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Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 02:31:00 -
[1] - Quote
is still garbage. from my understanding it is done server side? that needs to change and make it client side or something.....sure we might occasionaly get some ppl dying around corners but tbh with how the maps are designed there arent much gunfights taking place around a bunch of corners and such.
it puzzles me how after so many builds the foundation is still so poor...... u dont build a mansion without setting down proper foundation first and to me it seems CCP is doing things in the opposite order we gettin the mansion 1st and then tryin to patch up the foundation after....that wont work.
no matter how fancy ur mansion looks with all the wonderful features, maps, "skills", "meta game" etc if the CORE mechanics are not fun the game will fall flat on its face
its a FPS first and foremost and ppl will dload the game to shoot ppl in the face and if that part is broken there goes ur playerbase.
Ive seen alot of fanboys on different grps either fb or on here keep saying "the game is amazing" "great job ccp" "i rather play this game with its fps mechanics than something else" im here to tell u CCP as someone who play alot of FPS games on console ur game is NOT even close to being up to par with competitors and now sony is making the mistake of letting PS+ ppl demo the game....yes demo they are not gonna actually beta test it they gonna treat it like a demo and if what im currently playing is what they are gonna be playing on the 21st.......then there goes a chunk of ur potential playerbase again.
we get a bunch of new **** added to this build but hit detection is arguably worse than before? get the priorities straight CCP...fix the FPS side of the game FIRST worry about cosmetics and other bs after. As a huge fan of the potential of this game and wanting this to succeed more than most ppl here i can tell u the shooting in this game is terrible compared to other games........inb4fanboyssaylolcod sorry fanboys i dont play cod......start listening to the actual FPS crowd and not the EVE only crowd who think they know what makes a good console shooter (no offense to EVE only players but feedback on the FPS side should be done by ppl who actually spend alot of time on FPS same reason any EVE-DUST link feedback on that should be primarily be taken from the EVE only crowd imho)
all in all u have a gem on ur hands but u need to seriously put all focus on the fps side if u honestly intend to release in 2012 |
iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 03:35:00 -
[2] - Quote
I agree completely with OP.
it's a first person SHOOTER first and foremost. Fix the (s)hit detection. There are to FPS shooters coming out BEFORE DUST 514 drops, MoH and BO2, so if people play those games, as funny as both those games might be, and get used to decent gameplay, then switch to DUST, they'll laugh, and delete from HD.
Assuming they even download after demoing this build. You think people gonna see this as a "Beta"?? F*ck no! This is a demo.
I don't even come here to post suggestions, or feedback, as I know I'll post too much logic for devs to reply, so instead I just come here and "like" posts in hopes of devs seeing the likes. Tbh, if anyone wants to get recognize just post some dumb sh!t about having people "slide into cover" and you'll have a hit on your hands.
The fact that CCP is even listening to EVE players feedback/ suggestions on a console FPS is laughable to say the least. You have people in these forums who've played every FPS under the sun, giving feedback and suggestions but are just ignored, or trolled to sh!t or just flamed by fanboys.
With only 2 builds left till retail, it saddens me to see DUST failing...and the way it's going it'll fail within 2 months of release. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2012.08.16 03:37:00 -
[3] - Quote
Yeah, a lot of cosmetic things done right, love the new HUD, (not going to say the party system is done right, assuming its preliminary thing with 4 people, but atleast it makes the beta better bugs aside), the scan thing you can do in game when in range with seeing specific deets is really cool...
but as Mavado said, need to get hit detection right. And for clarification, even last build it was not perfect, but certainly this build its messier. I am also not sure why you would be trying to open it more to public eye, need to get mechanics worked out first.
Cannot ride on your concept winning crowds when the mechanics are messy, and when you dont speak about working on that specific mechanic issue it makes it seem like your prioritizing on the cosmetics...
No matter how hot and pretty a girl with a B. attitude is, i may play around with her, but if she has that B. attitude i cant marry her. Cosmetics can be worked on later, the inside is what counts. Translation: At current state if game launched id give it a month, 2 if i was feeling hopeful with some rhetoric. |
Aijul
ZionTCD Legacy Rising
55
|
Posted - 2012.08.16 03:38:00 -
[4] - Quote
Two builds left until release sounds troubling.
I am not basing CCP by saying this, but compared to other games in the beta or even alpha stage, I would give it another year or at least 6 months before releasing to the public. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 03:46:00 -
[5] - Quote
makes me wonder wtf were they doin all this time from 2009 till now u would think that from 2009 the foundation and core mechanics would be the 1st **** they worked on
and as u said with 2 builds left till release im very worried atm for the 1st time in a while me and my clan are startin to look towards a backup game should dust fail epicly at launch which atm they on course to do tbqh
console community is not forgiving and CCP cant expect to release a FPS with terrible FPS mechanics and expect to retain a playerbase till whenever they fix it...it has to be good and fun to play at launch...not months after...or years after....they get ONE shot at this |
iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 04:16:00 -
[6] - Quote
Mavado V Noriega wrote:makes me wonder wtf were they doin all this time from 2009 till now u would think that from 2009 the foundation and core mechanics would be the 1st **** they worked on
and as u said with 2 builds left till release im very worried atm for the 1st time in a while me and my clan are startin to look towards a backup game should dust fail epicly at launch which atm they on course to do tbqh
console community is not forgiving and CCP cant expect to release a FPS with terrible FPS mechanics and expect to retain a playerbase till whenever they fix it...it has to be good and fun to play at launch...not months after...or years after....they get ONE shot at this
One shot is right. People not gonna say "Hey remember that game that failed a few months back, I heard they fixed some stuff, let's go play that"... >.>
That's not gonna happen. People move on quickly. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.16 04:18:00 -
[7] - Quote
it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. |
iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 04:29:00 -
[8] - Quote
theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection.
>.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback.
If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.16 04:40:00 -
[9] - Quote
iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post.
did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun
so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion.
have a nice day |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.16 05:28:00 -
[10] - Quote
games going to have a similar fate as the uncharted 3 MP. Game with zero identity and tons of features and toys to mask terrible gameplay. Dust will fail because the shooter mechanics are bad. CS:GO for $12 dollars looks better and better each day. |
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Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.16 05:33:00 -
[11] - Quote
theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day You didnt answer his post you just acted like a smalldick and yes hit detection is all fuxed up. This build is a mess and hit detection should be worked out... |
Evane Sa'edi
Celtic Anarchy
62
|
Posted - 2012.08.16 05:50:00 -
[12] - Quote
The hit detection has gotten worse since last update. Heavy armour suits should last longer than 5 sec against most light weapons, and heavy weapons should shred most armour suits in short order. The game mechanics at the momment do not appear to be correct for this. It needs to be corrected before anyone thinks of releasing to the vast FPS players, even if it is going to be free-to-play. If it does not work they will not play. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.16 05:55:00 -
[13] - Quote
Before the 21st and that includes hit detection |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 09:24:00 -
[14] - Quote
theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection.
LOL...and here i thought that one other dude was the only one with the delusion that hit detection isnt a problem. ppl dont complain about it enough but ppl know its an issue broski
this is why this game will flop....ppl that live in a bubble that think nothing is wrong with the FPS mechanics and that hit detection is fine lol
|
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 09:27:00 -
[15] - Quote
theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day
so u assume GlassJaw is an EVEtard tryhard? u do realise it is u who made urself look like an ass assuming that right? |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.08.16 12:08:00 -
[16] - Quote
No pleas no client side hit detection, you'll end up with another BF3 where the laggy players get benefits and if you have a good connection you end up paying for it . All ccp need to do is optimise the code and hopefully they will get their finger out on this issue |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.08.16 12:48:00 -
[17] - Quote
well least i can say is that the description you re making of the game isnt really appealing lol. CCP, this uy is right. Hit detection is priority #1 . Especially as we were teased a lot about how good it became with this new build
If hit detection is done server side (WTF), them hopefully those problems are just temporary as it seems kinda logical CCP needs to tweak this a lot as setting the battle servers cant be as easy when players from all around the world are playing compared to setting those in a local work condition.
Still, i couldnt agree more about the danger of a PSN+ release before a decent amount of correction are applied on that matter. |
cbbilabong
The Red Guards
3
|
Posted - 2012.08.16 13:15:00 -
[18] - Quote
Hit detection is a must... As it has been said b4... You will lose the masses in the end if this isn't fixed. Its not only ur standard infantry hit detection either. Its also vehicles as well. THIS NEEDS TO BE FIXED ASAP. I have not played nearly as much as at the beginning due to this problem... Its just not as fun when you are shooting someone right in front of you.. unload an entire clip.. and not a single hit is detected.. i may not be the greatest shot but I'm not that horrible. PLEASE CCP... FIX THIS! You will lose a massive amount of ppl if this isn't fixed. Put this to priority number one, And fix it soon.. As ppl are leaving as we speak.... |
Zhar Ptitsaa
Circle of Huskarl Minmatar Republic
21
|
Posted - 2012.08.16 13:39:00 -
[19] - Quote
Been in since pre-e3 and the hit detection has been the worst yet imo. Bare in mind i only joined 2nd build |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.16 16:20:00 -
[20] - Quote
I like what WoT did with aiming, they have an option that instead of the client crosshair they draw an "server crosshair" wich is the prediction where your shot will hit considering the latency you have towards the server. Still hit detection is done serverside if i am not mistaked, it just draw a "helper" to copensate aiming because of latency.
That pretty much equalizes player performance, since everyone is seeing where they shots will trully hit.
That aside, yeah, hit detection is still off. But using kbm made my life easier, even though it feels very awkward to use. |
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iGlassJaw
Zumari Force Projection Caldari State
14
|
Posted - 2012.08.16 16:29:00 -
[21] - Quote
theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day
lol this guy....you DO know that every game has lag right? Problem with server side lag is by the time your shot registers, the person/ object you're shooting at, is no longer there. Games like BF3 has client side lag, so even though there's that ever present lag, you basically shoot what you're aiming at...even when you die around the corner. The shot only registered when you reach behind the wall... know why? Lag. but AT LEAST you shoot at what you're aiming at in BF3.
evetryhard you say... smh. Never played EVE in my life.
You should have kept your mouth shut and let people think you're dumb, instead of opening it up, and letting people know for sure. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.16 17:00:00 -
[22] - Quote
hit detection needs work and should always be priotry one, but i think alot of the issue of that are from them moving the server to sisi this build maybe the optimize it for that server before the move who knows it might be the server but if its the programming and core stuff then ccp need to rethink how they do hit dection and knock back the game release a few months |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.08.16 18:09:00 -
[23] - Quote
iGlassJaw wrote:theschizogenious wrote:iGlassJaw wrote:theschizogenious wrote:it might just be me but ive had no troubles with the hit detection so maybe... work on your aiming?
im not trying to troll its just that not once have i been in a game since pre-E3 where some one has complained of their hit detection. >.> oh yea the server side lag is NO problem at all. You obviously don't know how this system works. I cba to explain it to you, but people like you shouldn't give feedback. If you think the hit detection is fine...then smh... this game is doomed to fail if CCP listens to people like you. before you start acting like a know it all pos douchebag actually bother to read the frickin post. did i say ithat there was no problem with lag? nope, i said i have not had any problem with the hit detection in GAMES I PLAY. but theres a solution for why your having trouble with hit detection its called the R1 button you press it to shoot the gun so if there are no more questions mister evetard tryhard ill kindly leave so that you can start realizing what an arse youve made yourself look like on the beta while i was just voicing an opinion. have a nice day lol this guy....you DO know that every game has lag right? Problem with server side lag is by the time your shot registers, the person/ object you're shooting at, is no longer there. Games like BF3 has client side lag, so even though there's that ever present lag, you basically shoot what you're aiming at...even when you die around the corner. The shot only registered when you reach behind the wall... know why? Lag. but AT LEAST you shoot at what you're aiming at in BF3. evetryhard you say... smh. Never played EVE in my life. You should have kept your mouth shut and let people think you're dumb, instead of opening it up, and letting people know for sure.
Client side is the worse move they can make there have been a hundred post's berrateing bf3 and it's client side hit detection thats why you get americans on eu servers so they can abuse the performance boost they get for lagging it also punnishes you if you have a good connection against these players .
Eg . laggy player runs around the corner see other player with good connection shoots and kills good connection player who eitheir thinks he dies in one shot or empties entire clip into laggy player but still dies.
Server side detection dose not do this if your connection is poor you lose if it's good you win it's not perfect but is the best of a bad bunch. |
Diagon Vasari
63
|
Posted - 2012.08.16 18:28:00 -
[24] - Quote
oh look another troll post hm. not suprising. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.16 20:00:00 -
[25] - Quote
Diagon Vasari wrote:oh look another troll post hm. not suprising.
troll post? |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.16 20:10:00 -
[26] - Quote
I get better hit detection playing Japanese games against japanese players on my playstation than I do playing DUST. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.08.16 20:24:00 -
[27] - Quote
xprotoman23 wrote:games going to have a similar fate as the uncharted 3 MP. Game with zero identity and tons of features and toys to mask terrible gameplay. Dust will fail because the shooter mechanics are bad. CS:GO for $12 dollars looks better and better each day.
CS:GO is pretty fun on PC so far. A bit bare bones with super annoying voice overs, "Fireintheholefireintheholefireintheholeterroristswin", but still fun overall. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2012.08.17 01:06:00 -
[28] - Quote
Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.17 01:45:00 -
[29] - Quote
Victor 'LifeLine' Ramous wrote:Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was.
na son! devs never respond to logical threads tbh need to add in asking for something gimmicky like better living spaces and sliding! those get noticed but core stuff? pffft all about cosmetics yo!
on a real tho its really discouraging to post feedback and ideas and gamebreaking issues and good feedback then to see dev input of comical stuff......and not even mentioning some of the basic core stuff being workd on in the patch notes
lack of communication CCP...... |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.17 04:52:00 -
[30] - Quote
Mavado V Noriega wrote:Victor 'LifeLine' Ramous wrote:Bumping for dev response...
on a side note that i should probably make an individual thread for, the ressing with nano injector is annoying as you have to go where the body died, not where the body is, in order to res the person. So if thier body flew a bit, gotta play a guessing game to where it was. na son! devs never respond to logical threads tbh need to add in asking for something gimmicky like better living spaces and sliding! those get noticed but core stuff? pffft all about cosmetics yo! on a real tho its really discouraging to post feedback and ideas and gamebreaking issues and good feedback then to see dev input of comical stuff......and not even mentioning some of the basic core stuff being workd on in the patch notes lack of communication CCP......
gotta go to the IRC chat for that (This has honestly been the strangest beta i've ever been a part of) (been beta testing PS3 exclusives for years at that) |
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