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Elrick Mercer
23
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Posted - 2012.08.12 23:56:00 -
[1] - Quote
Funny thing is people have already said they have 4 or 5 guys trying to take down one tank and they fail. Who says we didn't do things like this in the any other game that has vehicle combat? The main problem with tanks is they can self rep. Take away self rep and watch the threads go away! We understand teamwork is needed and to assume we want otherwise is stupid. |
Elrick Mercer
23
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Posted - 2012.08.13 00:09:00 -
[2] - Quote
Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended."
Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right!
Vehicles that can can rep each other is a broken mechanic by the way... |
Elrick Mercer
23
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Posted - 2012.08.13 03:59:00 -
[3] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way... certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived. simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not. pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust.
But vehicles aren't broken in the entire BF series. They are actually more balanced than here. |
Elrick Mercer
23
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Posted - 2012.08.13 04:07:00 -
[4] - Quote
Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great.
That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! |
Elrick Mercer
23
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Posted - 2012.08.13 04:10:00 -
[5] - Quote
Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned.
So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. |
Elrick Mercer
23
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Posted - 2012.08.13 04:17:00 -
[6] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks.
But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it! |
Elrick Mercer
23
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Posted - 2012.08.13 04:23:00 -
[7] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long. lol have fun with orbital strikes then my dude. Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all... CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now.
I'm not your dude...
Just because it's free doesn't mean people will play it or stay around. If word goes around hey this game sucks people wont play it. If they do download it and see it sucks they'll delete it. Free doesn't guarantee a steady player base so I could easily say you are narrow minded as well for saying that!
Orbital strikes mean **** to me. That's like saying mortar, gas, cluster, or strafing runs are OP in MAG. If I can survive those then I don't care about the laser show. I saw the fanfest OS it looks like a mortar strike from mag IMO nothing great about it.
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Elrick Mercer
23
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Posted - 2012.08.13 04:27:00 -
[8] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it! 2 things blatantly wrong that i immediately saw: saying tanks require no skill and thats an insult to the few great drivers out there... why do people persist on complaining about this stuff when the new build with ewar is DAYS away? did you even watch the vid i posted?
I never said they don't require skill what I did say was you don't have to be good to do well in a tank. I know there are great tankers out there that are good better than others but with 3 OHK guns it's not hard to kill at all. Maybe replace the two rocket gunners with machine guns. |
Elrick Mercer
23
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Posted - 2012.08.13 04:51:00 -
[9] - Quote
Lurchasaurus wrote:Elrick Mercer wrote:I'm not your dude... your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future. i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future. edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason.
Okay... |
Elrick Mercer
23
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Posted - 2012.08.13 05:04:00 -
[10] - Quote
No different from MAG attackers can't call airstrikes if the AAA is up and working, Defenders can't call mortars if Mortar systems are down. That's why I say CCP needs to change there marketing scheme. If you market the game to look like a fast paced action packed FPS and people see it's not that, that it's "pwn" city people will be pissed. Look at the E3 vid and tell me the advertisement is all wrong. It shows one guy it never shows team work.
http://www.youtube.com/watch?v=tASM8P6c16c
Very action oriented trailer shows very little to no team work at all! Advertise the game right so people wont come in expecting one thing and get slapped with a future military sim!
One guy RE's a tank blast a shotgun to an enemies back!
One guy wasting MD ammo trying to kill a drop ship.
There was so much lone wolf in that trailer.
http://www.youtube.com/watch?v=48RMUK9aXl4
MAG trailer shows team work moving together showing that it's a team oriented game. |
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Elrick Mercer
23
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Posted - 2012.08.13 05:07:00 -
[11] - Quote
Carilito wrote:Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:I'm not your dude... your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future. i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future. edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason. Okay... I declare Lurchasaurus the winner of this thread
I'm not here to win threads or make friends IMO! So just like he doesn't care about me I feel the same way towards him and who ever else on these forums. I don't wake up in the mornings and go I wonder what the guys and girls on the DUST forums think about me. |
Elrick Mercer
23
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Posted - 2012.08.13 05:14:00 -
[12] - Quote
Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet.
Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either... |
Elrick Mercer
23
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Posted - 2012.08.13 05:23:00 -
[13] - Quote
Carilito wrote:Elrick Mercer wrote:Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either... You have to control the district that has it is my understanding. In plateau its the giant building way behind defense spawn that isnt shooting blue stuff into the air. And Lurchasaurus it was a joke, chill out...
My point exactly the enemy can't do a OS if you control it and there ships are getting blown to hell. No different than controlling an AAA IMO!
LOL At lurch getting mad because I don't want him to call me Dude. It has or had nothing to do with me being a **** to you if you can't except the fact that I don't want to be called dude then oh well I guess. I don't even let my brothers call me "dude".
also why is my post about how wrongly they are advertising this game has been ignored? |
Elrick Mercer
23
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Posted - 2012.08.13 05:36:00 -
[14] - Quote
But you don't know the damage out put of these things to say that. Sure it may be a sponge to other ship fire but that beam swallowed that ship whole in the E311 video so I'm guessing it's a one and done. |
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