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Alena Asakura
Caldari Logistics Reserve
785
|
Posted - 2016.04.03 08:08:00 -
[61] - Quote
metsu snake wrote:Alena Asakura wrote:metsu snake wrote:Alena Asakura wrote:metsu snake wrote:nova knives are caldari weapons lol... you only think they're minmatar because the scout gets a bonus to them; the minmatar commando even had a swarm bonus, while being caldari tech Well you can call nova knives Caldari weapons all you like. It doesn't make it so. Nova knives are so diametrically opposite to everything Caldari do - they're CQC where Caldari are long-range, for a start. Secondly, Caldari are about hybrid railgun weapons and missiles, both of which again are about range. If nova knives are Caldari tech, there must be some sort of etymology for them, where is it? Yes, of course the bonus says they'e Minmatar - that's the way it works. Each race gives bonuses for their own weapons. I don't know where this myth that nova knives are Caldari originated, but it's wrong. Ishukone makes lots of things, not just Caldari tech weapons, but other things as well. That doesn't make everything they make Caldari. Kaalakiota, on the other hand, does make only Caldari weaponry. Anything they make you can bet is Caldari. Not so Ishukone. Yes, I do agree that the swarm bonus on a minmando is a bit strange. There seems to be a lot of very strange stuff going on in Dust. What makes you think nova knives are minmatar tech? Just curious. There are many threads where other people have been saying nova knives are caldari weapons. Heres a few posts https://forums.dust514.com/default.aspx?g=posts&m=2476957#post2476957https://forums.dust514.com/default.aspx?g=posts&m=2477717#post2477717https://forums.dust514.com/default.aspx?g=posts&m=1430327#post1430327https://forums.dust514.com/default.aspx?g=posts&m=1464853#post1464853Also most caldari weapons have some sort of electricity effect; rail rifles, rail gun turrets, forge guns, magsec, snipers, nova knives, the sole exception being the swarm launcher iirc. I figured caldari have the nova knives for situations where they're forced into cqc, which realistically will happen even if you prefer long-range It's not an electricity effect - it's a magnetic effect - railguns are linear accelerators basicly. That's magnetic. Gallente use the same "charges" (ammo) but don't accelerate the whole thing - just make a plasma of what's inside and fire that in their blasters.If Nova Knives are Caldari, then Caldari should get the bonus to them, not Minmatar. I didn't know that, thanks. The minmatar have the bonus because at one point there were only minmatar and gallente scouts. Taking away the bonus from minmatar and giving it to the newer caldari scout wouldn't have been very fair to players that spec'd into the min scout. You should try out nova knives on a caldari assault using a rr, they compliment each other very well. This cuts to the heart of why I believe nova knives aren't Caldari - they're extremely short range weapons - probably the shortest range other than straight melee. Caldari are long range, the bane of my existence in this game because of the fact that the game itself is so CQC. Caldari simply don't have the tank to be able to do effective CQC without some very dangerous risk taking. The closest range I like to get is using my sights on the rr to take mercs out over a distance. I'll do CQC with an ARR or a MAGSEC if I really have to and carry a MAGSEC on most of my suits in case a CQC situation develops, but I prefer not to have to use it. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22276
|
Posted - 2016.04.03 21:40:00 -
[62] - Quote
Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect.
No they aren't Minmatar.
A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on.
They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon.
Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Caldari Logistics Reserve
788
|
Posted - 2016.04.04 07:46:00 -
[63] - Quote
True Adamance wrote:Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect. No they aren't Minmatar. A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on. They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon. Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to. Where do you get this stuff? The Caldari favour long range, sniping, kiting, range weapons, etc. There are no bonuses for Nova Knives for Caldari, therefore for all intents and purposes, they're not Caldari. Even if they were, it's a pointless argument, because there's still no bonuses.
As for Ishukone making them therefore they are Caldari, Ishukone also make SMGs therefore they are Caldari, too, right?
Seriously, the only weapons that MATTER are the ones you get bonuses for. If you don't get a bonus, it doesn't matter whether it's your race's weapon or not. |
Slayer Deathbringer
Planetary Response Organisation FACTION WARFARE ALLIANCE
70
|
Posted - 2016.04.04 11:54:00 -
[64] - Quote
Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect. No they aren't Minmatar. A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on. They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon. Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to. Where do you get this stuff? The Caldari favour long range, sniping, kiting, range weapons, etc. There are no bonuses for Nova Knives for Caldari, therefore for all intents and purposes, they're not Caldari. Even if they were, it's a pointless argument, because there's still no bonuses. As for Ishukone making them therefore they are Caldari, Ishukone also make SMGs therefore they are Caldari, too, right? Seriously, the only weapons that MATTER are the ones you get bonuses for. If you don't get a bonus, it doesn't matter whether it's your race's weapon or not. it would be reasonable to say that maybe you might get into CQC and might want something for it
"It's not my fault that you lost a 1 mill isk suit to a 1k isk forge gun"
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XxBlazikenxX
Dead Man's Game Preatoriani
4727
|
Posted - 2016.04.04 13:42:00 -
[65] - Quote
Alena Asakura wrote:XxBlazikenxX wrote:Alena Asakura wrote:XxBlazikenxX wrote:If Rail Rifles are so bad, why did I just skill to level 1 in them and go 28/10 with a Standard Rail Rifle and ZN-28 Nova Knives (WHICH ARE FRICKIN' CALDARI BTW) on a MILITIA Caldari Medium Frame? Rail rifles aren't "bad", it's other things that are way better. Particularly any of the ARs in close range. And no, Nova Knives are NOT Caldari - they're Minmatar. Ishukone makes them because they copy other races (just like the true Japanese they are) and improve them. That doesn't make them Caldari. As for militia stuff, I find militia fits quite refreshing. I used to run militia fits all the time - I find them faster than the adv and pro fits. I only removed them from my fittings for need of space, but I'm thinking about putting them back and removing the proto fits, since I hardly use them. I would augment my MLT fits with MLT BPOs of things like shields, damps, MAGSEC, etc. I found them quite good. You just said in your fitting that Nova Knives are MADE BY A CALDARI CORPORATION which makes them CALDARI. I don't care who they copied it from, it is still their weapon. No, that would make the SMG Caldari, too. As far as I know it's not. The Ishukone SMG?
Caldari.
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
|
XxBlazikenxX
Dead Man's Game Preatoriani
4727
|
Posted - 2016.04.04 13:44:00 -
[66] - Quote
Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect. No they aren't Minmatar. A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on. They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon. Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to. Where do you get this stuff? The Caldari favour long range, sniping, kiting, range weapons, etc. There are no bonuses for Nova Knives for Caldari, therefore for all intents and purposes, they're not Caldari. Even if they were, it's a pointless argument, because there's still no bonuses. As for Ishukone making them therefore they are Caldari, Ishukone also make SMGs therefore they are Caldari, too, right? Seriously, the only weapons that MATTER are the ones you get bonuses for. If you don't get a bonus, it doesn't matter whether it's your race's weapon or not. Well I don't see any Minmatar suits get bonus to the flaylock pistol, does that make it not Minmatar?
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22281
|
Posted - 2016.04.05 01:21:00 -
[67] - Quote
Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect. No they aren't Minmatar. A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on. They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon. Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to. Where do you get this stuff? The Caldari favour long range, sniping, kiting, range weapons, etc. There are no bonuses for Nova Knives for Caldari, therefore for all intents and purposes, they're not Caldari. Even if they were, it's a pointless argument, because there's still no bonuses. As for Ishukone making them therefore they are Caldari, Ishukone also make SMGs therefore they are Caldari, too, right? Seriously, the only weapons that MATTER are the ones you get bonuses for. If you don't get a bonus, it doesn't matter whether it's your race's weapon or not.
You are trying to argue that a Nova Knives are not Caldari despite there only being one known manufacturer of Nova Knives and that manufacturer being one of the eight Megacorporations that hold up Caldari society for the sole reason that CCP arbitrarily made the design choice to give Minmatar Scouts a dropsuit bonus.
That's almost the same as trying to argue that the Swarm Launcher is a Minmatar weapon because the Minmatar Commando gained bonuses to explosive weapons.... which of course the swarm launcher is.
As for you assertions that blades do not suit the Caldari consider that above all else the culture of the people revolved around the concepts of strength, persistence, practicality, and utilitarianism. You are correct in thinking the Caldari tend to focus on long ranged weapons as this is evident in the weapons their ships typically gain bonuses too, missiles and railguns.
Nova Knives are more or less a pair of Caldari made standard issue combat knives bearing the Ishukone corporate colours and general Caldari aesthetic.
Also culturally speaking swords seem to, or at least the general concensus amongst RPers , have great meaning to the Caldari who are a bit of a warrior culture especially with the heavy Finnish/Japanese influences most people attribute them.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Caldari Logistics Reserve
796
|
Posted - 2016.04.05 04:44:00 -
[68] - Quote
XxBlazikenxX wrote:Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect. No they aren't Minmatar. A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on. They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon. Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to. Where do you get this stuff? The Caldari favour long range, sniping, kiting, range weapons, etc. There are no bonuses for Nova Knives for Caldari, therefore for all intents and purposes, they're not Caldari. Even if they were, it's a pointless argument, because there's still no bonuses. As for Ishukone making them therefore they are Caldari, Ishukone also make SMGs therefore they are Caldari, too, right? Seriously, the only weapons that MATTER are the ones you get bonuses for. If you don't get a bonus, it doesn't matter whether it's your race's weapon or not. Well I don't see any Minmatar suits get bonus to the flaylock pistol, does that make it not Minmatar? Ha! I've heard people say it's Caldari because it fires little missiles! ;) |
Alena Asakura
Caldari Logistics Reserve
796
|
Posted - 2016.04.05 04:46:00 -
[69] - Quote
XxBlazikenxX wrote:Alena Asakura wrote:XxBlazikenxX wrote:Alena Asakura wrote:XxBlazikenxX wrote:If Rail Rifles are so bad, why did I just skill to level 1 in them and go 28/10 with a Standard Rail Rifle and ZN-28 Nova Knives (WHICH ARE FRICKIN' CALDARI BTW) on a MILITIA Caldari Medium Frame? Rail rifles aren't "bad", it's other things that are way better. Particularly any of the ARs in close range. And no, Nova Knives are NOT Caldari - they're Minmatar. Ishukone makes them because they copy other races (just like the true Japanese they are) and improve them. That doesn't make them Caldari. As for militia stuff, I find militia fits quite refreshing. I used to run militia fits all the time - I find them faster than the adv and pro fits. I only removed them from my fittings for need of space, but I'm thinking about putting them back and removing the proto fits, since I hardly use them. I would augment my MLT fits with MLT BPOs of things like shields, damps, MAGSEC, etc. I found them quite good. You just said in your fitting that Nova Knives are MADE BY A CALDARI CORPORATION which makes them CALDARI. I don't care who they copied it from, it is still their weapon. No, that would make the SMG Caldari, too. As far as I know it's not. The Ishukone SMG? Caldari. I think we'll just have to agree to disagree then. There is no way the SG is Caldari just because Ishukone make one. As far as I knew Creodron invented them, but that's just going by what I see. |
XxBlazikenxX
Dead Man's Game Preatoriani
4743
|
Posted - 2016.04.05 04:52:00 -
[70] - Quote
Alena Asakura wrote:XxBlazikenxX wrote:Alena Asakura wrote:XxBlazikenxX wrote:Alena Asakura wrote: Rail rifles aren't "bad", it's other things that are way better. Particularly any of the ARs in close range. And no, Nova Knives are NOT Caldari - they're Minmatar. Ishukone makes them because they copy other races (just like the true Japanese they are) and improve them. That doesn't make them Caldari.
As for militia stuff, I find militia fits quite refreshing. I used to run militia fits all the time - I find them faster than the adv and pro fits. I only removed them from my fittings for need of space, but I'm thinking about putting them back and removing the proto fits, since I hardly use them.
I would augment my MLT fits with MLT BPOs of things like shields, damps, MAGSEC, etc. I found them quite good.
You just said in your fitting that Nova Knives are MADE BY A CALDARI CORPORATION which makes them CALDARI. I don't care who they copied it from, it is still their weapon. No, that would make the SMG Caldari, too. As far as I know it's not. The Ishukone SMG? Caldari. I think we'll just have to agree to disagree then. There is no way the SG is Caldari just because Ishukone make one. As far as I knew Creodron invented them, but that's just going by what I see. Ishukone did not make a Shotgun.
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
|
|
Alena Asakura
Caldari Logistics Reserve
798
|
Posted - 2016.04.05 05:02:00 -
[71] - Quote
True Adamance wrote:You are trying to argue that a Nova Knives are not Caldari despite there only being one known manufacturer of Nova Knives and that manufacturer being one of the eight Megacorporations that hold up Caldari society for the sole reason that CCP arbitrarily made the design choice to give Minmatar Scouts a dropsuit bonus.
That's almost the same as trying to argue that the Swarm Launcher is a Minmatar weapon because the Minmatar Commando gained bonuses to explosive weapons.... which of course the swarm launcher is.
As for you assertions that blades do not suit the Caldari consider that above all else the culture of the people revolved around the concepts of strength, persistence, practicality, and utilitarianism. You are correct in thinking the Caldari tend to focus on long ranged weapons as this is evident in the weapons their ships typically gain bonuses too, missiles and railguns.
Nova Knives are more or less a pair of Caldari made standard issue combat knives bearing the Ishukone corporate colours and general Caldari aesthetic.
Also culturally speaking swords seem to, or at least the general concensus amongst RPers , have great meaning to the Caldari who are a bit of a warrior culture especially with the heavy Finnish/Japanese influences most people attribute them. Well for a start, the swarm launcher is fundamentally a missile launcher. EvE has plenty of missiles that Caldari use that are one of any of four different types, one of them being explosive. Caldari bonuses tend towards kinetic, but they still use the other three types.
As for the nova knives, again with the Ishukone. Any argument that basicly says "Ishukone makes them therefore they're Caldari" is failed from the start because Ishukone is like Mitsubishi, LG, Samsung and the like - they copy technologies and improve them. That doesn't make it their technology, but they certainly do make it better.
There is a good deal of lore that is being bandied around here and from a logical perspective it just doesn't make sense. It sounds like CCP just wanted something so they willed it into existence and said it was Caldari, made my Ishukone. Unlike the SMG, though, I don't know of any other manufacturer of nova knives, so from a lore perspective, yes, I can see at least the implication is nova knives are Caldari. But then we have the inconsistency of bonuses for nova knives, but they go to Minmatar.... huh?
Yes, the Caldari are basicly a warrior culture, but I just don't get that the nova knives are therefore consistent with the Caldari warrior mindset. Everything about Caldari is distance, range, sniping, etc. That's why it's so ridiculously hard to build a decent CQC fitting from any Caldari suit - they're just not designed for it. Of course nova knives are more of a stealth weapon, which is why the bonuses are on Minmatar scouts. Even so, why are there no bonuses on Caldari scouts?
All of this argument is fundamentally pointless because of the fact that regardless of who makes nova knives, Caldari don't get bonuses for them and don't have the suits to really use them. I'll just have to take your word for it that Ishukone actually invented them, because I simply don't believe they would do that - it's more likely someone else did and they improved on them. |
Alena Asakura
Caldari Logistics Reserve
798
|
Posted - 2016.04.05 05:03:00 -
[72] - Quote
XxBlazikenxX wrote: Ishukone did not make a Shotgun.
Sorry, I meant SMG! |
Arkena Wyrnspire
Fatal Absolution
29238
|
Posted - 2016.04.05 11:50:00 -
[73] - Quote
Alena Asakura wrote:I think someone at CCP doesn't like Caldari - they seem to be the poor relations.
They have the weakest weapons at least for CQC
ARR disagrees with you. They are also not typically designed for CQC. A shotgun is weak at long range combat - who would've guessed?
Quote: They have the weakest defenses
I recommend fitting modules on your dropsuits.
Quote: Their strengths are in range when Dust is mainly about CQC
Here's a map. The long range area is in red. You can shoot into the non-red areas from 80m away anyway.
Quote: The FRONTLINE-CA has more shields than FRONTLINE-GA, but less armour.
BOTH the shields and armour on the FRONTLINE-CA regen slower than the FRONTLINE-GA
With regards to the first point: How awful. It's almost like it's designed to be a shield suit.
I will agree on the second that the FRONTLINE suits are frankly just poorly done. You probably shouldn't be using those if you want to succeed at anything other than reducing your team's clone count, though.
Quote: There's no shield hardening for Dust mercs, nothing to strengthen them against laser or other EM weapons.
There's no armour hardening for Dust mercs, nothing to strengthen them against grenades or other explosive weapons.
If you sincerely doubt that the Caldari are the poster children of DUST, look at the forum theme and tell me race's colours it's using.
Your post was mildly entertaining for a lunch break. Cheers.
Everything has to come to an end, sometime.
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Sgt Kirk
Fatal Absolution Bleeding Sun Conglomerate
12504
|
Posted - 2016.04.05 16:05:00 -
[74] - Quote
This is still a thing? People actually think this now?
I'm trying to find something to compare it to but I honestly can't.
Sgt Kirk's Youtube Channel
Skype: jadkirk
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22294
|
Posted - 2016.04.06 00:45:00 -
[75] - Quote
It basically comes down to....
Lore, the weapons visual design, and common sense vs a single arbitrary bonus.
The fact alone that Ishukone made it makes it a Caldari weapon.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Caldari Logistics Reserve
800
|
Posted - 2016.04.06 04:47:00 -
[76] - Quote
True Adamance wrote:It basically comes down to....
Lore, the weapons visual design, and common sense vs a single arbitrary bonus.
The fact alone that Ishukone made it makes it a Caldari weapon. No. It doesn't. Ishukone don't just make Caldari weapons. |
Alena Asakura
Caldari Logistics Reserve
800
|
Posted - 2016.04.06 04:53:00 -
[77] - Quote
A quick update to this. I've basicly come to the conclusion that regardless of all the statements to the contrary, Caldari can only do CQC by basicly doing suicide runs. I've watched other proto Caldari suits in action (usually against me) and they way they win is to tank really big, usually also with armour which is supposedly not a Caldari thing to do, and then fundamentally blast you away before you have a chance to fire back at them. In other words, they are using their speed and agility to their advantage, even those with armour.
If you don't have speed and agility, then you're going to be dead. Yes the RR and ARR are powerful weapons and the ARR is the one for CQC. They still aren't as good as the AR for close range, which is what CQC is. For all those who would tell me there's plenty of range maps in Dust, yes, there are, but at the end of the day, everything you have to do to win the battle is CQC. You can't hack an objective from 150m. At some point, you have to engage in CQC so you have to be ready for it.
I'm still trying to figure out how to fit a CalAss ck.0 so I can do CQC. I'm getting better at it but it's hellishly expensive. I actually find I fight better in a BPO fit, like the Rasetsu, because I don't care so much about dying. So much for all those calls for people to burn suits. Not interested in that, since I don't fight as well. |
Alena Asakura
Caldari Logistics Reserve
800
|
Posted - 2016.04.06 09:55:00 -
[78] - Quote
One thing I have suspicions about is the use of damage mods. It seems to me that people must be using them extensively, regardless of the fits that I read here, which are all tank. I remember some other posts that said basicly if I'm using all shield exts, I'm doing it wrong.
So I tried beefing up the damage mods on my Rasetsu BPO just to see what I could do with it. I used two enhanced shield exts and two enhanced light damage mods, a complex shield energ, and went out hunting. The first thing I discovered was that this tank was way too thin. I only had a little over 400HP of shields and everything just cut straight through that. I remembered seeing the armour on a calass ck.0 that killed me once, 321HP, which can only be achieved with 3 enhanced reactives. So I put that on the suit and voila! Suddenly I was surviving long enough to pay out the damage that my damage mods were delivering!
My experience was quite different from before with a fully shield-tanked suit. In Dust, the damage mods are in the high slots, not the low as they are in EvE (another slap in the face of shield tankers, thanks CCP!). Given that to put damage mods on a Caldari suit, you have to steal some of the shield slots, the obvious answer is simply to use armour.
Sorry all those people who think armour on a shield suit is disgusting. Caldari suits actually do have armour, just not very much of it. And it doesn't repair fast enough. Enter reactives. They add more armour to the suit using the low slots where the damage mods should have been. So blame CCP. If they'd put the damage mods in low where they should be, I could simply shield tank without a problem. But with reactive armour in low, I'm amazed how my suits are surviving now.
Where in the past, my shield would drop from whatever attack they were tanking, then my armour would be gone in a blink, now my shields drop and then the armour is still going. With the damage mods, I'm finding I can dispatch many more reds than I have been able to in the past, and then when the shields regenerate, they will take more punishment while the armour is repairing itself.
So this is now my Rasetsu setup:
- 2 enhanced light weapon damage mods
- 2 enhanced shield extenders
- 1 complex shield energiser
- 3 enhanced reactive armour plates
- 1 State Rail Rifle (on the suit)
- 1 Militia MAGSEC SMG BPO
- locus nade, compact nano
I've also setup my ck.0 with the complex version of the same thing and Kaala RR and MAGSEC. Since I'm still testing the hell out of my Rasetsu fit I haven't tried the ck.0 yet, but I'm reasonably certain I'll be fairly impressed! |
Sgt Kirk
Fatal Absolution Bleeding Sun Conglomerate
12506
|
Posted - 2016.04.06 13:39:00 -
[79] - Quote
Why are you not using regulators?
Sgt Kirk's Youtube Channel
Skype: jadkirk
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Thaddeus Reynolds
Dead Man's Game Preatoriani
739
|
Posted - 2016.04.06 15:36:00 -
[80] - Quote
@Alena Asakura. Caldari don't fight up close in space? Guess my HAM Cerberus, Tengu, and Drake are doing it wrong despite their success...same goes for my rocket frigs, torpedo Raven...and that's before we go mentioning that rails and blasters utilize the same underlying technology, and are used interchangeably in all contexts by both Caldari and Gallente, so my typical Naga, Rokh, and Merlin fits are disqualified because blasters are too close range, and obviously too Gallentean.
Yes, Caldari generally avoid close combat, that doesn't mean they don't pack or create the tools to do so. The Nova Knives are very clearly visually Caldari, their only (ISK) producer is a Caldari corporation (note, Ishukone does manufacture non-Caldari equipment as well, but that is because the Ishukone Watch doesn't have as much of a stigma within its ranks on using non-Caldari engineered tech, so they use the best tool for the job see the 'Dren' equipment line). Let us combine that fact with the nova knives having properties of hybrid weaponry (projecting a contained, superheated plasma edge) which narrows down their architect to being either Gallente or Caldari (The contained part of the plasma edge disqualifies Projectile Phased Plasma ammo)...all that's before the Word of God knowledge thanks to the fanfest slide with all the proposed racial knife types.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
#PortDust514 ...Preferably to both PS4 and PC
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22303
|
Posted - 2016.04.06 20:42:00 -
[81] - Quote
Thaddeus Reynolds wrote:@Alena Asakura. Caldari don't fight up close in space? Guess my HAM Cerberus, Tengu, and Drake are doing it wrong despite their success...same goes for my rocket frigs, torpedo Raven...and that's before we go mentioning that rails and blasters utilize the same underlying technology, and are used interchangeably in all contexts by both Caldari and Gallente, so my typical Naga, Rokh, and Merlin fits are disqualified because blasters are too close range, and obviously too Gallentean.
Yes, Caldari generally avoid close combat, that doesn't mean they don't pack or create the tools to do so. The Nova Knives are very clearly visually Caldari, their only (ISK) producer is a Caldari corporation (note, Ishukone does manufacture non-Caldari equipment as well, but that is because the Ishukone Watch doesn't have as much of a stigma within its ranks on using non-Caldari engineered tech, so they use the best tool for the job see the 'Dren' equipment line). Let us combine that fact with the nova knives having properties of hybrid weaponry (projecting a contained, superheated plasma edge) which narrows down their architect to being either Gallente or Caldari (The contained part of the plasma edge disqualifies Projectile Phased Plasma ammo)...all that's before the Word of God knowledge thanks to the fanfest slide with all the proposed racial knife types.
How do you say all the things I want to say better than can I say them...
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Caldari Logistics Reserve
806
|
Posted - 2016.04.07 07:20:00 -
[82] - Quote
Sgt Kirk wrote:Why are you not using regulators? Because
- They shouldn't even exist in the first place
- They don't work well enough to sacrifice low slots which I could use for armour, instead of using damage mods in low they way they are in EvE
- If I use damage mods in the high slots (actually medium - weapons are high), then I have to sacrifice shield tank - I compensate for that by using armour.
- If I really need to I can sacrifice one reactive for a shield reg, but so far I haven't seen the need. If you have enough armour you don't need to fix that ridiculous recharge delay, which shouldn't exist in the first place, just like the shield regs (see point 1).
The reactives give minimal penalty to my speed and are an enormous benefit on a suit that is hobbled by having to sacrifice shield tank for damage mods. You Dusters are probably so used to it that you don't even see it as a problem but it is for me - I'm used to damage mods being in low in EvE, so I've never had to deal with sacrificing my shield tank for damage before.
Anyway, that's why I don't use regulators. I actually do on occasion - if I build a super light, fast calass fit, it will have no armour and three regs in low, but then I usually don't have any damage mods. I prefer shield only fits, but this ridiculous game is so broken I have to compensate. :) |
Alena Asakura
Caldari Logistics Reserve
806
|
Posted - 2016.04.07 07:34:00 -
[83] - Quote
Thaddeus Reynolds wrote:@Alena Asakura. Caldari don't fight up close in space? Guess my HAM Cerberus, Tengu, and Drake are doing it wrong despite their success...same goes for my rocket frigs, torpedo Raven...and that's before we go mentioning that rails and blasters utilize the same underlying technology, and are used interchangeably in all contexts by both Caldari and Gallente, so my typical Naga, Rokh, and Merlin fits are disqualified because blasters are too close range, and obviously too Gallentean.
Yes, Caldari generally avoid close combat, that doesn't mean they don't pack or create the tools to do so. The Nova Knives are very clearly visually Caldari, their only (ISK) producer is a Caldari corporation (note, Ishukone does manufacture non-Caldari equipment as well, but that is because the Ishukone Watch doesn't have as much of a stigma within its ranks on using non-Caldari engineered tech, so they use the best tool for the job see the 'Dren' equipment line). Let us combine that fact with the nova knives having properties of hybrid weaponry (projecting a contained, superheated plasma edge) which narrows down their architect to being either Gallente or Caldari (The contained part of the plasma edge disqualifies Projectile Phased Plasma ammo)...all that's before the Word of God knowledge thanks to the fanfest slide with all the proposed racial knife types.
lol Yes, of course you can get up close in space, but the Caldari way is kiting. I have all three of the ships you named, and the HAM Cerb is my favourite. Most people use HMs on their Cerbs so they can kite at more distance, but I find that the HAMs just rip into the enemy at a blinding rate, and with high enough skills, you can still get them out to a reasonable distance.
I'll actually agree that you're wrong with the use of blasters. I know it was stated tongue in cheek, but in my experience, they should only be used on a very fast ship, like an interceptor, because you need to get in so close to use them. The ships you named are all Caldari, and theoretically not designed for Gallentean tactics, because shields and little armour. That doesn't mean you can't do it with a really fast repping shield tank, though.
And there is a really interesting Scorpion armour fit, that basicly allows all the medium slots to be used for ewar mods. So there's always exceptions to the "rules"... ;)
You can have your Nova Knives. I'm not stopping you using them. But just because Ishukone makes them doesn't make them Caldari tech to my mind. I'm going to fight the Caldari way, and that means minimal to no extreme close range. If that doesn't fit this game, tough. I like it less and less every day. :)
CCP have botched just about everything they have put their hands on with this game from what I can see. I'm not surprised they would also have a go at severely stuffing up the lore aspect of it as well. |
Thaddeus Reynolds
Dead Man's Game Preatoriani
742
|
Posted - 2016.04.07 21:32:00 -
[84] - Quote
Alena Asakura wrote:Thaddeus Reynolds wrote:@Alena Asakura. Caldari don't fight up close in space? Guess my HAM Cerberus, Tengu, and Drake are doing it wrong despite their success...same goes for my rocket frigs, torpedo Raven...and that's before we go mentioning that rails and blasters utilize the same underlying technology, and are used interchangeably in all contexts by both Caldari and Gallente, so my typical Naga, Rokh, and Merlin fits are disqualified because blasters are too close range, and obviously too Gallentean.
Yes, Caldari generally avoid close combat, that doesn't mean they don't pack or create the tools to do so. The Nova Knives are very clearly visually Caldari, their only (ISK) producer is a Caldari corporation (note, Ishukone does manufacture non-Caldari equipment as well, but that is because the Ishukone Watch doesn't have as much of a stigma within its ranks on using non-Caldari engineered tech, so they use the best tool for the job see the 'Dren' equipment line). Let us combine that fact with the nova knives having properties of hybrid weaponry (projecting a contained, superheated plasma edge) which narrows down their architect to being either Gallente or Caldari (The contained part of the plasma edge disqualifies Projectile Phased Plasma ammo)...all that's before the Word of God knowledge thanks to the fanfest slide with all the proposed racial knife types.
lol Yes, of course you can get up close in space, but the Caldari way is kiting. I have all three of the ships you named, and the HAM Cerb is my favourite. Most people use HMs on their Cerbs so they can kite at more distance, but I find that the HAMs just rip into the enemy at a blinding rate, and with high enough skills, you can still get them out to a reasonable distance. I'll actually agree that you're wrong with the use of blasters. I know it was stated tongue in cheek, but in my experience, they should only be used on a very fast ship, like an interceptor, because you need to get in so close to use them. The ships you named are all Caldari, and theoretically not designed for Gallentean tactics, because shields and little armour. That doesn't mean you can't do it with a really fast repping shield tank, though. And there is a really interesting Scorpion armour fit, that basicly allows all the medium slots to be used for ewar mods. So there's always exceptions to the "rules"... ;) You can have your Nova Knives. I'm not stopping you using them. But just because Ishukone makes them doesn't make them Caldari tech to my mind. I'm going to fight the Caldari way, and that means minimal to no extreme close range. If that doesn't fit this game, tough. I like it less and less every day. :) CCP have botched just about everything they have put their hands on with this game from what I can see. I'm not surprised they would also have a go at severely stuffing up the lore aspect of it as well.
Most of my point on blasters is that , lore-wise, and even bonus wise, they are interchangeable in space with railguns on all ships...granted, Caldari's Range bonus doesn't amplify them as well as Gallente's tracking bonus, but they aren't automatically bad...you'd be surprised at just how fast you can get a Caldari Ship to go...but I will concede that Caldari Ships with blasters are only really good as reinforcement ships where you can call in people from off-grid to warp into their optimal, and even then there are better options out there, just they aren't always available...when under siege in Anoikis, you've got to use what you have on-hand, so you learn to appreciate every little bit you can get from bonuses.
Anyway, I will argue the point that the Nova Knives are not Mattari Engineering lore-wise...they seem to be caldari based on the technological description as well as their visual design. Another point (beyond the contained plasma blade) is the use of Graviton Technology in their design, a technology that is exclusively used in Caldari Technology.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
#PortDust514 ...Preferably to both PS4 and PC
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1683
|
Posted - 2016.04.07 22:05:00 -
[85] - Quote
Damn this thread is probably worst than the scrub one... Where the hell is the image with the proposed melee weapons for each race.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22306
|
Posted - 2016.04.07 22:41:00 -
[86] - Quote
https://imgur.com/CSoA44A
This is the picture you mean ETC.
The point I've been trying to make from the start is that the Nova Knives we have currently are Caldari in design. Thusly they count towards the sum total number of Caldari items present in Dust 514.
However that being said the concept of a melee weapon for a front line soldier would not be eschewed or rejected out of hand even by the Caldari or Amarr who tend to employ technologies that are more effective at range. A combat knife would be a standard part of any soldier's kit.
Honestly I am not even sure why there were made their own weapons when they used to be a part of the melee animation.
However my point was that Knives we have now are those produced by the Ishukone Megacorporation, who yes do produce foreign technologies, however have opted to design the Nova Knives in traditional Caldari fashion, using technologies typically seen in Caldari/Gallente sectors, using Ishukone's corporate colours.
In the end Nova Knives are like Repair Tools (Remote Reppers). The concept and need for them is universal. No one Empire is solely responsible for developing them and employing them.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1684
|
Posted - 2016.04.07 23:36:00 -
[87] - Quote
True Adamance wrote:https://imgur.com/CSoA44A
This is the picture you mean ETC.
The point I've been trying to make from the start is that the Nova Knives we have currently are Caldari in design. Thusly they count towards the sum total number of Caldari items present in Dust 514.
However that being said the concept of a melee weapon for a front line soldier would not be eschewed or rejected out of hand even by the Caldari or Amarr who tend to employ technologies that are more effective at range. A combat knife would be a standard part of any soldier's kit.
Honestly I am not even sure why there were made their own weapons when they used to be a part of the melee animation.
However my point was that Knives we have now are those produced by the Ishukone Megacorporation, who yes do produce foreign technologies, however have opted to design the Nova Knives in traditional Caldari fashion, using technologies typically seen in Caldari/Gallente sectors, using Ishukone's corporate colours.
In the end Nova Knives are like Repair Tools (Remote Reppers). The concept and need for them is universal. No one Empire is solely responsible for developing them and employing them.
For f*ck sakes man... Those red arrows, just lol... made my day. Looking at the images now, the minmatar one looks a bit underwhelming out of the four.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22308
|
Posted - 2016.04.07 23:44:00 -
[88] - Quote
Forever ETC wrote:True Adamance wrote:https://imgur.com/CSoA44A
This is the picture you mean ETC.
The point I've been trying to make from the start is that the Nova Knives we have currently are Caldari in design. Thusly they count towards the sum total number of Caldari items present in Dust 514.
However that being said the concept of a melee weapon for a front line soldier would not be eschewed or rejected out of hand even by the Caldari or Amarr who tend to employ technologies that are more effective at range. A combat knife would be a standard part of any soldier's kit.
Honestly I am not even sure why there were made their own weapons when they used to be a part of the melee animation.
However my point was that Knives we have now are those produced by the Ishukone Megacorporation, who yes do produce foreign technologies, however have opted to design the Nova Knives in traditional Caldari fashion, using technologies typically seen in Caldari/Gallente sectors, using Ishukone's corporate colours.
In the end Nova Knives are like Repair Tools (Remote Reppers). The concept and need for them is universal. No one Empire is solely responsible for developing them and employing them.
For f*ck sakes man... Those red arrows, just lol... made my day. Looking at the images now, the minmatar one looks a bit underwhelming out of the four.
I'm not putting much effort into a Paint edit for an argument I know I am right about.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1684
|
Posted - 2016.04.08 00:14:00 -
[89] - Quote
True Adamance wrote:Forever ETC wrote:True Adamance wrote:https://imgur.com/CSoA44A
This is the picture you mean ETC.
The point I've been trying to make from the start is that the Nova Knives we have currently are Caldari in design. Thusly they count towards the sum total number of Caldari items present in Dust 514.
However that being said the concept of a melee weapon for a front line soldier would not be eschewed or rejected out of hand even by the Caldari or Amarr who tend to employ technologies that are more effective at range. A combat knife would be a standard part of any soldier's kit.
Honestly I am not even sure why there were made their own weapons when they used to be a part of the melee animation.
However my point was that Knives we have now are those produced by the Ishukone Megacorporation, who yes do produce foreign technologies, however have opted to design the Nova Knives in traditional Caldari fashion, using technologies typically seen in Caldari/Gallente sectors, using Ishukone's corporate colours.
In the end Nova Knives are like Repair Tools (Remote Reppers). The concept and need for them is universal. No one Empire is solely responsible for developing them and employing them.
For f*ck sakes man... Those red arrows, just lol... made my day. Looking at the images now, the minmatar one looks a bit underwhelming out of the four. I'm not putting much effort into a Paint edit for an argument I know I am right about. You don't need to, most of it comes down to common sense anyways. But I just loved seeing how that was done, kinda like "look here, see Caldari".
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22311
|
Posted - 2016.04.08 01:30:00 -
[90] - Quote
I was going to add a third arrow.....
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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