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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:59:00 -
[61] - Quote
Surtur Reaperson wrote:Lurchasaurus wrote:Surtur Reaperson wrote:Wasnt the OP the guy who said that MMORPGs were hardcore?
HAHAHAHA dont make yourself look like a douche here....depends what particular game your talking alluding to and your definition of hardcore Let me elaborate, Something along the lines of: "MMORPGs, like eve takes more skill than a FPS and you cant handle it" ...Cause we all know that mining its so difficult. Or crafting, or warping, OH MY. And no, grinding doesnt equal skill. Just to be clear.
sigh....you did make yourself look like a douche even after fair warning...
skill or not, your playing a game made by the same exact company that made EVE, who is putting much of what is in EVE into this game...
there are different skill sets for different games. An eve player might not be as fast with a gun, but they might be a whole lot better than you in aspects relating to EVE gameplay.
Im not defending EVE, but your showing yourself to be ignorant here. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 20:03:00 -
[62] - Quote
Schizo ain't on my lvl. Neither in trolling or gaming :) on mag atleast. I'm only conceited and smug because I'm almost always at the top of the board, and if I have people following me we usually take / hold A & B. 2/3 ain't bad when you're a scrub like me yo. I shall draw up a little "rights and responsibilities of citizenship in Tonyland" and we'll see what follows. |
vermacht Doe
93
|
Posted - 2012.08.05 20:03:00 -
[63] - Quote
Sojuro Ryo wrote:vermacht Doe wrote:
Thanks and i was being sarcastic
Also the self degradation seems more around 70 percent
Sometimes self degradation can aid oneself but in this case it just back fired.
The only excuse for 16 deaths in one match is going hardcore logi as in:
A standard scrambler as a primary to maximize cpu/pg
Empty high and low powered slots to maximize cpu/pg
Then after filling the equipment with the best uplinks, repair tools etc. Sorting what little cpu you have left |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 20:13:00 -
[64] - Quote
Or being a terribad. Get good :) |
Sojuro Ryo
Zumari Force Projection Caldari State
189
|
Posted - 2012.08.05 20:15:00 -
[65] - Quote
Bah, just made a fresh pot of coffee but instead of only 4 cups of water I used my usual 6 cups. Now I have watered down coffee. This sux. |
vermacht Doe
93
|
Posted - 2012.08.05 20:18:00 -
[66] - Quote
Sojuro Ryo wrote:Bah, just made a fresh pot of coffee but instead of only 4 cups of water I used my usual 6 cups. Now I have watered down coffee. This sux.
Thats a bad way to start a day and consider the " hardcore logi" |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.05 20:26:00 -
[67] - Quote
Sojuro Ryo wrote:
I wrote that? Link please because I don't remember writing it.
the gangsta nachos thread where he said he was done with this game posted 2 days ago and got 404'd by a gm.
Ask EnglishSnake, while he was dealing with a dense kid. Hell I think even The Regis was on that thread. |
Icy Tiger
496
|
Posted - 2012.08.05 20:26:00 -
[68] - Quote
Chill out guys, its just a beta. You really think people are trying? Wait until proper EVE support is added around 2012 december-2013, and the guys who spend $100's of dollars in EvE come in. Then it gets serious. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.05 20:30:00 -
[69] - Quote
Lurchasaurus wrote:
sigh....you did make yourself look like a douche even after fair warning...
skill or not, your playing a game made by the same exact company that made EVE, who is putting much of what is in EVE into this game...
there are different skill sets for different games. An eve player might not be as fast with a gun, but they might be a whole lot better than you in aspects relating to EVE gameplay.
Im not defending EVE, but your showing yourself to be ignorant here.
Trust me they are very, very few mmorpgs which take actual skill to master. Most of them are based on your ability to grind, trade, do a decent build and get the gear, rest its autopilot. So... that makes me look like a douche, how?
Im just trying to disrupt that e-peen atitude towards EvE and the mere idea that the game its hellacious hard... its not, does it require time, a lot of research, thinking and feels almost like a chore? Yes, its also fun, but its not "skillful" as most of you would like to think.
Hell even old unreal tournament its more skill demanding. |
J0hlss0n
Doomheim
30
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Posted - 2012.08.05 21:21:00 -
[70] - Quote
Disregard. |
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theQube
Osmon Surveillance Caldari State
44
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Posted - 2012.08.05 21:55:00 -
[71] - Quote
Sojuro Ryo wrote:"And why would a corporation employ you if you're not profitable?"
This statement implies that a corporation will not higher you because you don't make a profit when in fact, they don't care as long as you complete the contract. Corps will not higher you if you have signs of not putting effort into completing the contract. I'm unlikely to recruit someone into my corporation if they consistently find themselves in the red -- assuming we'll be able to transfer money or assets between players, thereby funding their participation, any player who is a drain on my corporations purse had better be bringing something to the table!
In terms of being hired by a third party to fulfil a contract, I already stated they won't give two hoots how much it costs as the fee will be agreed in advance. I wouldn't be surprised if some paid more than a passing interest in your corporations efficiency/profitability, but it remains to be seen what information CCP will provide outside of the absolutely necessary. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 22:06:00 -
[72] - Quote
Clarification from an uninvolved person in this thread:
#1 - EVE corporations do not care how much you die. You can go in the red if you want, as long as you win they will pay you according to the predetermined terms. It is up to the Dusties to make a profit based on their contract.
#2 - In battle, it will not matter to the corporation how far into the red you go, as most will just pay you your wages like everyone else. If you consistently go broke, that only hurts you.
#3 - If you consistently are in the red, any good corporation will have to put much more effort into determining whether or not you are worth recruiting, as anybody will a high death count will probably not be very good, unless they are in a specifically supportive role.
Basically, if you lose all your money by being stupid, your boss isnt gonna go, "Oh, I'm sorry....Here let me increase your wages to ease your burden..."
He's either gonna get annoyed for having an incompetent employee or just fire you and employ someone more capable. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 22:20:00 -
[73] - Quote
QQ militia grind fest woot woot. Anyone worried about going into the red, join a corp with better / equal players, and just try to get better on release. At whatever parts of the game you AREN'T good at. You don't need to become anything incredible but same SP, same kinda player, I'll take the medic Logi who can go 1-1 instead of 0-1. Even just getting assists is cool, and I REALLY think assists should be on the scoreboard. I remember playing the 2nd half of a clan match and going 2 kills 2 deaths and 72 assists in MAG.
I believe there should be and are thing that allow you to earn even when you fail a contract. Like how killing HAV's earns you stacks. And and Dust corp will just ask for money up front or atleast a portion of it. Don't wanna pay? We'll go stomp nOObs or assault drones instead. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 22:24:00 -
[74] - Quote
Tony Calif wrote:QQ militia grind fest woot woot. Anyone worried about going into the red, join a corp with better / equal players, and just try to get better on release. At whatever parts of the game you AREN'T good at. You don't need to become anything incredible but same SP, same kinda player, I'll take the medic Logi who can go 1-1 instead of 0-1. Even just getting assists is cool, and I REALLY think assists should be on the scoreboard. I remember playing the 2nd half of a clan match and going 2 kills 2 deaths and 72 assists in MAG.
I believe there should be and are thing that allow you to earn even when you fail a contract. Like how killing HAV's earns you stacks. And and Dust corp will just ask for money up front or atleast a portion of it. Don't wanna pay? We'll go stomp nOObs or assault drones instead.
about your second point my dude.....
im not sure how contracting will work for the losing side, but im sure scavenging dead tanks and then selling the stuff on the market will be a pretty good source of income. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 22:33:00 -
[75] - Quote
It would be interesting if CCP let us know what our contract involved... Rewards ect |
Regis Mark V
249
|
Posted - 2012.08.05 22:39:00 -
[76] - Quote
The REGIS says to the OP more pew pew less QQ! |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.08.05 23:17:00 -
[77] - Quote
Sojuro Ryo wrote:I'd like to present to everyone the highest k/dr in my last match. xprotoman23 with a 45/2. I also will say that he managed to kill me 13 times out of the 16 deaths I had. But, your team still lost lmao. For as good at shooting you are you just can't do teamwork. You just can't complete the mission.
When Dust goes live, there is no isk for showing up. No isk for the number of kills you make. All the corporation that put out the contract cares about is you completing the contract. And that is something you can't handle. You put all that energy in and can't finish.
ReGnUm APPROVES THIS RAGE
|
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
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Posted - 2012.08.05 23:59:00 -
[78] - Quote
You're calling someone out because they couldn't carry their team to victory? Happens to plenty of great players, some matches the imbalance between teams is heavy but not bad enough where they can't make a victory happen. Some other times the match is too lopsided.
A loss really shouldn't discredit a single person when it's a team effort. Just wait until protoman can group with the rest of his corporation, then you're in for some hurting.
- James5955 |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.08.06 00:00:00 -
[79] - Quote
the QQ will be plentiful when there is grouping |
Regis Mark V
249
|
Posted - 2012.08.06 01:08:00 -
[80] - Quote
Llook at how long Lebron James had to carry Cleveland and had no help.
Even MJ needed help before his first championship or does no one remember that he got his first ring at the age of 27 6 or 7 years after entering the league!
You can't do it alone period. But imagine if Proto had help maybe 5 or 6 more guys adding another 50 deaths to the 13 he already gave to the OP while holding objectives completely stone walling him.
Fact is killers who PTFO while playing as a team will always beat non killers who PTFO It's been done already.
That's why the OP felt the need to brag about a win 16 deaths in the hole he may have won more money but those 16 deaths made you have to spend a hell of a lot more to replace all the gear lost in return... So who really won?
16 deaths in I know you didn't earn that much ISK or SP because if you died 16 times you had to spend 2 minutes and 40 secs in the respawn loop alone and the match is only 20 minutes so aside from the initial spawn you already spent more than 10 percent of the match in respawn. Now factor in having to run to the obj and running into proto 13 times you might as well shave off another 5 or 6 minutes...Putting you at almost spending half the match respawning and dying! You were not factor to your team at all if you spend most of the game dying.
OP You were carried by good players while a great one was held down by really ****** ones! |
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DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.08.06 01:27:00 -
[81] - Quote
just because he did good and the rest of his team did bad dosnt mean he is a bad team player. |
Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.08.06 01:40:00 -
[82] - Quote
I hate to be honest with you all but... there is a point to be made against both parties... You know who's going to win the most matches? The best RTS commander with the most cooperative team... Plain and simple... Knowing how to move units on a field regardless of strength to counter and oppose, mitigate, distract, or avoid, is going to be the key to this game...
High K/D ratio guys like Proto will be outstanding and incredibly useful members to a team, if they can accept taking orders from a really good commander who can see the battlefield better then them, and properly co-ordinate... If on the other hand he truly is lone wolf, or if it turns out ALL the top players are lone wolfs (Which I severely doubt), then they will ONLY dominate if they are on a team together...
Team work is a force multiplier, if you have a bunch of incompetent idiots in militia gear who coordinate well against the top guys in the game with no coordination, multiplication of very little force against massive uncoordinated force will probably still result in the elite players winning... HOWEVER, if its even close, or if the players are of average or moderate skill but outstanding with teamwork, while the elite are just a rabble that don't work with each other at all, a very skilled commander can still win that battle...
So frankly... OP has a point, but not so far as this post was clearly made with hatred of K/D players... On the split side if I'm a commander and I know these K/D players will listen to me? Any day of the week I'll recruit them over the militia crew of equal cooperation and dramatically less skill... |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.06 02:55:00 -
[83] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:the QQ will be plentiful when there is grouping I wonder what excuses people will come up with then. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.06 03:08:00 -
[84] - Quote
Well said Jonquill. I hope you leadership skills are as good as they sound, and I'd be happy to listen. Not trolling. Overview of the game, and knowing where you can most quickly exploit an advantage will win many games that you should otherwise lose. Comming from MAG in a clan where leadership was important, we often fell apart without our standard leader barking orders at them. It was very frustrating. 1 thing I hate is that the attackers never bundle A on their first spawn. With grouping an a decent commander, the game will be more enjoyable. I do want to know if there will be a defensive commander... I remember a 2009 gameplay video where the game mode involved 2 MCC's fighting each other. That'll be cool. |
Regis Mark V
249
|
Posted - 2012.08.06 03:15:00 -
[85] - Quote
Jonquill Caronite wrote:I hate to be honest with you all but... there is a point to be made against both parties... You know who's going to win the most matches? The best RTS commander with the most cooperative team... Plain and simple... Knowing how to move units on a field regardless of strength to counter and oppose, mitigate, distract, or avoid, is going to be the key to this game...
High K/D ratio guys like Proto will be outstanding and incredibly useful members to a team, if they can accept taking orders from a really good commander who can see the battlefield better then them, and properly co-ordinate... If on the other hand he truly is lone wolf, or if it turns out ALL the top players are lone wolfs (Which I severely doubt), then they will ONLY dominate if they are on a team together...
Team work is a force multiplier, if you have a bunch of incompetent idiots in militia gear who coordinate well against the top guys in the game with no coordination, multiplication of very little force against massive uncoordinated force will probably still result in the elite players winning... HOWEVER, if its even close, or if the players are of average or moderate skill but outstanding with teamwork, while the elite are just a rabble that don't work with each other at all, a very skilled commander can still win that battle...
So frankly... OP has a point, but not so far as this post was clearly made with hatred of K/D players... On the split side if I'm a commander and I know these K/D players will listen to me? Any day of the week I'll recruit them over the militia crew of equal cooperation and dramatically less skill...
That's the thing Proto isn't just good with a gun he's probably one of the best tacticians I know. You don't put up his kind of numbers from just run and gunning the enemy down. Also he was the mind behind the stone wall of a particular MAG clan battle. |
EVICER
63
|
Posted - 2012.08.06 03:18:00 -
[86] - Quote
This is hilarious.But yeah you havent seen anything yet.When matching becomes available....lol.The corps/clans are gonna come out.Hard.You are right though...he wont be going 45-2 then. Itll be a different story .Yes you are right the contract and the win will be everything.Some guy getting his titan blown up because said player is to busy playing rifle man to take back over the orbital defence gun.Yeah not good im thinking at that point he wont give a **** about kdr...I know alot of other people dont care either (kdr)they get paid they fufill the contract.Also ...planting RE'S and campin a spawn doesnt make you a fps god...lol.
Ive killed this guy and he has killed me...lol get over it bro......its just a clone. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.06 04:24:00 -
[87] - Quote
A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.06 04:36:00 -
[88] - Quote
Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. Mixed skill clans will get wrecked by clans with KDR requirements.
just saying...
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Regis Mark V
249
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Posted - 2012.08.06 05:18:00 -
[89] - Quote
Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D.
I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen.
A medic or a repair man who can stay alive longer is much more beneficial to the team. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.08.06 05:37:00 -
[90] - Quote
Regis Mark V wrote:Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen. A medic or a repair man who can stay alive longer is much more beneficial to the team. Just because you are in a wheelchair doesn't mean you have to suck it up.
A good player will get a good KDR handicapped or not. |
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