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Regis Mark V
249
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Posted - 2012.08.06 06:35:00 -
[91] - Quote
Crimson MoonV wrote:Regis Mark V wrote:Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen. A medic or a repair man who can stay alive longer is much more beneficial to the team. Just because you are in a wheelchair doesn't mean you have to suck it up. A good player will get a good KDR handicapped or not.
Huh whos in a wheel chair?
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.08.06 07:07:00 -
[92] - Quote
Regis Mark V wrote:Crimson MoonV wrote:Regis Mark V wrote:Garrett Blacknova wrote:A few good players like Proto WILL be a benefit when you have a coordinated team who know what they're doing and what part of the mission is their job.
A good core - maybe as many as half the team - of dedicated K/D-oriented players, backed by a couple of good healers who can also play the objectives, and some decent vehicle drivers, with maybe a K/D guy and an objective player in each vehicle. THAT sounds like my dream team - and guess what? It has guys like Proto in it. Much as I can't enjoy his playstyle (even in a game where I can run 10-0 or better, I prefer to focus on a support role), I appreciate the value of it - EVEN in objective-based game modes. Just like people appreciated me in War for Cybertron TDM with a 1-7 K/D. I know of clans who had 2.0 or better KDR requirements and still had dedicated repair men and medics or vehicle drivers. What would you rather have a medic who goes 10-25 or one who can go 15-4? Same question applies for repairmen. A medic or a repair man who can stay alive longer is much more beneficial to the team. Just because you are in a wheelchair doesn't mean you have to suck it up. A good player will get a good KDR handicapped or not. Huh whos in a wheel chair? It was a metaphor... Read the other thread explaining it. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.08.06 07:38:00 -
[93] - Quote
i think i was in this match?
i ALMOST beat protoman like 5 times...
unfortunately almost beating someone is a lot like dieing to them...
but whatever, i still ended the match positive, and we won so... meh?
but more to the topic at hand, people like the op wouldn't feel the need to make threads like this if certain high kdr players weren't always acting like the rest of us should be washing their balls for them . |
Rocco Orrem
DUST University Ivy League
7
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Posted - 2012.08.06 16:41:00 -
[94] - Quote
This statement implies that a corporation will not higher you...
Corps will not higher you...
The word you are looking for is "hire." Language skills are essential to teamwork. Just saying. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.08.06 17:22:00 -
[95] - Quote
@Buzz We don't want you scrubbing balls. We just HATE it when some tit puts up a post saying "all you good players are worthless compared to teamwork". It's quite insulting when you are good and have put practise in, hence why the KDR crowd turn up and unceremoniously "educate" the nOOb. Or try atleast. Some people are just stubborn. Like me. (you can change my mind, but it's not easy). We want you hacking the objectives, and supporting us. Like shoot who we're shooting, or provide suppressing fire to keep beating back the numbers. We're pricks about it, but only because of threads like "KDR doesn't matter" It has been tried and tested on many games. Top killers are the best players in FPS. Support players really should try to stay with heavies currently. Assaults support themselves at Proto level (equipment wise). Scrubbing our balls is just a perk of the job :) Edit: <----- support player. I don't want to scrub balls either. |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
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Posted - 2012.08.09 02:51:00 -
[96] - Quote
HAHA. I found this 6 pages deep in the forums.
Im gonna get you tomorrow protoman!!!!! <----Edit |
Rasmergan
8
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Posted - 2012.08.09 14:11:00 -
[97] - Quote
Well I've played against Proto, and on his team. I haven't been overly impressed by any player thus far. Him included. Once again it comes back to the fact that this is BETA, and everything isn't in the game, properly balanced, etc.
So why are we basing people's usefulness and playing ability on an unfinished game?
As for the OP. Yes teamwork will be important, and no one man can't pull an entire team, but you can't group up yet.
Imagine when they put the party system in and haven't fixed the balance issues that need to take place. And you have entire teams of people using overpowered weapons/vehicles and then saying how good they are.. This will get worse before it gets better.
So just let it be
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