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Boot Booter
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.19 17:00:00 -
[1] - Quote
Hey I was wondering if it would be more agreeable to give the gal assault a +10% total RoF bonus (rather than 15%) and buff the Assault rifle by +5% overall RoF or damage. That way the gal assault still gets a nice bonus but the assault rifle becomes more competitive for all suits.
Thoughts? |
Lightning35 Delta514
The Warlords Legion
2
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Posted - 2015.10.19 17:17:00 -
[2] - Quote
HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it will be op.
Edit- reread, not too bad but meh.
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.10.19 17:26:00 -
[3] - Quote
Well there have been talks about splitting the AR ROF buff between the gun itself and the gal assault, 5% buff yo the weapon and 10% on gal assault at PRO. This is so the gun isn't mediocre on other suits
Click for an instant good day! (or atleast cheer you up a bit)
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Vesta Opalus
PROJECT OF KILLERS. RUST415
1
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Posted - 2015.10.19 17:26:00 -
[4] - Quote
Boot Booter wrote:Hey I was wondering if it would be more agreeable to give the gal assault a +10% total RoF bonus (rather than 15%) and buff the Assault rifle by +5% overall RoF or damage. That way the gal assault still gets a nice bonus but the assault rifle becomes more competitive for all suits.
Thoughts?
Something like this will have to happen eventually to make the ARs more viable for non-Galass suits, but Im happy with just some data collecting about the change in the meantime |
Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.10.19 17:28:00 -
[5] - Quote
Lightning35 Delta514 wrote:HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it will be op.
Perhaps you should re-read the post.
The proposal is not to nerf or indeed change the effectiveness of the Galassault + AR at all. The net effect on the AR + Galassault combo is zero, but it helps out the assault rifle, which is underperforming unless used on a Galassault.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Thumb Green
Elephant Riders
2
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Posted - 2015.10.19 17:37:00 -
[6] - Quote
Arkena Wyrnspire wrote:Lightning35 Delta514 wrote:HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it will be op. Perhaps you should re-read the post. The proposal is not to nerf or indeed change the effectiveness of the Galassault + AR at all. The net effect on the AR + Galassault combo is zero, but it helps out the assault rifle, which is underperforming unless used on a Galassault. Actually the idea will make the Gasault + AR combo just slightly better. Right now it's 800 +120 (15%) = 920, with this it'll be 800 + 40 (5%) + 84 (10% of 840) = 924. Obviously not big enough to outweigh making the AR more viable on other suits, so it's still a good idea.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
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Summa Militum
Abstract Requiem
1
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Posted - 2015.10.19 17:41:00 -
[7] - Quote
I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. |
Thumb Green
Elephant Riders
2
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Posted - 2015.10.19 17:46:00 -
[8] - Quote
Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
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Rinzler XVII
Ikomari-Onu Enforcement Caldari State
380
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Posted - 2015.10.19 18:13:00 -
[9] - Quote
Thumb Green wrote:Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault.
It's a gallente weapon why would they make it better for use on non gallente suits? You must suck with the AR because it's works a treat on my Cal assault.
Ps check the devs video showing difference between ar on gallente and non gallente.. It's more accurate at longer distances and has less recoil on non gallente suits the bonus just makes it better in cqc on gallente suits, fact is the rof bonus fits with gallente cqc style don't expect the same on non gallente suits
Honestly if you want to use the AR for its intended purpose skill into gal assault rather than trying to get a weapon buff that isn't needed!
You have diversity of fittings to fit any racial weapon on any suit but don't expect it to be just as good, it's like me asking for a laser rifle buff on my Cal assault... If I want to use it to its max I should skill into amarr assault but I'll copy you and whinge that the lr should be nearly as good on Cal assault as it is on amarr assault
I Fight for the User
It's a shame that my user sucks at DUST
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Summa Militum
Abstract Requiem
1
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Posted - 2015.10.19 18:14:00 -
[10] - Quote
Thumb Green wrote:Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault.
Factions should use their respective weapons and should learn to use them correctly.
An Amarr with a Scrambler Rifle or a Caldari with a Rail Rifle will destroy me when engaging from a distance which is why I not only run away from those people but it is also why I avoid large open areas as much as possible, and instead I focus on positioning myself in enclosed areas with objects that I can move in and around of.
The Minmatar have the speed to allow them to engage GalAssaults in CQC and be effective; the Amarr and Caldari do not and yet for some reason I still see a bunch of them trying to charge at me and fight me within 20 meters.
A little advice for you, if you are an Amarr or a Caldari and you feel like engaging a GalAss in CQC make sure to bring several people with you and prepare for half of those people to die before you take out the GalAss.
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Rinzler XVII
Ikomari-Onu Enforcement Caldari State
380
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Posted - 2015.10.19 18:25:00 -
[11] - Quote
Arkena Wyrnspire wrote:Lightning35 Delta514 wrote:HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it will be op. Perhaps you should re-read the post. The proposal is not to nerf or indeed change the effectiveness of the Galassault + AR at all. The net effect on the AR + Galassault combo is zero, but it helps out the assault rifle, which is underperforming unless used on a Galassault.
That's the single stupidest thing ive ever seen on this forum...
You know what the scr/cr aren't performing as good on my Cal assault as they do on their intended suits so buff them too lol I want a heat build up reduction on laser weaponry and an extended clip so it's 90% as good as on the racial suits
That's basically what you're asking for... Ar is in the best place it's ever been with the range reductions on assault weapon variants you just need to get good but all you do is Proto squad so your grip on this games reality is eskew omg the AR isn't killing as effectively on my non gallente suit as it does on gallente suits.. Buff it plzzzz
All rifles are fine and bonuses are actually perfect it's the one thing ccp and CPM2 have done right
Go see the vid showing difference between ar on gallente and non gallente and you'll see why you're so wrong you should be banned from posting nonsense biased uninformed things :)
I Fight for the User
It's a shame that my user sucks at DUST
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LOL KILLZ
LulKlz
419
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Posted - 2015.10.19 18:57:00 -
[12] - Quote
Summa Militum wrote:Thumb Green wrote:Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault. Factions should use their respective weapons and should learn to use them correctly. An Amarr with a Scrambler Rifle or a Caldari with a Rail Rifle will destroy me when engaging from a distance which is why I not only run away from those people but it is also why I avoid large open areas as much as possible, and instead I focus on positioning myself in enclosed areas with objects that I can move in and around of. The Minmatar have the speed to allow them to engage GalAssaults in CQC and be effective; the Amarr and Caldari do not and yet for some reason I still see a bunch of them trying to charge at me and fight me within 20 meters. A little advice for you, if you are an Amarr or a Caldari and you feel like engaging a GalAss in CQC make sure to bring several people with you and prepare for half of those people to die before you take out the GalAss. You're funny.
\0/
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Vicious Minotaur
3
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Posted - 2015.10.19 18:59:00 -
[13] - Quote
I still think that giving the Gallente a direct increase in AR DPS was utterly asinine.
But then again, I was under the assumption that role bonuses across races were supposed to be equivalent and homogenized. Consistent, if you will.
But evidently, consistency is being thrown out for some reason with a single suit. That's okay...
...but if consistency is to be disregarded for a single suit, be equitable with that mindset. Just look at the Sentinel role: it is disgustingly consistent across races, it is disgustingly homogenized to the point that not a single race gets an interesting, fun-enhancing bonus. Not. A. God. Damned. One.
Either disregard role consistency and equivalency entirely to allow more uniqueness within each role, or make things as consistent as the boring Sentinels. Pick a mindset. Stick to it. Don't go all Flip floppity like Hillary Clinton. Just don't.
I'm the Minotaur
You! Yes, you! You are an illiterate little twit.
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maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.19 19:20:00 -
[14] - Quote
The gal assault plus a assault rifle just means you're very serious about taking apart the enemy team. On the other suits the assault rifle is a well performing cqc monster that can kill even at 40-50meters. Its because people are so spoiled by super high powered weapons like assault rail rifles and six kin assault combat rifles they expect to pick up an assault rifle and just go ham. Then they fail to handle the vanilla ar and just default to the breach assault rifle and super armour stacked gal assaults. It's fine as is. So htfu.
Ha! You can't kill me! I'm already dead!
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.10.19 19:22:00 -
[15] - Quote
Rinzler XVII wrote:Arkena Wyrnspire wrote:Lightning35 Delta514 wrote:HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it will be op. Perhaps you should re-read the post. The proposal is not to nerf or indeed change the effectiveness of the Galassault + AR at all. The net effect on the AR + Galassault combo is zero, but it helps out the assault rifle, which is underperforming unless used on a Galassault. That's the single stupidest thing ive ever seen on this forum... You know what the scr/cr aren't performing as good on my Cal assault as they do on their intended suits so buff them too lol I want a heat build up reduction on laser weaponry and an extended clip so it's 90% as good as on the racial suits That's basically what you're asking for... Ar is in the best place it's ever been with the range reductions on assault weapon variants you just need to get good but all you do is Proto squad so your grip on this games reality is eskew omg the AR isn't killing as effectively on my non gallente suit as it does on gallente suits.. Buff it plzzzz All rifles are fine and bonuses are actually perfect it's the one thing ccp and CPM2 have done right Go see the vid showing difference between ar on gallente and non gallente and you'll see why you're so wrong you should be banned from posting nonsense biased uninformed things :)
I suggest training reading comprehension.
I simply told the poster I quoted that he had misunderstood the initial proposal, explained why the OP had made it, and cited a statistical fact about the AR (Rattati has confirmed the AR underperforms in various areas, and in some areas is only a third as efficient as similar weapons).
If that is the 'single stupidest thing' (or, rather, the most stupid thing, if you were to choose to write intelligently) you've ever seen on the forums, I congratulate you. That would make it the only thing you've ever read here. Of course, given your, ahem, illustrious history here...
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Boot Booter
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.19 20:07:00 -
[16] - Quote
Yeah its a fact that the AR was under performing before the hotfix. Now it's on the verge of OP on a gal assault but still under performing for other suits. You can't compare it to other weapons because those weapons were not under performing. How many times have you seen gal assault + rail rifle before the hotfix? I guess part of it was the armor meta.. But I was just wondering what people thought on the matter. |
Cesar Geronimo
Dust University Ivy League
119
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Posted - 2015.10.19 21:09:00 -
[17] - Quote
Thumb Green wrote:Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault.
Last I checked, Assault Rifles work for the Galmando just fine... |
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.10.19 21:25:00 -
[18] - Quote
Cesar Geronimo wrote:Thumb Green wrote:Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault. Last I checked, Assault Rifles work for the Galmando just fine... Which gives a 10% damage bonus to it...
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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Daddrobit
You Can Call Me Daddy
2
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Posted - 2015.10.19 21:53:00 -
[19] - Quote
Boot Booter wrote:Hey I was wondering if it would be more agreeable to give the gal assault a +10% total RoF bonus (rather than 15%) and buff the Assault rifle by +5% overall RoF or damage. That way the gal assault still gets a nice bonus but the assault rifle becomes more competitive for all suits.
Thoughts?
Actually, if you split up the bonus, either as a 5% damage or ROF baseline buff, the net effect will be a loss in DPS. Allow me to math this.
First you need to understand that it is not a ROF buff that is happening here, but a Fire Interval Reduction. The base FI for the vanilla AR is .075. The current 15% FIR bonus reduces that to .06375. The true new ROF of the AR is actually 941.17 with a DPS of 533.3 on the Duvolle. Off of a Gallente suit, it has a DPS of 453.3r.
Let's look at your proposals.
With a 5% damage buff and 10% FIR buff, we get the following. A base damage of 35.7, a FI of .0675, a ROF of 888.8r, and the cumulative DPS of 528.8r. The new base DPS of the Duvolle not on a Gallente suit is 476.
With a 5% FIR buff and then a 10% FIR buff on that, we then get these numbers. A baseline FI of .07125 and then .064125 on the suit. The new ROFs would be 842.1 and 935.67 respectively for the end DPSs of 477.19 and 530.21.
So yes, while in either case the baseline is of course better for all suits, the end result is that the best possible racial fits would take a hit.
O.G. Pink Fluffy Bunny
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Thumb Green
Elephant Riders
2
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Posted - 2015.10.19 21:57:00 -
[20] - Quote
Rinzler XVII wrote:
You have diversity of fittings to fit any racial weapon on any suit but don't expect it to be just as good, it's like me asking for a laser rifle buff on my Cal assault... If I want to use it to its max I should skill into amarr assault but I'll copy you and whinge that the lr should be nearly as good on Cal assault as it is on amarr assault
I fail to see how a RoF of 840 is just as good as a RoF of 924. I can agree, race's should get an advantage with their gear, but each of these race's weapons were meant to perform a certain way. The AR was meant to be the king of CQC, CR short to mostly mid range, ScR mostly mid to long range, RR long range. But here we are were I can slap an ARR or an AScR on my shaman and beat out the AR on anything but a Gassault now. Or I can slap an A/CR on my Gassault and mop the floor with any suit that has the AR and that includes the gal scout, gal sentinel, gallogi, gal commando and gal basic frames.
Again yeah sure it should perform better on it's race's suits but the AR should still perform better in CQC than any other race's assault variants regardless of what suit it's on. And right now that's just not the case and CCP backs fact that up which is why they gave the Gassault the RoF buff because they recognized the AR was under performing against the other rifles and they recognized the original bonus wasn't good. So they put one and one together and forgot or ignored the fact that the AR is supposed to be the rifle king of CQC on all the suits not just the Gassault.
Summa Militum wrote: Factions should use their respective weapons
We are mercenaries, we have no obligations to any of the empires.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
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Summa Militum
Abstract Requiem
1
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Posted - 2015.10.19 22:20:00 -
[21] - Quote
Thumb Green wrote:Rinzler XVII wrote:
You have diversity of fittings to fit any racial weapon on any suit but don't expect it to be just as good, it's like me asking for a laser rifle buff on my Cal assault... If I want to use it to its max I should skill into amarr assault but I'll copy you and whinge that the lr should be nearly as good on Cal assault as it is on amarr assault
I fail to see how a RoF of 840 is just as good as a RoF of 924. I can agree, race's should get an advantage with their gear, but each of these race's weapons were meant to perform a certain way. The AR was meant to be the king of CQC, CR short to mostly mid range, ScR mostly mid to long range, RR long range. But here we are were I can slap an ARR or an AScR on my shaman and beat out the AR on anything but a Gassault now. Or I can slap an A/CR on my Gassault and mop the floor with any suit that has the AR and that includes the gal scout, gal sentinel, gallogi, gal commando and gal basic frames. Again yeah sure it should perform better on it's race's suits but the AR should still perform better in CQC than any other race's assault variants regardless of what suit it's on. And right now that's just not the case and CCP backs fact that up which is why they gave the Gassault the RoF buff because they recognized the AR was under performing against the other rifles and they recognized the original bonus wasn't good. So they put one and one together and forgot or ignored the fact that the AR is supposed to be the rifle king of CQC on all the suits not just the Gassault. Summa Militum wrote: Factions should use their respective weapons
We are mercenaries, we have no obligations to any of the empires.
You are right. You can fight for whichever Faction you want and use whatever gear you want, but don't expect for a particular suit bonus to apply to all suits.
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Radiant Pancake3
KILL-EM-QUICK
1
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Posted - 2015.10.19 23:29:00 -
[22] - Quote
Summa Militum wrote:Thumb Green wrote:Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault. Factions should use their respective weapons and should learn to use them correctly. An Amarr with a Scrambler Rifle or a Caldari with a Rail Rifle will destroy me when engaging from a distance which is why I not only run away from those people but it is also why I avoid large open areas as much as possible, and instead I focus on positioning myself in enclosed areas with objects that I can move in and around of. The Minmatar have the speed to allow them to engage GalAssaults in CQC and be effective; the Amarr and Caldari do not and yet for some reason I still see a bunch of them trying to charge at me and fight me within 20 meters. A little advice for you, if you are an Amarr or a Caldari and you feel like engaging a GalAss in CQC make sure to bring several people with you and prepare for half of those people to die before you take out the GalAss. Ahem not if the CalAss is smart like this little dirty slave...
Learned the ways of N4g from Alcina's mom
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.19 23:38:00 -
[23] - Quote
Boot Booter wrote:Hey I was wondering if it would be more agreeable to give the gal assault a +10% total RoF bonus (rather than 15%) and buff the Assault rifle by +5% overall RoF or damage. That way the gal assault still gets a nice bonus but the assault rifle becomes more competitive for all suits.
Thoughts?
I actually like the idea.
Currently, I only have one rifle. The Plasma Assault Rifle, and it's variants. While my gal assault has the RoF bonus, it's probably my least used suit out of the 5 gal dropsuits I have. Would like to see my rifle perform better on the other suits, to exclude the galmando. The galmando doesn't have an AR problem with any of the variants because of the damage bonus.
However, on my scout and logi the AR hasn't changed a bit?! The way you have described the layout makes the weapon on the assault still viable without making it OP, or leaving it useless on the other suits. +1
Not sure if CCP can do this, but I support the idea! This will also send those FOTM "oh I've been a gallente loyalist forever" types back to where they came from... (rail or scrambler).
CCP can tweak it slightly and slowly til it's viable.
"Anybody order chaos?"
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Thumb Green
Elephant Riders
2
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Posted - 2015.10.19 23:39:00 -
[24] - Quote
Summa Militum wrote:
You are right. You can fight for whichever Faction you want and use whatever gear you want, but don't expect for a particular suit bonus to apply to all suits.
See, your problem is that you're focusing too much on the race and the suit. This isn't about giving the suit bonus to all suits it's about balancing the AR so it performs it's role like it is supposed to. It's supposed to be the all around best choice for a rifle in CQC but it's not, it's only the best choice on the Gassault. That's the only suit it makes sense to use it on because for every other suit all the other rifles are far superior choices Since you want to make a big deal about the races the AScR is a better choice on my minlogi (which by the way is one of my favorite fits at the moment) than the AR is on the Galogi, hell the ARR is a better choice on the Galogi than the AR is.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.19 23:59:00 -
[25] - Quote
Vicious Minotaur wrote:I still think that giving the Gallente a direct increase in AR DPS was utterly asinine.
But then again, I was under the assumption that role bonuses across races were supposed to be equivalent and homogenized. Consistent, if you will.
But evidently, consistency is being thrown out for some reason with a single suit. That's okay...
...but if consistency is to be disregarded for a single suit, be equitable with that mindset. Just look at the Sentinel role: it is disgustingly consistent across races, it is disgustingly homogenized to the point that not a single race gets an interesting, fun-enhancing bonus. Not. A. God. Damned. One.
Either disregard role consistency and equivalency entirely to allow more uniqueness within each role, or make things as consistent as the boring Sentinels. Pick a mindset. Stick to it. Don't go all Flip floppity like Hillary Clinton. Just don't.
The sentinels are very unique! Both in bonuses, in their respective damge resistances, and in their different builds and racial strengths.
I have to disagree about what you're saying because it wasn't simply " a single suit"?! Both the gal and cal assaults got an extra bonus because the originals were lack luster. I would argue, and have, that they could be both evenly tuned down. Have both suits bonuses put out less if they're going to have two.
When talking about consistency we must remember that individual players playstyles are both very unique, and at the same time very much the same. Fotm isn't just a phrase, but simply the way players play due to consistency. Min assault and amarr assault was everywhere for months because the gal and cal assaults bonuses and attributes were lack luster. To keep one or two suits superior to others is a bad idea.
What was proposed here for the gallente and their rifle will keep the gal assault+AR from being FOTM, but also keep it very viable in CQC. The other suits will also benefit in CQC no bonus needed. The weapon itself becomes viable!
Because of the attributes of the races and dropsuits themselves, we don't need to have complete consistancy. Give the Min assault a second bonus, and there would be no reason to spec into any other dropsuit. It would be the definition of OP, and isn't far from it as it stands. I see so many mercs still run every rifle on the min assault because of the dropsuits attributes, not the weapons.
In the case of the Amarr assault the weapons I see on it perform better because of the platforms ability to tank dmg. Which is also why we see so many rail rifles on both gal and amarr assaults even after the hotfix.
"Anybody order chaos?"
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Summa Militum
Abstract Requiem
1
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Posted - 2015.10.20 01:17:00 -
[26] - Quote
Thumb Green wrote:Summa Militum wrote:
You are right. You can fight for whichever Faction you want and use whatever gear you want, but don't expect for a particular suit bonus to apply to all suits.
See, your problem is that you're focusing too much on the race and the suit. This isn't about giving the suit bonus to all suits it's about balancing the AR so it performs it's role like it is supposed to. It's supposed to be the all around best choice for a rifle in CQC but it's not, it's only the best choice on the Gassault. That's the only suit it makes sense to use it on because for every other suit all the other rifles are far superior choices Since you want to make a big deal about the races the AScR is a better choice on my minlogi (which by the way is one of my favorite fits at the moment) than the AR is on the Galogi, hell the ARR is a better choice on the Galogi than the AR is.
1. You're damn right I am going to focus heavily on the factions, the suits, and the weapons. There are many things that make this game ******* awesome and the differences in the capabilities of the factions is one of those things.
2. If the other rifles are far superior on other suits then go and use the other suits with those other rifles.
3. I don't give a crap how well you perform with other Gallente roles using random weapons. My GalLogi has a Breach Assault Rifle equipped to it and though it isn't a beastly weapon I don't complain about it because the GalLogi suit bonus nor its direct role in battle is not directed towards the weapons it uses but is instead directed towards the equipment it uses; this is why I focus on ensuring that all my GalLogi's have all Proto Equipment and I make sacrifices in other areas to make that happen.
You need to focus on your factions 'Strong Suits' and stop trying to treat factions like a plate you carry up to the buffet line expecting to pick-and-choose your favorite items. |
Thumb Green
Elephant Riders
2
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Posted - 2015.10.20 02:43:00 -
[27] - Quote
Man you are missing the point of what I said by a long shot.
The AR would still be best on the Gassault so I don't understand why you've got a barbed rod up your ass over this.
The ScR is best on the Amarr but still good on other suits, the RR is best on Caldari (now) but still good on other suits, the CR is best on Minmatar but still good on other suits. The AR is best on Gallente (now) but mediocre at best on other suits even other suits of it's own damn race. I mean hell man, even when you keep all the race weapons on the race suits they can be switched around no problem, sure the RR performs slightly different depending which Caldari suit you have it on but it's still good on all of them and the same goes race's, except Gallente, their rifle is only good on one of their suits. Sure you can still do good with the AR but that's on the players involved (competent team vs sh!t team) not the weapon.
I just can't wrap my mind around how anyone could be ok with this imbalance, especially a Gallente loyalist. I mean you're actively lobbying for your race to be gimped. It can be boiled down to you cutting your nose off to spite another person's face.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
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Joel II X
Bacon with a bottle of Quafe
9
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Posted - 2015.10.20 02:57:00 -
[28] - Quote
Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. This, but what if other Gallente frames want to use the gun?
We need eve-like bonuses!
Scouts United
Gk.0s & Quafes all day.
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Kalante Schiffer
Ancient Exiles.
1
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Posted - 2015.10.20 03:20:00 -
[29] - Quote
Boot Booter wrote:Hey I was wondering if it would be more agreeable to give the gal assault a +10% total RoF bonus (rather than 15%) and buff the Assault rifle by +5% overall RoF or damage. That way the gal assault still gets a nice bonus but the assault rifle becomes more competitive for all suits.
Thoughts? That's a nice idea.
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GeorgeN76
Eden Claims Corp
865
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Posted - 2015.10.20 03:35:00 -
[30] - Quote
Didnt the ar's range get nerfed?
But only the gall assault got the rof bonus.
So all the ar's have less range but only gall assault has more rof?
Hmmm
Scouts and Swarms
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