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rpastry
Dead Man's Game
335
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Posted - 2015.11.01 15:25:00 -
[91] - Quote
I'm running blaster tanks; not much to do with them in the redline.
I've been presented with every lame excuse and trash talk trolling from tankers calling me ****, and that all the AV i've been up against are ****.
Truth is i've run 30+ matches queuing random pubs and I've lost one tank to a combination of AV and an enemy tank. That's the reality.
I did it for lols and to prove to myself what I suspected. And I have. More so that I even suspected. Proto tanks are the biggest crutch in the game.
[Removed ASCII Art - CCP Logibro]
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Press Attache
The Office of The Attorney General
325
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Posted - 2015.11.01 15:30:00 -
[92] - Quote
Are you running solo or with 3 infantry?
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Tesfa Alem
Death by Disassociation
1
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Posted - 2015.11.01 15:38:00 -
[93] - Quote
rpastry wrote:I'm running blaster tanks; not much to do with them in the redline.
I've been presented with every lame excuse and trash talk trolling from tankers calling me ****, and that all the AV i've been up against are ****.
Truth is i've run 30+ matches queuing random pubs and I've lost one tank to a combination of AV and an enemy tank. That's the reality.
I did it for lols and to prove to myself what I suspected. And I have. More so that I even suspected. Proto tanks are the biggest crutch in the game.
thats your personal experience and thats fine.
Me and my squad mates have a contradictory habit of killing all sorts of tanks, standard, adv, proto, blaster, rail, missile, shield, armor, whatever, you bring it in, you're going to lose it. And we dont need to be throwing away 150k suits to do so.
By your own acounts you are a real scrub at AV but decent in a tank and good for you, you found something you were good at as opposed to something you were terrible at. Doesn't mean every AV'er is as scrubby as you, or that every tank can go 30 matches and one loss (which i dont believe for a second)
As long as you declare your own hyperbole as the universal model of how dust plays, the less inclined i am to believe any account you bring up. and the longer it goes on the longer its exposed to derision.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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rpastry
Dead Man's Game
335
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Posted - 2015.11.01 16:01:00 -
[94] - Quote
Yeh im not rising to that troll post. nice try. BTW i didnt imply tanks dont retreat to the redline, you created your own meaning there... not that you need the redline in any map with a large socket theres plenty of cover and/or distance.
I've run 4 matches with a gunner i know, the rest were just blue dots who occasionally kill infantry but mostly take potshots at railgun turrets. with 2 infantry i knew it would be proper ******* lol, god mode plus.
As well as running tanks on my alt im doing other battles on foot and noticing players have specced into tanks and are going 20-0 etc... players I recognise and can kill as infantry. This is encouraging as it means its reaching FOTM status so a nerf should be incoming, hopefully soon.
[Removed ASCII Art - CCP Logibro]
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duster 35000
534
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Posted - 2015.11.01 16:09:00 -
[95] - Quote
rpastry wrote:Yeh im not rising to that troll post. nice try. BTW i didnt imply tanks dont retreat to the redline, you created your own meaning there... not that you need the redline in any map with a large socket theres plenty of cover and/or distance.
I've run 4 matches with a gunner i know, the rest were just blue dots who occasionally kill infantry but mostly take potshots at railgun turrets. with 2 infantry i knew it would be proper ******* lol, god mode plus.
As well as running tanks on my alt im doing other battles on foot and noticing players have specced into tanks and are going 20-0 etc... players I recognise and can kill as infantry. This is encouraging as it means its reaching FOTM status so a nerf should be incoming, hopefully soon. i don't know what game you're playing, but unless i have 2 hardeners active i have to run away, not going to bother wasting 75 bullets to kill on infantry.
i haven't been killed by a single blaster tank in october, so easy to hide from
I can't wait to first tanks
We'll bang ok?
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Tesfa Alem
Death by Disassociation
1
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Posted - 2015.11.01 17:11:00 -
[96] - Quote
defensive much? Sure 4 of us can pop a tank and get on our with our lives. Or one of us can call in a proto tank and deal with it. or leave one guy one rooftop somewhere. But its a bit stupid to send one guy to fight a tank when all 4 of us have AV options available.
Sure assault could 1v1 a heavy, but 4 v 1 that heavy and that heavy is down without risk to us. Same thing applies. Outnumbering one enemy doent mean "OMG THAT GUY IS SO OP HELP ME GUYZ PLEASE!" Its why we have squads, together you can take out more threats far more effieciently than any one player can do alone.
You want to talk balance, then lets bring up Balance vs AV? Which sorts of AV? AV Balance vs Other Tank hulls? Balance vs other Turrets? Balance vs What tier of opponents?
Instead of that all i see is Tanks god mode, muh x amount of matches without dying therefore it is OP. The same hyperbolic arguments i see for everything on here. "Just specced into scrambler rifles went 50-2 nerf them." Just specced into dropships i went 30-0. Nerf them."
If think not beleiveing your story defines you as a liar, well, i dont really care. I'm certainly less inclined to believe your story if thats all you have to underline your premise.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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rpastry
Dead Man's Game
336
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Posted - 2015.11.01 18:23:00 -
[97] - Quote
Tesfa Alem wrote:Sure assault could 1v1 a heavy, but 4 v 1 that heavy and that heavy is down without risk to us. Same thing applies. .
love the way you have to shift to an analogy about infantry suits becasue stating 'Sure 1 proto AV could 1v1 a Proto tank' is blatantly stretching it.
I'm pretty sure the metrics will back me up and tanks will get nerfed, just a question of time really.
[Removed ASCII Art - CCP Logibro]
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duster 35000
535
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Posted - 2015.11.01 19:03:00 -
[98] - Quote
rpastry wrote:Tesfa Alem wrote:Sure assault could 1v1 a heavy, but 4 v 1 that heavy and that heavy is down without risk to us. Same thing applies. . love the way you have to shift to an analogy about infantry suits becasue stating 'Sure 1 proto AV could 1v1 a Proto tank' is blatantly stretching it. I'm pretty sure the metrics will back me up and proto tanks will get nerfed, just a question of time really. ***** you serious? proto tanks are already expensive and are only good with 2 hardeners, if you run one, well, you probably won't be able to kill your attacker.
if anything, blasters need a accuracy buff. i also find i'm the only one pulling out tanks & ADS's.
all decent players have a commando with swarms
I can't wait to first tanks
We'll bang ok?
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rpastry
Dead Man's Game
338
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Posted - 2015.11.01 21:48:00 -
[99] - Quote
duster 35000 wrote:rpastry wrote:Tesfa Alem wrote:Sure assault could 1v1 a heavy, but 4 v 1 that heavy and that heavy is down without risk to us. Same thing applies. . love the way you have to shift to an analogy about infantry suits becasue stating 'Sure 1 proto AV could 1v1 a Proto tank' is blatantly stretching it. I'm pretty sure the metrics will back me up and proto tanks will get nerfed, just a question of time really. ***** you serious? proto tanks are already expensive and are only good with 2 hardeners, if you run one, well, you probably won't be able to kill your attacker. if anything, blasters need a accuracy buff. i also find i'm the only one pulling out tanks & ADS's. all decent players have a commando with swarms
swarms are absolutely useless vs tanks. if youre a tank and you're dying to swarms then you really need to rethink your game.
commando also has no nades and is slow as ****. If youre complaining about commandos with swarms I can only conclude you're a really poor tanker.
[Removed ASCII Art - CCP Logibro]
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duster 35000
536
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Posted - 2015.11.01 22:08:00 -
[100] - Quote
nah, just that if i only have 1 hardener active i have to flee or get blown up
the commando's thing i mentioned is alot of players can AV and AI no problem
i haven't died to swarms because i have to retreat or be hugging a corner, as alot of the time even when bursting shooting back is useless
I can't wait to first tanks
We'll bang ok?
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4lbert Wesker
Standby Retaliation
541
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Posted - 2015.11.01 22:32:00 -
[101] - Quote
Wait,someone mentioned weak spot? Tank have weak spots?
WESKER S.T.A.R.S. is not my corporation!
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Megaman Trigger
OSG Planetary Operations
908
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Posted - 2015.11.01 22:42:00 -
[102] - Quote
rpastry wrote:Tesfa Alem wrote:Sure assault could 1v1 a heavy, but 4 v 1 that heavy and that heavy is down without risk to us. Same thing applies. . love the way you have to shift to an analogy about infantry suits becasue stating 'Sure 1 proto AV could 1v1 a Proto tank' is blatantly stretching it. I'm pretty sure the metrics will back me up and proto tanks will get nerfed, just a question of time really.
1 Proto AV can take out a Proto HAV, assuming AV can hit the weakspot, has element of surprise and/or force the HAV into making a mistake under pressure (eg: rolling backwards onto something and getting stuck.) Not saying it's easy to do or happens all the time but it is doable.
More often then not AV ends up acting as area denial to the HAV rather than killing it, which works just as well for the team.
Purifier. First Class.
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Megaman Trigger
OSG Planetary Operations
908
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Posted - 2015.11.01 22:43:00 -
[103] - Quote
4lbert Wesker wrote:Wait,someone mentioned weak spot? Tank have weak spots?
Power Cell/Fuel Tank to the rear of the HAV is the weak point.
Purifier. First Class.
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.11.01 22:53:00 -
[104] - Quote
Roger Cordill wrote:Sequal's Back wrote:Funny how people who call themselves tankers and those who never play the game are defending tanks as if they were weak.
Bunch of hypocrite assholes who think it's balanced to die once every 10 battles just because their tank cost 1M+ ISK. ISK should not be the only balance factor. Right now it is.
Anyone with a brain will never lose its proto tank unless 6+ guys decides to use proto AV and focus him... and still !! But how many times does this happen anyway ?
Best TLDR ever btw : clean and concise. You do realize in order to profit off of that HAV, you have to pull at least a 5 game ZERO loss streak (assuming a avr. gain of about 200k), right? How much do you think it costs an infantry player to use full proto gear during a full match facing decent players ? Die 2 times and you're already losing money. Die more, and you can lose so much more than what you can earn in 5 battles.
This is again another stupid counter argument you gave me that only prove one thing: you know little about the game ^^
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Shiny Mudkip
23
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Posted - 2015.11.02 03:09:00 -
[105] - Quote
You're a wank.
Team killed 350 Blueberries to complete the Crimson Harvest event.
Yes, I am that cruel.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.11.02 04:51:00 -
[106] - Quote
rpastry wrote:I did the event with a 40m sp alt and specced gallente havs. About 15 matches later and I havent lost one in battle. Compared to the frustration of runnning AV it's an absolute joke how little risk there is running a proto tank in pubs. This from a tank noob. Some matches it seems half the enemy team has switched to swarms, which do absolutely FA damage to my perma-hardened fortress and are trivial to drive away from. Been a bit more wary of forges and PLC if they get on roofs, once even got me down to 50% armour. So I drive somewhere they can't shoot me. I've been a FG on a roof staring down at the battle taking the odd pot-shot at infantry and hoping the tank comes back into sight before I either run out of ammo die of boredom get sniped or fall off and take my chances in a gimped fit vs a pack of angry scouts who I shine up as a red dot for all to see while they pick their moment to shoot me in the back. I've been a swarmer in my gimped fit running and running to get in range to fling a couple of AV nades and lock a full clip onto a tank only for it to disappear round a corner and then see three or four red dots home in on my position. But now i'm a tank. I kill a few, some swap fits to kill me, I drive round the map grinning and picking off the weak and unwary, I get a fright when my shield disappears, I drive some more, maybe something else hits me. If so I drive off, mostly nothing else happens so I carry on as above. It's absolutely confirmed what I suspected, there is a massive imbalance. Cue tanker alts pretending ot be AV gods claiming to pop 10 proto tanks before breakfast. TL:DR? I've been AV since beta, it's hard. I've been a tanker since Tuesday, it's a piece of ****.
First, I dare to say that you being on the winning side for 15 rounds in a row isn't the result of you being in a tank. Sure it you might've been a help, a big one even, but that should not be considered as evidence.
Second, you might be tank noob, but you have massive ace in sleeve: deep understanding of AV mechanics. You know the limits of AV so you have a huge advantage in surviving (with certain tactics).
The definition of what is OP varies from person to person. Seems that you value surviving a munition exchange a lot. That's right, it is a big thing. But, barely surviving is not OP. (in some sense if someone is unkillable, then yes that is bad game design. But if that unkillability comes in price of not participating in winning, then again OP is not the case.)
By your testimony, it appears that you used so called 'smart tanking' - tactics of hit'n'run, not overcommiting yourself, always making sure you have escape route etc. Because of that you had low death rate. The price is, of course, staying out of hot spots and red nests which often are the objectives. Fully cooling off at red line is standard practice, with same price: not participating for period of time. If the tanker ignores the rules of 'smart tanking', he is bound to lose tanks often enough.
The point is, the balance isn't terribly wrong at this time. Sure, careful tanks are annoyingly hard to kill. But then again by not playing right, the tanks are toast.
KERO-TRADER is my official Eve character for Dust trading.
Search "KEROBPO" for list of bpos for sale.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.11.02 05:52:00 -
[107] - Quote
Sequal's Back wrote:
Bunch of hypocrite assholes who think it's balanced to die once every 10 battles just because their tank cost 1M+ ISK. ISK should not be the only balance factor. Right now it is.
At this point I was about to click '+1' for this post
Sequal's Back wrote: Anyone with a brain will never lose its proto tank unless 6+ guys decides to use proto AV and focus him... .
But at this stage I no longer couldn't
KERO-TRADER is my official Eve character for Dust trading.
Search "KEROBPO" for list of bpos for sale.
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.11.02 06:51:00 -
[108] - Quote
Shiny Mudkip wrote:You're a wank. He is indeed.
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Tread Loudly 2
FromTheAshes Damage LLC
154
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Posted - 2015.11.02 07:02:00 -
[109] - Quote
Maybe it's time for me to just admit it. I must be a scrub tanker if this GOD OP hasn't lost a tank in a pub match vs AV. I have tanked for a very. VERY long time and I don't think it's ever been harder to be a tanker. But hey what do I know. Especially as one of the most active players in dust. I couldn't possibly know what I'm talking about right?
But hey what fun is tanking when you just rely on a hardener. Oh how I miss the 1.7 days :) so many tanking possibilities. Now it's everyone runs the same crap, so I pull out the same counter every time. Now don't get me wrong I love tank v tank. But infantry and AV are on a completely different scale to that of a tank. taking the fun out of it IMO.
But hey this is coming from a scrub PC tanker :)
The Duo is back?
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rpastry
Dead Man's Game
341
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Posted - 2015.11.02 10:02:00 -
[110] - Quote
Last night I ran AV again and got nowhere VS proto tanks, even with Alldins forge or Beacons swarms, though killed some mlt's and a couple advanced.
Then I switched to tanks and lost a few to experienced tankers with gunners/spotters or multiple enemy tanks, I was being a bit gung-ho and testing a few ideas, but mainly proved i'm not a good tanker, despite what some have suggested.
Matches with just AV against me l survived as usual, working out strafe paths and escape routes so I could push hot spots and defend objectives.
I finished the night with a few matches in squad just playing infantry and ignoring the tanks. Crewed proto tankers actually made some games easier as the tanker mentality in pubs seems to be self preservation and kill farming. In a similar way to snipers, the tankers whose stats I looked at had a high K/D and a low W/L.
Speaking to other players it seems most have accepted AV is mostly used to scare tanks off or have specced out of AV completely, ignoring or hiding from tanks and concentrating on killing infantry and holding objectives.
/shrug, welcome to the new FOTM. Protostomping on steroids. Ultracrutch.
[Removed ASCII Art - CCP Logibro]
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duster 35000
539
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Posted - 2015.11.02 17:47:00 -
[111] - Quote
>tanks >being a crutch post nerfs baka desu senpai
I can't wait to first tanks
We'll bang ok?
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