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Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 17:24:00 -
[1] - Quote
I'd like to present to everyone the highest k/dr in my last match. xprotoman23 with a 45/2. I also will say that he managed to kill me 13 times out of the 16 deaths I had. But, your team still lost lmao. For as good at shooting you are you just can't do teamwork. You just can't complete the mission.
When Dust goes live, there is no isk for showing up. No isk for the number of kills you make. All the corporation that put out the contract cares about is you completing the contract. And that is something you can't handle. You put all that energy in and can't finish. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 17:31:00 -
[2] - Quote
Butthurt that Proto killed him 13 times in 1 game. If you think players like Proto aren't hot property, you are in for a shocking awakening when grouping is enabled. I might even play Logi to support the beast when I'm on the US server, because the latency screws me. Can't wait to see all the top players in a team, actually repairing each other and playing properly. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 17:35:00 -
[3] - Quote
lol its not about being butthurt, its about teamwork and how a single K/D guy cant win a contract. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.08.05 17:38:00 -
[4] - Quote
If proto was grouped up game would have been different |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 17:39:00 -
[5] - Quote
Tony Calif wrote:Butthurt that Proto killed him 13 times in 1 game. If you think players like Proto aren't hot property, you are in for a shocking awakening when grouping is enabled. I might even play Logi to support the beast when I'm on the US server, because the latency screws me. Can't wait to see all the top players in a team, actually repairing each other and playing properly.
I started typing out a lengthy response explaining everything about what the game will hopefully be like but it would be totally wasted on fools like you. |
Zeran Haggai
Royal Uhlans Amarr Empire
196
|
Posted - 2012.08.05 17:44:00 -
[6] - Quote
Lecturing about teamwork and lonewolfing in a beta that lacks any functional grouping mechanic and defaults voice chat to the "off" position is stupid. Proto went 45/2 on you guys basically playing alone, you really think he's not going to complete the mission once he can party up with 4 or 5 other guys just like him? Stupid thread is stupid. Also he probably got more ISK/SP for losing than anyone on the winning team. I'm not even part of the "elite FPS'er" crowd and i can't get behind this post. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 17:45:00 -
[7] - Quote
Ok, you guys are coming from the idea that there is going to be matches like CoD, battlefield, or Halo. You also are coming from the idea that all matches are Team Deathmatches. Matches that the highest score wins. No in this gameboys. In this game there are objectives that you must complete to finish the mission and get paid. It's that simple. You need to alter your thought of how this game is plaid. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 17:47:00 -
[8] - Quote
Zeran Haggai wrote:Lecturing about teamwork and lonewolfing in a beta that lacks any functional grouping mechanic and defaults voice chat to the "off" position is stupid. Proto went 45/2 on you guys basically playing alone, you really think he's not going to complete the mission once he can party up with 4 or 5 other guys just like him? Stupid thread is stupid. Also he probably got more ISK/SP for losing than anyone on the winning team.
I've never had an issue with teamwork. Even with only one person on mic. I can understand you may as you need your hand held. |
Zeran Haggai
Royal Uhlans Amarr Empire
196
|
Posted - 2012.08.05 17:48:00 -
[9] - Quote
Sojuro Ryo wrote:Ok, you guys are coming from the idea that there is going to be matches like CoD, battlefield, or Halo. You also are coming from the idea that all matches are Team Deathmatches. Matches that the highest score wins. No in this gameboys. In this game there are objectives that you must complete to finish the mission and get paid. It's that simple. You need to alter your thought of how this game is plaid.
We've all been playing the same skirmish map for the last 5 weeks, fully aware of how to win a match. I'm just saying you're dumb if you think the same guy that can go 45/2 with very little team support can't do the same thing while capping all the objectives once he can get in a team of guys he can co-ordinate with, or that such a person won't be important to an organized team. |
theQube
Osmon Surveillance Caldari State
44
|
Posted - 2012.08.05 17:52:00 -
[10] - Quote
Hardly seems fair to place the blame of the loss on the one player -- certainly calling him out like this smacks of an unhealthy interest in said player.
As far as Proto's game is concerned, it was profitable. CEO's and CFO's will pay significant attention to individuals profitability/return on investment, because it's not beyond the realms of possibility to win a match, but to do so inefficiently and at a loss in terms of income/expense. |
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PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.08.05 17:56:00 -
[11] - Quote
lol someone is soooo madddddddd |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.05 17:57:00 -
[12] - Quote
Sojuro Ryo wrote:I'd like to present to everyone the highest k/dr in my last match. xprotoman23 with a 45/2. I also will say that he managed to kill me 13 times out of the 16 deaths I had. But, your team still lost lmao. For as good at shooting you are you just can't do teamwork. You just can't complete the mission.
When Dust goes live, there is no isk for showing up. No isk for the number of kills you make. All the corporation that put out the contract cares about is you completing the contract. And that is something you can't handle. You put all that energy in and can't finish.
u see......these are the kinda genius posts that puzzle me what makes yall think proto will be playing solo when DUST goes live? yall do know he's an officer in a clan right? right now we are FORCED to play with randoms, right now wins depends on the quality of the randoms on both sides
this post is dumb tbqh stop worrying about 1 player, worry about the clans that bring players of his quality or better to stomp an entire match when we get a party system or when the game goes live
teamwork? lol there is no teamwork in this beta sorry to burst ppls bubbles when u play with random groups of players there is no high lvl of teamwork just because someone talks on a mic doesnt mean thats teamwork teamwork is having chemistry and being fully insync with the ppl on ur team, having well thought out strats and executing it with skill |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 18:03:00 -
[13] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:lol someone is soooo madddddddd
Who?
Zeran Haggai wrote:\We've all been playing the same skirmish map for the last 5 weeks, fully aware of how to win a match. I'm just saying you're dumb if you think the same guy that can go 45/2 with very little team support can't do the same thing while capping all the objectives once he can get in a team of guys he can co-ordinate with, or that such a person won't be important to an organized team.
I never said Can't. They Wont. That is because if they decided to defend an objective they would have to stay in that area which means less interaction with the enemy then if they were running around.
theQube wrote: Hardly seems fair to place the blame of the loss on one player -- certainly calling him out like this smacks of a unhealthy interest in one player.
I called him out because in almost every topi he posts in he brags about how high is k/dr is and how awesome he is. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.08.05 18:06:00 -
[14] - Quote
Sojuro Ryo wrote:Ok, you guys are coming from the idea that there is going to be matches like CoD, battlefield, or Halo. You also are coming from the idea that all matches are Team Deathmatches. Matches that the highest score wins. No in this gameboys. In this game there are objectives that you must complete to finish the mission and get paid. It's that simple. You need to alter your thought of how this game is plaid.
facebricking so hard right now TBQH IMVHO
1. all those 3 games have objectives based gamemodes.......have u even played any of those? 2. mindlessly charging into an objective to repeatedly die IS NOT FFS PLAYING THE OBJECTIVE OR BEING A TEAM PLAYER. Learn to clear the area and have a free zone to cap the obj not rush in and cap and die halfway through the hack or get killed and have the enemy rehack
has it ever occured to u that proto is playing the "slayer" role on his teams? because he knows hes prob the best killer in that 12 map randomly selected group he takes on the job of clearing a path so those that cant handle themselves well enough in a gun fight or hold off multiple foes can have safety capping the objs
PS: when grouping is added u will see him play the obj alot more and not just the slayer role as he will actually have ppl he can trust to cover his ass and use proper teamwork. A FPS is very simple, if u think DUST is complicated or the game mode is complicated then u need ur brain examined, there is nothing about skirmish that is more complicated than any other simple objective based modes in other games |
Blunt Smkr
Doomheim
62
|
Posted - 2012.08.05 18:13:00 -
[15] - Quote
lol The fact that u think people that get high kdr suk at teamwork is funny. Ur going to be in for a big surprise when grouping is added an u get ran through by the same people u said dont use teamwork. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.05 18:13:00 -
[16] - Quote
There are a couple of ways to look at this.
He went 45-2 against,and probably on a sorry team.
No one had the forsight,and probably the skill either,to out think him.Not out gun,but out think.
If you got killed more than 3 times by him on foot,then you should have found another way to kill him.I'm sure that he can't stand too long against dropship and tank missiles,and knowing the way that he plays,he would keep running around on foot making himself an easy target.
As far as recruiting goes,having a bunch of infantry soldiers like that seems like it's going to be good for them,but it's not when they are going against tanks.They will be most beneficial on balanced squads with people that are top tier in their respective classes.
Now that makes me wonder,how often he plays against other really good people,because this scenario seems to pop up a little too often for someone that's doing that good all the time.
Never hear about those players going negative against super tanks and dropships.Not saying that it doesn't happen,but how often are players like that dropping out of matches to try to **** noobs?
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Arceus Evoxazon
Hikahotaru
119
|
Posted - 2012.08.05 18:14:00 -
[17] - Quote
DUST HARDER |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.05 18:15:00 -
[18] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:lol someone is soooo madddddddd I would get mad if I got killed 13 times too.
This is a nothing but a qq thread tbh.
|
Regis Mark V
249
|
Posted - 2012.08.05 18:18:00 -
[19] - Quote
Mavado V Noriega wrote:Sojuro Ryo wrote:Ok, you guys are coming from the idea that there is going to be matches like CoD, battlefield, or Halo. You also are coming from the idea that all matches are Team Deathmatches. Matches that the highest score wins. No in this gameboys. In this game there are objectives that you must complete to finish the mission and get paid. It's that simple. You need to alter your thought of how this game is plaid. facebricking so hard right now TBQH IMVHO 1. all those 3 games have objectives based gamemodes.......have u even played any of those? 2. mindlessly charging into an objective to repeatedly die IS NOT FFS PLAYING THE OBJECTIVE OR BEING A TEAM PLAYER. Learn to clear the area and have a free zone to cap the obj not rush in and cap and die halfway through the hack or get killed and have the enemy rehack has it ever occured to u that proto is playing the "slayer" role on his teams? because he knows hes prob the best killer in that 12 map randomly selected group he takes on the job of clearing a path so those that cant handle themselves well enough in a gun fight or hold off multiple foes can have safety capping the objs PS: when grouping is added u will see him play the obj alot more and not just the slayer role as he will actually have ppl he can trust to cover his ass and use proper teamwork. A FPS is very simple, if u think DUST is complicated or the game mode is complicated then u need ur brain examined, there is nothing about skirmish that is more complicated than any other simple objective based modes in other games
So much win in this post right here! |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 18:25:00 -
[20] - Quote
1. Don't think I'm putting all players down with high k/dr. Just the ones that go around bragging about it like Proto here. 2. I played all three of those games and a heck of a lot more. I played multiplayer fps games back when you had to do a LAN party to do it.
@Th3rdSun, everytime I'd turn around he was there. It was getting really annoying. Felt like a had a stalker
@Crimson, It doesn't bother me at all how many times I die as long as the mission gets completed. Now I understand it may bother you as you need that self gratification to make you feel special. That's just something I don't need. |
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Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.05 18:28:00 -
[21] - Quote
Adding K/D in any game encourages to people to play less for the obj and just focus on kills. Some people care way too much about that stuff. I don't know the guy so I dunno if he is a smart player or just a campy one. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.05 18:35:00 -
[22] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:lol someone is soooo madddddddd
this really is a nonsensical QQ thread
Not my fault I got stuck with a bunch of idiot randoms and still managed to put up a proper defense with the support of a team. |
theQube
Osmon Surveillance Caldari State
44
|
Posted - 2012.08.05 18:35:00 -
[23] - Quote
Sojuro Ryo wrote: It doesn't bother me at all how many times I die as long as the mission gets completed. Now I understand it may bother you as you need that self gratification to make you feel special. That's just something I don't need.
As per my previous post, if you end up spending more than you earn, you'll soon be no use to anyone -- I'll agree, kills aren't critical for everyone, there are a number of useful roles we can take on, but deaths can potentially be very costly. A reckless attitude to life and death in this game is as unhealthy as an obsession with it. |
Jimbeezy
Imperfects Negative-Feedback
219
|
Posted - 2012.08.05 18:36:00 -
[24] - Quote
All I can say is ROFL! |
Regis Mark V
249
|
Posted - 2012.08.05 18:37:00 -
[25] - Quote
Ad ski wrote:Adding K/D in any game encourages to people to play less for the obj and just focus on kills. Some people care way too much about that stuff. I don't know the guy so I dunno if he is a smart player or just a campy one.
I've played with Proto he doesn't focus on getting kills if anything he PTFO like a boss! He's just an exceptionally good killer! |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.05 18:39:00 -
[26] - Quote
Sojuro Ryo wrote: @Crimson, It doesn't bother me at all how many times I die as long as the mission gets completed. Now I understand it may bother you as you need that self gratification to make you feel special. That's just something I don't need.
You are obviously mad or you wouldn't have ran to the forums crying about how the person who killed you 13 times is "not a team player. On a beta where most people don't use mics and there is no grouping.
LOL@U |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.05 18:41:00 -
[27] - Quote
Crimson MoonV wrote:Sojuro Ryo wrote:1. Don't think I'm putting all players down with high k/dr. Just the ones that go around bragging about it like Proto here. 2. I played all three of those games and a heck of a lot more. I played multiplayer fps games back when you had to do a LAN party to do it.
@Th3rdSun, everytime I'd turn around he was there. It was getting really annoying. Felt like a had a stalker
@Crimson, It doesn't bother me at all how many times I die as long as the mission gets completed. Now I understand it may bother you as you need that self gratification to make you feel special. That's just something I don't need. You are obviously mad or you wouldn't have ran to the forums crying about how the person who killed you 13 times is "not a team player. On a beta where most people don't use mics and there is no grouping. LOL@U
This dude has no gun game. He tried bunny hopping and throwing grenades at me. He had no idea what to do when I would just charge at him. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.05 18:44:00 -
[28] - Quote
Sojuro Ryo wrote:.
@Th3rdSun, everytime I'd turn around he was there. It was getting really annoying. Felt like a had a stalker
And that's when you should have got into a dropship or tank for some payback.Trying to go toe to toe with a player like that is just crazy after a certain point.
|
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.05 18:45:00 -
[29] - Quote
protoman is actually a good teamplayer, it is sad that most of the time he just doesn't have a team. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 18:53:00 -
[30] - Quote
Right there is the common misunderstanding, payment. The common belief amongst FPSers is that no matter what you get paid. Well, you don't. Why would a corp pay you for loosing? So it doesn't matter how good you are at killing if you can't complete the mission. |
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Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 18:57:00 -
[31] - Quote
xprotoman23 wrote:Crimson MoonV wrote:Sojuro Ryo wrote:1. Don't think I'm putting all players down with high k/dr. Just the ones that go around bragging about it like Proto here. 2. I played all three of those games and a heck of a lot more. I played multiplayer fps games back when you had to do a LAN party to do it.
@Th3rdSun, everytime I'd turn around he was there. It was getting really annoying. Felt like a had a stalker
@Crimson, It doesn't bother me at all how many times I die as long as the mission gets completed. Now I understand it may bother you as you need that self gratification to make you feel special. That's just something I don't need. You are obviously mad or you wouldn't have ran to the forums crying about how the person who killed you 13 times is "not a team player. On a beta where most people don't use mics and there is no grouping. LOL@U This dude has no gun game. He tried bunny hopping and throwing grenades at me. He had no idea what to do when I would just charge at him.
Most of the time I didn't even see you until it was too late. Didn't know who killed me till I looked at the message. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.05 19:06:00 -
[32] - Quote
Sojuro Ryo wrote:Right there is the common misunderstanding, payment. The common belief amongst FPSers is that no matter what you get paid. Well, you don't. Why would a corp pay you for loosing? So it doesn't matter how good you are at killing if you can't complete the mission. The common misconception is that being good at killing=/=completing the mission or playing the objective.
Fail logic. |
theQube
Osmon Surveillance Caldari State
44
|
Posted - 2012.08.05 19:08:00 -
[33] - Quote
Sojuro Ryo wrote:Right there is the common misunderstanding, payment. The common belief amongst FPSers is that no matter what you get paid. Well, you don't. Why would a corp pay you for loosing? So it doesn't matter how good you are at killing if you can't complete the mission. And why would a corporation employ you if you're not profitable?
Sure, the contracting party couldn't care less what it costs you, the fee is agreed in advance -- but if you spend 150,000 ISK on fits and vehicles, but only earn 140,000, the whole endeavor was pointless.
Dying lots does not guarantee success; neither does killing, but I certainly know which of those two is the more preferable from a CEO's perspective. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.05 19:10:00 -
[34] - Quote
William HBonney wrote:protoman is actually a good teamplayer, it is sad that most of the time he just doesn't have a team.
Ishukone SMG is beast.
Kill too many people your labeled as a spawn camper Try to win a game and your told "chill out dude it's only a beta"
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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:13:00 -
[35] - Quote
Let me try and salvage the thread here guys....
#1 - Pretty much everyone here agrees that in corp battles/skirmish, K/D doesnt simply win the battle, you need to PTO and utilize teamwork.
#2 - Proto, in general, tends to be an above average player. Just because he has a high K/D at the end of the match does not mean he doesnt cap or help his team. You actually have no way of knowing this at all since there are no endgame stats to prove your accusations.
#3 - Any corp worth its salt will know to clear an area before capping. Being good at pew pewing obviously helps in this regard. Great corporations, if they dont already have everyone playing at a high level, will probably have a designated fireteam whose job is to focus on slaying while others play a more supportive role or focus on objectives. Proto will probably be used in this way in his corp while my corp will have God Nova and stlcarlos989. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:16:00 -
[36] - Quote
theQube wrote:Sojuro Ryo wrote:Right there is the common misunderstanding, payment. The common belief amongst FPSers is that no matter what you get paid. Well, you don't. Why would a corp pay you for loosing? So it doesn't matter how good you are at killing if you can't complete the mission. And why would a corporation employ you if you're not profitable? Sure, the contracting party couldn't care less what it costs you, the fee is agreed in advance -- but if you spend 150,000 ISK on fits and vehicles, but only earn 140,000, the whole endeavor was pointless. Dying lots does not guarantee success; neither does killing, but I certainly know which of those two is the more preferable from a CEO's perspective.
Do you even know how a contract works? Corp A puts out a contract wanting a merc corp to take a factory district on some planet for 1m isk. You, the leader or contract negotiator, decide to except the contract.
Outcome 1: You lose the battle. Corp A does not pay you. Outcome 2: You win the battle and the corp gets paid 1m isk.
Now how you divide that up is dependent on how your corp is setup. And if the corp spent 1.2m isk on the battle then that is your problem and not the highering corp. |
theQube
Osmon Surveillance Caldari State
44
|
Posted - 2012.08.05 19:20:00 -
[37] - Quote
Sojuro Ryo wrote:theQube wrote:Sojuro Ryo wrote:Right there is the common misunderstanding, payment. The common belief amongst FPSers is that no matter what you get paid. Well, you don't. Why would a corp pay you for loosing? So it doesn't matter how good you are at killing if you can't complete the mission. And why would a corporation employ you if you're not profitable? Sure, the contracting party couldn't care less what it costs you, the fee is agreed in advance -- but if you spend 150,000 ISK on fits and vehicles, but only earn 140,000, the whole endeavor was pointless. Dying lots does not guarantee success; neither does killing, but I certainly know which of those two is the more preferable from a CEO's perspective. Do you even know how a contract works? Corp A puts out a contract wanting a merc corp to take a factory district on some planet for 1m isk. You, the leader or contract negotiator, decide to except the contract. Outcome 1: You lose the battle. Corp A does not pay you. Outcome 2: You win the battle and the corp gets paid 1m isk. Now how you divide that up is dependent on how your corp is setup. And if the corp spent 1.2m isk on the battle then that is your problem and not the highering corp. Nothing you've just said negates what I wrote -- in fact, it fully supports it. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.05 19:21:00 -
[38] - Quote
Sojuro Ryo wrote:Tony Calif wrote:Butthurt that Proto killed him 13 times in 1 game. If you think players like Proto aren't hot property, you are in for a shocking awakening when grouping is enabled. I might even play Logi to support the beast when I'm on the US server, because the latency screws me. Can't wait to see all the top players in a team, actually repairing each other and playing properly. I started typing out a lengthy response explaining everything about what the game will hopefully be like but it would be totally wasted on fools like you.
that sounds alot like butthurt
u mad bro?
while i agree that explaining the game on tony would be wasted (he is in tony land after all)
calling the beta testers all fools probably wasnt your smartest move especially from the guy who died 16 times in a match no matter who else was on the other team.
instead of trying to make a thread trashing proto cause ur team managed to hold on to the win while being handicapped by your sorry ass you need to take a good long look at why you got killed 16 times and change something. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:23:00 -
[39] - Quote
theschizogenious wrote:while i agree that explaining the game on tony would be wasted (he is in tony land after all)
yes
theschizogenious wrote:calling the beta testers all fools probably wasnt your smartest move especially from the guy who died 16 times in a match no matter who else was on the other team.
instead of trying to make a thread trashing proto cause ur team managed to hold on to the win while being handicapped by your sorry ass you need to take a good long look at why you got killed 16 times and change something.
yes |
vermacht Doe
93
|
Posted - 2012.08.05 19:24:00 -
[40] - Quote
theschizogenious wrote:Sojuro Ryo wrote:Tony Calif wrote:Butthurt that Proto killed him 13 times in 1 game. If you think players like Proto aren't hot property, you are in for a shocking awakening when grouping is enabled. I might even play Logi to support the beast when I'm on the US server, because the latency screws me. Can't wait to see all the top players in a team, actually repairing each other and playing properly. I started typing out a lengthy response explaining everything about what the game will hopefully be like but it would be totally wasted on fools like you. that sounds alot like butthurt u mad bro? while i agree that explaining the game on tony would be wasted (he is in tony land after all) calling the beta testers all fools probably wasnt your smartest move especially from the guy who died 16 times in a match no matter who else was on the other team. instead of trying to make a thread trashing proto cause ur team managed to hold on to the win while being handicapped by your sorry ass you need to take a good long look at why you got killed 16 times and change something.
+1 holding objectives don't mean dying a lot or am i doing something wrong... |
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Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:26:00 -
[41] - Quote
@theQube, in you second part of your statement yes but the first sentence you contradicted yourself.
@theshizogenious, not mad, tired just woke up and not enough coffee. Secondly, I didn't call the beta testers all fools nor did I imply it. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:28:00 -
[42] - Quote
xprotoman23 wrote:William HBonney wrote:protoman is actually a good teamplayer, it is sad that most of the time he just doesn't have a team. Ishukone SMG is beast. Kill too many people your labeled as a spawn camper Try to win a game and your told "chill out dude it's only a beta"
The one thing I wont call you is a spawn camper. You get around too much for that. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:28:00 -
[43] - Quote
vermacht Doe wrote:theschizogenious wrote:Sojuro Ryo wrote:Tony Calif wrote:Butthurt that Proto killed him 13 times in 1 game. If you think players like Proto aren't hot property, you are in for a shocking awakening when grouping is enabled. I might even play Logi to support the beast when I'm on the US server, because the latency screws me. Can't wait to see all the top players in a team, actually repairing each other and playing properly. I started typing out a lengthy response explaining everything about what the game will hopefully be like but it would be totally wasted on fools like you. that sounds alot like butthurt u mad bro? while i agree that explaining the game on tony would be wasted (he is in tony land after all) calling the beta testers all fools probably wasnt your smartest move especially from the guy who died 16 times in a match no matter who else was on the other team. instead of trying to make a thread trashing proto cause ur team managed to hold on to the win while being handicapped by your sorry ass you need to take a good long look at why you got killed 16 times and change something. +1 holding objectives don't mean dying a lot or am i doing something wrong... nah, your on track.
The OP's first post was about 10% misplaced good intention and 40% QQ and 50% unintentional self-degradation. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.05 19:28:00 -
[44] - Quote
Mavado V Noriega wrote:Sojuro Ryo wrote:Ok, you guys are coming from the idea that there is going to be matches like CoD, battlefield, or Halo. You also are coming from the idea that all matches are Team Deathmatches. Matches that the highest score wins. No in this gameboys. In this game there are objectives that you must complete to finish the mission and get paid. It's that simple. You need to alter your thought of how this game is plaid. facebricking so hard right now TBQH IMVHO 1. all those 3 games have objectives based gamemodes.......have u even played any of those? 2. mindlessly charging into an objective to repeatedly die IS NOT FFS PLAYING THE OBJECTIVE OR BEING A TEAM PLAYER. Learn to clear the area and have a free zone to cap the obj not rush in and cap and die halfway through the hack or get killed and have the enemy rehack has it ever occured to u that proto is playing the "slayer" role on his teams? because he knows hes prob the best killer in that 12 map randomly selected group he takes on the job of clearing a path so those that cant handle themselves well enough in a gun fight or hold off multiple foes can have safety capping the objs PS: when grouping is added u will see him play the obj alot more and not just the slayer role as he will actually have ppl he can trust to cover his ass and use proper teamwork. A FPS is very simple, if u think DUST is complicated or the game mode is complicated then u need ur brain examined, there is nothing about skirmish that is more complicated than any other simple objective based modes in other games
i think we are all in agreement that the op is ********.
on a seperate note i cant wait for grouping even to a small scale think of how much fun itll be to have a 8v8 faceoff when the grouping starts up.
even though it wont be a huge brawl if youve got a logi guy who can rez/heal on both sides you could have an interesting showdown. |
theQube
Osmon Surveillance Caldari State
44
|
Posted - 2012.08.05 19:28:00 -
[45] - Quote
Sojuro Ryo wrote:@theQube, in you second part of your statement yes but the first sentence you contradicted yourself. Explain, please. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.05 19:30:00 -
[46] - Quote
Oh yeah?! I threw this thread on the ground! |
vermacht Doe
93
|
Posted - 2012.08.05 19:30:00 -
[47] - Quote
Lurchasaurus wrote:vermacht Doe wrote:theschizogenious wrote:Sojuro Ryo wrote:Tony Calif wrote:Butthurt that Proto killed him 13 times in 1 game. If you think players like Proto aren't hot property, you are in for a shocking awakening when grouping is enabled. I might even play Logi to support the beast when I'm on the US server, because the latency screws me. Can't wait to see all the top players in a team, actually repairing each other and playing properly. I started typing out a lengthy response explaining everything about what the game will hopefully be like but it would be totally wasted on fools like you. that sounds alot like butthurt u mad bro? while i agree that explaining the game on tony would be wasted (he is in tony land after all) calling the beta testers all fools probably wasnt your smartest move especially from the guy who died 16 times in a match no matter who else was on the other team. instead of trying to make a thread trashing proto cause ur team managed to hold on to the win while being handicapped by your sorry ass you need to take a good long look at why you got killed 16 times and change something. +1 holding objectives don't mean dying a lot or am i doing something wrong... nah, your on track. The OP's first post was about 10% misplaced good intention and 40% QQ and 50% unintentional self-degradation.
Thanks and i was being sarcastic
Also the self degradation seems more around 70 percent |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:32:00 -
[48] - Quote
vermacht Doe wrote:Thanks and i was being sarcastic
Also the self degradation seems more around 70 percent
Ah, how could i have been so foolish? Thanks for the correction in ma numbahs. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.05 19:34:00 -
[49] - Quote
Wasnt the OP the guy who said that MMORPGs were hardcore?
HAHAHAHA |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:37:00 -
[50] - Quote
"And why would a corporation employ you if you're not profitable?"
This statement implies that a corporation will not higher you because you don't make a profit when in fact, they don't care as long as you complete the contract. Corps will not higher you if you have signs of not putting effort into completing the contract.
Here all I wanted to do was screw with Proto. Sorry dude, you just happened to be the target. Family is gone to a funeral so no one around here to **** off. Coming out of this just as bored as when I created this thread. |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:38:00 -
[51] - Quote
Surtur Reaperson wrote:Wasnt the OP the guy who said that MMORPGs were hardcore?
HAHAHAHA
dont make yourself look like a douche here....depends what particular game your talking alluding to and your definition of hardcore |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
|
Posted - 2012.08.05 19:39:00 -
[52] - Quote
Sojuro Ryo wrote:@theQube, in you second part of your statement yes but the first sentence you contradicted yourself.
@theshizogenious, not mad, tired just woke up and not enough coffee. Secondly, I didn't call the beta testers all fools nor did I imply it.
"will be totally wasted on fools like you"
i may just be slow but tht sounds like you calling us fools |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:40:00 -
[53] - Quote
vermacht Doe wrote:
Thanks and i was being sarcastic
Also the self degradation seems more around 70 percent
Sometimes self degradation can aid oneself but in this case it just back fired.
|
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:41:00 -
[54] - Quote
theschizogenious wrote:Sojuro Ryo wrote:@theQube, in you second part of your statement yes but the first sentence you contradicted yourself.
@theshizogenious, not mad, tired just woke up and not enough coffee. Secondly, I didn't call the beta testers all fools nor did I imply it. "will be totally wasted on fools like you" i may just be slow but tht sounds like you calling us fools
Only if you're like Tony. Are you? |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:41:00 -
[55] - Quote
Sojuro Ryo wrote:Sometimes self degradation can aid oneself but in this case it just back fired.
why yes, yes it did. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:44:00 -
[56] - Quote
Don't know why I do such stupid things when I'm tired. I know better. Just can't help myself though. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.08.05 19:45:00 -
[57] - Quote
xprotoman23 wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:lol someone is soooo madddddddd this really is a nonsensical QQ thread Not my fault I got stuck with a bunch of idiot randoms and still managed to put up a proper defense with the support of a team.
Its a QQ thread disguised as a thread about teamwork.
|
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.05 19:48:00 -
[58] - Quote
Lurchasaurus wrote:Surtur Reaperson wrote:Wasnt the OP the guy who said that MMORPGs were hardcore?
HAHAHAHA dont make yourself look like a douche here....depends what particular game your talking alluding to and your definition of hardcore Let me elaborate, Something along the lines of: "MMORPGs, like eve takes more skill than a FPS and you cant handle it"
...Cause we all know that mining its so difficult. Or crafting, or warping, OH MY.
And no, grinding doesnt equal skill. Just to be clear. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:52:00 -
[59] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:xprotoman23 wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:lol someone is soooo madddddddd this really is a nonsensical QQ thread Not my fault I got stuck with a bunch of idiot randoms and still managed to put up a proper defense with the support of a team. Its a QQ thread disguised as a thread about teamwork.
If you look at the first thread you'll notice I complemented him on his shooting skill. No degrading him on that by calling him a spawn camper or anything else. So there was absolutely no whining. Where you ppl get that I have no idea. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 19:54:00 -
[60] - Quote
Surtur Reaperson wrote:Lurchasaurus wrote:Surtur Reaperson wrote:Wasnt the OP the guy who said that MMORPGs were hardcore?
HAHAHAHA dont make yourself look like a douche here....depends what particular game your talking alluding to and your definition of hardcore Let me elaborate, Something along the lines of: "MMORPGs, like eve takes more skill than a FPS and you cant handle it" ...Cause we all know that mining its so difficult. Or crafting, or warping, OH MY. And no, grinding doesnt equal skill. Just to be clear.
I wrote that? Link please because I don't remember writing it. |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:59:00 -
[61] - Quote
Surtur Reaperson wrote:Lurchasaurus wrote:Surtur Reaperson wrote:Wasnt the OP the guy who said that MMORPGs were hardcore?
HAHAHAHA dont make yourself look like a douche here....depends what particular game your talking alluding to and your definition of hardcore Let me elaborate, Something along the lines of: "MMORPGs, like eve takes more skill than a FPS and you cant handle it" ...Cause we all know that mining its so difficult. Or crafting, or warping, OH MY. And no, grinding doesnt equal skill. Just to be clear.
sigh....you did make yourself look like a douche even after fair warning...
skill or not, your playing a game made by the same exact company that made EVE, who is putting much of what is in EVE into this game...
there are different skill sets for different games. An eve player might not be as fast with a gun, but they might be a whole lot better than you in aspects relating to EVE gameplay.
Im not defending EVE, but your showing yourself to be ignorant here. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 20:03:00 -
[62] - Quote
Schizo ain't on my lvl. Neither in trolling or gaming :) on mag atleast. I'm only conceited and smug because I'm almost always at the top of the board, and if I have people following me we usually take / hold A & B. 2/3 ain't bad when you're a scrub like me yo. I shall draw up a little "rights and responsibilities of citizenship in Tonyland" and we'll see what follows. |
vermacht Doe
93
|
Posted - 2012.08.05 20:03:00 -
[63] - Quote
Sojuro Ryo wrote:vermacht Doe wrote:
Thanks and i was being sarcastic
Also the self degradation seems more around 70 percent
Sometimes self degradation can aid oneself but in this case it just back fired.
The only excuse for 16 deaths in one match is going hardcore logi as in:
A standard scrambler as a primary to maximize cpu/pg
Empty high and low powered slots to maximize cpu/pg
Then after filling the equipment with the best uplinks, repair tools etc. Sorting what little cpu you have left |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 20:13:00 -
[64] - Quote
Or being a terribad. Get good :) |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 20:15:00 -
[65] - Quote
Bah, just made a fresh pot of coffee but instead of only 4 cups of water I used my usual 6 cups. Now I have watered down coffee. This sux. |
vermacht Doe
93
|
Posted - 2012.08.05 20:18:00 -
[66] - Quote
Sojuro Ryo wrote:Bah, just made a fresh pot of coffee but instead of only 4 cups of water I used my usual 6 cups. Now I have watered down coffee. This sux.
Thats a bad way to start a day and consider the " hardcore logi" |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.05 20:26:00 -
[67] - Quote
Sojuro Ryo wrote:
I wrote that? Link please because I don't remember writing it.
the gangsta nachos thread where he said he was done with this game posted 2 days ago and got 404'd by a gm.
Ask EnglishSnake, while he was dealing with a dense kid. Hell I think even The Regis was on that thread. |
Icy Tiger
496
|
Posted - 2012.08.05 20:26:00 -
[68] - Quote
Chill out guys, its just a beta. You really think people are trying? Wait until proper EVE support is added around 2012 december-2013, and the guys who spend $100's of dollars in EvE come in. Then it gets serious. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.05 20:30:00 -
[69] - Quote
Lurchasaurus wrote:
sigh....you did make yourself look like a douche even after fair warning...
skill or not, your playing a game made by the same exact company that made EVE, who is putting much of what is in EVE into this game...
there are different skill sets for different games. An eve player might not be as fast with a gun, but they might be a whole lot better than you in aspects relating to EVE gameplay.
Im not defending EVE, but your showing yourself to be ignorant here.
Trust me they are very, very few mmorpgs which take actual skill to master. Most of them are based on your ability to grind, trade, do a decent build and get the gear, rest its autopilot. So... that makes me look like a douche, how?
Im just trying to disrupt that e-peen atitude towards EvE and the mere idea that the game its hellacious hard... its not, does it require time, a lot of research, thinking and feels almost like a chore? Yes, its also fun, but its not "skillful" as most of you would like to think.
Hell even old unreal tournament its more skill demanding. |
J0hlss0n
Doomheim
30
|
Posted - 2012.08.05 21:21:00 -
[70] - Quote
Disregard. |
|
theQube
Osmon Surveillance Caldari State
44
|
Posted - 2012.08.05 21:55:00 -
[71] - Quote
Sojuro Ryo wrote:"And why would a corporation employ you if you're not profitable?"
This statement implies that a corporation will not higher you because you don't make a profit when in fact, they don't care as long as you complete the contract. Corps will not higher you if you have signs of not putting effort into completing the contract. I'm unlikely to recruit someone into my corporation if they consistently find themselves in the red -- assuming we'll be able to transfer money or assets between players, thereby funding their participation, any player who is a drain on my corporations purse had better be bringing something to the table!
In terms of being hired by a third party to fulfil a contract, I already stated they won't give two hoots how much it costs as the fee will be agreed in advance. I wouldn't be surprised if some paid more than a passing interest in your corporations efficiency/profitability, but it remains to be seen what information CCP will provide outside of the absolutely necessary. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 22:06:00 -
[72] - Quote
Clarification from an uninvolved person in this thread:
#1 - EVE corporations do not care how much you die. You can go in the red if you want, as long as you win they will pay you according to the predetermined terms. It is up to the Dusties to make a profit based on their contract.
#2 - In battle, it will not matter to the corporation how far into the red you go, as most will just pay you your wages like everyone else. If you consistently go broke, that only hurts you.
#3 - If you consistently are in the red, any good corporation will have to put much more effort into determining whether or not you are worth recruiting, as anybody will a high death count will probably not be very good, unless they are in a specifically supportive role.
Basically, if you lose all your money by being stupid, your boss isnt gonna go, "Oh, I'm sorry....Here let me increase your wages to ease your burden..."
He's either gonna get annoyed for having an incompetent employee or just fire you and employ someone more capable. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 22:20:00 -
[73] - Quote
QQ militia grind fest woot woot. Anyone worried about going into the red, join a corp with better / equal players, and just try to get better on release. At whatever parts of the game you AREN'T good at. You don't need to become anything incredible but same SP, same kinda player, I'll take the medic Logi who can go 1-1 instead of 0-1. Even just getting assists is cool, and I REALLY think assists should be on the scoreboard. I remember playing the 2nd half of a clan match and going 2 kills 2 deaths and 72 assists in MAG.
I believe there should be and are thing that allow you to earn even when you fail a contract. Like how killing HAV's earns you stacks. And and Dust corp will just ask for money up front or atleast a portion of it. Don't wanna pay? We'll go stomp nOObs or assault drones instead. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 22:24:00 -
[74] - Quote
Tony Calif wrote:QQ militia grind fest woot woot. Anyone worried about going into the red, join a corp with better / equal players, and just try to get better on release. At whatever parts of the game you AREN'T good at. You don't need to become anything incredible but same SP, same kinda player, I'll take the medic Logi who can go 1-1 instead of 0-1. Even just getting assists is cool, and I REALLY think assists should be on the scoreboard. I remember playing the 2nd half of a clan match and going 2 kills 2 deaths and 72 assists in MAG.
I believe there should be and are thing that allow you to earn even when you fail a contract. Like how killing HAV's earns you stacks. And and Dust corp will just ask for money up front or atleast a portion of it. Don't wanna pay? We'll go stomp nOObs or assault drones instead.
about your second point my dude.....
im not sure how contracting will work for the losing side, but im sure scavenging dead tanks and then selling the stuff on the market will be a pretty good source of income. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 22:33:00 -
[75] - Quote
It would be interesting if CCP let us know what our contract involved... Rewards ect |
Regis Mark V
249
|
Posted - 2012.08.05 22:39:00 -
[76] - Quote
The REGIS says to the OP more pew pew less QQ! |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.08.05 23:17:00 -
[77] - Quote
Sojuro Ryo wrote:I'd like to present to everyone the highest k/dr in my last match. xprotoman23 with a 45/2. I also will say that he managed to kill me 13 times out of the 16 deaths I had. But, your team still lost lmao. For as good at shooting you are you just can't do teamwork. You just can't complete the mission.
When Dust goes live, there is no isk for showing up. No isk for the number of kills you make. All the corporation that put out the contract cares about is you completing the contract. And that is something you can't handle. You put all that energy in and can't finish.
ReGnUm APPROVES THIS RAGE
|
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
|
Posted - 2012.08.05 23:59:00 -
[78] - Quote
You're calling someone out because they couldn't carry their team to victory? Happens to plenty of great players, some matches the imbalance between teams is heavy but not bad enough where they can't make a victory happen. Some other times the match is too lopsided.
A loss really shouldn't discredit a single person when it's a team effort. Just wait until protoman can group with the rest of his corporation, then you're in for some hurting.
- James5955 |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.08.06 00:00:00 -
[79] - Quote
the QQ will be plentiful when there is grouping |
Regis Mark V
249
|
Posted - 2012.08.06 01:08:00 -
[80] - Quote
Llook at how long Lebron James had to carry Cleveland and had no help.
Even MJ needed help before his first championship or does no one remember that he got his first ring at the age of 27 6 or 7 years after entering the league!
You can't do it alone period. But imagine if Proto had help maybe 5 or 6 more guys adding another 50 deaths to the 13 he already gave to the OP while holding objectives completely stone walling him.
Fact is killers who PTFO while playing as a team will always beat non killers who PTFO It's been done already.
That's why the OP felt the need to brag about a win 16 deaths in the hole he may have won more money but those 16 deaths made you have to spend a hell of a lot more to replace all the gear lost in return... So who really won?
16 deaths in I know you didn't earn that much ISK or SP because if you died 16 times you had to spend 2 minutes and 40 secs in the respawn loop alone and the match is only 20 minutes so aside from the initial spawn you already spent more than 10 percent of the match in respawn. Now factor in having to run to the obj and running into proto 13 times you might as well shave off another 5 or 6 minutes...Putting you at almost spending half the match respawning and dying! You were not factor to your team at all if you spend most of the game dying.
OP You were carried by good players while a great one was held down by really ****** ones! |
|
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.08.06 01:27:00 -
[81] - Quote
just because he did good and the rest of his team did bad dosnt mean he is a bad team player. |
Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.08.06 01:40:00 -
[82] - Quote
I hate to be honest with you all but... there is a point to be made against both parties... You know who's going to win the most matches? The best RTS commander with the most cooperative team... Plain and simple... Knowing how to move units on a field regardless of strength to counter and oppose, mitigate, distract, or avoid, is going to be the key to this game...
High K/D ratio guys like Proto will be outstanding and incredibly useful members to a team, if they can accept taking orders from a really good commander who can see the battlefield better then them, and properly co-ordinate... If on the other hand he truly is lone wolf, or if it turns out ALL the top players are lone wolfs (Which I severely doubt), then they will ONLY dominate if they are on a team together...
Team work is a force multiplier, if you have a bunch of incompetent idiots in militia gear who coordinate well against the top guys in the game with no coordination, multiplication of very little force against massive uncoordinated force will probably still result in the elite players winning... HOWEVER, if its even close, or if the players are of average or moderate skill but outstanding with teamwork, while the elite are just a rabble that don't work with each other at all, a very skilled commander can still win that battle...
So frankly... OP has a point, but not so far as this post was clearly made with hatred of K/D players... On the split side if I'm a commander and I know these K/D players will listen to me? Any day of the week I'll recruit them over the militia crew of equal cooperation and dramatically less skill... |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.06 02:55:00 -
[83] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:the QQ will be plentiful when there is grouping I wonder what excuses people will come up with then. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.06 03:08:00 -
[84] - Quote
Well said Jonquill. I hope you leadership skills are as good as they sound, and I'd be happy to listen. Not trolling. Overview of the game, and knowing where you can most quickly exploit an advantage will win many games that you should otherwise lose. Comming from MAG in a clan where leadership was important, we often fell apart without our standard leader barking orders at them. It was very frustrating. 1 thing I hate is that the attackers never bundle A on their first spawn. With grouping an a decent commander, the game will be more enjoyable. I do want to know if there will be a defensive commander... I remember a 2009 gameplay video where the game mode involved 2 MCC's fighting each other. That'll be cool. |
Regis Mark V
249
|
Posted - 2012.08.06 03:15:00 -
[85] - Quote
Jonquill Caronite wrote:I hate to be honest with you all but... there is a point to be made against both parties... You know who's going to win the most matches? The best RTS commander with the most cooperative team... Plain and simple... Knowing how to move units on a field regardless of strength to counter and oppose, mitigate, distract, or avoid, is going to be the key to this game...
High K/D ratio guys like Proto will be outstanding and incredibly useful members to a team, if they can accept taking orders from a really good commander who can see the battlefield better then them, and properly co-ordinate... If on the other hand he truly is lone wolf, or if it turns out ALL the top players are lone wolfs (Which I severely doubt), then they will ONLY dominate if they are on a team together...
Team work is a force multiplier, if you have a bunch of incompetent idiots in militia gear who coordinate well against the top guys in the game with no coordination, multiplication of very little force against massive uncoordinated force will probably still result in the elite players winning... HOWEVER, if its even close, or if the players are of average or moderate skill but outstanding with teamwork, while the elite are just a rabble that don't work with each other at all, a very skilled commander can still win that battle...
So frankly... OP has a point, but not so far as this post was clearly made with hatred of K/D players... On the split side if I'm a commander and I know these K/D players will listen to me? Any day of the week I'll recruit them over the militia crew of equal cooperation and dramatically less skill...
That's the thing Proto isn't just good with a gun he's probably one of the best tacticians I know. You don't put up his kind of numbers from just run and gunning the enemy down. Also he was the mind behind the stone wall of a particular MAG clan battle. |
EVICER
63
|
Posted - 2012.08.06 03:18:00 -
[86] - Quote
This is hilarious.But yeah you havent seen anything yet.When matching becomes available....lol.The corps/clans are gonna come out.Hard.You are right though...he wont be going 45-2 then. Itll be a different story .Yes you are right the contract and the win will be everything.Some guy getting his titan blown up because said player is to busy playing rifle man to take back over the orbital defence gun.Yeah not good im thinking at that point he wont give a **** about kdr...I know alot of other people dont care either (kdr)they get paid they fufill the contract.Also ...planting RE'S and campin a spawn doesnt make you a fps god...lol.
Ive killed this guy and he has killed me...lol get over it bro......its just a clone. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.06 04:24:00 -
[87] - Quote
A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.06 04:36:00 -
[88] - Quote
Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. Mixed skill clans will get wrecked by clans with KDR requirements.
just saying...
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Regis Mark V
249
|
Posted - 2012.08.06 05:18:00 -
[89] - Quote
Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D.
I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen.
A medic or a repair man who can stay alive longer is much more beneficial to the team. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.06 05:37:00 -
[90] - Quote
Regis Mark V wrote:Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen. A medic or a repair man who can stay alive longer is much more beneficial to the team. Just because you are in a wheelchair doesn't mean you have to suck it up.
A good player will get a good KDR handicapped or not. |
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Regis Mark V
249
|
Posted - 2012.08.06 06:35:00 -
[91] - Quote
Crimson MoonV wrote:Regis Mark V wrote:Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen. A medic or a repair man who can stay alive longer is much more beneficial to the team. Just because you are in a wheelchair doesn't mean you have to suck it up. A good player will get a good KDR handicapped or not.
Huh whos in a wheel chair?
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Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.06 07:07:00 -
[92] - Quote
Regis Mark V wrote:Crimson MoonV wrote:Regis Mark V wrote:Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen. A medic or a repair man who can stay alive longer is much more beneficial to the team. Just because you are in a wheelchair doesn't mean you have to suck it up. A good player will get a good KDR handicapped or not. Huh whos in a wheel chair? It was a metaphor... Read the other thread explaining it. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.06 07:38:00 -
[93] - Quote
i think i was in this match?
i ALMOST beat protoman like 5 times...
unfortunately almost beating someone is a lot like dieing to them...
but whatever, i still ended the match positive, and we won so... meh?
but more to the topic at hand, people like the op wouldn't feel the need to make threads like this if certain high kdr players weren't always acting like the rest of us should be washing their balls for them . |
Rocco Orrem
DUST University Ivy League
7
|
Posted - 2012.08.06 16:41:00 -
[94] - Quote
This statement implies that a corporation will not higher you...
Corps will not higher you...
The word you are looking for is "hire." Language skills are essential to teamwork. Just saying. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.06 17:22:00 -
[95] - Quote
@Buzz We don't want you scrubbing balls. We just HATE it when some tit puts up a post saying "all you good players are worthless compared to teamwork". It's quite insulting when you are good and have put practise in, hence why the KDR crowd turn up and unceremoniously "educate" the nOOb. Or try atleast. Some people are just stubborn. Like me. (you can change my mind, but it's not easy). We want you hacking the objectives, and supporting us. Like shoot who we're shooting, or provide suppressing fire to keep beating back the numbers. We're pricks about it, but only because of threads like "KDR doesn't matter" It has been tried and tested on many games. Top killers are the best players in FPS. Support players really should try to stay with heavies currently. Assaults support themselves at Proto level (equipment wise). Scrubbing our balls is just a perk of the job :) Edit: <----- support player. I don't want to scrub balls either. |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
|
Posted - 2012.08.09 02:51:00 -
[96] - Quote
HAHA. I found this 6 pages deep in the forums.
Im gonna get you tomorrow protoman!!!!! <----Edit |
Rasmergan
8
|
Posted - 2012.08.09 14:11:00 -
[97] - Quote
Well I've played against Proto, and on his team. I haven't been overly impressed by any player thus far. Him included. Once again it comes back to the fact that this is BETA, and everything isn't in the game, properly balanced, etc.
So why are we basing people's usefulness and playing ability on an unfinished game?
As for the OP. Yes teamwork will be important, and no one man can't pull an entire team, but you can't group up yet.
Imagine when they put the party system in and haven't fixed the balance issues that need to take place. And you have entire teams of people using overpowered weapons/vehicles and then saying how good they are.. This will get worse before it gets better.
So just let it be
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