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Lurchasaurus
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Posted - 2012.08.12 18:43:00 -
[1] - Quote
this guy found CCP basically answering all the QQ people have with tanks. you dont think CCP talks to us or answers our cries? its because they already have this stuff that noone looks at.
take a look and then look at the next powerpoint page as well.
hint: its titled, "It's not all about you."
edit: credit goes to Iceyburnz for finding this vid and putting the link at the appropriate time. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.12 19:15:00 -
[2] - Quote
Mike Gunnzito wrote:Not saying anything about whether or not HAVs need to be nerfed.
Just pay attention to what he says. "you become quite vulnerable in a choke point"
Based on a few of the maps that we've seen thus far (between this build and last build) There aren't too many choke points for AV guys to use to kill a leveled up HAV. Actually there are hardly any... and as any good and experienced HAV guy will tell you, you have to make a mistake, or literally have several AV guys chasing after you to kill you. Not that a HAV guy can't be killed, but it takes 4-5 AV guys to kill one good HAV. It's too easy for them to run off and repair shields/armor after tanking a couple blasts.
trust me, there are plenty of choke points, which you will have to go into if you want to really help your team.
also, you dont need a choke point if you can just use a webifier on a tank and stop it anyway. Stop the tank, turn off its guns, make money. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.12 19:36:00 -
[3] - Quote
interesting how none of the people complaining about tanks are saying anything in this thread..... |
Lurchasaurus
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Posted - 2012.08.12 20:06:00 -
[4] - Quote
Degren Cthulhu wrote:thats because if they did watch the vid they would hav to admit that tanks are working as intended, and no i dont use tanks. besides even if they impliment cap, cap warfare, neuts, webifiers, tracking disruptors basically anything that will bring a tank to its knees that isnt a AR they wont use it anyway and still say its op
yeah, well the problem is partly their immense pride in their skillz, but the other part is that they simply dont like ground armor part of the game. They dont realize tho that the game isnt gonna change to fit their personal desires, its gonna be what CCP wants.
Based on the CCP video, i think its pretty clear what CCP wants. |
Lurchasaurus
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Posted - 2012.08.12 20:11:00 -
[5] - Quote
Shadoe Wolf wrote:That was a nice vid!!! Loved how they focused on teamwork! If you don't have that, you're pretty much screwed. Doesn't sound like they will be changing much, if any, of the tanks designs.
is it an appropriate time to claim victory over proto and his ilk? lol jk
btw, if anyone didnt understand, that was a JOKE
im not one to say i told you so, especially since this could all change to benefit those guys at release anyway.
It's just tough talking to people sometimes when they argue against stuff like this which is already officially backed by CCP and they have never seen anything like these vids and wonder why we're pulling these "facts" out of our asses. |
Lurchasaurus
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808
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Posted - 2012.08.12 22:07:00 -
[6] - Quote
STB-TedNugent EV wrote:As for the plateaus being a tank map. I want to disagree. Correct me if i'm wrong. I see it like this you only have like a few places to actually rep your shield/armor without being shot from overhead. The map for the most part is open from above. That gives dropship/forge guns from buildings/other tanks more of an advantage to shoot at you. You can't shoot straight up so that means dropship gunners can rain down on you and if they are good enough you will not get the shot on them. Personel on top of building good luck hitting them unless you get lucky and see your cursor turn red if you actually can get it on him. Dropships on top of buildings easier target because they are big. As for tank vs tank its easy to get to a position to fall behind the tank you are engaging and get the easy kill. As mentioned before he has to turn around when he is being shot from behind. In most cases its the tank that gets the first shot off thats going to get the kill. Whether or not you have smart enough turret men to realize a tank is shooting at you or if you even have turret men at all. Like mentioned before it's a tank it is supposed to be dangerous. Think of real warfare tanks are built to withstand claymores, IED's, grenades and whatnot. They are built to put out massive ammounts of damage. Tank is OP because a tank is OP. Props to CCP. Tanks are also easily taken down with proper team work. As in an earlier match me and a new recruit and another guy put together a plan on the fly to take down an enemy tank. Two of us pulled out our prototype forge guns and one called in a drop ship. The drop ship distracted the tank(that had been destroying our team, due to lack of AV fits) while me and my partner got into position with our protoforge guns. Four or five shots later tank goes boom. Tanks are not invinsible you just have to work together to destroy them. So I say lay off the complaints and turn on your mics and work as a freaking squad and do work.
/slow clap building into a fast loud clap |
Lurchasaurus
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Posted - 2012.08.12 22:51:00 -
[7] - Quote
plateaus probs will not ever be played the same again in the next build since we are going to be using the map generator which should give us some interesting battlefields.....
im not sure, but the only time i think you will ever play on the same exact map is when your constantly fighting over a certain district. there is supposedly a stupidly diverse amount of maps because of the way the generator works. |
Lurchasaurus
SVER True Blood Unclaimed.
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Posted - 2012.08.12 23:40:00 -
[8] - Quote
not letting this go until the anti-tank guys have seen this |
Lurchasaurus
SVER True Blood Unclaimed.
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Posted - 2012.08.13 00:01:00 -
[9] - Quote
based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 01:32:00 -
[10] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:based on your post i can only assume you didnt watch the link.
if you cant pop a marauder with 4-5 AV guys, your doing it wrong.
OR......
maybe you came across one of the fabled but probably just a fairy tale good drivers?
no one complains about guys who are good with an AR but once someone who knows what they are doing gets into a tank, the game's broken. Just watch the vid and you can see CCP basically saying, "Working as intended." Thanks for making an ass of you and me by assuming I didn't watch the video. Just because they are working as intended by CCP's standards don't make it right! Vehicles that can can rep each other is a broken mechanic by the way...
certainly wasnt making you out to be an ass my dude. I apologize for any insult you must have perceived.
simple fact of the matter is, its CCP's game therefore their standards are what matters. People dont have to like how the game does things, but aside from small things, if they dont like major game mechanics then they are simply gonna have to suck it up or well, not.
pointless to call tanks a broken game mechanic in BF3 when vehicle use is one of the games selling points. This is similar to Dust. |
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Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 03:09:00 -
[11] - Quote
Aeon Amadi wrote:Lurchasaurus wrote:this guy found CCP basically answering all the QQ people have with tanks. you dont think CCP talks to us or answers our cries? its because they already have this stuff that noone looks at. take a look and then look at the next powerpoint page as well. hint: its titled, "It's not all about you." edit: credit goes to Iceyburnz for finding this vid and putting the link at the appropriate time. Thanks mate - you continue to show you're not like the rest of the whining fools in these forums and actually back up your arguments with legitimate, valid proof of your side. On release - I'm half tempted to throw you some ISKies just for being awesome. Again - thank you mate =)
*screams like a japanese schoolgirl* |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 03:20:00 -
[12] - Quote
Carilito wrote:New build in a week, we shall see then, as for now enjoy your last few hour(maybe days) with your millions of sp and proto gear; maybe practice in some militia so its not such a shock on the 21st.
definitely wont be shocked lol
i will miss my 45 mil sp and infinite isk that i have right now tho lol |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 03:54:00 -
[13] - Quote
still havent seen any of the tank nerfers respond to this video thats on the first post....
i thought the talk of webifiers would make them happy.....guess not. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 04:02:00 -
[14] - Quote
bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. |
Lurchasaurus
SVER True Blood Unclaimed.
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Posted - 2012.08.13 04:08:00 -
[15] - Quote
Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently.
it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs.
You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 04:12:00 -
[16] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road!
meh...
while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while.
Next build fire will hurt vehicles.
Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 04:15:00 -
[17] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Tony Calif wrote:Tbh I'd rather see the damage mod removed from all tanks, let modules, pg and CPU be more important than just picking the "killer" tank. These need balancing before release. I don't think cost/sp is a good enough reason for them to dominate how they can currently. it has nothing to do with that. Tanks are meant to do tank things, which they are doing....the vid thats on the first post has CCP putting a "working as intended" patch on tanks. Its all about the role CCP wants tanks to play. This particular build was setup to test ground armor and the resulting huge amounts of AV activity. This is why we had free vehicles and such. Next build they are throwing in ewar and they will see how that wrench fucks up the cogs. You cant compare Dust to BF mechanics because CCP doesnt want the game to be or play like it in the first place. This is a completely different game. If anything, CCP wants the same kind of ruthless, no rules style found in EVE. CCP only changes something if its not being used as they envisioned. So they envisioned tanks to be the end all be all death machines that they are? Good luck retaining a player base like that I can see why they plan on porting it to PC because they know the console player base wont stick around long.
lol have fun with orbital strikes then my dude.
Im going to have to say you are narrow minded here because Dust will do just fine. Its free after all...
CCP makes so much money with EVE that they wouldnt have to make a single penny with Dust and they would still be swimming in the monies. You should appreciate the fact that a company is putting so much effort into expanding what they have spent such a long time building in a profound way like this. They dont do any of the money grabbing producer bullcrap that you see in COD and BF now. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 04:16:00 -
[18] - Quote
lol @ carlito being right on my wavelength on this one. +1 |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 04:20:00 -
[19] - Quote
Elrick Mercer wrote:Lurchasaurus wrote:Elrick Mercer wrote:Lurchasaurus wrote:bf tanks can be taken out by a single person in 5 seconds. not much of a tank.
again, CCP doesnt do balance. Thats what makes them great. That's a lie and you know it the Javelin is the strongest AV weapon in the game and requires you to lock on and you still need 2 shots 3 if they have reactive armor. Taking a tank down in 5 seconds wont even happen if you hit a tank in the back because you still need 2 shots. Maybe some AV mines will do it but a smart driver keeps his eye on the road! meh... while i havent played bf3 for a couple months now, i do know that BF tanks are currently made of paper and from the back they might as well start bending over and wait for the next jav. i was a long time tank driver/helicopter pilot in BF for a good while. Next build fire will hurt vehicles. Just like you say about battlefield, a good tank driver extends the survivability of a tank, but no one acknowledges that here and people just QQ about tanks. But you don't have to be good at driving a tank here to do well! Not with the mass amount of shield and armor they have. I don't mind the regen on shields but the self rep on tanks is what makes them OP to me. Armor on vehicles should only be reped by a outside source. That video even said vehicles will be able to rep other vehicles! Thats just to much IMO whats the point of a repair guy when the tank driver can go nope I got it!
2 things blatantly wrong that i immediately saw:
saying tanks require no skill and thats an insult to the few great drivers out there...
why do people persist on complaining about this stuff when the new build with ewar is DAYS away? did you even watch the vid i posted? |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 04:42:00 -
[20] - Quote
Elrick Mercer wrote:I'm not your dude...
your right, your not. i actually dont give a **** about you and it seems my efforts to treat you with respect were somewhat wasted since your getting offended by my courtesy. I apologize and will refrain from offering you such social graces in the future.
i have no problem with trolling and such but i advise you dont disregard someones good intentions in the future.
edit: i usually dont care since this kinda stuff is pointless, but im pretty drunk right now and this struck a chord for some reason. |
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Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 05:04:00 -
[21] - Quote
yay i win my own thread lol
ive been seeing some good things from you on the forums carlito, we'll have to have a good convo sometime. |
Lurchasaurus
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Posted - 2012.08.13 05:08:00 -
[22] - Quote
lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. |
Lurchasaurus
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Posted - 2012.08.13 05:23:00 -
[23] - Quote
? lol i told you i was drunk, dont play games with me right now.
besides, the post i made when i said i win was also purely just for ***** and gigs, so dont get me wrong. winning a forum thread is about as meaningful to me as lindsay lohan's rehab.
when i was saying i wanted to talk, i meant cause ive seen some of your threads and we like minded on some things and getting a game in beta would be fun. nothing more, nothing less. |
Lurchasaurus
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Posted - 2012.08.13 05:27:00 -
[24] - Quote
Elrick Mercer wrote:Carilito wrote:Elrick Mercer wrote:Lurchasaurus wrote:lol if you think you safe from the enemy's strikes just because you hold objectives your gonna be butthurt pretty fast. You might even get orbital striken by your own team if you have a spy lol. no arbitrary rules here, you just need war points.
your not gonna be too happy when you face a team that has its corp throwing money at it cause they dont give two ***** about you and they just want to keep their planet. Umm if I'm not mistaken wont there be a sky fire battery of some sort to keep them at bay... You know the thing from E311? Looks like if that thing is up they wont get close to the planet to call in the strike assuming there is one on every planet. My corp wont put some random guy in charge of a squad so if you think that betrayal will be an issue for me you are wrong. My guys have been together for years. Also I don't trust any EVE player as far as I can throw them either... You have to control the district that has it is my understanding. In plateau its the giant building way behind defense spawn that isnt shooting blue stuff into the air. And Lurchasaurus it was a joke, chill out... My point exactly the enemy can't do a OS if you control it and there ships are getting blown to hell. No different than controlling an AAA IMO! LOL At lurch getting mad because I don't want him to call me Dude. It has or had nothing to do with me being a **** to you if you can't except the fact that I don't want to be called dude then oh well I guess. I don't even let my brothers call me "dude".
even if you have control of the district, that doesnt mean you are safe from orbital strikes. If an EVE corp wants to strike oyu, they will. A lot. With some of these corp with unlimited money, throwing a couple destroyers at you to simply rain down strikes through the ground cannon is a side thought. |
Lurchasaurus
SVER True Blood Unclaimed.
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Posted - 2012.08.13 05:32:00 -
[25] - Quote
Elrick Mercer wrote:LOL At lurch getting mad because I don't want him to call me Dude. It has or had nothing to do with me being a **** to you if you can't except the fact that I don't want to be called dude then oh well I guess. I don't even let my brothers call me "dude".
lol if oyur gonna get technical about it then i will too. you never said you didnt like being called dude, or else i would have respectfully chosen another term of amicability. You simply saying your not my dude doesnt communicate this. Therefore, you saying i cant get over myself for some reason is a fabrication made by you to poke fun at me.
*drinks beer*
And therefore,
*drinks beer*
i maintain my stance that you were simply rude and im sorry your post has been ignored.
Now back onto the tank issue.... |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.13 05:38:00 -
[26] - Quote
Elrick Mercer wrote:
But you don't know the damage out put of these things to say that. Sure it may be a sponge to other ship fire but that beam swallowed that ship whole in the E311 video so I'm guessing it's a one and done.
first of all, thats a very powerful cannon then cause it can take hours to kill some of these EVE ships depending on the situation.
IF that cannon is that powerful, there is no way it has a reasonable rate of fire. Even if it was once every 30 seconds, trust me, destroyers are cheap and they can bring lots. |
Lurchasaurus
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808
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Posted - 2012.08.13 06:01:00 -
[27] - Quote
shadis omar wrote:Maybe planets don't come with anti-orbit guns and you need to buy them and other planetary features with the gun in the video being a top tire high-power but low-RoF model.
maybe, we dont know. thats why he shouldnt think hes gonna be perfectly safe as long as he has a tower.
Towers arent a perfect aegis against ships and even if you have one, you can never outgun the ships if they just bring a lot.
EVE players will always be able to get strikes in if they want. |
Lurchasaurus
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Posted - 2012.08.13 09:18:00 -
[28] - Quote
those trailers are so old....using them to explain dust is like wiping your ass with a fork.....just doesnt work. |
Lurchasaurus
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Posted - 2012.08.13 23:00:00 -
[29] - Quote
wanna make sure people see the vid on the first post. |
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