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D4GG3R
Opus Arcana
2
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Posted - 2015.10.26 12:54:00 -
[61] - Quote
Arkena Wyrnspire wrote:Ydubbs81 RND wrote:Arkena Wyrnspire wrote:Oh no, an anti-shield weapon... hurts shields?!
The horror. Give me an anti-armor weapon that devastates armor like the scrambler does to shields. Core locus grenade. HMG as well. Shield suits eat cores for breakfast, but armor suits? Not so much
"Dagger is like a mage, damage him enough and he runs."
-Nega Matix
I watch anime for the boobs
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Emperor LOL
Kirkinen Risk Control Caldari State
4
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Posted - 2015.10.26 13:09:00 -
[62] - Quote
Vesta Opalus wrote:deezy dabest wrote:Vesta Opalus wrote: I for one do this all the time, none of my armor based suits even run shield extenders except for my amarr logi, every other suit runs x1 precision x2 damage mods or just straight damage mods if its my amarr sentinel. Combat rifles are no special problem, in fact the scrambler is still scarier because while the CR does more damage over time, the scrambler can zap me down to 200-400 health instantly before I can even register in my conscious mind that Im being attacked due to the charged shot option.
The CR was previously the second most powerful weapon in the game behind the ScR. It has easily taken that throne but the RR has been brought much closer to it creating a lightly better balance over all. I personally pointed out the problem with the ScR mechanics which causes that to be the case. https://forums.dust514.com/default.aspx?g=posts&m=2975995Yet shield users are still allowed to dominate the conversation completely screwing up a new players chance at ever experiencing a unique weapon while also making it pretty crappy even for those who are highly invested in the weapon. Broken mechanics + Piles of input from people who do not even use the weapon. Sounds good to me lets go ahead and keep up the ridiculous old ways of constantly cycling FOTMs hoping to get lucky. I think the SCR is still probably the best rifle in the game, but I read that thread when you posted it and liked the analysis (though I am not in a position to verify). A good change we could make to the Scrambler would be to delay increased heat per shot and increased damage per shot until the charge is significantly built, so microfiring is not a spoiler in how the weapon works. Love to see this on the ion pistol as well. However as usual I dont get to tell CCP what to do, so **** it. Regardless that change doesnt change the fact that for shield based dropsuits the scrambler easily does 800+ dps, which is enough to absolutely murder most dedicated shield fits in less than a second, and that does not include charge shots. Compare that to what you say is close to the second best weapon in the game, the rail rifle, which does about 500 dps to armor fully upgraded and has **** firing characteristics and **** mechanics to boot especially in CQC, compared to the Scrambler which works with pinpoint accuracy throughout its range and has a drawback that generally only comes into play after the target is dead. Edit: add to that second paragraph that shields generally have less total HP, working against a significantly higher source of dps, and its just ******* absurd to think that the scrambler isnt imbalanced.
Here let me break it down for you so you understand.
Tac Rifles are not as easy to use as the other rifles since you constantly have to time your shots or spam your trigger finger like a mad man. Every other rifle you simply point, shoot, forget. The current scr doesn't have "pin point accuracy".You can barely keep the thing on target against enemies at range. The overheat is a huge factor, but every time you bring up the weapon you act like it is impossible to overheat.... If it were so easy to manage the heat you would see tons of Scr on the kill feed.... but you don't... cause you CAN overheat. Anyone who claims they can play a game vs good players without overheating once is full of **** just like you sir.
also crying about getting hit with charge shot before you notice is stupid, is he supposed to announce he is going to shoot you? is he supposed to wait until you are ready? what about when someone hits you with a bolt pistol before you notice? The charge shot takes three seconds to charge so if both you and your enemy notice each other at the same time he either spams shots or takes a chance and start charging a shot in hopes they don't miss. Balanced. Get Gud. |
Juno Tristan
Obscure Reference
957
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Posted - 2015.10.26 13:28:00 -
[63] - Quote
So why are there so many Amarr Assaults running around with rail rifles these days?
ADS Ramming Revenge!
Plasma Cannon Rampage
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Starlight Burner
Titans of Phoenix Damage LLC
567
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Posted - 2015.10.26 16:40:00 -
[64] - Quote
Juno Tristan wrote:So why are there so many Amarr Assaults running around with rail rifles these days? the argument is not which weapon is being used most. It's how the Alpha damage of the ScR can obliterate shields in OHK followed by 2 or 3 follow up shots.
Give me a god damn weapon that I can obliterate Armor with in a split second with follow up shots. Yeah, y'all would be b*tchin too if 450 Armor was zapped away in less than 1 second with 1 shot.
CEO of Arrary of Clusters, a close relations corporation
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Jack McReady
DUST University Ivy League
2
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Posted - 2015.10.26 16:53:00 -
[65] - Quote
Starlight Burner wrote: Give me a god damn weapon that I can obliterate Armor with in a split second with follow up shots. Yeah, y'all would be b*tchin too if 450 Armor was zapped away in less than 1 second with 1 shot.
mass driver direct hits
locus grenade
sniper rifle
shotgun is equally deadly to both
plasma cannon and forge gun one shots both
knifes
sure, combat rifles and rail rifles do not remove 450 armor with one shot, they can under 1 second though
in short git gud |
Starlight Burner
Titans of Phoenix Damage LLC
567
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Posted - 2015.10.26 16:56:00 -
[66] - Quote
Jack McReady wrote: locus grenade
sniper rifle
plasma cannon and forge gun one shots both
knifes
sure, combat rifles and rail rifles do not remove 450 armor with one shot, they can under 1 second though
in short git gud
Locus grenade is handheld thrown projectile. Talking Weapons, as in the ' L ' in your Dropsuit Fittings.
SR Takes longer than 1 second to do 450dmg with follow up shots. You have time to react to the damage of it. Unlike a ScR that can Alpha OHK shields with follow up shots.
CR is damage over time. You can react to the damage of it.
Try again m8.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.26 16:59:00 -
[67] - Quote
Juno Tristan wrote:So why are there so many Amarr Assaults running around with rail rifles these days?
I found this odd that so many people made that jump. They are certainly all over the place.
I suppose I will have to give in and try it out since it seems to be making its way to the new FOTM. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.26 17:00:00 -
[68] - Quote
Starlight Burner wrote:Jack McReady wrote: locus grenade
sniper rifle
plasma cannon and forge gun one shots both
knifes
sure, combat rifles and rail rifles do not remove 450 armor with one shot, they can under 1 second though
in short git gud
Locus grenade is handheld thrown projectile. Talking Weapons, as in the ' L ' in your Dropsuit Fittings. SR Takes longer than 1 second to do 450dmg with follow up shots. You have time to react to the damage of it. Unlike a ScR that can Alpha OHK shields with follow up shots. CR is damage over time. You can react to the damage of it. Try again m8.
I like how all these shield scouts act like they are representatives of all shields.
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Starlight Burner
Titans of Phoenix Damage LLC
567
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Posted - 2015.10.26 17:04:00 -
[69] - Quote
deezy dabest wrote:
I like how all these shield scouts act like they are representatives of all shields.
Never said represented, just speaking the truth about how a ScR can OHK Shields and finish off the suit with a few follow up shots.
Wish I had a way to record gameplay in good quality from PS3. Better yet, any y'all mofos can go charge up a ScR and pop a Cal suit.
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Buwaro Draemon
WarRavens Imperium Eden
1
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Posted - 2015.10.26 17:06:00 -
[70] - Quote
A Bolt Pistol can 1HKO or 2HKO me. A CR kills me in 3 burts Rail Rifles are the bane of my existence as Gallente. Core Locus grenades 1HKO me all the time. Mass Drivers eat you up
But sure. Shield users should have their ONLY viable counter nerfed even more. Flux grenades only take out your shields. They dont 1HKO you like Core Locus nades do to armor.
Tell you what. If the SCR gets ANOTHER nerf. Then nerf the Boly Pistol's ability to 1HKO or 2HKO any armor suit and nerf explosives as well.
Like I said. Funny how armor tankers have to deal with the over abundance of anti-armor weapon in games while shield users want to nerf that one guy that uses their only viable counter.
And no. I dont use SCR. I specced out of them along side most of the rifles and suits. Only running full Gallente ATM and an ARR still reks me in CQC even with the GalAss buff.
The Forums are a special place.
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Starlight Burner
Titans of Phoenix Damage LLC
567
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Posted - 2015.10.26 17:12:00 -
[71] - Quote
Buwaro Draemon wrote:A Bolt Pistol can 1HKO or 2HKO me. A CR kills me in 3 burts Rail Rifles are the bane of my existence as Gallente. Core Locus grenades 1HKO me all the time. Mass Drivers eat you up
But sure. Shield users should have their ONLY viable counter nerfed even more. Flux grenades only take out your shields. They dont 1HKO you like Core Locus nades do to armor.
Tell you what. If the SCR gets ANOTHER nerf. Then nerf the Boly Pistol's ability to 1HKO or 2HKO any armor suit and nerf explosives as well.
Like I said. Funny how armor tankers have to deal with the over abundance of anti-armor weapon in games while shield users want to nerf that one guy that uses their only viable counter.
And no. I dont use SCR. I specced out of them along side most of the rifles and suits. Only running full Gallente ATM and an ARR still reks me in CQC even with the GalAss buff. You have time to react to a CR. Your fault if you don't react fast enough. Say thanks to lowered TTK. RR Damage over time. You don't die in a second; thus you can react to it. Nor does it do 450dmg in less than 1 second or in 1 shot. Core Locus Grenades, I brought up a long time ago that that **** needs to get toned down because it's a scrub way out of a gun fight; however, y'all forum warriors cried " git gud" Mhmm, shoe did alreay call Core Nades need to get toned down. Mass Drivers, Damage over time; thus you can react to the damn thing.
Flux Grenades, I haven't complained because it doesn't kill you in 1 shot. Just drops shields. Now, if it did Armor damage too, then you'd hear me ***** about it.
EDIT: Forgot to add Bolt Pistol comment. BP needs to get RoF lowered. Because it's basically a Desert Eagle / DEGALE. Either that or increase ADS Kick and Hip-Fire spread to counter High Damage output.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
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Starlight Burner
Titans of Phoenix Damage LLC
567
|
Posted - 2015.10.26 17:19:00 -
[72] - Quote
Buwaro Draemon wrote: Core Locus grenades 1HKO me all the time.
Also on the topic of that, have y'all checked the stats of the Core. 'cause this might be why it's ******* OP atm.
Devadander wrote: Except cores do the same damage as the packed, but with full radius.
Source: Devadander comment.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
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ShamelessALT
Ametat Security Amarr Empire
119
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Posted - 2015.10.26 17:22:00 -
[73] - Quote
Starlight Burner wrote:Buwaro Draemon wrote:A Bolt Pistol can 1HKO or 2HKO me. A CR kills me in 3 burts Rail Rifles are the bane of my existence as Gallente. Core Locus grenades 1HKO me all the time. Mass Drivers eat you up
But sure. Shield users should have their ONLY viable counter nerfed even more. Flux grenades only take out your shields. They dont 1HKO you like Core Locus nades do to armor.
Tell you what. If the SCR gets ANOTHER nerf. Then nerf the Boly Pistol's ability to 1HKO or 2HKO any armor suit and nerf explosives as well.
Like I said. Funny how armor tankers have to deal with the over abundance of anti-armor weapon in games while shield users want to nerf that one guy that uses their only viable counter.
And no. I dont use SCR. I specced out of them along side most of the rifles and suits. Only running full Gallente ATM and an ARR still reks me in CQC even with the GalAss buff. You have time to react to a CR. Your fault if you don't react fast enough. Say thanks to lowered TTK. RR Damage over time. You don't die in a second; thus you can react to it. Nor does it do 450dmg in less than 1 second or in 1 shot. Core Locus Grenades, I brought up a long time ago that that **** needs to get toned down because it's a scrub way out of a gun fight; however, y'all forum warriors cried " git gud" Mhmm, shoe did alreay call Core Nades need to get toned down.Mass Drivers, Damage over time; thus you can react to the damn thing. Flux Grenades, I haven't complained because it doesn't kill you in 1 shot. Just drops shields. Now, if it did Armor damage too, then you'd hear me ***** about it. Now audience, let us watch this amazing yet foolish species known as the shield scrub blatantly dismiss reason and logic to continue wailing like a babe about a weapon that is currently is only useful on one suit. Surely it must have some semblance of intelligence as it is using words, but it just can't seem to wrap it's poor little head around the concept of counter play.
If you strike me down, I shall become more powerful than you can possibly imagine...
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Buwaro Draemon
WarRavens Imperium Eden
1
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Posted - 2015.10.26 17:23:00 -
[74] - Quote
When I ran my CalAss I had time to react to SCR. Even when the Charged shot hit me.
Now I'm seeing more and more AmAss' using Rail Rifles rather than the SCR since the SCR nerf. And because they are in an AmAss, they are obviously damage modded and getting hit by a triple damage modded Kaalakiota RR takes me out in one second. I hate it. But I dont come into the forums to complain about it.
and CR gives you little time to react since it has a very short fire interval. I dont complain about it.
Hell, shield suits are amazing now. Before my respec, I had an Adv CalAss. I went up against a Prototype CalMando in CQC. That CQC lasted more than a minute. We barely touched each others armor thanks to the amazing new shield regen and cover. In the end I obviously died because, he is a Proto CalMando and managed to break through my regen.
Point is, Armor users dont complain about the big abundance of anti-armor weaponry in the game, and so shouldnt shield tankerscomplain abpout that one guy or two using a SCR in a battle.
The Forums are a special place.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.26 17:24:00 -
[75] - Quote
I think I was right in my previous argument. Just delete the ScR already as that is the only way shield users will be happy.
What is it about shields that attracts such whiny players who think they above having anything that kills them?
I am not calling all shield users fall into this category I am just saying there is an amazing number of shield users who just do not stop whining no matter what. |
Varoth Drac
Dead Man's Game
1
|
Posted - 2015.10.26 17:24:00 -
[76] - Quote
A burst HMG can do over 1700 dps to armour. |
Starlight Burner
Titans of Phoenix Damage LLC
567
|
Posted - 2015.10.26 17:27:00 -
[77] - Quote
ShamelessALT wrote:concept of counter play. Right right, because being instablapped of 500 shields in less than 1 second is counter play. Gives the player no time to react to incoming damage or potential threat. Yeah, that makes sense. As I said, if the gun worked like this below, I wouldn't complain because those are fair drawbacks for the damage output.
deezy dabest wrote: How about:
Triple the charge time.
Make it over heat on anything over a half charge shot.
Make feedback damage 1000 hp.
Yep that should balance it perfectly/
1k feedback is too much imo. Maybe 300HP
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
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Starlight Burner
Titans of Phoenix Damage LLC
567
|
Posted - 2015.10.26 17:29:00 -
[78] - Quote
Better yet. **** it. Why am I trying to argue balance with in this damn game.
I'll just respec and show power in kills/game. Maybe that will gain some attention then.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
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Jack McReady
DUST University Ivy League
2
|
Posted - 2015.10.26 17:29:00 -
[79] - Quote
Starlight Burner wrote: Locus grenade is handheld thrown projectile. Talking Weapons, as in the ' L ' in your Dropsuit Fittings.
SR Takes longer than 1 second to do 450dmg with follow up shots. You have time to react to the damage of it. Unlike a ScR that can Alpha OHK shields with follow up shots.
CR is damage over time. You can react to the damage of it.
Try again m8.
kettle logic ad infinitum
also first you claim, SCR does it under 1 second, then you counter your own argument? if there were a book called "how to lose credibility in an instant" then your posts would be on the first page of this book
try again m8
Starlight Burner wrote:Right right, because being instablapped of 500 shields in less than 1 second is counter play. I can do that with every weapon.
your point is null and void again. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.10.26 17:52:00 -
[80] - Quote
Starlight Burner wrote:ShamelessALT wrote:concept of counter play. Right right, because being instablapped of 500 shields in less than 1 second is counter play. Gives the player no time to react to incoming damage or potential threat. Yeah, that makes sense. As I said, if the gun worked like this below, I wouldn't complain because those are fair drawbacks for the damage output. deezy dabest wrote: How about:
Triple the charge time.
Make it over heat on anything over a half charge shot.
Make feedback damage 1000 hp.
Yep that should balance it perfectly/
1k feedback is too much imo. Maybe 300HP
Whats funny is how you were unable to see my sarcasm because you are so happy with the thought of destroying a weapon that kills you. |
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Natalia's P3nis
Fake Ancient Exiles. 2.0
235
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Posted - 2015.10.26 18:18:00 -
[81] - Quote
deezy dabest wrote:Its already the least fun weapon in the game now so sure lets nerf it some more.
How about:
Triple the charge time.
Make it over heat on anything over a half charge shot.
Make feedback damage 1000 hp.
Yep that should balance it perfectly/
Amen sister. |
Vesta Opalus
PROJECT OF KILLERS. RUST415
1
|
Posted - 2015.10.26 18:19:00 -
[82] - Quote
Tesfa Alem wrote:Ydubbs81 RND wrote:Arkena Wyrnspire wrote:Oh no, an anti-shield weapon... hurts shields?!
The horror. Give me an anti-armor weapon that devastates armor like the scrambler does to shields. they are called rail rifles.
Comparing the rail with the scrambler is hilarious, since you are comparing a weapon with front loaded damage and 800+ anti shield dps vs. shields to a weapon that has a front loaded damage DELAY coupled with poor CQC performance coupled with pretty poor ADS performance that runs at about 500 anti armor dps. Funniest part about this is the Scrambler actually does ~70 more dps to armor than the rail rifle does, and that disparity gets worse with damage mods since they are % based.
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noob cavman
Fatal Absolution Bleeding Sun Conglomerate
4
|
Posted - 2015.10.26 18:25:00 -
[83] - Quote
Give me the rail over todays scr anyday. Kali rail is amazing
The most abusive northerner.
currently reading clockwork vampires by andy remic. A terra bad/awesome author
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Vesta Opalus
PROJECT OF KILLERS. RUST415
1
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Posted - 2015.10.26 18:28:00 -
[84] - Quote
Emperor LOL wrote:Here let me break it down for you so you understand.
Tac Rifles are not as easy to use as the other rifles since you constantly have to time your shots or spam your trigger finger like a mad man. Every other rifle you simply point, shoot, forget. The current scr doesn't have "pin point accuracy".You can barely keep the thing on target against enemies at range. The overheat is a huge factor, but every time you bring up the weapon you act like it is impossible to overheat.... If it were so easy to manage the heat you would see tons of Scr on the kill feed.... but you don't... cause you CAN overheat. Anyone who claims they can play a game vs good players without overheating once is full of **** just like you sir.
also crying about getting hit with charge shot before you notice is stupid, is he supposed to announce he is going to shoot you? is he supposed to wait until you are ready? what about when someone hits you with a bolt pistol before you notice? The charge shot takes three seconds to charge so if both you and your enemy notice each other at the same time he either spams shots or takes a chance and start charging a shot in hopes they don't miss. Balanced. Get Gud.
Its cute that you tell me to get gud while simultaneously claiming tac rifles are hard to use or overheat is hard to avoid.
"Every other rifle you simply point, shoot, forget. " Utter bullshit especially if we are talking about rail tech, which CCP has seen fit to make bounce around like a kid with ADD on a sugar high 10 bullets into the clip. Keeping rails on target is a constant struggle and requires multiple cease fire/recharges per clip if you want to hit anything with any kind of accuracy.
"is he supposed to announce he is going to shoot you" and "what about when someone hits you with a bolt pistol before you notice": One of the problems with the scrambler is you have the front loaded damage of a bolt pistol but then get to switch to the spam shots of a tactical rifle. With the bolt pistol alone you are stuck with the charge and fire mechanic (in addition you cannot hold charge on a bolt pistol, which is a significant difference), with the TAC AR you are stuck with the trigger spam.
In addition to that the raw dps on the bolt pistol is WAY lower (~220 v. shields and ~300 v. armor) than the raw dps on the scrambler rifle (800-900 v. shields vs. low 500s v. armor).
I agree that the overheat is a factor, but its not nearly as important as people who defend the scrambler seem to think, its pretty simple to avoid overheating and easy to employ cover or your sidearm to simply avoid it entirely unless you want to take a calculated risk with the last scrambler shot (which again is a choice you make, overheat is not forced upon you). |
Vesta Opalus
PROJECT OF KILLERS. RUST415
1
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Posted - 2015.10.26 18:37:00 -
[85] - Quote
ShamelessALT wrote:wailing like a babe about a weapon that is currently is only useful on one suit.
The number of suits something is useful on does not address how effective that weapon is and is meaningless in the overall balance unless that suit is meant to be the balancing factor for the mechanics of the weapon (like with heavies and HMGs/Forges). |
noob cavman
Fatal Absolution Bleeding Sun Conglomerate
4
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Posted - 2015.10.26 18:39:00 -
[86] - Quote
Just a fyi. I can still spam 20 shots from my scr without the charge shot. However in my humble opinion the tac ar is far better for spam ability on my gal assault over the amarr assault with a scr as the new recoil on the scr is just wierd. Also vesta it sounds like more an inability to use the rr than anything. I have no idea why you need to burst fire your rr to hit things as the rr recoil is laughably easy to menage now on the cal assault.
The most abusive northerner.
currently reading clockwork vampires by andy remic. A terra bad/awesome author
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Daemonn Adima
Y.A.M.A.H
462
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Posted - 2015.10.26 19:45:00 -
[87] - Quote
I want all Cal players to stop stacking armor and live up to your racial expectations. My AR shatters shields but feels like a BB gun against armor tanked Caldari anythings!
;) |
Emperor LOL
Kirkinen Risk Control Caldari State
5
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Posted - 2015.10.26 19:54:00 -
[88] - Quote
Vesta Opalus wrote:Emperor LOL wrote:Here let me break it down for you so you understand.
Tac Rifles are not as easy to use as the other rifles since you constantly have to time your shots or spam your trigger finger like a mad man. Every other rifle you simply point, shoot, forget. The current scr doesn't have "pin point accuracy".You can barely keep the thing on target against enemies at range. The overheat is a huge factor, but every time you bring up the weapon you act like it is impossible to overheat.... If it were so easy to manage the heat you would see tons of Scr on the kill feed.... but you don't... cause you CAN overheat. Anyone who claims they can play a game vs good players without overheating once is full of **** just like you sir.
also crying about getting hit with charge shot before you notice is stupid, is he supposed to announce he is going to shoot you? is he supposed to wait until you are ready? what about when someone hits you with a bolt pistol before you notice? The charge shot takes three seconds to charge so if both you and your enemy notice each other at the same time he either spams shots or takes a chance and start charging a shot in hopes they don't miss. Balanced. Get Gud. Its cute that you tell me to get gud while simultaneously claiming tac rifles are hard to use or overheat is hard to avoid. "Every other rifle you simply point, shoot, forget. " Utter bullshit especially if we are talking about rail tech, which CCP has seen fit to make bounce around like a kid with ADD on a sugar high 10 bullets into the clip. Keeping rails on target is a constant struggle and requires multiple cease fire/recharges per clip if you want to hit anything with any kind of accuracy. "is he supposed to announce he is going to shoot you" and "what about when someone hits you with a bolt pistol before you notice": One of the problems with the scrambler is you have the front loaded damage of a bolt pistol but then get to switch to the spam shots of a tactical rifle. With the bolt pistol alone you are stuck with the charge and fire mechanic (in addition you cannot hold charge on a bolt pistol, which is a significant difference), with the TAC AR you are stuck with the trigger spam. In addition to that the raw dps on the bolt pistol is WAY lower (~220 v. shields and ~300 v. armor) than the raw dps on the scrambler rifle (800-900 v. shields vs. low 500s v. armor). I agree that the overheat is a factor, but its not nearly as important as people who defend the scrambler seem to think, its pretty simple to avoid overheating and easy to employ cover or your sidearm to simply avoid it entirely unless you want to take a calculated risk with the last scrambler shot (which again is a choice you make, overheat is not forced upon you).
I cannot take you seriously when you say rail rifles are harder to use then scramblers lmao if you cant point ,shoot, forget then you shouldn't open your mouth on balancing a weapon that requires you to adjust your aim in between shots.
my little brother who has no real fps experience went 11/3 with a rail rifle...why? Not because of his incredible skills, but because automatic weapons are easy to use. There is no argument you could put together that would prove otherwise.
also when you talk about dps you fail to take into account that it's with 100% accuracy. If you are seriously saying that it is easier to land more shots with a tac rifle then with any other weapon you need to get gud. When you complain about the damage you should think about the fire mechanics of the weapon in question. Would it make sense to have a semi auto weapon with the same damage output as an automatic weapon? Who in their right mind would pick a semi auto that does less or as much damage as an automatic one? who would trouble themselves with timing shots or spamming the trigger when you could just point, shoot , forget.
Isn't it simple to negate the drawbacks of all the other weapons to? What happens when you can't negate those drawbacks from those weapons.....oh wait nothing. You aren't left nearly immobilized or defenseless and you don't take any damage from them.
For someone who's trying to argue the weapon is OP, you won't even acknowledge any of it drawbacks like they don't exist lmao your answer to the overheat problem is "Don't over heat". Yea let me just never overheat and do charge shots for days since apparently the weapon is capable of doing so
I would love to see you post a game against real competition where you do not overheat once, since it's not even a factor for you then this shouldn't be a problem. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.26 20:10:00 -
[89] - Quote
Starlight Burner wrote:Justice and fair play will be served. Either CCP doing it passively or threads continuing to be made.
Looks at new thread title and OP.
Chuckles.
Realizes we all got very well trolled. Nicely done sir.
o7 |
Starlight Burner
569
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Posted - 2015.10.26 20:19:00 -
[90] - Quote
deezy dabest wrote:Starlight Burner wrote:Justice and fair play will be served. Either CCP doing it passively or threads continuing to be made.
Looks at new thread title and OP. Chuckles. Realizes we all got very well trolled. Nicely done sir. o7 More like Forum Warriors not wanting to apply fair gameplay. I tried, obviously community don't give a damn.
So, fuk it.
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