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Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.18 09:38:00 -
[61] - Quote
John Surratt wrote:Crimson MoonV wrote: You are such a smug troll get over yourself.
The everything in this thread are so that dust will not fail on console after release because it is to imbalanced. It will drive console players away if ccp listens to all the eve players and caters to them as much as they want. Your to thick to get that through your head. You just think Im trying to ruin eve. You are insane
Quote:In Internet slang, a troll is someone who posts inflammatory,[2] extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking readers into an emotional response[3] or of otherwise disrupting normal on-topic discussion.[4] The noun troll may refer to the provocative message itself, as in: "That was an excellent troll you posted." It's not my intent to be inflammatory. I didn't start off topic, and my intent is not to provoke an emotional response. It's was to further a meaningful discussion to resupplying during combat ops in DUST. You dragged the conversation off topic. You have repeatedly reacted to every piece of information I have tried to supply that showed you were either in ignorance or incorrect about what you were saying as though it were a personal attack. Instead of making valid arguments or backing up your assertions with anything more than opinion, you have made responses which are inflammatory in nature. You personally do not have the power to destroy a MMO that has been running for ten years, but what you do have is ignorance about that MMO, and the fact that you will be playing an active part in it in DUST, as repeatedly stated by the Devs and even Hilmar himself. I am very sure that your intent is not to "destroy EVE." However you adamantly refuse to acknowledge that DUST is anything more than "CoD with lazors", which is demonstrably not the intent of CCP. A shared gamespace cannot be treated as separate games, especially when the "senior game" is the one that has supported the development of the "junior" one. Also, I doubt you speak for every console player. I'm not going to sit here and explain to the reason why spawning in more clone reserves constantly will be a huge fail in a console fps. You obviously know nothing about how mmofps work and you are a waste of my time. Dust will fail if ccp listens to idiots like this. |
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
|
Posted - 2012.07.18 09:57:00 -
[62] - Quote
Crimson MoonV wrote:John Surratt wrote:Crimson MoonV wrote: You are such a smug troll get over yourself.
The everything in this thread are so that dust will not fail on console after release because it is to imbalanced. It will drive console players away if ccp listens to all the eve players and caters to them as much as they want. Your to thick to get that through your head. You just think Im trying to ruin eve. You are insane
Quote:In Internet slang, a troll is someone who posts inflammatory,[2] extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking readers into an emotional response[3] or of otherwise disrupting normal on-topic discussion.[4] The noun troll may refer to the provocative message itself, as in: "That was an excellent troll you posted." It's not my intent to be inflammatory. I didn't start off topic, and my intent is not to provoke an emotional response. It's was to further a meaningful discussion to resupplying during combat ops in DUST. You dragged the conversation off topic. You have repeatedly reacted to every piece of information I have tried to supply that showed you were either in ignorance or incorrect about what you were saying as though it were a personal attack. Instead of making valid arguments or backing up your assertions with anything more than opinion, you have made responses which are inflammatory in nature. You personally do not have the power to destroy a MMO that has been running for ten years, but what you do have is ignorance about that MMO, and the fact that you will be playing an active part in it in DUST, as repeatedly stated by the Devs and even Hilmar himself. I am very sure that your intent is not to "destroy EVE." However you adamantly refuse to acknowledge that DUST is anything more than "CoD with lazors", which is demonstrably not the intent of CCP. A shared gamespace cannot be treated as separate games, especially when the "senior game" is the one that has supported the development of the "junior" one. Also, I doubt you speak for every console player. I'm not going to sit here and explain to the reason why spawning in more clone reserves constantly will be a huge fail in a console fps. You obviously know nothing about how mmofps work and you are a waste of my time. Dust will fail if ccp listens to idiots like this.
God, I am such a masochist.
Obviously you just didn't read where I said that if there was any resupply of vehicles, clones etc, it would need to be brought in via another human being that human being being topside in EVE and bringing them in from wherever.
Obviously you have no clue that the real PVP in EVE is in 0.0 and that is where the real "corp vs corp" battles will happen.
Obviously you know very little about the gaming universe and it's mechanics which already exists, which you will be a part of as a DUST merc, which was there for ten years before you came to this beta, or you would realize 0.0 logistics can still be a pain in the ass especially in a war zone, thus making resupply difficult and giving rise to opportunities for combat in EVE, which will in turn effect DUST.
Obviously I don't know anything about PVP MMOs what ever their perspective, because I never played whatever you played that made you an all knowing critic speaking for all console players in the international market.
Obviously you should quit wasting your time on this MMOFPS beta since it is doomed to fail because of all the MMO players involved who have opinions that they have backed up with fact and not "cause I said so."
Obviously I wasted my time trying to point out things that didn't jive with your unsupported opinions.
Obviously now I am trolling you for real.
Obviously, I now don't give a kitten. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.18 11:12:00 -
[63] - Quote
John Surratt wrote:Jarre Jardox wrote:Look ur little balanced game tht u want ccp will include it in hi-sec warfare and most likely even in corporate low sec warfare but if u want to play with the big boys of eve u better be prepared for us to ruin ur day either with a whole lot of metal and plasma rain, or some other form of reinforcement such as clones. Period. Crimson, you really just don't get it. This argument isn't about one fight, it's about war fighting. I know for a fact that no game you have ever played has ever had the sorts of wars that exist in New Eden. You know what Jarre, I give up. It's late and it's time for a shower and bed. We tried. Good night. You have been trolling since page one. All you do is nitpick, change the subject, and miss the point. Go to bed evetard.
The truth is you want to be able to buy the win in corp battles because you have no skill at the actual fps portion of the game. You want to be able to send all your eve money to yourself in dust so you can simply spawn in as many clones as you want and never lose.
Its pathetic.
You are a joke
To bad you can't buy gun game with AUR. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.18 12:35:00 -
[64] - Quote
aimbot
500 aurum per game.
(people would actually spend it) |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.18 12:43:00 -
[65] - Quote
Can I have almost all sand and almost no box?
Thanks |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.18 13:05:00 -
[66] - Quote
All the sand in the world |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.18 13:07:00 -
[67] - Quote
Umallon Macross wrote:How much sandbox? ALL THE SANDBOX
^^ that.
And limits? NO!
Just let me zerg it with my hundred closest friends |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.18 13:50:00 -
[68] - Quote
I'd rather not spend my time picking sand outta my toes. It gets everywhere. Can I just have an empty box that I can fill with e-peenery please? (tbh I don't care about the interaction between the 2 any more. Very little interest with the EvE community having experienced it for 2 months). |
Dalton Smithe
OSG Planetary Operations Covert Intervention
45
|
Posted - 2012.07.18 14:02:00 -
[69] - Quote
Crimson MoonV wrote:Armatsu wrote:Crimson MoonV wrote:Armatsu wrote:As a thought since fielding troops will be an issue for CCP (meaning a max number of players on a battlefield at a time) what are peoples thoughts on corps going after clones?
For instance say for instance we have the same numbers for ambush (24 total and 12 a side). 12 people should be relatively easy to field even for smaller corps. In the true essence of EVE where money is power, why not translate funds into clones?
Example:
Both sides are even and field 12 players. This now comes down to which 12 players are better at the game. That sounds good for DUST but that isn't going to fly in EVE if this battle is for an important planet. Instead, after fielding 12 players, allow the corps to purchase clones. Now it comes down to a battle of attrition and the more powerful corporation winning. What you would see now are large corps being able to muscle the battle by supplying 100+ clones compared to the medium sized ones maybe only getting enough resources for 50. This would be a similar scenario to a low sec battle where one corp brings 100+ ships and the other corp only mustering up 50. Money should not win battles and you should not be able to pay to win in a corp battle. Terrible idea. If this is like EVE online then money does win battles and you do pay to win corp battles. It isn't as blatantly obvious but in EVE a corp with a lot of money will fly out in expensive decked out ships specialized for PvP compared to a less wealthy corp where most of the members would be lucky to be flying a well fitted ratting rig. My example would be for Null sec only, it wouldn't affect low or high sec space at all. This isn't eve online though. This is dust and ccp already said this game will not be pay to win. An elite corp battle will be full of the best gear. Sure the corp with best loadouts, teamwork, and skill will win. Money will only win corp battles if the other corp is full of scrubs with militia gear while the other team have all proto gear. Elite corp battle will be on a somewhat level field. Which is how it should be.
They meant paying real money to win, they did not mean paying ISK to win. Your right this isn't Eve, however, it is set in the Eve universe and some bleedover is expected...
|
KingBlade82
Crux Special Tasks Group Gallente Federation
56
|
Posted - 2012.07.18 14:37:00 -
[70] - Quote
Crimson MoonV wrote:John Surratt wrote:Jarre Jardox wrote:Look ur little balanced game tht u want ccp will include it in hi-sec warfare and most likely even in corporate low sec warfare but if u want to play with the big boys of eve u better be prepared for us to ruin ur day either with a whole lot of metal and plasma rain, or some other form of reinforcement such as clones. Period. Crimson, you really just don't get it. This argument isn't about one fight, it's about war fighting. I know for a fact that no game you have ever played has ever had the sorts of wars that exist in New Eden. You know what Jarre, I give up. It's late and it's time for a shower and bed. We tried. Good night. You have been trolling since page one. All you do is nitpick, change the subject, and miss the point. Go to bed evetard. The truth is you want to be able to buy the win in corp battles because you have no skill at the actual fps portion of the game. You want to be able to send all your eve money to yourself in dust so you can simply spawn in as many clones as you want and never lose. Its pathetic. You are a joke To bad you can't buy gun game with AUR.
i think this game will be more political from what ive been reading from eve players and just imagine america/china vs anyone the numbers will be HUGE from one side and small on the other i think the eve idea is "all is fair in love and war" ik i see "HTFU" alot :P money wins real wars so its only right CCP would want to try to build off of it with all the insanity. That being said normal people really need a normal people place such as co-op hopefully |
|
Nocure
Zumari Force Projection Caldari State
17
|
Posted - 2012.07.18 14:40:00 -
[71] - Quote
I've played a whole lot of MAG, and I've also played a whole lot of EVE.
In MAG, equal numbers of players with access to exactly the same equipment fight over several objectives to see who wins in one battle. Awesome game. Loved every minute of it. And I put in over 300 hours (12.5 days)
EVE is a whole different ball game. As with any war, the victor is not only the person with the most skill. Intelligence plays a part, Logistics plays a part, equipment plays a part, and, yes skill also plays a part. Loved every minute of it. And Iput in over 131400 hours (2190 days, or 6 years)
Now, Dust has so much potential it makes me drool. You really have to look at it on more than a battle to battle scale to understand the scope. I mean look at a real world example:
Say one army has acccess to an awesome array of tanks. The enemy knows this and decides to sabotage the railways, so the tanks are stuck in the factory. The front line troops will know nothing of this, all they'll know is they have no tanks. The battle starts, the side who should be in tanks has large numbers of drivers, gunners, and engineers with no tanks. The sabotage side knew they'd be facing infantry if the plan worked, so they have lots of grenades and machine guns. Who spent the most money? Who would be more likely to win?
Now, I agree. From a single battle perspective, this would suck for an FPS game. But in a long war, who's to say this would be the outcome every time? Just remember that we are immortal mercs, so no matter what the logistical imbalances may be, we would be contracted to be where ever the hell we are supposed to be, so we get paid either way, and when you're immortal, you can wait a long time for revenge...
tl;dr - A cross between MAG and EVE sounds like a good idea to me. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.18 14:42:00 -
[72] - Quote
I want dust bunnies saying FU to eve players and conquering thier own planets.
I want dust bunnies bulding thier own guns tanks and suits.
I want dust bunnies electing thier own player elective council of generals to relay our concerns issues and desires directly to the developers.
I want dust bunnies making the news when politico gets out of control. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.18 18:49:00 -
[73] - Quote
Crimson MoonV wrote:John Surratt wrote:Jarre Jardox wrote:Look ur little balanced game tht u want ccp will include it in hi-sec warfare and most likely even in corporate low sec warfare but if u want to play with the big boys of eve u better be prepared for us to ruin ur day either with a whole lot of metal and plasma rain, or some other form of reinforcement such as clones. Period. Crimson, you really just don't get it. This argument isn't about one fight, it's about war fighting. I know for a fact that no game you have ever played has ever had the sorts of wars that exist in New Eden. You know what Jarre, I give up. It's late and it's time for a shower and bed. We tried. Good night. You have been trolling since page one. All you do is nitpick, change the subject, and miss the point. Go to bed evetard. The truth is you want to be able to buy the win in corp battles because you have no skill at the actual fps portion of the game. You want to be able to send all your eve money to yourself in dust so you can simply spawn in as many clones as you want and never lose. Its pathetic. You are a joke To bad you can't buy gun game with AUR. No but you can buy mercs who have serious gun game with isk, which you may have forgotten is the whole point of dust on the EVE universe. Mercs get hired to do a job the better ones will charge more. This is simply fact so unfortunately for you Crimson ISK will buy victory one way or another. Whether it be because you had better logistics or you were able to hire more or better mercs.
Giving the ability to resupply more clones will have very little to do with it after all if you have pro players on one side and casual on the other all the gear or clones in the universe wont make one iota of difference.
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.18 19:02:00 -
[74] - Quote
Nocure, 2190 days in 9years since EvE started? I hope you are asking yourself some questions... It's 2/3 of your life. I assume you gave up sleeping to continue a normal existence :) If anyone says EvE players aren't hardcore, I'll be pointing you out. Dedication. The guys who spen most time on MAG ever had over 5000 hours. I think there were only 2, a few on 4000. Most people didn't stick with MAG long enough though to start doing 32 v 32 battles, let alone 64 vs 64. |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.07.18 19:19:00 -
[75] - Quote
Tony Calif wrote:Nocure, 2190 days in 9years since EvE started? I hope you are asking yourself some questions... It's 2/3 of your life. I assume you gave up sleeping to continue a normal existence :) If anyone says EvE players aren't hardcore, I'll be pointing you out. Dedication. The guys who spen most time on MAG ever had over 5000 hours. I think there were only 2, a few on 4000. Most people didn't stick with MAG long enough though to start doing 32 v 32 battles, let alone 64 vs 64.
lol "hardcore" i almost wet myself. |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.07.18 19:22:00 -
[76] - Quote
typical eve player i'm thinking "hardcore" is perfect choice of words http://www.roopedog.com/2011/02/nerd-wood-defined/ |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.07.18 20:07:00 -
[77] - Quote
Crimson MoonV wrote: This is not eve. Sorry this game is called dust 514. Eve online is pc game. You are obviously confused.
High end corp battles will be about skill not money. ccp already stated that this game will not be pay to win. Just because you can deliver more clones does not mean that will help you win a competitive objective based game mode. Who ever holds the objectives will win and if you have to call in more clones then you more then likely already lost.
Herfblurf,
When CCP says it wont be pay to win, they mean you can't buy uberpower items off the cash shop. It does NOT mean you won't get your broke self stomped on in nullsec. HTFU or go play CoD: copy-paste edition. |
Solarisjock
Seituoda Taskforce Command Caldari State
19
|
Posted - 2012.07.18 20:26:00 -
[78] - Quote
it wasnt till this thread that i truly realized the ignorance some MAG gamers and the large majority of non EVE gamers. they have 100% failed to realize the main underlying premise of Dust, in the end, IT WILL NOT BE BALANCED. Welcome to the EVE universe, **** your balance.
you want a balanced fight? be a high-sec carebare QQer, and do not try and mess with what the devs are making, you will just be trolled, blacklisted, and killed for fun adn sport. |
Adaris Manpher
70
|
Posted - 2012.07.18 20:35:00 -
[79] - Quote
This is a very good subject. I have been out numbers in a match before by as many as 5 people and we still won. So for me I say you can have 30 and I can have 10 and still win if we are better skilled. But everyone knows you don't bring three dudes to a FootBall game you bring 11 dudes. So to answer the question at hand it doesn't matter go big or go home!
___________________________________________________________________________________________________
Foxhound/ZionTCD |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.07.18 21:08:00 -
[80] - Quote
I think Dust is capable of catering to both Competitive and Strategic playstyles. Faction warfare seems perfect for the competitive player who wants skill to trump all, while nullsec is no-holds-barred wild west on steroids.
Faction warfare should be one of many places a Dust player, along with his or her corp, can get straight into a fight without having to worry about alliance politics and the price of tritanium in Dodixie. You just log in, form a group, and r@pe face.
In Nullsec, Logistics wins wars. Skill is important, obviously, but you're not going to facetank your Welpcane or Moros with 1000 people shooting you while you're 32 jumps away from your home system and the nearest trade hub. You can't press F1 hard enough to avoid the fact you're going to lose that ship. Multiply that times every other player in Null. If your alliance has no way of replacing those ships and the fittings it requires, then they're done.
And let's be clear, Logistics isn't some candyass pop up message that asks "Do you want to replace that Tornado?" Logistics is cramming a Providence or Ark to the rafters with ammo, ships, POS modules, POS fuel and every other thing your corp needs and hauling it all back to your staging area. That entails sending out scouts and Cyno-fit ships to jump you through several potentially hostile Nullsec systems, a few completely hostile and gate-camped lowsec systems, and finally slowboat your way to Jita or some other trade hub so you can drop a few dozen or a few hundred billion to buy all the sh*t. Then you haul it back the way you came, hoping your scouts aren't morons and missed someone in local. Then you do this several times a week. Dust should be no different. There should be consequences for poor planning and resource management.
If a Dust commander loses all his clones and gets a popup message that allows him to buy 60 more clones then I'm going to be pissed. That's not sandbox, that's hand holding and it doesn't belong in Eve. However, if that commander decided beforehand to cram his War Barge with extra clone units (and consequently fewer Marauders due to space constraints) to be dropped during a prolonged siege, then I can live with that. If he wants to bring even more...fine..so long as I have a chance to turn his Provi into a loot pinata before those clone units arrive. That's just my opinion. |
|
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.18 21:12:00 -
[81] - Quote
^^^ Well said. |
HowDidThatTaste
461
|
Posted - 2012.07.18 21:30:00 -
[82] - Quote
Abron Garr wrote:I think Dust is capable of catering to both Competitive and Strategic playstyles. Faction warfare seems perfect for the competitive player who wants skill to trump all, while nullsec is no-holds-barred wild west on steroids. Faction warfare should be one of many places a Dust player, along with his or her corp, can get straight into a fight without having to worry about alliance politics and the price of tritanium in Dodixie. You just log in, form a group, and r@pe face. In Nullsec, Logistics wins wars. Skill is important, obviously, but you're not going to facetank your Welpcane or Moros with 1000 people shooting you while you're 32 jumps away from your home system and the nearest trade hub. You can't press F1 hard enough to avoid the fact you're going to lose that ship. Multiply that times every other player in Null. If your alliance has no way of replacing those ships and the fittings it requires, then they're done. And let's be clear, Logistics isn't some candyass pop up message that asks "Do you want to replace that Tornado?" Logistics is cramming a Providence or Ark to the rafters with ammo, ships, POS modules, POS fuel and every other thing your corp needs and hauling it all back to your staging area. That entails sending out scouts and Cyno-fit ships to jump you through several potentially hostile Nullsec systems, a few completely hostile and gate-camped lowsec systems, and finally slowboat your way to Jita or some other trade hub so you can drop a few dozen or a few hundred billion to buy all the sh*t. Then you haul it back the way you came, hoping your scouts aren't morons and missed someone in local. Then you do this several times a week. Dust should be no different. There should be consequences for poor planning and resource management. If a Dust commander loses all his clones and gets a popup message that allows him to buy 60 more clones then I'm going to be pissed. That's not sandbox, that's hand holding and it doesn't belong in Eve. However, if that commander decided beforehand to cram his War Barge with extra clone units (and consequently fewer Marauders due to space constraints) to be dropped during a prolonged siege, then I can live with that. If he wants to bring even more...fine..so long as I have a chance to turn his Provi into a loot pinata before those clone units arrive. That's just my opinion.
this is what I am hoping dust will be! I played mag it was great but there was no long term payoff. I am sure there will be plenty if people who will really enjoy this aspect of the game. Especially the clones who go into battle and only need a few clones because of there gun game. Let's get this going! Woo hoo |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.18 21:32:00 -
[83] - Quote
Solarisjock wrote:it wasnt till this thread that i truly realized the ignorance some MAG gamers and the large majority of non EVE gamers. they have 100% failed to realize the main underlying premise of Dust, in the end, IT WILL NOT BE BALANCED. Welcome to the EVE universe, **** your balance.
you want a balanced fight? be a high-sec carebare QQer, and do not try and mess with what the devs are making, you will just be trolled, blacklisted, and killed for fun adn sport.
That's what we will be forced to do upon release as far as I'm aware. Anyway back on topic: Just how much of a Sandbox do we want? All of it! The less restrictions the better. |
Maken Tosch
263
|
Posted - 2012.07.18 21:42:00 -
[84] - Quote
1. Eve Online and Dust 514 are both clients. 2. Both games cannot, no matter what, operate on their own without a direct connection to the Tranquility server that has been occupied by Eve players for 9 years straight. 3. Eve players will be able to shoot at Dust players and vise versa. 4. Notice the "Eve" at the top of the word "Dust"? Yeah, CCP put that in a while ago.
5. DO NOT CONFUSE ISK WITH USD!!!!!!! You seem to do that when you bring up "pay-to-win" when no one here said anything about involving USD (cash). ISK (in-game money) will play a factor. By how much? That's up to you and your corp to decide.
6. Just because because corp battles will involve full prototype gear, it doesn't mean it will still only be about skill. CCP made it clear at fanfest that logistics (resource management) will play a key role in the outcome of a battle.
No one here missed the point. You did. In fact, we all provided evidence to back up our claims about how Eve Online and Dust 514 are the same. Yet you reject the evidence even if it screams at you saying "you're wrong". You call us trolls? You are the troll just be showing us your willful ignorance. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.18 21:43:00 -
[85] - Quote
Abron Garr wrote:I think Dust is capable of catering to both Competitive and Strategic playstyles. Faction warfare seems perfect for the competitive player who wants skill to trump all, while nullsec is no-holds-barred wild west on steroids. Faction warfare should be one of many places a Dust player, along with his or her corp, can get straight into a fight without having to worry about alliance politics and the price of tritanium in Dodixie. You just log in, form a group, and r@pe face. In Nullsec, Logistics wins wars. Skill is important, obviously, but you're not going to facetank your Welpcane or Moros with 1000 people shooting you while you're 32 jumps away from your home system and the nearest trade hub. You can't press F1 hard enough to avoid the fact you're going to lose that ship. Multiply that times every other player in Null. If your alliance has no way of replacing those ships and the fittings it requires, then they're done. And let's be clear, Logistics isn't some candyass pop up message that asks "Do you want to replace that Tornado?" Logistics is cramming a Providence or Ark to the rafters with ammo, ships, POS modules, POS fuel and every other thing your corp needs and hauling it all back to your staging area. That entails sending out scouts and Cyno-fit ships to jump you through several potentially hostile Nullsec systems, a few completely hostile and gate-camped lowsec systems, and finally slowboat your way to Jita or some other trade hub so you can drop a few dozen or a few hundred billion to buy all the sh*t. Then you haul it back the way you came, hoping your scouts aren't morons and missed someone in local. Then you do this several times a week. Dust should be no different. There should be consequences for poor planning and resource management. If a Dust commander loses all his clones and gets a popup message that allows him to buy 60 more clones then I'm going to be pissed. That's not sandbox, that's hand holding and it doesn't belong in Eve. However, if that commander decided beforehand to cram his War Barge with extra clone units (and consequently fewer Marauders due to space constraints) to be dropped during a prolonged siege, then I can live with that. If he wants to bring even more...fine..so long as I have a chance to turn his Provi into a loot pinata before those clone units arrive. That's just my opinion.
/thread |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.18 21:47:00 -
[86] - Quote
@Abron Great post. Faction war will be awesome. Think of all those low sec pirates, they might have juicey war barge targets and such to plunder. Loaded with booty :) Edit: Highsec will be simple, Low sec you will probably need 1 EvE player on board, Null sec give up. Waste of time fighting for stuff some eve guys will make worthless using market manipulation. Because they can. And provided they have the right skills, they can ruin your economy while they strike you. Yeah, fun being a grunt out there. |
Maken Tosch
263
|
Posted - 2012.07.18 22:07:00 -
[87] - Quote
Iron Wolf Saber wrote:Abron Garr wrote:I think Dust is capable of catering to both Competitive and Strategic playstyles. Faction warfare seems perfect for the competitive player who wants skill to trump all, while nullsec is no-holds-barred wild west on steroids. Faction warfare should be one of many places a Dust player, along with his or her corp, can get straight into a fight without having to worry about alliance politics and the price of tritanium in Dodixie. You just log in, form a group, and r@pe face. In Nullsec, Logistics wins wars. Skill is important, obviously, but you're not going to facetank your Welpcane or Moros with 1000 people shooting you while you're 32 jumps away from your home system and the nearest trade hub. You can't press F1 hard enough to avoid the fact you're going to lose that ship. Multiply that times every other player in Null. If your alliance has no way of replacing those ships and the fittings it requires, then they're done. And let's be clear, Logistics isn't some candyass pop up message that asks "Do you want to replace that Tornado?" Logistics is cramming a Providence or Ark to the rafters with ammo, ships, POS modules, POS fuel and every other thing your corp needs and hauling it all back to your staging area. That entails sending out scouts and Cyno-fit ships to jump you through several potentially hostile Nullsec systems, a few completely hostile and gate-camped lowsec systems, and finally slowboat your way to Jita or some other trade hub so you can drop a few dozen or a few hundred billion to buy all the sh*t. Then you haul it back the way you came, hoping your scouts aren't morons and missed someone in local. Then you do this several times a week. Dust should be no different. There should be consequences for poor planning and resource management. If a Dust commander loses all his clones and gets a popup message that allows him to buy 60 more clones then I'm going to be pissed. That's not sandbox, that's hand holding and it doesn't belong in Eve. However, if that commander decided beforehand to cram his War Barge with extra clone units (and consequently fewer Marauders due to space constraints) to be dropped during a prolonged siege, then I can live with that. If he wants to bring even more...fine..so long as I have a chance to turn his Provi into a loot pinata before those clone units arrive. That's just my opinion. /thread
This I would endorse. |
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.07.19 00:13:00 -
[88] - Quote
Tony Calif wrote:@Abron Great post. Faction war will be awesome. Think of all those low sec pirates, they might have juicey war barge targets and such to plunder. Loaded with booty :) Edit: Highsec will be simple, Low sec you will probably need 1 EvE player on board, Null sec give up. Waste of time fighting for stuff some eve guys will make worthless using market manipulation. Because they can. And provided they have the right skills, they can ruin your economy while they strike you. Yeah, fun being a grunt out there.
"You lost ALL my marauders to Russian pirates?" |
ICECREAMK1NG WARRIORS
99
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Posted - 2012.07.19 01:50:00 -
[89] - Quote
Anyone seen my camel, it has two humps. |
ONS TheReaper545
42
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Posted - 2012.07.19 01:56:00 -
[90] - Quote
The ability to build a Sand Castle
Thats all the sandbox goodness i need |
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