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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 18:43:00 -
[1] - Quote
this guy found CCP basically answering all the QQ people have with tanks. you dont think CCP talks to us or answers our cries? its because they already have this stuff that noone looks at.
take a look and then look at the next powerpoint page as well.
hint: its titled, "It's not all about you."
edit: credit goes to Iceyburnz for finding this vid and putting the link at the appropriate time. |
Fatalistically
0
|
Posted - 2012.08.12 18:55:00 -
[2] - Quote
Awesome information! |
STB-TedNugent EV
159
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Posted - 2012.08.12 19:00:00 -
[3] - Quote
awesome stuff!!!! |
Mike Gunnzito
111
|
Posted - 2012.08.12 19:13:00 -
[4] - Quote
Not saying anything about whether or not HAVs need to be nerfed.
Just pay attention to what he says. "you become quite vulnerable in a choke point"
Based on a few of the maps that we've seen thus far (between this build and last build) There aren't too many choke points for AV guys to use to kill a leveled up HAV. Actually there are hardly any... and as any good and experienced HAV guy will tell you, you have to make a mistake, or literally have several AV guys chasing after you to kill you. Not that a HAV guy can't be killed, but it takes 4-5 AV guys to kill one good HAV. (even with a couple of them using adv or proto gear) It's too easy for them to run off and repair shields/armor after tanking a couple blasts.
Balance does have to come into question when it takes over a third of a team to kill one guy. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 19:15:00 -
[5] - Quote
Mike Gunnzito wrote:Not saying anything about whether or not HAVs need to be nerfed.
Just pay attention to what he says. "you become quite vulnerable in a choke point"
Based on a few of the maps that we've seen thus far (between this build and last build) There aren't too many choke points for AV guys to use to kill a leveled up HAV. Actually there are hardly any... and as any good and experienced HAV guy will tell you, you have to make a mistake, or literally have several AV guys chasing after you to kill you. Not that a HAV guy can't be killed, but it takes 4-5 AV guys to kill one good HAV. It's too easy for them to run off and repair shields/armor after tanking a couple blasts.
trust me, there are plenty of choke points, which you will have to go into if you want to really help your team.
also, you dont need a choke point if you can just use a webifier on a tank and stop it anyway. Stop the tank, turn off its guns, make money. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 19:36:00 -
[6] - Quote
interesting how none of the people complaining about tanks are saying anything in this thread..... |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.08.12 19:52:00 -
[7] - Quote
Mike Gunnzito wrote:Not saying anything about whether or not HAVs need to be nerfed.
Just pay attention to what he says. "you become quite vulnerable in a choke point"
Based on a few of the maps that we've seen thus far (between this build and last build) There aren't too many choke points for AV guys to use to kill a leveled up HAV. Actually there are hardly any... and as any good and experienced HAV guy will tell you, you have to make a mistake, or literally have several AV guys chasing after you to kill you. Not that a HAV guy can't be killed, but it takes 4-5 AV guys to kill one good HAV. (even with a couple of them using adv or proto gear) It's too easy for them to run off and repair shields/armor after tanking a couple blasts.
Balance does have to come into question when it takes over a third of a team to kill one guy.
Just pay attention to what he says. Something something webifiers. Based on a few of the items that we've seen thus far, there aren't too many webifiers for anyone to use in DUST 514.
In fact there aren't any. At all.
So balance does have to come in to question when... not everything is... ah never mind. |
Iceyburnz
316
|
Posted - 2012.08.12 19:54:00 -
[8] - Quote
Likes for me all round!!
I know I know I am totally awesome.
Its a shame my gun skills don't match my google-fu
EDIT: That proof or stfu thing is a little out of context too |
Degren Cthulhu
Bragian Order Amarr Empire
22
|
Posted - 2012.08.12 19:58:00 -
[9] - Quote
thats because if they did watch the vid they would hav to admit that tanks are working as intended, and no i dont use tanks. besides even if they impliment cap, cap warfare, neuts, webifiers, tracking disruptors basically anything that will bring a tank to its knees that isnt a AR they wont use it anyway and still say its op |
Maken Tosch
263
|
Posted - 2012.08.12 20:03:00 -
[10] - Quote
Aighun wrote:Mike Gunnzito wrote:Not saying anything about whether or not HAVs need to be nerfed.
Just pay attention to what he says. "you become quite vulnerable in a choke point"
Based on a few of the maps that we've seen thus far (between this build and last build) There aren't too many choke points for AV guys to use to kill a leveled up HAV. Actually there are hardly any... and as any good and experienced HAV guy will tell you, you have to make a mistake, or literally have several AV guys chasing after you to kill you. Not that a HAV guy can't be killed, but it takes 4-5 AV guys to kill one good HAV. (even with a couple of them using adv or proto gear) It's too easy for them to run off and repair shields/armor after tanking a couple blasts.
Balance does have to come into question when it takes over a third of a team to kill one guy. Just pay attention to what he says. Something something webifiers. Boased on a few of the items that we've seen thus far, there aren't too many webifiers for anyone to use in DUST 514. In fact there aren't any. At all.So balance does have to come in to question when... not everything is... ah never mind.
Not yet. CCP said they will add it later on. Don't you ever keep up with the news? |
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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 20:06:00 -
[11] - Quote
Degren Cthulhu wrote:thats because if they did watch the vid they would hav to admit that tanks are working as intended, and no i dont use tanks. besides even if they impliment cap, cap warfare, neuts, webifiers, tracking disruptors basically anything that will bring a tank to its knees that isnt a AR they wont use it anyway and still say its op
yeah, well the problem is partly their immense pride in their skillz, but the other part is that they simply dont like ground armor part of the game. They dont realize tho that the game isnt gonna change to fit their personal desires, its gonna be what CCP wants.
Based on the CCP video, i think its pretty clear what CCP wants. |
Shadoe Wolf
Villore Sec Ops Gallente Federation
80
|
Posted - 2012.08.12 20:07:00 -
[12] - Quote
That was a nice vid!!! Loved how they focused on teamwork! If you don't have that, you're pretty much screwed. Doesn't sound like they will be changing much, if any, of the tanks designs. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 20:11:00 -
[13] - Quote
Shadoe Wolf wrote:That was a nice vid!!! Loved how they focused on teamwork! If you don't have that, you're pretty much screwed. Doesn't sound like they will be changing much, if any, of the tanks designs.
is it an appropriate time to claim victory over proto and his ilk? lol jk
btw, if anyone didnt understand, that was a JOKE
im not one to say i told you so, especially since this could all change to benefit those guys at release anyway.
It's just tough talking to people sometimes when they argue against stuff like this which is already officially backed by CCP and they have never seen anything like these vids and wonder why we're pulling these "facts" out of our asses. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.08.12 20:29:00 -
[14] - Quote
Maken Tosch wrote:
Not yet. CCP said they will add it later on. Don't you ever keep up with the news?
That was my point. Everyone keeps trying to "balance" the game when all the pieces aren't on the board. And we don't even have more than a few scraps of the board. And the devs are months and months ahead of everyone here on forums.
From that vid I gather that all the "tanks are OP" good times that we are having on the forum today was something they went through back in February...
Be that as it may, the Plateau map is tank heaven. It is a map designed to favor vehicles. This build is the "all your love are belong to tank" build. Other maps might not favor tanks, so much.
And even then, when there are thousands of maps, when the game has been in full release for months, if not years, when all the items are available and integration with EVE is as integrated as it is going to get, yes even then the discussion will continue ad infinitum. That is gaming fandom at its core.
There's a guy that started listening to sports radio at work (start of the football season) and there has been some coverage of the Lakers acquisition of Dwight Howard and it is the same old crap. One guy comes on for his show and launches into a valiant defense of the Lakers prowess and claims the Lakers deserve to win because they are winners. The next commentator comes on and launches into a passionate monologue on the discrepancies that seem to create a permanent underclass of teams that will never have a shot at the NBA title and a permanent overclass of teams that will always have a shot at a championship and claims the situation must be changed, now, for the good of the fans, the players, and the sport of basketball. Basketball has been around how long? And the NBA still can't get the balance right. Stupid balance. |
Maken Tosch
263
|
Posted - 2012.08.12 20:31:00 -
[15] - Quote
Lurchasaurus wrote:Shadoe Wolf wrote:That was a nice vid!!! Loved how they focused on teamwork! If you don't have that, you're pretty much screwed. Doesn't sound like they will be changing much, if any, of the tanks designs. is it an appropriate time to claim victory over proto and his ilk? lol jk btw, if anyone didnt understand, that was a JOKE im not one to say i told you so, especially since this could all change to benefit those guys at release anyway. It's just tough talking to people sometimes when they argue against stuff like this which is already officially backed by CCP and they have never seen anything like these vids and wonder why we're pulling these "facts" out of our asses.
That's because a large number of players don't usually do their homework. This is true for both console and PC players alike. It is not clear as to why this is case. One veteran Eve player (Capsuleer A) encountered another veteran (Capsuleer B) who has played Eve Online for a few years already and is a career miner.
Capsuleer B was talking about his mining skills until Capsuleer A asked what mining crystals Capsuleer B uses. Capsuleer B responds with "mining crystals?"
Please note that I am paraphrasing here because this was mentioned on the Eve forums a few months ago and I can't seem to find it on search. But it did happen.
Then there is the Hulkageddon event which has been active for five straight years and there are still veterans who never heard of it because they don't seem to do their research on what is really happening outside the systems they are mining in.
===My Point===
My point here is that if these kind of players exist in Eve where they willfully live in ignorance, then no doubt other games have a similar problem. It's kind of like something like this:
https://www.youtube.com/watch?v=Le_MWgYPoXg&feature=player_detailpage#t=745s
Notice the part where the Vogon was telling everyone on Earth that the inhabitants shouldn't be fretting over their own destruction because the news of the coming destructing was already posted on some galactic bulletin board for some time already. |
Stupid Drunk1
Zumari Force Projection Caldari State
96
|
Posted - 2012.08.12 20:35:00 -
[16] - Quote
CCP Soundwave stated "I don't like balance." My friends first impression was: "You crazy Icelander, have you never played Eve?" But when I started thinking about what he said afterwards, how balance makes a game un-fun.
If we were to talk about "balance" in the way he seems to define it, the game would be very un-fun.
Should an Apocalypse and Megathron be able to orbit each other at 50 clicks, shooting each other with their respective racial guns, and die at the same time? Of course not! While that is "balanced," that is certainly not fun.
|
Alshadow
Amarr Templars Amarr Empire
71
|
Posted - 2012.08.12 20:51:00 -
[17] - Quote
ok for people comlaining about tanks needing multiple av guys to kill... just think for a second, have u have ever seen ONE man in a tank demoshing everyone? no. he always has gunners..... 2 gunners and a driver so thats 3 people, if u want ONE av guy to kill tanks than he would be OP cause he wouild be beating people 3 to 1 |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.12 21:12:00 -
[18] - Quote
yeah I don't think everything needs to be balanced either, but everything does need vulnerability.
Tanks can get screwed in a bottleneck or when overcome something more agile than it. Or simply not knowing where it's getting hit from and the analysis paralysis sets in and it sits there taking a beating while spinning around trying to ID the source, and often dies in the process.
Tanks that have to constantly run and hide are drastically less efficient for many things as well. They might not be dead, but you've shut down their game.
Tanks should be scary and dangerous, they're freaking tanks. And at first glance they look unbeatable.. but they have weaknesses now, I've blown up a bunch this afternoon, and they definitely will when infantry can carry effective AV grenades, and doubly so when webbers come into play.
I hate the lack of mobility tanks have as they are now.. I can't imagine them gettin webbed and force-fed AV munitions. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.12 21:24:00 -
[19] - Quote
Lurchasaurus wrote:interesting how none of the people complaining about tanks are saying anything in this thread..... Arguing with hard evidence is HARD. |
STB-TedNugent EV
159
|
Posted - 2012.08.12 21:27:00 -
[20] - Quote
As for the plateaus being a tank map. I want to disagree. Correct me if i'm wrong. I see it like this you only have like a few places to actually rep your shield/armor without being shot from overhead. The map for the most part is open from above. That gives dropship/forge guns from buildings/other tanks more of an advantage to shoot at you. You can't shoot straight up so that means dropship gunners can rain down on you and if they are good enough you will not get the shot on them. Personel on top of building good luck hitting them unless you get lucky and see your cursor turn red if you actually can get it on him. Dropships on top of buildings easier target because they are big. As for tank vs tank its easy to get to a position to fall behind the tank you are engaging and get the easy kill. As mentioned before he has to turn around when he is being shot from behind. In most cases its the tank that gets the first shot off thats going to get the kill. Whether or not you have smart enough turret men to realize a tank is shooting at you or if you even have turret men at all. Like mentioned before it's a tank it is supposed to be dangerous. Think of real warfare tanks are built to withstand claymores, IED's, grenades and whatnot. They are built to put out massive ammounts of damage. Tank is OP because a tank is OP. Props to CCP. Tanks are also easily taken down with proper team work. As in an earlier match me and a new recruit and another guy put together a plan on the fly to take down an enemy tank. Two of us pulled out our prototype forge guns and one called in a drop ship. The drop ship distracted the tank(that had been destroying our team, due to lack of AV fits) while me and my partner got into position with our protoforge guns. Four or five shots later tank goes boom. Tanks are not invinsible you just have to work together to destroy them. So I say lay off the complaints and turn on your mics and work as a freaking squad and do work. |
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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 22:07:00 -
[21] - Quote
STB-TedNugent EV wrote:As for the plateaus being a tank map. I want to disagree. Correct me if i'm wrong. I see it like this you only have like a few places to actually rep your shield/armor without being shot from overhead. The map for the most part is open from above. That gives dropship/forge guns from buildings/other tanks more of an advantage to shoot at you. You can't shoot straight up so that means dropship gunners can rain down on you and if they are good enough you will not get the shot on them. Personel on top of building good luck hitting them unless you get lucky and see your cursor turn red if you actually can get it on him. Dropships on top of buildings easier target because they are big. As for tank vs tank its easy to get to a position to fall behind the tank you are engaging and get the easy kill. As mentioned before he has to turn around when he is being shot from behind. In most cases its the tank that gets the first shot off thats going to get the kill. Whether or not you have smart enough turret men to realize a tank is shooting at you or if you even have turret men at all. Like mentioned before it's a tank it is supposed to be dangerous. Think of real warfare tanks are built to withstand claymores, IED's, grenades and whatnot. They are built to put out massive ammounts of damage. Tank is OP because a tank is OP. Props to CCP. Tanks are also easily taken down with proper team work. As in an earlier match me and a new recruit and another guy put together a plan on the fly to take down an enemy tank. Two of us pulled out our prototype forge guns and one called in a drop ship. The drop ship distracted the tank(that had been destroying our team, due to lack of AV fits) while me and my partner got into position with our protoforge guns. Four or five shots later tank goes boom. Tanks are not invinsible you just have to work together to destroy them. So I say lay off the complaints and turn on your mics and work as a freaking squad and do work.
/slow clap building into a fast loud clap |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.08.12 22:07:00 -
[22] - Quote
STB-TedNugent EV wrote:As for the plateaus being a tank map. I want to disagree...
I am going on the assumption that we are playing on a "large installation" and compared to "Communications" or "Biomass" (medium installations) the map seems to be designed with vehicles in mind.
I was of course exaggerating when I called it tank heaven. Depends on the particular game. But I do think this map is more conducive to vehicular warfare than skirmish was trying to capture the A,B, and C objectives at communications or biomass. |
Vaas Edi
SVER True Blood Unclaimed.
10
|
Posted - 2012.08.12 22:16:00 -
[23] - Quote
+1 |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 22:51:00 -
[24] - Quote
plateaus probs will not ever be played the same again in the next build since we are going to be using the map generator which should give us some interesting battlefields.....
im not sure, but the only time i think you will ever play on the same exact map is when your constantly fighting over a certain district. there is supposedly a stupidly diverse amount of maps because of the way the generator works. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 23:40:00 -
[25] - Quote
not letting this go until the anti-tank guys have seen this |
Elrick Mercer
23
|
Posted - 2012.08.12 23:56:00 -
[26] - Quote
Funny thing is people have already said they have 4 or 5 guys trying to take down one tank and they fail. Who says we didn't do things like this in the any other game that has vehicle combat? The main problem with tanks is they can self rep. Take away self rep and watch the threads go away! We understand teamwork is needed and to assume we want otherwise is stupid. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 00:01:00 -
[27] - Quote
based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." |
Elrick Mercer
23
|
Posted - 2012.08.13 00:09:00 -
[28] - Quote
Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended."
Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right!
Vehicles that can can rep each other is a broken mechanic by the way... |
freelancer spark
0
|
Posted - 2012.08.13 00:13:00 -
[29] - Quote
Im a top tank user on my other character and I find that a few forge guns will take my tank dow stats are 2560 shild 5460hp armor armor repair sheild repair lvl 4 railgun lvl 4 turrents even with this I get taken down if im not careful, but it not that they should be nurft but more expensive to keep player more ataced to there tanks, the more they lose, the more worse they well play, the more mistake they well make |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.08.13 00:33:00 -
[30] - Quote
Sounds like they said in the video that tanks are overpowered and they arent going to fix them. But we shall see how the webifiers work for taking them down. |
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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.13 00:38:00 -
[31] - Quote
Whiny "FPS players with skill" are the equivalent of high sec miners... |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.08.13 00:39:00 -
[32] - Quote
gangsta nachos wrote:Sounds like they said in the video that tanks are overpowered and they arent going to fix them. But we shall see how the webifiers work for taking them down.
And other electronic warfare AND capacitors and grouping and revised isk values and likely changes to the rate of skill point gain and who knows what else
Watching the video again from fan fest on dust comabat roles gave me a lot of optimism that CCP has a very solid plan and we haven't tested A LOT of it yet |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.08.13 00:44:00 -
[33] - Quote
howard sanchez wrote:gangsta nachos wrote:Sounds like they said in the video that tanks are overpowered and they arent going to fix them. But we shall see how the webifiers work for taking them down. And other electronic warfare AND capacitors and grouping and revised isk values and likely changes to the rate of skill point gain and who knows what else Watching the video again from fan fest on dust comabat roles gave me a lot of optimism that CCP has a very solid plan and we haven't tested A LOT of it yet Agree |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.13 00:55:00 -
[34] - Quote
CCP has a solid history of standing up to people and their whiny crap, maybe we'll see it happen in DUST. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 01:32:00 -
[35] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way...
certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived.
simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not.
pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust. |
Mike Gunnzito
111
|
Posted - 2012.08.13 02:30:00 -
[36] - Quote
Ppl don't call tanks broken in BF3, because while a good tanker and gunner can wreak serious havok in a match... a few engis on a mission, can easily disable/destroy a tank.
You get a lot criticism on these forums, because if you have a good tanker and gunner, it's tough to take them out in Dust. 2-3 AV guys with proto weapons, MIGHT have a chance. But even 4-5 AV guys can have a problem if they're not using proto gear.
And to the guys who say: "oh, I take tanks out all the time"
I'm not talking about taking out a tanker who sucks and is in a militia HAV.
PS. Once webifiers are enacted, and tanks become more expensive... maybe things will be more balanced. But as of RIGHT NOW, they are not. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.08.13 02:44:00 -
[37] - Quote
Lurchasaurus wrote:this guy found CCP basically answering all the QQ people have with tanks. you dont think CCP talks to us or answers our cries? its because they already have this stuff that noone looks at. take a look and then look at the next powerpoint page as well. hint: its titled, "It's not all about you." edit: credit goes to Iceyburnz for finding this vid and putting the link at the appropriate time.
Thanks mate - you continue to show you're not like the rest of the whining fools in these forums and actually back up your arguments with legitimate, valid proof of your side. On release - I'm half tempted to throw you some ISKies just for being awesome. Again - thank you mate =)
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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 03:09:00 -
[38] - Quote
Aeon Amadi wrote:Lurchasaurus wrote:this guy found CCP basically answering all the QQ people have with tanks. you dont think CCP talks to us or answers our cries? its because they already have this stuff that noone looks at. take a look and then look at the next powerpoint page as well. hint: its titled, "It's not all about you." edit: credit goes to Iceyburnz for finding this vid and putting the link at the appropriate time. Thanks mate - you continue to show you're not like the rest of the whining fools in these forums and actually back up your arguments with legitimate, valid proof of your side. On release - I'm half tempted to throw you some ISKies just for being awesome. Again - thank you mate =)
*screams like a japanese schoolgirl* |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 03:14:00 -
[39] - Quote
New build in a week, we shall see then, as for now enjoy your last few hour(maybe days) with your millions of sp and proto gear; maybe practice in some militia so its not such a shock on the 21st. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 03:20:00 -
[40] - Quote
Carilito wrote:New build in a week, we shall see then, as for now enjoy your last few hour(maybe days) with your millions of sp and proto gear; maybe practice in some militia so its not such a shock on the 21st.
definitely wont be shocked lol
i will miss my 45 mil sp and infinite isk that i have right now tho lol |
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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 03:54:00 -
[41] - Quote
still havent seen any of the tank nerfers respond to this video thats on the first post....
i thought the talk of webifiers would make them happy.....guess not. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.13 03:56:00 -
[42] - Quote
I'll copy and paste then :p
Tony Calif wrote:I appreciate Marauders are supposed to be death machines, but gunloggi's aren't supposed to be bread vans...even Sica/soma should be a bit better (they're alright if you give them a rail). Problem is we have paper militia tanks, unused gunloggi's and super death marauders. Give gunloggi's a 1.25 and I wouldn't mind so much. Tanks need balancing. Internally by CCP in 12vs12 tank war. We can't organise it.
Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. |
Elrick Mercer
23
|
Posted - 2012.08.13 03:59:00 -
[43] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way... certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived. simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not. pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust.
But vehicles aren't broken in the entire BF series. They are actually more balanced than here. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:02:00 -
[44] - Quote
bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. |
Elrick Mercer
23
|
Posted - 2012.08.13 04:07:00 -
[45] - Quote
Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great.
That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:08:00 -
[46] - Quote
Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently.
it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs.
You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. |
Elrick Mercer
23
|
Posted - 2012.08.13 04:10:00 -
[47] - Quote
Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned.
So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:12:00 -
[48] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road!
meh...
while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while.
Next build fire will hurt vehicles.
Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 04:12:00 -
[49] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way... certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived. simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not. pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust. But vehicles aren't broken in the entire BF series. They are actually more balanced than here.
This isnt supposed to be BF and balanced vehicle strength doesnt mean pop goes the HAV. Im not gonna rant about what this game is about because you should know its core players arent playing to hop into random matchs to just shoot people and get sp/isk/gear. They are playing for they long haul in which this battle builds to the next so that when you go into a fight you expect to have some sort of unfair advantage. Its how the spartan 300 pwned the persians, the U.S.A. pwned Iraq (twice), and how Neopolean was defeated. This game is about warfare is the most unfair way; Orbital strikes, that implies one side controls the skies and if that doesnt sound pwn city why are we discussing HAVS. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 04:14:00 -
[50] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long.
This same player base is going to be getting orbitial strikes rained down on them, I think the player base will survive HAVS |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:15:00 -
[51] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long.
lol have fun with orbital strikes then my dude.
Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all...
CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:16:00 -
[52] - Quote
lol @ carlito being right on my wavelength on this one. +1 |
Elrick Mercer
23
|
Posted - 2012.08.13 04:17:00 -
[53] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks.
But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it! |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:20:00 -
[54] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it!
2 things blatantly wrong that i immediately saw:
saying tanks require no skill and thats an insult to the few great drivers out there...
why do people persist on complaining about this stuff when the new build with ewar is DAYS away? did you even watch the vid i posted? |
Elrick Mercer
23
|
Posted - 2012.08.13 04:23:00 -
[55] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. lol have fun with orbital strikes then my dude. Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all... CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now.
I'm not your dude...
Just because it's free doesn't mean people will play it or stay around. If word goes around hey this game sucks people wont play it. If they do download it and see it sucks they'll delete it. Free doesn't guarantee a steady player base so I could easily say you are narrow minded as well for saying that!
Orbital strikes mean **** to me. That's like saying mortar, gas, cluster, or strafing runs are OP in MAG. If I can survive those then I don't care about the laser show. I saw the fanfest OS it looks like a mortar strike from mag IMO nothing great about it.
|
Elrick Mercer
23
|
Posted - 2012.08.13 04:27:00 -
[56] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it! 2 things blatantly wrong that i immediately saw: saying tanks require no skill and thats an insult to the few great drivers out there... why do people persist on complaining about this stuff when the new build with ewar is DAYS away? did you even watch the vid i posted?
I never said they don't require skill what I did say was you don't have to be good to do well in a tank. I know there are great tankers out there that are good better than others but with 3 OHK guns it's not hard to kill at all. Maybe replace the two rocket gunners with machine guns. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:42:00 -
[57] - Quote
Elrick Mercer wrote:I'm not your dude...
your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future.
i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future.
edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 04:44:00 -
[58] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. lol have fun with orbital strikes then my dude. Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all... CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now. I'm not your dude... Just because it's free doesn't mean people will play it or stay around. If word goes around hey this game sucks people wont play it. If they do download it and see it sucks they'll delete it. Free doesn't guarantee a steady player base so I could easily say you are narrow minded as well for saying that! Orbital strikes mean **** to me. That's like saying mortar, gas, cluster, or strafing runs are OP in MAG. If I can survive those then I don't care about the laser show. I saw the fanfest OS it looks like a mortar strike from mag IMO nothing great about it.
You do realize one side will have that ability to call down orbital strikes at a time and if both do its rare and most likely epic moment. This game is meant to be pwn city if you do your due diligence. On another note you do realize that this will be the game PS3 owners play when they are bored or looking for something free to try out. Food for thought. |
Elrick Mercer
23
|
Posted - 2012.08.13 04:51:00 -
[59] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:I'm not your dude... your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future. i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future. edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason.
Okay... |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 05:01:00 -
[60] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:I'm not your dude... your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future. i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future. edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason. Okay...
I declare Lurchasaurus the winner of this thread |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 05:04:00 -
[61] - Quote
yay i win my own thread lol
ive been seeing some good things from you on the forums carlito, we'll have to have a good convo sometime. |
Elrick Mercer
23
|
Posted - 2012.08.13 05:04:00 -
[62] - Quote
No different from MAG attackers can't call airstrikes if the AAA is up and working, Defenders can't call mortars if Mortar systems are down. That's why I say CCP needs to change there marketing scheme. If you market the game to look like a fast paced action packed FPS and people see it's not that, that it's "pwn" city people will be pissed. Look at the E3 vid and tell me the advertisement is all wrong. It shows one guy it never shows team work.
http://www.youtube.com/watch?v=tASM8P6c16c
Very action oriented trailer shows very little to no team work at all! Advertise the game right so people wont come in expecting one thing and get slapped with a future military sim!
One guy RE's a tank blast a shotgun to an enemies back!
One guy wasting MD ammo trying to kill a drop ship.
There was so much lone wolf in that trailer.
http://www.youtube.com/watch?v=48RMUK9aXl4
MAG trailer shows team work moving together showing that it's a team oriented game. |
Elrick Mercer
23
|
Posted - 2012.08.13 05:07:00 -
[63] - Quote
Carilito wrote:Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:I'm not your dude... your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future. i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future. edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason. Okay... I declare Lurchasaurus the winner of this thread
I'm not here to win threads or make friends IMO! So just like he doesn't care about me I feel the same way towards him and who ever else on these forums. I don't wake up in the mornings and go I wonder what the guys and girls on the DUST forums think about me. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 05:08:00 -
[64] - Quote
lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. |
Elrick Mercer
23
|
Posted - 2012.08.13 05:14:00 -
[65] - Quote
Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet.
Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either... |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 05:17:00 -
[66] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either...
You have to control the district that has it is my understanding. In plateau its the giant building way behind defense spawn that isnt shooting blue stuff into the air.
And Lurchasaurus it was a joke, chill out... |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 05:23:00 -
[67] - Quote
? lol i told you i was drunk, dont play games with me right now.
besides, the post i made when i said i win was also purely just for ***** and gigs, so dont get me wrong. winning a forum thread is about as meaningful to me as lindsay lohan's rehab.
when i was saying i wanted to talk, i meant cause ive seen some of your threads and we like minded on some things and getting a game in beta would be fun. nothing more, nothing less. |
Elrick Mercer
23
|
Posted - 2012.08.13 05:23:00 -
[68] - Quote
Carilito wrote:Elrick Mercer wrote:Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either... You have to control the district that has it is my understanding. In plateau its the giant building way behind defense spawn that isnt shooting blue stuff into the air. And Lurchasaurus it was a joke, chill out...
My point exactly the enemy can't do a OS if you control it and there ships are getting blown to hell. No different than controlling an AAA IMO!
LOL At lurch getting mad because I don't want him to call me Dude. It has or had nothing to do with me being a **** to you if you can't except the fact that I don't want to be called dude then oh well I guess. I don't even let my brothers call me "dude".
also why is my post about how wrongly they are advertising this game has been ignored? |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 05:27:00 -
[69] - Quote
Elrick Mercer wrote:Carilito wrote:Elrick Mercer wrote:Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either... You have to control the district that has it is my understanding. In plateau its the giant building way behind defense spawn that isnt shooting blue stuff into the air. And Lurchasaurus it was a joke, chill out... My point exactly the enemy can't do a OS if you control it and there ships are getting blown to hell. No different than controlling an AAA IMO! LOL At lurch getting mad because I don't want him to call me Dude. It has or had nothing to do with me being a **** to you if you can't except the fact that I don't want to be called dude then oh well I guess. I don't even let my brothers call me "dude".
even if you have control of the district, that doesnt mean you are safe from orbital strikes. If an EVE corp wants to strike oyu, they will. A lot. With some of these corp with unlimited money, throwing a couple destroyers at you to simply rain down strikes through the ground cannon is a side thought. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 05:32:00 -
[70] - Quote
Elrick Mercer wrote:LOL At lurch getting mad because I don't want him to call me Dude. It has or had nothing to do with me being a **** to you if you can't except the fact that I don't want to be called dude then oh well I guess. I don't even let my brothers call me "dude".
lol if oyur gonna get technical about it then i will too. you never said you didnt like being called dude, or else i would have respectfully chosen another term of amicability. You simply saying your not my dude doesnt communicate this. Therefore, you saying i cant get over myself for some reason is a fabrication made by you to poke fun at me.
*drinks beer*
And therefore,
*drinks beer*
i maintain my stance that you were simply rude and im sorry your post has been ignored.
Now back onto the tank issue.... |
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shadis omar
Crux Special Tasks Group Gallente Federation
36
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Posted - 2012.08.13 05:34:00 -
[71] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Carilito wrote:Elrick Mercer wrote:Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either... You have to control the district that has it is my understanding. In plateau its the giant building way behind defense spawn that isnt shooting blue stuff into the air. And Lurchasaurus it was a joke, chill out... My point exactly the enemy can't do a OS if you control it and there ships are getting blown to hell. No different than controlling an AAA IMO! LOL At lurch getting mad because I don't want him to call me Dude. It has or had nothing to do with me being a **** to you if you can't except the fact that I don't want to be called dude then oh well I guess. I don't even let my brothers call me "dude". even if you have control of the district, that doesnt mean you are safe from orbital strikes. If an EVE corp wants to strike oyu, they will. A lot. With some of these corp with unlimited money, throwing a couple destroyers at you to simply rain down strikes through the ground cannon is a side thought.
That and my eve buddy has this ship that is one hell of a damage sponge so he can just tank and keep up the bombardment. |
Elrick Mercer
23
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Posted - 2012.08.13 05:36:00 -
[72] - Quote
But you don't know the damage out put of these things to say that. Sure it may be a sponge to other ship fire but that beam swallowed that ship whole in the E311 video so I'm guessing it's a one and done. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 05:38:00 -
[73] - Quote
Elrick Mercer wrote:
But you don't know the damage out put of these things to say that. Sure it may be a sponge to other ship fire but that beam swallowed that ship whole in the E311 video so I'm guessing it's a one and done.
first of all, thats a very powerful cannon then cause it can take hours to kill some of these EVE ships depending on the situation.
IF that cannon is that powerful, there is no way it has a reasonable rate of fire. Even if it was once every 30 seconds, trust me, destroyers are cheap and they can bring lots. |
shadis omar
Crux Special Tasks Group Gallente Federation
36
|
Posted - 2012.08.13 05:54:00 -
[74] - Quote
Maybe planets don't come with anti-orbit guns and you need to buy them and other planetary features with the gun in the video being a top tire high-power but low-RoF model. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 06:01:00 -
[75] - Quote
shadis omar wrote:Maybe planets don't come with anti-orbit guns and you need to buy them and other planetary features with the gun in the video being a top tire high-power but low-RoF model.
maybe, we dont know. thats why he shouldnt think hes gonna be perfectly safe as long as he has a tower.
Towers arent a perfect aegis against ships and even if you have one, you can never outgun the ships if they just bring a lot.
EVE players will always be able to get strikes in if they want. |
Bhal Jhor
Subdreddit Test Alliance Please Ignore
23
|
Posted - 2012.08.13 07:24:00 -
[76] - Quote
Elrick Mercer wrote: There was so much lone wolf in that trailer.
Dude, you can read into it whatever you want. I saw mixed squads of armor and infantry advancing on objectives in both trailers. Heck, in the DUST trailer there was a distinct scene where one person was watching over the objective while his buddy went in for the hack. Of course you probably wouldn't notice unless you were looking for it and knew enough of the game to recognize it. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 09:18:00 -
[77] - Quote
those trailers are so old....using them to explain dust is like wiping your ass with a fork.....just doesnt work. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 23:00:00 -
[78] - Quote
wanna make sure people see the vid on the first post. |
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