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Paulus Phen502
Predators Pack
113
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Posted - 2016.04.22 05:38:00 -
[61] - Quote
I plan on posting the interview after the announcement over night. So you can hear Rattati talk about it with his own words but here is the initial announcement if you haven't seen it. https://youtu.be/gZrHbGfXOt0
"There's no stoppin' what can't be stopped, no killin' what can't be killed," King Willie Predator II.
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Bright Cloud
Namtar Elite Gallente Federation
1898
|
Posted - 2016.04.22 13:49:00 -
[62] - Quote
I find it entertaining how the CPM's defend this "thing". As far as i see it CCP is alienating their Dust fanbase and are now trying to appeal the COD players. Do you really think Eve players would enjoy a COD clone? If anything CCP should kept going into the direction of Battlefield with vehicles, large fights etc. Seriously they are moving to the PC where fights of like 64vs64 are easily possible and with lager variations from Dust maps this could be achieved and impress the PC player crowd.
Think big and not inside of a closet. Dust had a decent concept but it failed due to hardware limitations and low playerbase (cause of the PS3). PC might be the right thing to do but it should be a better looking, better running and more indepth version of Dust. Maybe down the line they could had made a seperate release on the PS4 (why not? there wont be a eve link).
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11262
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Posted - 2016.04.22 14:11:00 -
[63] - Quote
Bright Cloud, please support your argument with facts. Rattati explicitly said he wants an EVE link, but something more along the lines of economy. Additionally, things from the demo such as the player count and closed in map are due to trying to push it out to Fan Fest in a playable state.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Heimdallr69
Negative-Feedback.
7068
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Posted - 2016.04.22 14:17:00 -
[64] - Quote
Aero Yassavi wrote:Bright Cloud, please support your argument with facts. Rattati explicitly aid he wants an EVE link, but something more along the lines of economy. Additionally, things from the demo such as the player count and closed in map are due to trying to push it out to Fan Fest in a playable state. They didn't want the 1% having a huge advantage over the other 99% which makes perfect sense and honestly I'm glad it's gone but we do need a tie in with Eve..still think our fighting will be on the ground and the demo is boarding to steal a ship or destroy it for someone |
byte modal
653
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Posted - 2016.04.22 15:25:00 -
[65] - Quote
Bright Cloud wrote:I find it entertaining how the CPM's defend this "thing". As far as i see it CCP is alienating their Dust fanbase and are now trying to appeal the COD players. Do you really think Eve players would enjoy a COD clone? If anything CCP should kept going into the direction of Battlefield with vehicles, large fights etc. Seriously they are moving to the PC where fights of like 64vs64 are easily possible and with lager variations from Dust maps this could be achieved and impress the PC player crowd.
Think big and not inside of a closet. Dust had a decent concept but it failed due to hardware limitations and low playerbase (cause of the PS3). PC might be the right thing to do but it should be a better looking, better running and more indepth version of Dust. Maybe down the line they could had made a seperate release on the PS4 (why not? there wont be a eve link).
Think big, and not inside a closet. Indeed.
Could it be that this is just a proof of concept? Is it so inconceivable to think that this is NOT the final deliverable? Is it really so hard to see this as a practical and necessary step needed to WIPE the slate clean and start over by rebuilding the very thing that all players agree on----core game mechanics? How does this scrappy percent of a whole = the limitations of everything possible over the course of future development?
How easy it is for people to take a fraction of information and just blindly run with it, jumping to illogical conclusions. Then defend those conclusions as canon.
I find it entertaining how the community is defining this "concept." As far as I see it the community sees what they wish to see in blind rage at anything that moves. Do you really think this proof of concept ends here? If anything, the player base should find their pacifiers and stop whining. Seriously, 6v6 in tech demo that was probably last minute anyway, showing solid game mechanics that everyone and their mother has complained about since BETA? I can't imagine what can be achieved on the PC once they nail the core down, thereby impressing the PC player crowd.
Think big and not inside a closet.
/sarcasm. <3
kitten bacon taco (nom)
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Avallo Kantor
1119
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Posted - 2016.04.22 16:45:00 -
[66] - Quote
Lets not forget that this was a demo at Fanfest, where players would have limited time to come and play a quick match before going onto another event.
Having it be at 6 v 6 is small enough to easily form full matches quickly, and having players (many of whom are not DUST fans) choose between pre-set builds with a fancy visual makes it far easier to jump into the game. Most people know the basic roles of the any FPS game so no long learning curves needed.
The case against the NPE has been brought up time and time again, so of course it is little wonder than when you only have a single match to get somebody to try out the game that you skip past anything that could bog that down such as complex suit / role creation.
This demo was to show skill in ONE thing, and that was groundwork mechanics. Drawing conclusions on things outside of that scope from the demo is pointless.
"Mind Blown" - CCP Rattati
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byte modal
658
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Posted - 2016.04.22 17:16:00 -
[67] - Quote
^ very good points that I too have missed.
kitten bacon taco (nom)
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Tebu Gan
Capital Acquisitions LLC The-Office
2008
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Posted - 2016.04.22 17:33:00 -
[68] - Quote
Aero Yassavi wrote:Seriously? Did I miss something? The game was only first talked about in February. They have a demo at Fan Fest, it's not anywhere near the final product. It's simply a showcase of how the game looks and performs. All the mechanics and such you guys want can still come, it just doesn't fit into an early demo very well
True to early to tell, yet it's quite clear they are removing all MMO aspects.
I've always said Dust 514 was a shooter first, MMO second. But the MMO aspect is what gave it a unique flavor unlike other MMO shooters out there.
And the fact remains, shooters are a dime a dozen. What are they going to do to set themselves apart from the other well established titles. I for one am really not intrigued by the game in the least bit (true though there is not enough information there to tell).
Dust 514 was very appealing due to the MMO side. Yet to often it clashed and didn't mesh well in my book. Time will tell, but honestly I'm not interested in "just a shooter". More like a hit it and quit it style of game. |
Ripley Riley
Incorruptibles
13801
|
Posted - 2016.04.22 17:49:00 -
[69] - Quote
Tebu Gan wrote:True to early to tell, yet it's quite clear they are removing all MMO aspects. "Quite clear"? You get "quite clear" from a pre-alpha demo made specifically for a convention? You are a wizard.
#PortDust514
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General Tiberius1
ZionTCD Top Men.
1350
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Posted - 2016.04.22 17:55:00 -
[70] - Quote
this looked like CoD to me, less MMO focus? screw that, that's the main draw! when did CCP stop doing thier own thing and start chasing other peoples successes? i dont want less, i want more mmo mechanics.
CBT veteran. Helped keep Caldari Prime out of Galente hands
It was one hell of a ride gents. See you on the other side
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Bright Cloud
Namtar Elite Gallente Federation
1899
|
Posted - 2016.04.22 18:06:00 -
[71] - Quote
Avallo Kantor wrote:Lets not forget that this was a demo at Fanfest, where players would have limited time to come and play a quick match before going onto another event.
Having it be at 6 v 6 is small enough to easily form full matches quickly, and having players (many of whom are not DUST fans) choose between pre-set builds with a fancy visual makes it far easier to jump into the game. Most people know the basic roles of the any FPS game so no long learning curves needed.
The case against the NPE has been brought up time and time again, so of course it is little wonder than when you only have a single match to get somebody to try out the game that you skip past anything that could bog that down such as complex suit / role creation.
This demo was to show skill in ONE thing, and that was groundwork mechanics. Drawing conclusions on things outside of that scope from the demo is pointless. You mean where a full squad (the old 6 man size) could now 100% of the times grant you a win? Cause ya know no randoms= no liability. That point alone was a huge discussion where people grabed their pitchforks due to good players teaming up and moping the floor with scrubs that use militia gear. Im skeptical cause i know how CCP works, ive been here since the closed beta and promises where made but never made it into the game.
Why should i put trust into CCP again who are developing a similar game on the base from Dust but as a dumbed down version? CCP has to deliver and i dont owe them anything and i certainly wont hop onto the fanboy bandwaggon. Simple sayd:
-CCP has to show that they make a good game -CCP has to proof that they learned from their past -CCP needs to convince us that the game mechanics are sound with evidence
Trust is a precious comodity and troughout the ongoing development on Dust CCP lost it. Heck even on the eve forum people start to compare the footage to COD and comments are made where they should had kept the unique playstyle from Dust but improve on it on the PC. Like larger battles, more players, better game stability etc.
Im aswell not giving credit to the CPM. They are like honey potted handpuppets to give the community a feeling to be relevant. But in reality they have no influence at all on the game. They are like a community mascot and scapegoats chosen by us if anything goes titts up.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Avallo Kantor
1122
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Posted - 2016.04.22 18:48:00 -
[72] - Quote
Bright Cloud wrote:Avallo Kantor wrote:Lets not forget that this was a demo at Fanfest, where players would have limited time to come and play a quick match before going onto another event.
Having it be at 6 v 6 is small enough to easily form full matches quickly, and having players (many of whom are not DUST fans) choose between pre-set builds with a fancy visual makes it far easier to jump into the game. Most people know the basic roles of the any FPS game so no long learning curves needed.
The case against the NPE has been brought up time and time again, so of course it is little wonder than when you only have a single match to get somebody to try out the game that you skip past anything that could bog that down such as complex suit / role creation.
This demo was to show skill in ONE thing, and that was groundwork mechanics. Drawing conclusions on things outside of that scope from the demo is pointless. You mean where a full squad (the old 6 man size) could now 100% of the times grant you a win? Cause ya know no randoms= no liability. That point alone was a huge discussion where people grabed their pitchforks due to good players teaming up and moping the floor with scrubs that use militia gear. Im skeptical cause i know how CCP works, ive been here since the closed beta and promises where made but never made it into the game. Why should i put trust into CCP again who are developing a similar game on the base from Dust but as a dumbed down version? CCP has to deliver and i dont owe them anything and i certainly wont hop onto the fanboy bandwaggon. Simple sayd: -CCP has to show that they make a good game -CCP has to proof that they learned from their past -CCP needs to convince us that the game mechanics are sound with evidence Trust is a precious comodity and troughout the ongoing development on Dust CCP lost it. Heck even on the eve forum people start to compare the footage to COD and comments are made where they should had kept the unique playstyle from Dust but improve on it on the PC. Like larger battles, more players, better game stability etc. Im aswell not giving credit to the CPM. They are like honey potted handpuppets to give the community a feeling to be relevant. But in reality they have no influence at all on the game. They are like a community mascot and scapegoats chosen by us if anything goes titts up.
I do not see how your response in any way addresses any of the points I made. All you stated was an assortment of personal complaints you had that did not seem to correlate to my own response. I am not telling you that 6v6 is great matchmaking, nor do you give any proof that this is the finished product.
Let me reiterate what has been told to us via interviews, and the like:
This demo was done so that they can get something into the hands of the players. Up until this point they were not certain they would have -anything- playable to show at Fanfest, so they consider the ability to produce this playable demo a good goal for them to have reached.
This does not sound to me like the product is ready to go out the doors in this state, nor does it sound like they are showing us a feature complete game.
I think the problem many people are having is that the word "demo" has been... corrupted... in recent years as more and more companies release "demos" a month or so before release that are, in effect, feature complete marketing ploys more so than any real demos that show work in progress.
"Mind Blown" - CCP Rattati
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Tebu Gan
Capital Acquisitions LLC The-Office
2009
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Posted - 2016.04.22 21:04:00 -
[73] - Quote
Ripley Riley wrote:Tebu Gan wrote:True to early to tell, yet it's quite clear they are removing all MMO aspects. "Quite clear"? You get "quite clear" from a pre-alpha demo made specifically for a convention? You are a wizard.
Project Nova
Check it. Also a few from PC world and other gaming new sites.
Basically Call of Duty BO3 class system.
And a key point that was made, "Nobody will feel weak out the gate". IE, no leveling system. Take destiny and COD. Ones an MMO shooter the other a straight up shooter.
Nova will be the latter. |
Thaddeus Reynolds
Dead Man's Game Preatoriani
749
|
Posted - 2016.04.22 22:20:00 -
[74] - Quote
Tebu Gan wrote:Ripley Riley wrote:Tebu Gan wrote:True to early to tell, yet it's quite clear they are removing all MMO aspects. "Quite clear"? You get "quite clear" from a pre-alpha demo made specifically for a convention? You are a wizard. Project NovaCheck it. Also a few from PC world and other gaming new sites. Basically Call of Duty BO3 class system. And a key point that was made, "Nobody will feel weak out the gate". IE, no leveling system. Take destiny and COD. Ones an MMO shooter the other a straight up shooter. Nova will be the latter.
"...Basically our most important focus for this game is to kinda scale back a little bit on the MMO Ambition and deliver a really hardcore competitive shooter with great performance, great second to second, minute to minute gameplay..." He said scale back, not remove...the demo didn't have customization for the same reason most convention first look demos of games don't have their customization systems fully accessible, you want to move people through quickly, so that more of them can get their hands on the product...you wouldn't want people spending 20-30 minutes through character creation and class customization before actually stepping into gameplay in that context
"...it is more about giving you a lot of options to try out and play with, and then focusing on your specialization and we're really focused on having a kind of "generic race" in the beginning so you don't have the make the choice an Amarr or Caldari, you could actually play and learn, and then expand into factional specializations"
We almost have this now with MLT equipment, but I foresee Upwell (or some other middle of the road entity, maybe Mordu's Legion) to be making a set of fairly generic equipment that does
As for the "No one should feel weak out of the gate"...That is True in any shooter with a matchmaking engine. It probably means that whatever form of leveling that gets implemented won't be as steep as it is currently for progression? Or progression will be in the form of sidegrades rather than straight upgrades. A shooter should be fundamentally about skill, even a properly balanced (Which Destiny is not, another thing destiny is not: Fun) MMO Shooter, not massive advantages to steamroll newer players.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
#PortDust514 ...Preferably to both PS4 and PC
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Iron Wolf Saber
Den of Swords
20003
|
Posted - 2016.04.23 05:11:00 -
[75] - Quote
7th Son 7 wrote:Breakin Stuff wrote:7th Son 7 wrote:
Hopefully it was a little over a year ago right after they heavily monetized Dust and then went silent.
For sake of argument, we'll go with that. Also go with: Old game engine scrapped completely, Legion (which was based on the DUST code) scrapped entirely, art assets are obviously re-introduced. How much work do you think can be completed on a complex FPS in a single year? With a four year beta? I was hoping to see the demo demonstrate a little more of what makes me come back to Dust again and again, but I will attempt to remain positive.
where does the 4 year beta come from?
Former CPM 0, CPM 1
Omni-Soldier, Forum Warrior
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11271
|
Posted - 2016.04.23 05:15:00 -
[76] - Quote
Iron Wolf Saber wrote:7th Son 7 wrote:Breakin Stuff wrote:7th Son 7 wrote:
Hopefully it was a little over a year ago right after they heavily monetized Dust and then went silent.
For sake of argument, we'll go with that. Also go with: Old game engine scrapped completely, Legion (which was based on the DUST code) scrapped entirely, art assets are obviously re-introduced. How much work do you think can be completed on a complex FPS in a single year? With a four year beta? I was hoping to see the demo demonstrate a little more of what makes me come back to Dust again and again, but I will attempt to remain positive. where does the 4 year beta come from? It's not a completely invalid argument. A lot of the things they learned with Dust will transfer over. Not all, but a lot. This isn't quite the same as building a new game from scratch.
That said, I think what they showed at Fan Fest is very far along for how much time has passed. It's not like there's a convertunreal3to4andmakethingsbetter.exe
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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byte modal
662
|
Posted - 2016.04.23 05:40:00 -
[77] - Quote
^iderno. I'm bleeding out the nose from at least 3 posters that seem to believe exactly that does exist. Complete with an extract all original dev team customization and hacking plugin.
kitten bacon taco (nom)
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Iron Wolf Saber
Den of Swords
20003
|
Posted - 2016.04.23 05:45:00 -
[78] - Quote
Aero Yassavi wrote:Iron Wolf Saber wrote:7th Son 7 wrote:Breakin Stuff wrote:7th Son 7 wrote:
Hopefully it was a little over a year ago right after they heavily monetized Dust and then went silent.
For sake of argument, we'll go with that. Also go with: Old game engine scrapped completely, Legion (which was based on the DUST code) scrapped entirely, art assets are obviously re-introduced. How much work do you think can be completed on a complex FPS in a single year? With a four year beta? I was hoping to see the demo demonstrate a little more of what makes me come back to Dust again and again, but I will attempt to remain positive. where does the 4 year beta come from? It's not a completely invalid argument. A lot of the things they learned with Dust will transfer over. Not all, but a lot. This isn't quite the same as building a new game from scratch. That said, I think what they showed at Fan Fest is very far along for how much time has passed. It's not like there's a convertunreal3to4andmakethingsbetter.exe
if there was unreal 4 would look like something from 2020 not 1995 still.
Former CPM 0, CPM 1
Omni-Soldier, Forum Warrior
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maybe deadcatz
Serris Inc
2672
|
Posted - 2016.04.23 10:07:00 -
[79] - Quote
Alena Asakura wrote:maybe deadcatz wrote:Keep up the salt. Ive almost made a rock out of it. Especially you alena. I just REALLY hate being lied to.
People are gonna lie to you regardless. Its just learning how to see what the lies are and avoiding getting buthurt about it that gets you foward in life.
I dont have much right to cry about dust or project nova. Its a f2p game,i didnt pay jack squat to play it,ccp has utterly no reason to listen to any salty tears i might have. All they see is a manchild whining that he put in a crap ton of effort and money to win a contest that was free to enter and the prize is a 5 dollar plastic trophy.
If i dont like project nova im not gonna throw a hissy fit that i spent several hundred dollars to build a awesome pc,im gonna use that play other games. Its about time i embraced the master race anyway.
Tldr: dont feel entitled,thats only when you acatully paid to buy or play the game and thats a a hole 'nother pie to deal with.
Am ded.
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Derpty Derp
Dead Man's Game
1393
|
Posted - 2016.04.23 14:27:00 -
[80] - Quote
Aero Yassavi wrote:It's not like there's a convertunreal3to4andmakethingsbetter.exe
Rattati's new nickname? |
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byte modal
662
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Posted - 2016.04.23 14:51:00 -
[81] - Quote
maybe deadcatz wrote:Alena Asakura wrote:maybe deadcatz wrote:Keep up the salt. Ive almost made a rock out of it. Especially you alena. I just REALLY hate being lied to. People are gonna lie to you regardless. Its just learning how to see what the lies are and avoiding getting buthurt about it that gets you foward in life. I dont have much right to cry about dust or project nova. Its a f2p game,i didnt pay jack squat to play it,ccp has utterly no reason to listen to any salty tears i might have. All they see is a manchild whining that he put in a crap ton of effort and money to win a contest that was free to enter and the prize is a 5 dollar plastic trophy. If i dont like project nova im not gonna throw a hissy fit that i spent several hundred dollars to build a awesome pc,im gonna use that play other games. Its about time i embraced the master race anyway. Tldr: dont feel entitled,thats only when you acatully paid to buy or play the game and thats a a hole 'nother pie to deal with.
And there is a huge difference between one intentionally being lied to and reacting to changing circumstances.
Dinner at 7? Cool. I'll pick you up about 6:30...
6:45
Damn, I'm sorry I'm late but i hit a nail or something and my tire went out.
F*** YOU!! You said 6:30 and it's NOW 6:45!!?? YOU LIED TO ME!!1!
Yes, i am late. I said.... Wait. What? I lied? No. I gave you a good faith approximation of where i wanted to be by 6:30. how the hell is that a lie? We can still make dinner, and after I'll take you to that movie you've been wanting to see to make up for it. The rom/com one with Reese Witherspoon? Better?
NO. You burned this bridge!!! I'M DONE WITH YOU!!!!! Expect a long drawn out self-entitled facebook post from me later tonight explaining why i am leaving instead of just leaving... It's been great. But i gotta go.
Hm. I understand now. Everyone in the dust community is potentially my future psycho ex-girlfriend.
kitten bacon taco (nom)
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Derpty Derp
Dead Man's Game
1395
|
Posted - 2016.04.23 17:31:00 -
[82] - Quote
byte modal wrote:Hm. I understand now. Everyone in the dust community is potentially my future psycho ex-girlfriend. So you'll pick us up at 6:30 then? |
byte modal
662
|
Posted - 2016.04.23 17:34:00 -
[83] - Quote
lol. <3
kitten bacon taco (nom)
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Tebu Gan
Capital Acquisitions LLC The-Office
2009
|
Posted - 2016.04.25 19:46:00 -
[84] - Quote
Thaddeus Reynolds wrote: "...Basically our most important focus for this game is to kinda scale back a little bit on the MMO Ambition and deliver a really hardcore competitive shooter with great performance, great second to second, minute to minute gameplay..." He said scale back, not remove...the demo didn't have customization for the same reason most convention first look demos of games don't have their customization systems fully accessible, you want to move people through quickly, so that more of them can get their hands on the product...you wouldn't want people spending 20-30 minutes through character creation and class customization before actually stepping into gameplay in that context
"...it is more about giving you a lot of options to try out and play with, and then focusing on your specialization and we're really focused on having a kind of "generic race" in the beginning so you don't have the make the choice an Amarr or Caldari, you could actually play and learn, and then expand into factional specializations"
We almost have this now with MLT equipment, but I foresee Upwell (or some other middle of the road entity, maybe Mordu's Legion) to be making a set of fairly generic equipment that does
As for the "No one should feel weak out of the gate"...That is True in any shooter with a matchmaking engine. It probably means that whatever form of leveling that gets implemented won't be as steep as it is currently for progression? Or progression will be in the form of sidegrades rather than straight upgrades. A shooter should be fundamentally about skill, even a properly balanced (Which Destiny is not, another thing destiny is not: Fun) MMO Shooter, not massive advantages to steamroll newer players.
Everything described there is exactly how it's done in COD.
You have a list of weapons, equipment, ect. Said stuff is locked behind a "leveling system" of sorts. As you progress, you unlock a little more at a time. And everyone has the exact same access to the same stuff.
One might be able to call this MMO progression, but it would be in a VERY limited sense. When they say "scale back MMO" they are talking about basically removing all traces of the character development.
Probably a good step in the end as you will never have a huge player base with the way dust's system was done, but as I said lobby shooters are a dime a dozen. There's a lot of competition out there. They are going to have to go a lot further than simply making another lobby shooter. To early to tell but I think they have most def given us the basic structure.
And we need not look any further than COD. (which isn't a bad thing, I've said myself they should focus more on the Shooter side and not so much the MMO) We will just have to wait and see what they do to distinguish themselves from all the other games out there. |
Heimdallr69
Negative-Feedback.
7182
|
Posted - 2016.04.25 20:09:00 -
[85] - Quote
Just keep the ttk..insta deaths are boring..ttk will always separate CCP from the rest..everyone else is moving towards the 1 shot from any gun |
KA24DERT
TeamPlayers Negative-Feedback
1130
|
Posted - 2016.04.26 02:16:00 -
[86] - Quote
Heimdallr69 wrote:Just keep the ttk..insta deaths are boring..ttk will always separate CCP from the rest..everyone else is moving towards the 1 shot from any gun The worst trend in FPS games ever.
The transition of FPS games from the days of Doom till now is a story of the dumbing down of a whole genre.
It's almost like playing a real guitar vs playing Guitar Hero.
FPS games today are basically L1R1 Hero.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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Adan Montano Pietsch
Sebiestor Field Sappers Minmatar Republic
64
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Posted - 2016.04.26 02:22:00 -
[87] - Quote
For those of you whining about no mmo aspects or whatever, what mmo aspects did dust even have? As far as i can tell the only mmoish thing about it were corps, which were basically big guilds or clans.
Which Faction am I loyal to, you ask. The real question is, which one is paying the most?
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1373
|
Posted - 2016.04.26 03:20:00 -
[88] - Quote
I don't like the word interchangeable weapons.
Weapons should be racial with traits just like it is now in dust and eve.
Interchangeable sounds like non of the guns will be racial and you'll have minmatar suits running around with rail rifles and amarr suits running around with combat rifles because there's no racial bonuses for guns now.
Lasers should be strongest on amarr, Hybrids should be strongest on gal and cal, Projectiles should be strongest on minmatar.
Not mix and match like its pick 10 in cod
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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