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Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.06 20:57:00 -
[1] - Quote
?? |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.06 20:59:00 -
[2] - Quote
Actual FPS skill is a major help factor.
I can maintain the same kill death ratios with miltia gear as with my proto gear when it comes to the assault class. |
Gelan Corbaine
BetaMax.
103
|
Posted - 2012.08.06 20:59:00 -
[3] - Quote
hard to earn sp if you don't do anything . |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.06 21:04:00 -
[4] - Quote
Gelan Corbaine wrote:hard to earn sp if you don't do anything . "grinding" IS doing something. It's racking up vast amounts of sp and isk for those "grinders" out there |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.06 21:09:00 -
[5] - Quote
This game is very much player skill, and team skill based. A guy running full proto can be easily taken out if a group of militias organize themselves against him. Sure a guy with 10x more SP than you have is going to be a tough target, but if you are better than him, and your team is better than him, you can beat the odds. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.06 21:12:00 -
[6] - Quote
I just think of it as... reward for playing more.
Thank you for being a loyal customer for a week, here pick a new perk level! |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.08.06 21:39:00 -
[7] - Quote
At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed by people who have more armor than you unless they make awful mistakes. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.06 21:47:00 -
[8] - Quote
^ lolno |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.06 21:55:00 -
[9] - Quote
FPS skill is a huge factor. SP just tips the scales. Higher lvl gear tips it a bit more. I've given up worrying about the gap. I'll get levelled. Get my gear. And hang out with people who have done the same. And grow my snobbery to match my epeen. And wreck the game for all the low lvl guys. Yay for EvE (40%troll40%truth20%hatredforEvEbecauseitkilledwingcommanderstylegames) |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.06 22:06:00 -
[10] - Quote
Omnipotent lilmamaj wrote:At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed by people who have more armor than you unless they make awful mistakes. So true! I'm glad others realize this. |
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Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.06 22:09:00 -
[11] - Quote
Veigar Mordekaiser wrote:This game is very much player skill, and team skill based. A guy running full proto can be easily taken out if a group of militias organize themselves against him. Sure a guy with 10x more SP than you have is going to be a tough target, but if you are better than him, and your team is better than him, you can beat the odds. Not necessarily true. At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed by people who have more armor than you unless they make awful mistakes most of the time. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.08.06 22:10:00 -
[12] - Quote
Saiibot wrote:Omnipotent lilmamaj wrote:At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed by people who have more armor than you unless they make awful mistakes. So true! I'm glad others realize this. Funny how anyone not using an AR is a scrub. Sounds like you just lack the sense to change your tactics for different enemies. |
pjster long
Doomheim
28
|
Posted - 2012.08.06 22:12:00 -
[13] - Quote
I think that if you get a skill to help you shoot better, it would be something like increased auto aim ness... if you know what I mean. Like if you are 1 inch away and you have fps skilled up to 3 you will hit your enemy. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.06 22:12:00 -
[14] - Quote
Mmm.. Grind.
Oh wait this is a serious thread, no? Well if you cannot take the heat; get out of the kitchen. XD
Ha-ha. |
Finn Kempers
BetaMax.
222
|
Posted - 2012.08.06 22:18:00 -
[15] - Quote
Sucks to be a religious sniper like me in their eyes. Equips are cheap though. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.06 22:19:00 -
[16] - Quote
Sephoran Griffith wrote:Saiibot wrote:Omnipotent lilmamaj wrote:At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed by people who have more armor than you unless they make awful mistakes. So true! I'm glad others realize this. Funny how anyone not using an AR is a scrub. Sounds like you just lack the sense to change your tactics for different enemies. Only those grinding in tanks and dropships are labeled as scrubs and fps noobs |
Just Bad
Crux Special Tasks Group Gallente Federation
34
|
Posted - 2012.08.06 22:22:00 -
[17] - Quote
@Tony Calif - Your math may be off. I think that's 60% trolling - or at least 20% misplaced anger. Sadly space shooters just don't sell well. The last two 'big' budget ones I recall (Edge of Chaos, Freespace 2) were in/around 2000 and despite being great games in themselves completely tanked :( |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.06 22:38:00 -
[18] - Quote
Just Bad wrote:@Tony Calif - Your math may be off. I think that's 60% trolling - or at least 20% misplaced anger. Sadly space shooters just don't sell well. The last two 'big' budget ones I recall (Edge of Chaos, Freespace 2) were in/around 2000 and despite being great games in themselves completely tanked :(
All of the Mass Effects sold great. |
Just Bad
Crux Special Tasks Group Gallente Federation
34
|
Posted - 2012.08.06 22:48:00 -
[19] - Quote
@ Debacle Nano - True but that's not a space shooter in the sense I was referring to them in that was a reply to Tony mentioning Wing Commander. It was an in the cockpit shooting down baddies in other space fighters type affair. Great in it's time but apparently that entire genre was too niche to survive increasing development costs over the years. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.06 23:27:00 -
[20] - Quote
Best thing I've found is Black Prophecy (shameless plug for a quality game) dead developers and gamigo are letting it die. But it's a laugh, and PvP is awesome (3rd person can is very useful). New people join up a lot, but rage quit. They actualy mention in their advertising that other than having space ships it's not a lot like EvE. In truth it was FPS where people went for their combat games, not EvE. Oh and mass effect QQ the biggest pile of hype ever. "fly your space ship" they said. LIES!!! Anyway, Black prophecy has the best graphics of any game ever in the history of space.
Anyway... We should keep on topic High hand eye coordination games which include a levelling / gear system which leaves noobs at a major disadvantage, has to be very careful. Add the AUR items, (CCP are a bunch of Thukkers for that nade) and you've got even more to keep busy with. We'll see, months until release (I hope). |
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Degren Cthulhu
Bragian Order Amarr Empire
22
|
Posted - 2012.08.07 00:24:00 -
[21] - Quote
Omnipotent lilmamaj wrote:At this point it takes sklll to play. You are going to get killed by scrubs with tanks and dropships unless you learn to look up once in a while or fit accordingly. You will kill people who have more armour than you unless you make an awful mistake.
fixed it for ya:) |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.08.07 00:31:00 -
[22] - Quote
^EvE player mentality... this is an fps not a point and click |
Degren Cthulhu
Bragian Order Amarr Empire
22
|
Posted - 2012.08.07 00:45:00 -
[23] - Quote
yes i do play eve, but only because of dust which would make me about 5% EVEtard:) |
Derek Barnes
ZionTCD Legacy Rising
340
|
Posted - 2012.08.07 00:45:00 -
[24] - Quote
Saiibot wrote:Sephoran Griffith wrote:Saiibot wrote:Omnipotent lilmamaj wrote:At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed by people who have more armor than you unless they make awful mistakes. So true! I'm glad others realize this. Funny how anyone not using an AR is a scrub. Sounds like you just lack the sense to change your tactics for different enemies. Only those grinding in tanks and dropships are labeled as scrubs and fps noobs
This is war, there will have to be vehicle specialists in your Corp. I don't think people at war would just send infantry, both sides want to win, so they will do whatever it takes to win. And also there are things called Forge guns, Swarm Launchers and other AV Items. You aren't meant to be Jack of all Trades and be able to do everything yourself. Im a Forge Gunner and Vehicles don't get on my nerves at all because I destroy whatever vehicle I see. Thats where Teamwork and Corps. come into play, you are going to have a organized group of people of all the dropsuits and weapon types. If you are assault you focus on Infantry, Assault isn't something that would take down a tank by themselves. |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.08.07 00:48:00 -
[25] - Quote
^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered. |
Regis Mark V
249
|
Posted - 2012.08.07 00:55:00 -
[26] - Quote
Omnipotent lilmamaj wrote:^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered.
Dust doesn't take skill it takes skills! |
Derek Barnes
ZionTCD Legacy Rising
340
|
Posted - 2012.08.07 00:56:00 -
[27] - Quote
Omnipotent lilmamaj wrote:^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered. Tanks are suppose to be strong, people have upgraded the shields or armor to make up that way, if they spend all there time on one thing, they deserve to have something strong. Strongest tank I've seen took 7 or 8 forge gun shots to destroy, but it was destroyed. Just because you yourself can't destroy them doesn't mean they are over powered. To me people in vehicles are free kills. Also, I will say this again, Why do I come across like an EVE player when I have never played EVE. I'm just saying common sense.
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Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.08.07 01:01:00 -
[28] - Quote
Derek Barnes wrote:Omnipotent lilmamaj wrote:^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered. Tanks are suppose to be strong, people have upgraded the shields or armor to make up that way, if they spend all there time on one thing, they deserve to have something strong. Strongest tank I've seen took 7 or 8 forge gun shots to destroy, but it was destroyed. Just because you yourself can't destroy them doesn't mean they are over powered. To me people in vehicles are free kills. Also, I will say this again, Why do I come across like an EVE player when I have never played EVE. I'm just saying common sense. You come across like an eve player because you say nooby stuff. It shouldn't take 7-8 forge gun shots to kill a tanks. Maybe 2-3. |
Derek Barnes
ZionTCD Legacy Rising
340
|
Posted - 2012.08.07 01:07:00 -
[29] - Quote
Omnipotent lilmamaj wrote:Derek Barnes wrote:Omnipotent lilmamaj wrote:^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered. Tanks are suppose to be strong, people have upgraded the shields or armor to make up that way, if they spend all there time on one thing, they deserve to have something strong. Strongest tank I've seen took 7 or 8 forge gun shots to destroy, but it was destroyed. Just because you yourself can't destroy them doesn't mean they are over powered. To me people in vehicles are free kills. Also, I will say this again, Why do I come across like an EVE player when I have never played EVE. I'm just saying common sense. You come across like an eve player because you say nooby stuff. It shouldn't take 7-8 forge gun shots to kill a tanks. Maybe 2-3.
This is the Future, Tanks have armor made out much different material then tanks are made of in real life, and these tanks have a thing called Shields which are pretty much a force field that negates damage done to the armor, and each hit the shield losses some power to it. So the longer you spend on increasing the Shields and armor, the more abuse the tanks can take. Just look at other futuristic stuff, for example Futuristic movies even have Shields/Force fields on there stuff and look how much it takes to destroy them. This game is no where near our age of technology with that kind of stuff. Plus, they don't even have all the AV equipment in this beta yet. And right now in the beta, vehicles don't have a stacking penalty so they can stack as much armor or shields onto their vehicles as they can. Which CCP is working on to fix it. So they will be weaker in the released game.
EDIT: But we are slowly getting there with the technology |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.08.07 01:16:00 -
[30] - Quote
Derek Barnes wrote:Omnipotent lilmamaj wrote:Derek Barnes wrote:Omnipotent lilmamaj wrote:^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered. Tanks are suppose to be strong, people have upgraded the shields or armor to make up that way, if they spend all there time on one thing, they deserve to have something strong. Strongest tank I've seen took 7 or 8 forge gun shots to destroy, but it was destroyed. Just because you yourself can't destroy them doesn't mean they are over powered. To me people in vehicles are free kills. Also, I will say this again, Why do I come across like an EVE player when I have never played EVE. I'm just saying common sense. You come across like an eve player because you say nooby stuff. It shouldn't take 7-8 forge gun shots to kill a tanks. Maybe 2-3. This is the Future, Tanks have armor made out much different material then tanks are made of in real life, and these tanks have a thing called Shields which are pretty much a force field that negates damage done to the armor, and each hit the shield losses some power to it. So the longer you spend on increasing the Shields and armor, the more abuse the tanks can take. Just look at other futuristic stuff, for example Futuristic movies even have Shields/Force fields on there stuff and look how much it takes to destroy them. This game is no where near our age of technology with that kind of stuff. Plus, they don't even have all the AV equipment in this beta yet. And right now in the beta, vehicles don't have a stacking penalty so they can stack as much armor or shields onto their vehicles as they can. Which CCP is working on to fix it. So they will be weaker in the released game. EDIT: But we are slowly getting there with the technology This is the future AV weapons are more powerful... Your argument made my argument possible. |
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Derek Barnes
ZionTCD Legacy Rising
340
|
Posted - 2012.08.07 01:22:00 -
[31] - Quote
Omnipotent lilmamaj wrote:Derek Barnes wrote:Omnipotent lilmamaj wrote:Derek Barnes wrote:Omnipotent lilmamaj wrote:^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered. Tanks are suppose to be strong, people have upgraded the shields or armor to make up that way, if they spend all there time on one thing, they deserve to have something strong. Strongest tank I've seen took 7 or 8 forge gun shots to destroy, but it was destroyed. Just because you yourself can't destroy them doesn't mean they are over powered. To me people in vehicles are free kills. Also, I will say this again, Why do I come across like an EVE player when I have never played EVE. I'm just saying common sense. You come across like an eve player because you say nooby stuff. It shouldn't take 7-8 forge gun shots to kill a tanks. Maybe 2-3. This is the Future, Tanks have armor made out much different material then tanks are made of in real life, and these tanks have a thing called Shields which are pretty much a force field that negates damage done to the armor, and each hit the shield losses some power to it. So the longer you spend on increasing the Shields and armor, the more abuse the tanks can take. Just look at other futuristic stuff, for example Futuristic movies even have Shields/Force fields on there stuff and look how much it takes to destroy them. This game is no where near our age of technology with that kind of stuff. Plus, they don't even have all the AV equipment in this beta yet. And right now in the beta, vehicles don't have a stacking penalty so they can stack as much armor or shields onto their vehicles as they can. Which CCP is working on to fix it. So they will be weaker in the released game. EDIT: But we are slowly getting there with the technology This is the future AV weapons are more powerful... Your argument made my argument possible.
Again, look at futuristic movies and such. Shields/Force fields can take hits like crazy no matter what hits it, unless someone uses an EMP type item to deactivate the shield. Which we don't know if an item like that will be in Dust or not when it releases.
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.07 01:24:00 -
[32] - Quote
Mamaj, once grouping comes in things will be fine. You've got a decent crew to roll with, and I might come along for a while too. Don't worry until next build. |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.08.07 01:26:00 -
[33] - Quote
Tony Calif wrote:Mamaj, once grouping comes in things will be fine. You've got a decent crew to roll with, and I might come along for a while too. Don't worry until next build. I can see us grouping up in the future. Who are you btw? Do I know you? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.07 01:30:00 -
[34] - Quote
Oh and shields are BS, because somewhere you need a shield generator. That has to be mounted somewhere. The mounting points will take the force of the impact eventually being destroyed. It's why in Scifi they're often underground. Well, that's my understanding. Not even going into you'd need multiple fields to deflect/absorb energy (laser vs bullet). I'm sure it's all covered in the "EvE science" manual. (I like HARD science fiction) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.07 01:32:00 -
[35] - Quote
Played MAG on Valor for KEQ but don't really wish to give out my PSN on here. I've got crimson on my flist, so it'll be good to play with some of the Sver groups. |
Regis Mark V
249
|
Posted - 2012.08.07 02:15:00 -
[36] - Quote
Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.07 02:58:00 -
[37] - Quote
Omnipotent lilmamaj wrote:Derek Barnes wrote:Omnipotent lilmamaj wrote:^EvE mentallity at its best. Just because you can counter something that is overpowered doesn't mean that thing should be so overpowered. Tanks are suppose to be strong, people have upgraded the shields or armor to make up that way, if they spend all there time on one thing, they deserve to have something strong. Strongest tank I've seen took 7 or 8 forge gun shots to destroy, but it was destroyed. Just because you yourself can't destroy them doesn't mean they are over powered. To me people in vehicles are free kills. Also, I will say this again, Why do I come across like an EVE player when I have never played EVE. I'm just saying common sense. You come across like an eve player because you say nooby stuff. It shouldn't take 7-8 forge gun shots to kill a tanks. Maybe 2-3.
Lol. So, let me get this straight. Instead of prototype tanks being perfectly balanced with the AV weapons that you can use against them, they should be as weak as a militia LAV? Honestly, if it took 2-3 hits to kill a tank, I would be raging all over these forums for a major tank buff.
And before you start saying "Says the guy that drives a Sagaris", I will have you know that the only vehicle I ever use, is the militia LAV. I have no vehicle skills what-so-ever. I am a forge gunner, I like my job on the battlefield; but if it were that easy to kill a tank, I would be pretty bored and disappointed. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.07 03:00:00 -
[38] - Quote
Regis Mark V wrote:Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank.
No thanks. Tanks are made to take massive amounts of damage, weak spots are just a crutch for players that don't want to work together to complete a common goal. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.08.07 03:49:00 -
[39] - Quote
EvE can be played from readouts not even looking at ships, and a skilled player can still beat someone with more sp and better gear. So, a fps version will need even more player skill. Gear and sp can make up some of the difference but not make up for large gap or complete lack of skill.
I'm sure anybody on top ten of leaderboard could kill me easily with a new char and default fit if I had 100k sp and full proto gear. |
testguy242
44
|
Posted - 2012.08.07 07:41:00 -
[40] - Quote
Derek Barnes wrote:Saiibot wrote:Only those grinding in tanks and dropships are labeled as scrubs and fps noobs This is war, there will have to be vehicle specialists in your Corp. I don't think people at war would just send infantry, both sides want to win, so they will do whatever it takes to win. And also there are things called Forge guns, Swarm Launchers and other AV Items. You aren't meant to be Jack of all Trades and be able to do everything yourself. Im a Forge Gunner and Vehicles don't get on my nerves at all because I destroy whatever vehicle I see. Thats where Teamwork and Corps. come into play, you are going to have a organized group of people of all the dropsuits and weapon types. If you are assault you focus on Infantry, Assault isn't something that would take down a tank by themselves.
Exactly, this is not some little clan match over e-peen. It's war. The goal is to win--at any cost. If you persist in only using weapons that you think "require skill", then you will get destroyed and laughed at when full integration comes along.
This is not a series of 1v1 duels, it's team vs team and it doesn't matter how much more skilled you think you are or what your K/D ratio is--if your team loses, you might as well be the newbiest newb that ever newbed a newb. |
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Regis Mark V
249
|
Posted - 2012.08.07 07:59:00 -
[41] - Quote
Veigar Mordekaiser wrote:Regis Mark V wrote:Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank. No thanks. Tanks are made to take massive amounts of damage, weak spots are just a crutch for players that don't want to work together to complete a common goal.
LOL Tanks have weak spots buddy or did you not know this? Tanks are very weak from the top, bottom, and rear! Why do you think IED's take them out or that the US created the Javelin because tanks armor is thinner on the top and bottom.
Now as to why it's weak from the rear should I even have to go there? One word "ENGINE"! Tanks were... are designed to be forward operating bombardment the tip of the spear so to speak and because of this it's the tanks greatest strength and flaw. All of the armor was placed to the front and sides. Tanks were used in the Iraqi war to move soldiers into urban areas while they are being transported. Tanks have proven to be a liability to roadside bombs.
The M1 Abrams MBT has since been modified to accommodate it's weakness but at the cost mobility and operation time because the engine had to be ramped up to pull the extra armor proving to be costly on fuel and maintenance... So either tanks have weak spots or they become snails... you take your pick. |
testguy242
44
|
Posted - 2012.08.07 08:07:00 -
[42] - Quote
Veigar Mordekaiser wrote:Regis Mark V wrote:Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank. No thanks. Tanks are made to take massive amounts of damage, weak spots are just a crutch for players that don't want to work together to complete a common goal.
Tanks should have weak points and maybe be a little stronger from everywhere else.
You as a tanker, need to have players work together to cover your flanks. Being aware of where the enemy is and keeping your front toward them is part of the skill of playing a tanker. You need to have situational awareness.
Think about it, if someone manages to get behind you, they've probably worked together to keep you distracted while someone else flanked you. Tanks should be called in for a reason and should have infantry support and/or gunners to help spot for you. |
Regis Mark V
249
|
Posted - 2012.08.07 08:19:00 -
[43] - Quote
testguy242 wrote:Veigar Mordekaiser wrote:Regis Mark V wrote:Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank. No thanks. Tanks are made to take massive amounts of damage, weak spots are just a crutch for players that don't want to work together to complete a common goal. Tanks should have weak points and maybe be a little stronger from everywhere else. You as a tanker, need to have players work together to cover your flanks. Being aware of where the enemy is and keeping your front toward them is part of the skill of playing a tanker. You need to have situational awareness. Think about it, if someone manages to get behind you, they've probably worked together to keep you distracted while someone else flanked you. Tanks should be called in for a reason and should have infantry support and/or gunners to help spot for you.
Agreed! |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.07 10:47:00 -
[44] - Quote
If you cant aim
You cant kill
/thread |
JaZZa01
Internal Error. Negative-Feedback
81
|
Posted - 2012.08.07 11:09:00 -
[45] - Quote
EnglishSnake wrote:If you cant aim
You cant kill
/thread Auto aim...KB&M...don't think it's too hard buddy. |
Alshadow
Amarr Templars Amarr Empire
71
|
Posted - 2012.08.07 11:11:00 -
[46] - Quote
right now sp and gear is like 50% of ur ability to fight, actual fps skill isnt really the major factor due to everyone always standing or walking at you in the open spaming bullets ur way and anyone else has something that they can use to wipe u off the map, or vice versa, id say fps skill is only20% because it only really factors in when ur against someone using similar tactics to yours with similar gear, and luck is a good 30% because there is a such thing as no win senarios |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 11:13:00 -
[47] - Quote
Alshadow wrote:right now sp and gear is like 50% of ur ability to fight, actual fps skill isnt really the major factor due to everyone always standing or walking at you in the open spaming bullets ur way and anyone else has something that they can use to wipe u off the map, or vice versa, id say fps skill is only20% because it only really factors in when ur against someone using similar tactics to yours with similar gear, and luck is a good 30% because there is a such thing as no win senarios Uh... Sure. Gear means something but not everything, you can still kill people with Militia gear who are using Proto stuff.
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.07 11:15:00 -
[48] - Quote
JaZZa01 wrote:EnglishSnake wrote:If you cant aim
You cant kill
/thread Auto aim...KB&M...don't think it's too hard buddy.
Auto aim is currently a bug, expect it to be removed
Oh i never new KB+M aimed for you, why i shall just lay on the sofa and let the mouse do all the work while i make a waxwork of the Danish curling team |
Regis Mark V
249
|
Posted - 2012.08.07 11:16:00 -
[49] - Quote
EnglishSnake wrote:JaZZa01 wrote:EnglishSnake wrote:If you cant aim
You cant kill
/thread Auto aim...KB&M...don't think it's too hard buddy. Auto aim is currently a bug, expect it to be removed Oh i never new KB+M aimed for you, why i shall just lay on the sofa and let the mouse do all the work while i make a waxwork of the Danish curling team
Correction auto aim is not a bug it is bugged! That's exactly how the dev said it. Auto aim is currently bugged at the moment! |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.07 11:21:00 -
[50] - Quote
Regis Mark V wrote:Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank.
2 not 1 should also have a "disable" feature like BF3 once it reaches below a certain amount of armor it becomes disabled but the thing is how do u balance that with tanks that are armor tanking vs shield tanking ones..... |
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Regis Mark V
249
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Posted - 2012.08.07 11:23:00 -
[51] - Quote
Oswald Banecroft II wrote:Alshadow wrote:right now sp and gear is like 50% of ur ability to fight, actual fps skill isnt really the major factor due to everyone always standing or walking at you in the open spaming bullets ur way and anyone else has something that they can use to wipe u off the map, or vice versa, id say fps skill is only20% because it only really factors in when ur against someone using similar tactics to yours with similar gear, and luck is a good 30% because there is a such thing as no win senarios Uh... Sure. Gear means something but not everything, you can still kill people with Militia gear who are using Proto stuff.
Bullshit! I have a new character made and can't stand to play because
1. my weapon shoots peas compared to proto weapons.
2. My militia suit is like paper to a proto gun especially if they have SP to increase the damage by 20%
3. There weapon also has more ammo.
4. The Have SP in decreasing recoil and spread.
5. LOL Creodron face it and you are dead if you wear a militia anything!
6. The proto suites shield regens way faster.
7. God forbid they have armor rep on the suit.
SP wins the game not skills. If you fall even a week behind you are screwed.
Hell even an unskilled or slightly skilled militia has no chance against a decent advanced setup. |
Regis Mark V
249
|
Posted - 2012.08.07 11:24:00 -
[52] - Quote
Mavado V Noriega wrote:Regis Mark V wrote:Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank. 2 not 1 should also have a "disable" feature like BF3 once it reaches below a certain amount of armor it becomes disabled but the thing is how do u balance that with tanks that are armor tanking vs shield tanking ones.....
I can live with 2! |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 11:29:00 -
[53] - Quote
Regis Mark V wrote:Oswald Banecroft II wrote:Alshadow wrote:right now sp and gear is like 50% of ur ability to fight, actual fps skill isnt really the major factor due to everyone always standing or walking at you in the open spaming bullets ur way and anyone else has something that they can use to wipe u off the map, or vice versa, id say fps skill is only20% because it only really factors in when ur against someone using similar tactics to yours with similar gear, and luck is a good 30% because there is a such thing as no win senarios Uh... Sure. Gear means something but not everything, you can still kill people with Militia gear who are using Proto stuff. Bullshit! I have a new character made and can't stand to play because 1. my weapon shoots peas compared to proto weapons. 2. My militia suit is like paper to a proto gun especially if they have SP to increase the damage by 20% 3. There weapon also has more ammo. 4. The Have SP in decreasing recoil and spread. 5. LOL Creodron face it and you are dead if you wear a militia anything! 6. The proto suites shield regens way faster. 7. God forbid they have armor rep on the suit. SP wins the game not skills. If you fall even a week behind you are screwed. Hell even an unskilled or slightly skilled militia has no chance against a decent advanced setup. Anecdotal evidence. When I started my character I was able to kill people with my starting gear when they were not in starting gear and I suck. Yes, also anecdotal. :) |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.08.07 11:48:00 -
[54] - Quote
tanks are so powerful simply because they have 3 men shooting missles and railguns at you constantly, if you wish to take one out . frankly i think tanks are a bit too powerful becauseof how strong there armour/shields can be added onto that 2 men shooting missles at you and one massive railgun all of wich can 1 shot anyone, i dont think any of the small turrets should be able to shoot behind the tank, wich still gives an ifantry man a chancento kill a tank as if he's tactical and gets behind a tank, he only has to deal with the main railgun, or the tank would have to turn giving the man time to run. tanks should be able to be taken out by 1 man, but not an easy task. in highsec where there is not going to be lots of teams of people all working together on mics, 1 proto tank could sit in highsec killing everything every match. |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 11:59:00 -
[55] - Quote
Darkz azurr wrote:tanks are so powerful simply because they have 3 men shooting missles and railguns at you constantly, if you wish to take one out . frankly i think tanks are a bit too powerful becauseof how strong there armour/shields can be added onto that 2 men shooting missles at you and one massive railgun all of wich can 1 shot anyone, i dont think any of the small turrets should be able to shoot behind the tank, wich still gives an ifantry man a chancento kill a tank as if he's tactical and gets behind a tank, he only has to deal with the main railgun, or the tank would have to turn giving the man time to run. tanks should be able to be taken out by 1 man, but not an easy task. in highsec where there is not going to be lots of teams of people all working together on mics, 1 proto tank could sit in highsec killing everything every match. Tanks can be taken out by one man, and it isn't an easy task...
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.07 12:50:00 -
[56] - Quote
Regis Mark V wrote:EnglishSnake wrote:JaZZa01 wrote:EnglishSnake wrote:If you cant aim
You cant kill
/thread Auto aim...KB&M...don't think it's too hard buddy. Auto aim is currently a bug, expect it to be removed Oh i never new KB+M aimed for you, why i shall just lay on the sofa and let the mouse do all the work while i make a waxwork of the Danish curling team Correction auto aim is not a bug it is bugged! That's exactly how the dev said it. Auto aim is currently bugged at the moment!
Either way remove it makes it easier
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JaZZa01
Internal Error. Negative-Feedback
81
|
Posted - 2012.08.07 12:58:00 -
[57] - Quote
EnglishSnake wrote:JaZZa01 wrote:EnglishSnake wrote:If you cant aim
You cant kill
/thread Auto aim...KB&M...don't think it's too hard buddy. Auto aim is currently a bug, expect it to be removed Oh i never new KB+M aimed for you, why i shall just lay on the sofa and let the mouse do all the work while i make a waxwork of the Danish curling team Well now you know. KB&M is easier than auto aim. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.07 13:00:00 -
[58] - Quote
Derek Barnes wrote:Saiibot wrote:Sephoran Griffith wrote:Saiibot wrote:Omnipotent lilmamaj wrote:At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed by people who have more armor than you unless they make awful mistakes. So true! I'm glad others realize this. Funny how anyone not using an AR is a scrub. Sounds like you just lack the sense to change your tactics for different enemies. Only those grinding in tanks and dropships are labeled as scrubs and fps noobs This is war, there will have to be vehicle specialists in your Corp. I don't think people at war would just send infantry, both sides want to win, so they will do whatever it takes to win. And also there are things called Forge guns, Swarm Launchers and other AV Items. You aren't meant to be Jack of all Trades and be able to do everything yourself. Im a Forge Gunner and Vehicles don't get on my nerves at all because I destroy whatever vehicle I see. Thats where Teamwork and Corps. come into play, you are going to have a organized group of people of all the dropsuits and weapon types. If you are assault you focus on Infantry, Assault isn't something that would take down a tank by themselves. ^^this
about 2 weeks ago i was in a skirmish and the other team called in 3 proto sagaris' while we only had one guy with a forge gun that would be effective.
but instead of hiding in the spawn until he killed them all we coordinated and were able to kill all three by having 4 guys pester the sagaris with grenades and shooting it so that it was to preoccupied with us to notice the forge gun until it was too late.
grinding doesnt mean jack in the face of better cooperation. th team that works better together will win 9.5 times out of 10. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.07 13:06:00 -
[59] - Quote
JaZZa01 wrote:EnglishSnake wrote:JaZZa01 wrote:EnglishSnake wrote:If you cant aim
You cant kill
/thread Auto aim...KB&M...don't think it's too hard buddy. Auto aim is currently a bug, expect it to be removed Oh i never new KB+M aimed for you, why i shall just lay on the sofa and let the mouse do all the work while i make a waxwork of the Danish curling team Well now you know. KB&M is easier than auto aim.
KB+M is meh for me, prefer DS3
If you cant aim you wont kill fact |
vermacht Doe
93
|
Posted - 2012.08.07 13:08:00 -
[60] - Quote
EnglishSnake wrote:JaZZa01 wrote:EnglishSnake wrote:JaZZa01 wrote:EnglishSnake wrote:If you cant aim
You cant kill
/thread Auto aim...KB&M...don't think it's too hard buddy. Auto aim is currently a bug, expect it to be removed Oh i never new KB+M aimed for you, why i shall just lay on the sofa and let the mouse do all the work while i make a waxwork of the Danish curling team Well now you know. KB&M is easier than auto aim. KB+M is meh for me, prefer DS3 If you cant aim you wont kill fact
Neither the smg, shotgun, or hmg need aiming |
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Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 13:09:00 -
[61] - Quote
vermacht Doe wrote:
Neither the smg, shotgun, or hmg need aiming
Can I come play in your Universe?
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.07 13:10:00 -
[62] - Quote
Teamwork counts for nothing when your whole team is respawning. Gogo gadget killers! |
vermacht Doe
93
|
Posted - 2012.08.07 13:11:00 -
[63] - Quote
Oswald Banecroft II wrote:vermacht Doe wrote:
Neither the smg, shotgun, or hmg need aiming
Can I come play in your Universe?
Yep it's called hipfire land and i forgot the forge gun |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 13:13:00 -
[64] - Quote
vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:
Neither the smg, shotgun, or hmg need aiming
Can I come play in your Universe? Yep it's called hipfire land and i forgot the forge gun Firing from the hip still requires aiming...
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vermacht Doe
93
|
Posted - 2012.08.07 13:25:00 -
[65] - Quote
Oswald Banecroft II wrote:vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:
Neither the smg, shotgun, or hmg need aiming
Can I come play in your Universe? Yep it's called hipfire land and i forgot the forge gun Firing from the hip still requires aiming...
No it's not aiming it's turning the camerr |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 13:27:00 -
[66] - Quote
vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:
Neither the smg, shotgun, or hmg need aiming
Can I come play in your Universe? Yep it's called hipfire land and i forgot the forge gun Firing from the hip still requires aiming... No it's not aiming it's turning the camerr No, it is aiming. If it was turning the camera the entire screen would be your aim, which it isn't, and all you would have to do is hit the fire button and everything in range would just die. |
vermacht Doe
93
|
Posted - 2012.08.07 13:30:00 -
[67] - Quote
Smh it's not aiming unless you holding l1 otherwise it's hipfire |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 13:31:00 -
[68] - Quote
vermacht Doe wrote:Smh it's not aiming unless you holding l1 otherwise it's hipfire You seem to have a hard time understanding that hipfire still requires aiming... Since the concept is very simple I am unsure how to explain this better.
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vermacht Doe
93
|
Posted - 2012.08.07 13:34:00 -
[69] - Quote
Oswald Banecroft II wrote:vermacht Doe wrote:Smh it's not aiming unless you holding l1 otherwise it's hipfire You seem to have a hard time understanding that hipfire still requires aiming... Since the concept is very simple I am unsure how to explain this better.
So by that same logic hipfiring with a sniper rifle is aiming |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 13:35:00 -
[70] - Quote
vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Smh it's not aiming unless you holding l1 otherwise it's hipfire You seem to have a hard time understanding that hipfire still requires aiming... Since the concept is very simple I am unsure how to explain this better. So by that same logic hipfiring with a sniper rifle is aiming Indeed it is, Grasshopper.
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vermacht Doe
93
|
Posted - 2012.08.07 13:43:00 -
[71] - Quote
Oswald Banecroft II wrote:vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Smh it's not aiming unless you holding l1 otherwise it's hipfire You seem to have a hard time understanding that hipfire still requires aiming... Since the concept is very simple I am unsure how to explain this better. So by that same logic hipfiring with a sniper rifle is aiming Indeed it is, Grasshopper.
It isn't aiming unless you're using l1 |
Oswald Banecroft II
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.07 13:47:00 -
[72] - Quote
vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Smh it's not aiming unless you holding l1 otherwise it's hipfire You seem to have a hard time understanding that hipfire still requires aiming... Since the concept is very simple I am unsure how to explain this better. So by that same logic hipfiring with a sniper rifle is aiming Indeed it is, Grasshopper. It isn't aiming unless you're using l1 If that were true, as I stated before, I would only have to hit R1 and have everything within range start to die. You still have to aim, even without L1, to hit someone, as in, just like using L1, you need to be actually pointed at the guy. You're trying to use a semantic argument to make your point but you are simply wrong, even on the grounds of this being only an argument of semantics.
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vermacht Doe
93
|
Posted - 2012.08.07 13:52:00 -
[73] - Quote
Smh i give up, you win Genius! |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.07 14:24:00 -
[74] - Quote
aiming - the skill required by an fps player to coordinate his hand and finger movements |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.07 15:23:00 -
[75] - Quote
vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Smh it's not aiming unless you holding l1 otherwise it's hipfire You seem to have a hard time understanding that hipfire still requires aiming... Since the concept is very simple I am unsure how to explain this better. So by that same logic hipfiring with a sniper rifle is aiming Indeed it is, Grasshopper. It isn't aiming unless you're using l1 Moving your crosshairs to constantly lock onto, and fire at an intended target is STILL defined as aiming. Therefore, hipfire qualifies. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.07 15:30:00 -
[76] - Quote
vermacht Doe wrote:Oswald Banecroft II wrote:vermacht Doe wrote:Smh it's not aiming unless you holding l1 otherwise it's hipfire You seem to have a hard time understanding that hipfire still requires aiming... Since the concept is very simple I am unsure how to explain this better. So by that same logic hipfiring with a sniper rifle is aiming As long as you hit your intended target whether it was by siting in, or hipfiring |
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