played eve since 05 so I agree with op that I don't have a clue about what he means with hit detection. Sooo I will look a prat and ask for a definition too, so I can understand the problem and test it to. Hit detection being screwed doesn't help me with testing or understanding the mechanics of the issue. |
Killface Rodeo
Zumari Force Projection Caldari State
7
|
Posted - 2012.08.17 19:51:00 -
[43] - Quote
Just posting to support the creator of this thread. He is right on the money with this. It also seems there are too many fanboys in this community denying the fact that the game looks and plays like utter ****. I'm already disliking this game and the community. Good luck to you CCP if you think that only having a blind fanbase is going to help you in the end. I'm not going to buy "it's still in beta argument" either. Nothing has improved gameplay wise. You are still an FPS, it is the only actual gameplay to be had. So make it decent at the very least. This bullshit circle jerking is just awful. |
Suanar Daranaus
Sanmatar Kelkoons Minmatar Republic
36
|
Posted - 2012.08.17 20:02:00 -
[44] - Quote
theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day
I got a great idea from this post. I have just registered and Printed off my first " I'm an EVEtard " T-shirt. Now I have to sell the idea to CCP. :)
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Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2012.08.18 15:49:00 -
[45] - Quote
Killface Rodeo wrote:Just posting to support the creator of this thread. He is right on the money with this. It also seems there are too many fanboys in this community denying the fact that the game looks and plays like utter ****. I'm already disliking this game and the community. Good luck to you CCP if you think that only having a blind fanbase is going to help you in the end. I'm not going to buy "it's still in beta argument" either. Nothing has improved gameplay wise. You are still an FPS, it is the only actual gameplay to be had. So make it decent at the very least. This bullshit circle jerking is just awful.
Really dude? You must be one of those people who get a beta to play a game early, correct? Not, to help test it and give constructive feedback, correct? The game is still in beta, CCP has never said that they wouldn't fix anything. That is why we are here posting and giving our honest opinions of the game and what can and should be done to make it better. WE ARE NOT, here to be assholes and jack offs about how s h i t t y we think the game is. If you don't like it, great, bounce and circle jerk with COD or somehting, but there is no need to be a complete a s s about the game when it's STILL a beta.
The creator of the thread was being honest and custructive about how he feels the game could be better. He wasn't being an *******.......come on man.....what happened to being real and true and having some pride in yourself?
FYI the fanbase is not blind at all. In case you haven't read the forums.....most of the posters are COD, BF3, RainbowSix, fans. CCP is trying to do something epic when it comes to gaming in general. Will they get it exactly right? I don't know. All I do know is that the first car ever created wasn't perfect.
Basically man, have some dignity for yourself and be respectful or leave. We as true FPSer's don't need you. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2012.08.18 15:52:00 -
[46] - Quote
Skold Hagradsson wrote:SILENTSAM 69 wrote:To move the discussion forward we need "hit detection' to be defined. i think many people see it as different things.
First of all the hit box itself is great. You can shoot between the legs and miss the person, which is great. If you just is them, it is a miss, which is great. I hate seeing games like CoD where you get hit in an extended finger and act like it was a full body shot.
Lag can cause you to miss when you think you hit. I find it annoying when I and shooting with a person in my cross hair and they do not take damage. That said leading your shot has been important in DUST and I like that.
Each suit does have a different shaped and sized hit box of course, so the Scout should be harder to hit. Now that the frame rate has improved the Scout suit is getting hit by more bullets. Things have improved greatly in regards to hitting a moving enemy.
The hit detection is not 100%, but it is also far from broken. It does certainly have issues sometimes and is more of a lag issue than a hit box issue. I haven't played fps for best part of a decade (Rainbowsix3 on the x box 03/04). Played eve since 05 so I agree with op that I don't have a clue about what he means with hit detection. Sooo I will look a prat and ask for a definition too, so I can understand the problem and test it to. Hit detection being screwed doesn't help me with testing or understanding the mechanics of the issue.
Here's the best I can come up with man: Hit Detection - The act of registering or detecting a hit from a bullet, knife, or another object in a game environment. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.23 06:23:00 -
[47] - Quote
if i aim at u i should hit u the way it is right now to hit ppl u deliberately have to MISS ur shots aka lead to whichever side their strafing, why should u have to lead for strafing? thats ********. i dont got a problem with leading shots WHEN PPL ARE IN FULL SPRINT AND A FAR DISTANCE OFF....but seeing lolscouts survive encounters they clearly shouldnt when all they doin is just moving their stick back and forth and having lolhitdetection enable legend strafe is laughable.
pretty sure all the console PS+ fans are having a WONDERFUL time right now "demo'in" this game.... every other beta ive played the core stuff was worked on first....idk what sort of backwards steps CCP taking to build their game but they are losing potential players by having their "closed" beta so open and in such a poor state
if i was a newbie that didnt know anything about DUST, what it plans to do or anything like that and just got in the beta i would NOT play this game on launch the way it is.
So bottom line simple solution for CCP....if i aim at u and ur strafing i hit no bs leading with ur crap hit detection if ur in full sprint and mid range and i aim and shoot i should hit u. if u are long range and sprinting and i shoot i should have to lead. |
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