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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.13 00:38:00 -
[31] - Quote
Whiny "FPS players with skill" are the equivalent of high sec miners... |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.08.13 00:39:00 -
[32] - Quote
gangsta nachos wrote:Sounds like they said in the video that tanks are overpowered and they arent going to fix them. But we shall see how the webifiers work for taking them down.
And other electronic warfare AND capacitors and grouping and revised isk values and likely changes to the rate of skill point gain and who knows what else
Watching the video again from fan fest on dust comabat roles gave me a lot of optimism that CCP has a very solid plan and we haven't tested A LOT of it yet |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.08.13 00:44:00 -
[33] - Quote
howard sanchez wrote:gangsta nachos wrote:Sounds like they said in the video that tanks are overpowered and they arent going to fix them. But we shall see how the webifiers work for taking them down. And other electronic warfare AND capacitors and grouping and revised isk values and likely changes to the rate of skill point gain and who knows what else Watching the video again from fan fest on dust comabat roles gave me a lot of optimism that CCP has a very solid plan and we haven't tested A LOT of it yet Agree |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.13 00:55:00 -
[34] - Quote
CCP has a solid history of standing up to people and their whiny crap, maybe we'll see it happen in DUST. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 01:32:00 -
[35] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way...
certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived.
simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not.
pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust. |
Mike Gunnzito
111
|
Posted - 2012.08.13 02:30:00 -
[36] - Quote
Ppl don't call tanks broken in BF3, because while a good tanker and gunner can wreak serious havok in a match... a few engis on a mission, can easily disable/destroy a tank.
You get a lot criticism on these forums, because if you have a good tanker and gunner, it's tough to take them out in Dust. 2-3 AV guys with proto weapons, MIGHT have a chance. But even 4-5 AV guys can have a problem if they're not using proto gear.
And to the guys who say: "oh, I take tanks out all the time"
I'm not talking about taking out a tanker who sucks and is in a militia HAV.
PS. Once webifiers are enacted, and tanks become more expensive... maybe things will be more balanced. But as of RIGHT NOW, they are not. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.08.13 02:44:00 -
[37] - Quote
Lurchasaurus wrote:this guy found CCP basically answering all the QQ people have with tanks. you dont think CCP talks to us or answers our cries? its because they already have this stuff that noone looks at. take a look and then look at the next powerpoint page as well. hint: its titled, "It's not all about you." edit: credit goes to Iceyburnz for finding this vid and putting the link at the appropriate time.
Thanks mate - you continue to show you're not like the rest of the whining fools in these forums and actually back up your arguments with legitimate, valid proof of your side. On release - I'm half tempted to throw you some ISKies just for being awesome. Again - thank you mate =)
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 03:09:00 -
[38] - Quote
Aeon Amadi wrote:Lurchasaurus wrote:this guy found CCP basically answering all the QQ people have with tanks. you dont think CCP talks to us or answers our cries? its because they already have this stuff that noone looks at. take a look and then look at the next powerpoint page as well. hint: its titled, "It's not all about you." edit: credit goes to Iceyburnz for finding this vid and putting the link at the appropriate time. Thanks mate - you continue to show you're not like the rest of the whining fools in these forums and actually back up your arguments with legitimate, valid proof of your side. On release - I'm half tempted to throw you some ISKies just for being awesome. Again - thank you mate =)
*screams like a japanese schoolgirl* |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 03:14:00 -
[39] - Quote
New build in a week, we shall see then, as for now enjoy your last few hour(maybe days) with your millions of sp and proto gear; maybe practice in some militia so its not such a shock on the 21st. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 03:20:00 -
[40] - Quote
Carilito wrote:New build in a week, we shall see then, as for now enjoy your last few hour(maybe days) with your millions of sp and proto gear; maybe practice in some militia so its not such a shock on the 21st.
definitely wont be shocked lol
i will miss my 45 mil sp and infinite isk that i have right now tho lol |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 03:54:00 -
[41] - Quote
still havent seen any of the tank nerfers respond to this video thats on the first post....
i thought the talk of webifiers would make them happy.....guess not. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.13 03:56:00 -
[42] - Quote
I'll copy and paste then :p
Tony Calif wrote:I appreciate Marauders are supposed to be death machines, but gunloggi's aren't supposed to be bread vans...even Sica/soma should be a bit better (they're alright if you give them a rail). Problem is we have paper militia tanks, unused gunloggi's and super death marauders. Give gunloggi's a 1.25 and I wouldn't mind so much. Tanks need balancing. Internally by CCP in 12vs12 tank war. We can't organise it.
Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. |
Elrick Mercer
23
|
Posted - 2012.08.13 03:59:00 -
[43] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way... certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived. simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not. pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust.
But vehicles aren't broken in the entire BF series. They are actually more balanced than here. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:02:00 -
[44] - Quote
bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. |
Elrick Mercer
23
|
Posted - 2012.08.13 04:07:00 -
[45] - Quote
Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great.
That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:08:00 -
[46] - Quote
Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently.
it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs.
You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. |
Elrick Mercer
23
|
Posted - 2012.08.13 04:10:00 -
[47] - Quote
Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned.
So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:12:00 -
[48] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road!
meh...
while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while.
Next build fire will hurt vehicles.
Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 04:12:00 -
[49] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way... certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived. simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not. pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust. But vehicles aren't broken in the entire BF series. They are actually more balanced than here.
This isnt supposed to be BF and balanced vehicle strength doesnt mean pop goes the HAV. Im not gonna rant about what this game is about because you should know its core players arent playing to hop into random matchs to just shoot people and get sp/isk/gear. They are playing for they long haul in which this battle builds to the next so that when you go into a fight you expect to have some sort of unfair advantage. Its how the spartan 300 pwned the persians, the U.S.A. pwned Iraq (twice), and how Neopolean was defeated. This game is about warfare is the most unfair way; Orbital strikes, that implies one side controls the skies and if that doesnt sound pwn city why are we discussing HAVS. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 04:14:00 -
[50] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long.
This same player base is going to be getting orbitial strikes rained down on them, I think the player base will survive HAVS |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:15:00 -
[51] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long.
lol have fun with orbital strikes then my dude.
Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all...
CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:16:00 -
[52] - Quote
lol @ carlito being right on my wavelength on this one. +1 |
Elrick Mercer
23
|
Posted - 2012.08.13 04:17:00 -
[53] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks.
But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it! |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:20:00 -
[54] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it!
2 things blatantly wrong that i immediately saw:
saying tanks require no skill and thats an insult to the few great drivers out there...
why do people persist on complaining about this stuff when the new build with ewar is DAYS away? did you even watch the vid i posted? |
Elrick Mercer
23
|
Posted - 2012.08.13 04:23:00 -
[55] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. lol have fun with orbital strikes then my dude. Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all... CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now.
I'm not your dude...
Just because it's free doesn't mean people will play it or stay around. If word goes around hey this game sucks people wont play it. If they do download it and see it sucks they'll delete it. Free doesn't guarantee a steady player base so I could easily say you are narrow minded as well for saying that!
Orbital strikes mean **** to me. That's like saying mortar, gas, cluster, or strafing runs are OP in MAG. If I can survive those then I don't care about the laser show. I saw the fanfest OS it looks like a mortar strike from mag IMO nothing great about it.
|
Elrick Mercer
23
|
Posted - 2012.08.13 04:27:00 -
[56] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it! 2 things blatantly wrong that i immediately saw: saying tanks require no skill and thats an insult to the few great drivers out there... why do people persist on complaining about this stuff when the new build with ewar is DAYS away? did you even watch the vid i posted?
I never said they don't require skill what I did say was you don't have to be good to do well in a tank. I know there are great tankers out there that are good better than others but with 3 OHK guns it's not hard to kill at all. Maybe replace the two rocket gunners with machine guns. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.13 04:42:00 -
[57] - Quote
Elrick Mercer wrote:I'm not your dude...
your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future.
i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future.
edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 04:44:00 -
[58] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. lol have fun with orbital strikes then my dude. Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all... CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now. I'm not your dude... Just because it's free doesn't mean people will play it or stay around. If word goes around hey this game sucks people wont play it. If they do download it and see it sucks they'll delete it. Free doesn't guarantee a steady player base so I could easily say you are narrow minded as well for saying that! Orbital strikes mean **** to me. That's like saying mortar, gas, cluster, or strafing runs are OP in MAG. If I can survive those then I don't care about the laser show. I saw the fanfest OS it looks like a mortar strike from mag IMO nothing great about it.
You do realize one side will have that ability to call down orbital strikes at a time and if both do its rare and most likely epic moment. This game is meant to be pwn city if you do your due diligence. On another note you do realize that this will be the game PS3 owners play when they are bored or looking for something free to try out. Food for thought. |
Elrick Mercer
23
|
Posted - 2012.08.13 04:51:00 -
[59] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:I'm not your dude... your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future. i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future. edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason.
Okay... |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.13 05:01:00 -
[60] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:I'm not your dude... your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future. i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future. edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason. Okay...
I declare Lurchasaurus the winner of this thread |
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