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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22242
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Posted - 2016.03.29 01:07:00 -
[1] - Quote
Alena Asakura wrote:I think someone at CCP doesn't like Caldari - they seem to be the poor relations.
- They have the weakest weapons at least for CQC
- They have the weakest defenses
- Their strengths are in range when Dust is mainly about CQC
- The FRONTLINE-CA has more shields than FRONTLINE-GA, but less armour.
- BOTH the shields and armour on the FRONTLINE-CA regen slower than the FRONTLINE-GA
- There's no shield hardening for Dust mercs, nothing to strengthen them against laser or other EM weapons.
It's very like Caldari are designed to fail, at least in Dust. But ONLY in Dust. In EvE, it's a completely different story - the Caldari weapons and shields in EvE are so very different. They're still more about range, but are designed to excel at range. Yes, the RR is a good range weapon, but many of the others come close, thanks to the Breach variants of most of them. And they don't have that damned kick! Dust is primarily a CQC game, so how is a Caldari supposed to excel in this game? The answer, as always, is to use the suit and weapon combination that does CQC best, but that means not running Caldari, which obviates the question of how a Caldari is supposed to excel in this game... The only way I have been able to figure doing CQC with Caldari gear is suicide runs, necessarily with BPOs or cheaper fits. I die a lot! But I don't believe it should be this way - Caldari are advanced - they have shield hardening that makes them able to withstand CQC, but where is that in Dust? How is a Caldari supposed to do things like CQC without constantly dying?
If you want to talk about who CCP doesn't like try looking at the goddamn Amarr.
Three Weapons.
No Vehicles.
No Grenades.
No Heavy or Anti Vehicle Weapons.
No Sockets.
No IC Officers.
Hell the Minmatar are a close second after that with their poor allotment of equipment and gear.
As for how the Caldari are in EVE... they can have high HP values and tend to focus more on shield hardening it seems to me looking at many of their ship bonuses. However they are not necessarily geared towards close combat action in the way the Gallente or Minmatar are as their offensive bonuses tend to be towards missiles and hybrid rails which somewhat rely on kiting to be effective.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22242
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Posted - 2016.03.29 01:19:00 -
[2] - Quote
Russel Mendoza wrote:
I am thinking about this as well, the devs in charge of dust are caldari haters, lol.
Are you... kidding me?
Pampered Rich Kid Loser Caldari Whining Cry Babies
Bolt Pistol Magsec SMG Rail Rifle Sniper Rifle Forgegun Swarm Launcher AV Grenade Novaknives
Large Missile Turret Small Missile Turret Large Rail Turret Small Rail Turret
Saga Onikuma Charybdis
Sica Gunnlogi Sagaris Falchion Chackram
Viper Myron Eryx Incubus
Caldari Asssault Caldari Scout Caldari Sentinel Caldari Commando Caldari Logistics
Nanohives Nanite Injectors
Items of Content : 31
Socket Support Map Support Meaningful Event Support
vs
Amarr
Scrambler Pistol Scrambler Rifle Laser Rifle
Drop Uplink
Amarr Assault Amarr Scout Amarr Sentinel Amarr Commando Amarr Logistics
Items of Content: 9
vs
Minmatar
Combat Rifle SMG Flaylock Pistol
Locus Grenade
Repair Tool
Minmatar Assault Minmatar Scout Minmatar Sentinel Minmatar Commando Minmatar Logistics
Items of Content: 10
Combined two races have less content than the Caldari in a game where the bloody poster child is Caldari. Quit your moaning.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22245
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Posted - 2016.03.29 02:11:00 -
[3] - Quote
Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:I think someone at CCP doesn't like Caldari - they seem to be the poor relations.
- They have the weakest weapons at least for CQC
- They have the weakest defenses
- Their strengths are in range when Dust is mainly about CQC
- The FRONTLINE-CA has more shields than FRONTLINE-GA, but less armour.
- BOTH the shields and armour on the FRONTLINE-CA regen slower than the FRONTLINE-GA
- There's no shield hardening for Dust mercs, nothing to strengthen them against laser or other EM weapons.
It's very like Caldari are designed to fail, at least in Dust. But ONLY in Dust. In EvE, it's a completely different story - the Caldari weapons and shields in EvE are so very different. They're still more about range, but are designed to excel at range. Yes, the RR is a good range weapon, but many of the others come close, thanks to the Breach variants of most of them. And they don't have that damned kick! Dust is primarily a CQC game, so how is a Caldari supposed to excel in this game? The answer, as always, is to use the suit and weapon combination that does CQC best, but that means not running Caldari, which obviates the question of how a Caldari is supposed to excel in this game... The only way I have been able to figure doing CQC with Caldari gear is suicide runs, necessarily with BPOs or cheaper fits. I die a lot! But I don't believe it should be this way - Caldari are advanced - they have shield hardening that makes them able to withstand CQC, but where is that in Dust? How is a Caldari supposed to do things like CQC without constantly dying? If you want to talk about who CCP doesn't like try looking at the goddamn Amarr. Three Weapons. No Vehicles. No Grenades. No Heavy or Anti Vehicle Weapons. No Sockets. No IC Officers. Hell the Minmatar are a close second after that with their poor allotment of equipment and gear. As for how the Caldari are in EVE... they can have high HP values and tend to focus more on shield hardening it seems to me looking at many of their ship bonuses. However they are not necessarily geared towards close combat action in the way the Gallente or Minmatar are as their offensive bonuses tend to be towards missiles and hybrid rails which somewhat rely on kiting to be effective. Yes, the bonuses are definitely geared towards shields, missiles and hybrids, usually rails. And the fact that shields are not good for CQC means they largely have to use rails anyway. As for Amarr and Minmatar not having any vehicles, this is pure laziness on the part of CCP. They never completed Dust. I feel for you, as there should have been all these things. Amarr reigns supreme in EvE. Minmatar isn't that bad either. In EvE, Caldari and Gallente are definitely not what they are in Dust, however.
Not sure I agree with that statement given the number of times you hear about Machariel Fleets, Tengu Fleets, and until recently wasn't the Ishtar literally game breaking with its drone DPS (a Gallente T2 Cruiser)?
I do hear NAug fleets are a thing or at least were for a while and from what I hear Caldari ships like the Cerberus and Gila can and are used to great effect and Proteus fleets are still common being the Tech 3 Gallente Strategic Cruisers.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22257
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Posted - 2016.03.30 20:36:00 -
[4] - Quote
Russel Mendoza wrote:True Adamance wrote:Russel Mendoza wrote:
I am thinking about this as well, the devs in charge of dust are caldari haters, lol.
Are you... kidding me? Pampered Rich Kid Loser Caldari Whining Cry Babies Bolt Pistol Magsec SMG Rail Rifle Sniper Rifle Forgegun Swarm Launcher AV Grenade Novaknives Large Missile Turret Small Missile Turret Large Rail Turret Small Rail Turret Saga Onikuma Charybdis Sica Gunnlogi Sagaris Falchion Chackram Viper Myron Eryx Incubus Caldari Asssault Caldari Scout Caldari Sentinel Caldari Commando Caldari Logistics Nanohives Nanite Injectors Items of Content : 31 Socket Support Map Support Meaningful Event Support vs Amarr Scrambler Pistol Scrambler Rifle Laser Rifle Drop Uplink Amarr Assault Amarr Scout Amarr Sentinel Amarr Commando Amarr Logistics Items of Content: 9 vs Minmatar Combat Rifle SMG Flaylock Pistol Locus Grenade Repair Tool Minmatar Assault Minmatar Scout Minmatar Sentinel Minmatar Commando Minmatar Logistics Items of Content: 10 Combined two races have less content than the Caldari in a game where the bloody poster child is Caldari. Quit your moaning. What good are those content if their pisspoor. All those content are nerfed so the other races of new eden laugh at caldari fighting in long range. When in my early game experience i kill people at long range before they get anywhere near me. And when your face to face with another your good as dead as a caldari in cqc or short range battle. At least the amarr have armor tanking. Caldari are squishy as hell and long range fighter. Get near battles and your as dead. So yeah I will complain as much as I want. Not that its any good since universal biomass is coming.
How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22276
|
Posted - 2016.04.03 21:40:00 -
[5] - Quote
Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect.
No they aren't Minmatar.
A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on.
They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon.
Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22281
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Posted - 2016.04.05 01:21:00 -
[6] - Quote
Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:True Adamance wrote: How can you ever consider this content **** poor?
- You have several side arm options that have in previous builds punched far above their weight either due to noticeably aim assist or primary weapon tier DPS.
- You've had a rifle that has been FoTM about as much as the ScR and CR.
- Your race features three out of the four commonly used AV weapons in the game none of which are bad.
- You've had a full line up of vehicles several of which have distinguished themselves in Dust 514's history. Notably the Charybdis (murder taxi), Incubus (skill stacking glitch), and the Sagaris and Gunnlogi (former having insane DPS potential while latter absorbing ridiculous amounts of damage).
- More vehicles removed by CCP on the part of the Caldari than the Minmatar and Amarr have had introduced.
- You have the only CQC melee damage augmenting weapon in the Nova Knife.
- You have two very useful and reliable equipment options in the Nanohive and Nanite Injector.
- Of 3 types of vehicle turrets the Caldari have ownership of two which have always been useful and at times a little too powerful.
- Oh and last but no least the Caldari 'Murder Logi' that was fit of the month for a very long time and the Caldari Scout which was fit of the month more recently. The Cal Sent has insane recharge values and the Assault doesn't fall too far behind with a potential 100 rep/sec.
I've just reread this and realised you were talking about Caldari tech. But again, you've specified Nove Knives as Caldari. They aren't. They're Minmatar. Just because Ishukone makes something doesn't make it Caldari. Ishukone makes a lot of things, they're Japanese - they copy and improve. Yes, they're Caldari themselves, but not all the tech they use is Caldari. I wish you'd stop with this, it's misleading and simply incorrect. No they aren't Minmatar. A simple look at the technology being used in Nova Knives should be enough to tell you exactly which part of the cluster they are produced in. However that alone is not enough to go on. They are an Ishukone product. Ishukone is a Caldari Megacorporation. Therefore Nova Knives are as far as we see a Caldari weapon. Nova Knives only oppose traditional doctrine. That doctrine does not eshew the use of clone combat weapons because 'lol we like da ranges'. The Caldari favour practicality and the right tool of the right job first and foremost because they can ill afford not to. Where do you get this stuff? The Caldari favour long range, sniping, kiting, range weapons, etc. There are no bonuses for Nova Knives for Caldari, therefore for all intents and purposes, they're not Caldari. Even if they were, it's a pointless argument, because there's still no bonuses. As for Ishukone making them therefore they are Caldari, Ishukone also make SMGs therefore they are Caldari, too, right? Seriously, the only weapons that MATTER are the ones you get bonuses for. If you don't get a bonus, it doesn't matter whether it's your race's weapon or not.
You are trying to argue that a Nova Knives are not Caldari despite there only being one known manufacturer of Nova Knives and that manufacturer being one of the eight Megacorporations that hold up Caldari society for the sole reason that CCP arbitrarily made the design choice to give Minmatar Scouts a dropsuit bonus.
That's almost the same as trying to argue that the Swarm Launcher is a Minmatar weapon because the Minmatar Commando gained bonuses to explosive weapons.... which of course the swarm launcher is.
As for you assertions that blades do not suit the Caldari consider that above all else the culture of the people revolved around the concepts of strength, persistence, practicality, and utilitarianism. You are correct in thinking the Caldari tend to focus on long ranged weapons as this is evident in the weapons their ships typically gain bonuses too, missiles and railguns.
Nova Knives are more or less a pair of Caldari made standard issue combat knives bearing the Ishukone corporate colours and general Caldari aesthetic.
Also culturally speaking swords seem to, or at least the general concensus amongst RPers , have great meaning to the Caldari who are a bit of a warrior culture especially with the heavy Finnish/Japanese influences most people attribute them.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22294
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Posted - 2016.04.06 00:45:00 -
[7] - Quote
It basically comes down to....
Lore, the weapons visual design, and common sense vs a single arbitrary bonus.
The fact alone that Ishukone made it makes it a Caldari weapon.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22303
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Posted - 2016.04.06 20:42:00 -
[8] - Quote
Thaddeus Reynolds wrote:@Alena Asakura. Caldari don't fight up close in space? Guess my HAM Cerberus, Tengu, and Drake are doing it wrong despite their success...same goes for my rocket frigs, torpedo Raven...and that's before we go mentioning that rails and blasters utilize the same underlying technology, and are used interchangeably in all contexts by both Caldari and Gallente, so my typical Naga, Rokh, and Merlin fits are disqualified because blasters are too close range, and obviously too Gallentean.
Yes, Caldari generally avoid close combat, that doesn't mean they don't pack or create the tools to do so. The Nova Knives are very clearly visually Caldari, their only (ISK) producer is a Caldari corporation (note, Ishukone does manufacture non-Caldari equipment as well, but that is because the Ishukone Watch doesn't have as much of a stigma within its ranks on using non-Caldari engineered tech, so they use the best tool for the job see the 'Dren' equipment line). Let us combine that fact with the nova knives having properties of hybrid weaponry (projecting a contained, superheated plasma edge) which narrows down their architect to being either Gallente or Caldari (The contained part of the plasma edge disqualifies Projectile Phased Plasma ammo)...all that's before the Word of God knowledge thanks to the fanfest slide with all the proposed racial knife types.
How do you say all the things I want to say better than can I say them...
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22306
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Posted - 2016.04.07 22:41:00 -
[9] - Quote
https://imgur.com/CSoA44A
This is the picture you mean ETC.
The point I've been trying to make from the start is that the Nova Knives we have currently are Caldari in design. Thusly they count towards the sum total number of Caldari items present in Dust 514.
However that being said the concept of a melee weapon for a front line soldier would not be eschewed or rejected out of hand even by the Caldari or Amarr who tend to employ technologies that are more effective at range. A combat knife would be a standard part of any soldier's kit.
Honestly I am not even sure why there were made their own weapons when they used to be a part of the melee animation.
However my point was that Knives we have now are those produced by the Ishukone Megacorporation, who yes do produce foreign technologies, however have opted to design the Nova Knives in traditional Caldari fashion, using technologies typically seen in Caldari/Gallente sectors, using Ishukone's corporate colours.
In the end Nova Knives are like Repair Tools (Remote Reppers). The concept and need for them is universal. No one Empire is solely responsible for developing them and employing them.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22308
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Posted - 2016.04.07 23:44:00 -
[10] - Quote
Forever ETC wrote:True Adamance wrote:https://imgur.com/CSoA44A
This is the picture you mean ETC.
The point I've been trying to make from the start is that the Nova Knives we have currently are Caldari in design. Thusly they count towards the sum total number of Caldari items present in Dust 514.
However that being said the concept of a melee weapon for a front line soldier would not be eschewed or rejected out of hand even by the Caldari or Amarr who tend to employ technologies that are more effective at range. A combat knife would be a standard part of any soldier's kit.
Honestly I am not even sure why there were made their own weapons when they used to be a part of the melee animation.
However my point was that Knives we have now are those produced by the Ishukone Megacorporation, who yes do produce foreign technologies, however have opted to design the Nova Knives in traditional Caldari fashion, using technologies typically seen in Caldari/Gallente sectors, using Ishukone's corporate colours.
In the end Nova Knives are like Repair Tools (Remote Reppers). The concept and need for them is universal. No one Empire is solely responsible for developing them and employing them.
For f*ck sakes man... Those red arrows, just lol... made my day. Looking at the images now, the minmatar one looks a bit underwhelming out of the four.
I'm not putting much effort into a Paint edit for an argument I know I am right about.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22311
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Posted - 2016.04.08 01:30:00 -
[11] - Quote
I was going to add a third arrow.....
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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