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duster 35000
487
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Posted - 2015.10.29 07:35:00 -
[1] - Quote
LT SHANKS wrote:jerrmy12 kahoalii wrote:OP, you're full of bullshit. anyone who pulls out proto swarms or a forge will wreck you, and most of my matches i can't do **** with those commando swarms.
every play domination? Anyone who pulls out Proto swarms? A couple of days ago in Line Harvest, it took 4 of us to blow you up and even then, you only died because you got stuck trying to back up through the tabletop while we all focused on you. Let's not forget that your team left or stayed in the redline, so it was really just your tank vs a 14 man team. I think you went about 20-1 that match? You should've just stuck to your hit and run tactics instead of trying to get kills near the objective. You could have gone 20-0. my anolog stick messes up alot so i got stuck. btw i was running double hardeners, if i had 1 or 0 my hp went down very quickly
where were the forges? why didn't i get flanked? why was i the only tank? where were the RE's? i was in cover the whole time anyways
Molestia approved.
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duster 35000
487
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Posted - 2015.10.29 08:02:00 -
[2] - Quote
let me resphrase it then the only way to survive is with 2 hardeners active atleast long enough, as with 1 hardener i dip below 50% hp alot, from 1 lock on weapon
the range nerf was stupid, though
Molestia approved.
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duster 35000
487
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Posted - 2015.10.29 08:46:00 -
[3] - Quote
Baal Omniscient wrote:When you only die because you get stuck and have at least 4 people focusing fire on you and they have no one shooting at them, you have OP tanks. I honestly feel like saying 'f*ck it' and pricing all vehicles and vehicle mods/turrets so they cost the same as a dropsuit just so they can't use price as an excuse for being OP. People are constantly saying 'use teamwork to kill tanks, it's easy to squad up and fight together' but tankers in no way have to follow their own advice. 1v1 is balanced, 1v4 where the 1 only dies due to a mistake is not. your team just didn't know how to AV. i was in cover and using 2 hardeners, and no one flanked me, no forge gun, all you had to do was not staying in 1 spot.
if i was using 1 hardener i'd be dead, & have instant death on cooldown.
blaster accuracy needs a slight buff, and using 1 hardener needs to be viable, i tried using one, it fails so hard, double hardener needs a penalty, swarm nerf needs undoing.
Molestia approved.
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duster 35000
487
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Posted - 2015.10.29 09:19:00 -
[4] - Quote
yeah, you can kill people using 1 hardener easy. it's the double hardener
imagine a incubus with 1,000-1,500 more hp yeah...also double hardeners don't count for a real fitting, i was mostly talking about just one
un nerf swarms, make 1 hardener viable, put penalty on double hardener, slightly increase blaster accuracy, give ADS DR, reduce cost of hulls, reduce cost of proto turret to 100k problem solved
Molestia approved.
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duster 35000
487
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Posted - 2015.10.29 11:04:00 -
[5] - Quote
LT SHANKS wrote:@Baal
Good stuff, man.
@Duster/Jerrmy
I don't know what else to say. Baal already covered everything. However, I will say this: anyone with Proto swarms has a slight chance to kill your dual-hardened Madrugar gv.0--but only with enough teamwork and if the conditions are just right. You simply died because of an error on your part, but if you hadn't blundered, you would have left that match unscathed.
I was Lt Shanx in that match: the triple complex damage modded level 5 proficiency Wirykomi SL wielding MinMando who was chasing you down the entire time. You got me like 5 times that match. Good game. my complaint was running 1 hardener isn't viable, and it was my anolog, sadly (banned again ^:)) the whole match when av'd i had 2 hardeners active
Molestia approved.
We'll bang ok?
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duster 35000
487
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Posted - 2015.10.29 11:12:00 -
[6] - Quote
those points are invalid if you're corner caping no maddy uses a booster 1,500+ dmg with a lockon weapon with hardener active? commando's have low reload anyways
yeah, you have to be around corners (like i was) to survive, after reload they're screwed last time i got hit, i haven't played anything but dom but i have to hug corners there
i can survive, but the main problem is even with bursting i can't fight back, just no damage or miss.
i'd rather not have to hug corners with hardener active to survive, though. I'd also like for 2 hardeners to have a penalty or buff it to 50% & limit it to one, or something, 2 might be too much DR, not sure on numbers
Molestia approved.
We'll bang ok?
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duster 35000
487
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Posted - 2015.10.29 11:37:00 -
[7] - Quote
rpastry wrote:duster you're proving my point nicely. you've already stated that vs at least 4 experienced players running proto AV you only died because you had a controller malfunction. and 20-1 (20-0 without controller malfunction remember) is fine because 20 kills is you 'surviving but not fighting back' and killing shanks proto minmando 150k+ ISK suit 5 times is fine because your skills are immense. yeah, because 2 hardeners are too strong, 1 is meh, and lets not forget this, i was constantly going back in cover with 2 hardeners active. they were also close range (10m or 20m) while i used a damage mod using broken fits, basically
i was also not getting hit by four players, at least in quick succession, or i was, but backed away
Molestia approved.
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duster 35000
488
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Posted - 2015.10.29 12:50:00 -
[8] - Quote
yeah, sure, but there were only swarms hitting me, i think, not sure
i would like to know why i didn't get flanked, or remoted, i was hoping i'd see remotes
i only lived because i had 2 hardeners, though, 70% DR? i'm not sure on the numbers
Molestia approved.
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duster 35000
488
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Posted - 2015.10.29 13:10:00 -
[9] - Quote
TheD1CK wrote:Vicious Minotaur wrote:And wanks are for... is this a meem i'm not aware of?
Molestia approved.
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duster 35000
490
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Posted - 2015.10.29 16:25:00 -
[10] - Quote
>tfw have good gun game & good pilot
too bad blaster accuracy still needs tweaking. too bad NK's can't do **** to maddy's too bad packed remotes still do 0 dmg on a still vehicle
Molestia approved.
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duster 35000
490
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Posted - 2015.10.29 16:27:00 -
[11] - Quote
Vulpes Dolosus wrote:Shield tanks are fine.
Armor could use a little rebalancing. Firstly is their speed. Bring them more inline with shield tanks, having slightly faster base speed, slightly slower acceleration, and buff their god forsaken turn speed. This should keep them from nitroing and escaping AV plus strafing missiles and rail shots.
Secondly, give a longer interval between heavy rep cycles, compensating with more rep per cycle. I don't think active reps would be good. The longer interval should leave an opening for AV and turrets to alpha through the armor reps.
Just my thoughts. shield is the alpha armor is not, max 2s interval & double the reps if they do it.
Molestia approved.
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duster 35000
491
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Posted - 2015.10.30 09:51:00 -
[12] - Quote
So you fought noobs the entire time? gg fam
I can't wait to first tanks
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duster 35000
491
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Posted - 2015.10.30 10:36:00 -
[13] - Quote
Sequal's Back wrote:Funny how people who call themselves tankers and those who never play the game are defending tanks as if they were weak.
Bunch of hypocrite assholes who think it's balanced to die once every 10 battles just because their tank cost 1M+ ISK. ISK should not be the only balance factor. Right now it is.
Anyone with a brain will never lose its proto tank unless 6+ guys decides to use proto AV and focus him... and still !! But how many times does this happen anyway ?
Best TLDR ever btw : clean and concise. that's because everyone runs double hardeners now
I can't wait to first tanks
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duster 35000
514
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Posted - 2015.10.30 23:37:00 -
[14] - Quote
DDx77 wrote:Although I think you are probably using your tanks when you know you have good match ups
And there is also the possibility you are actually a good tanker
Your main point is correct and valid.
Running AV is a nightmare and unrewarding or boring and a waste of time
The opposite is true now for ADS pilots as they are now getting swatted out out of the skies.
They have never gotten the AV vs vehicle balance right.
well when tanks aren't easy to kill i'll stop having 2 hardeners active
I can't wait to first tanks
We'll bang ok?
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duster 35000
520
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Posted - 2015.10.31 13:55:00 -
[15] - Quote
Press Attache wrote:Other than the copious amount of cool story bro on display here, have you tanked in a PC?
>tanking in pc
I can't wait to first tanks
We'll bang ok?
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duster 35000
526
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Posted - 2015.10.31 15:30:00 -
[16] - Quote
Press Attache wrote:duster 35000 wrote:Press Attache wrote:Other than the copious amount of cool story bro on display here, have you tanked in a PC?
>tanking in pc Sadly, quoted for truth. Good on Iron delta for anti dropships work, pretty meh on everything else. lets not forget the horid blaster accuracy
i've stopped using my incubus in dom, it dies in 3-4 swarms with hardener active, reload is too short on commando's
I can't wait to first tanks
We'll bang ok?
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duster 35000
529
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Posted - 2015.11.01 11:07:00 -
[17] - Quote
rpastry wrote:Sylwester Dziewiecki wrote:Thing is that being successful AV it's not hard, it's challenging, and you definitely was not good one - thats why you think that there is a massive imbalance. so if i was so bad at av why am i finding tanking really easy? because you have double hardeners and your enemies suck at AV. if you're running away from 1 guy with a hardener active, then that's not OP. and you can't kill decent players at enough range with the blaster turret.
I can't wait to first tanks
We'll bang ok?
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duster 35000
529
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Posted - 2015.11.01 12:11:00 -
[18] - Quote
Shamarskii Simon wrote:And this is why vehicles need cap...
Then no one would say it's easy... Hmm.
Tank pilots be dying left right and center... All these 2x hards with active armor repair while shooting a hybrid turret would be suicide on a cap based system. Only the good ones will stand out. this tbh fam
I can't wait to first tanks
We'll bang ok?
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duster 35000
532
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Posted - 2015.11.01 14:18:00 -
[19] - Quote
Tesfa Alem wrote:runs a proto tank.
comes to conclusion proto is powerful.
what insight.
>runs broken double hardener fit against noobs >calls it op
SHIGGY DIGGY DOO
I can't wait to first tanks
We'll bang ok?
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duster 35000
534
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Posted - 2015.11.01 16:09:00 -
[20] - Quote
rpastry wrote:Yeh im not rising to that troll post. nice try. BTW i didnt imply tanks dont retreat to the redline, you created your own meaning there... not that you need the redline in any map with a large socket theres plenty of cover and/or distance.
I've run 4 matches with a gunner i know, the rest were just blue dots who occasionally kill infantry but mostly take potshots at railgun turrets. with 2 infantry i knew it would be proper ******* lol, god mode plus.
As well as running tanks on my alt im doing other battles on foot and noticing players have specced into tanks and are going 20-0 etc... players I recognise and can kill as infantry. This is encouraging as it means its reaching FOTM status so a nerf should be incoming, hopefully soon. i don't know what game you're playing, but unless i have 2 hardeners active i have to run away, not going to bother wasting 75 bullets to kill on infantry.
i haven't been killed by a single blaster tank in october, so easy to hide from
I can't wait to first tanks
We'll bang ok?
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duster 35000
535
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Posted - 2015.11.01 19:03:00 -
[21] - Quote
rpastry wrote:Tesfa Alem wrote:Sure assault could 1v1 a heavy, but 4 v 1 that heavy and that heavy is down without risk to us. Same thing applies. . love the way you have to shift to an analogy about infantry suits becasue stating 'Sure 1 proto AV could 1v1 a Proto tank' is blatantly stretching it. I'm pretty sure the metrics will back me up and proto tanks will get nerfed, just a question of time really. ***** you serious? proto tanks are already expensive and are only good with 2 hardeners, if you run one, well, you probably won't be able to kill your attacker.
if anything, blasters need a accuracy buff. i also find i'm the only one pulling out tanks & ADS's.
all decent players have a commando with swarms
I can't wait to first tanks
We'll bang ok?
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duster 35000
536
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Posted - 2015.11.01 22:08:00 -
[22] - Quote
nah, just that if i only have 1 hardener active i have to flee or get blown up
the commando's thing i mentioned is alot of players can AV and AI no problem
i haven't died to swarms because i have to retreat or be hugging a corner, as alot of the time even when bursting shooting back is useless
I can't wait to first tanks
We'll bang ok?
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duster 35000
539
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Posted - 2015.11.02 17:47:00 -
[23] - Quote
>tanks >being a crutch post nerfs baka desu senpai
I can't wait to first tanks
We'll bang ok?
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