|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.19 17:37:00 -
[1] - Quote
Arkena Wyrnspire wrote:Lightning35 Delta514 wrote:HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it will be op. Perhaps you should re-read the post. The proposal is not to nerf or indeed change the effectiveness of the Galassault + AR at all. The net effect on the AR + Galassault combo is zero, but it helps out the assault rifle, which is underperforming unless used on a Galassault. Actually the idea will make the Gasault + AR combo just slightly better. Right now it's 800 +120 (15%) = 920, with this it'll be 800 + 40 (5%) + 84 (10% of 840) = 924. Obviously not big enough to outweigh making the AR more viable on other suits, so it's still a good idea.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.19 17:46:00 -
[2] - Quote
Summa Militum wrote:I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the Gassault.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.19 21:57:00 -
[3] - Quote
Rinzler XVII wrote:
You have diversity of fittings to fit any racial weapon on any suit but don't expect it to be just as good, it's like me asking for a laser rifle buff on my Cal assault... If I want to use it to its max I should skill into amarr assault but I'll copy you and whinge that the lr should be nearly as good on Cal assault as it is on amarr assault
I fail to see how a RoF of 840 is just as good as a RoF of 924. I can agree, race's should get an advantage with their gear, but each of these race's weapons were meant to perform a certain way. The AR was meant to be the king of CQC, CR short to mostly mid range, ScR mostly mid to long range, RR long range. But here we are were I can slap an ARR or an AScR on my shaman and beat out the AR on anything but a Gassault now. Or I can slap an A/CR on my Gassault and mop the floor with any suit that has the AR and that includes the gal scout, gal sentinel, gallogi, gal commando and gal basic frames.
Again yeah sure it should perform better on it's race's suits but the AR should still perform better in CQC than any other race's assault variants regardless of what suit it's on. And right now that's just not the case and CCP backs fact that up which is why they gave the Gassault the RoF buff because they recognized the AR was under performing against the other rifles and they recognized the original bonus wasn't good. So they put one and one together and forgot or ignored the fact that the AR is supposed to be the rifle king of CQC on all the suits not just the Gassault.
Summa Militum wrote: Factions should use their respective weapons
We are mercenaries, we have no obligations to any of the empires.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.19 23:39:00 -
[4] - Quote
Summa Militum wrote:
You are right. You can fight for whichever Faction you want and use whatever gear you want, but don't expect for a particular suit bonus to apply to all suits.
See, your problem is that you're focusing too much on the race and the suit. This isn't about giving the suit bonus to all suits it's about balancing the AR so it performs it's role like it is supposed to. It's supposed to be the all around best choice for a rifle in CQC but it's not, it's only the best choice on the Gassault. That's the only suit it makes sense to use it on because for every other suit all the other rifles are far superior choices Since you want to make a big deal about the races the AScR is a better choice on my minlogi (which by the way is one of my favorite fits at the moment) than the AR is on the Galogi, hell the ARR is a better choice on the Galogi than the AR is.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.20 02:43:00 -
[5] - Quote
Man you are missing the point of what I said by a long shot.
The AR would still be best on the Gassault so I don't understand why you've got a barbed rod up your ass over this.
The ScR is best on the Amarr but still good on other suits, the RR is best on Caldari (now) but still good on other suits, the CR is best on Minmatar but still good on other suits. The AR is best on Gallente (now) but mediocre at best on other suits even other suits of it's own damn race. I mean hell man, even when you keep all the race weapons on the race suits they can be switched around no problem, sure the RR performs slightly different depending which Caldari suit you have it on but it's still good on all of them and the same goes race's, except Gallente, their rifle is only good on one of their suits. Sure you can still do good with the AR but that's on the players involved (competent team vs sh!t team) not the weapon.
I just can't wrap my mind around how anyone could be ok with this imbalance, especially a Gallente loyalist. I mean you're actively lobbying for your race to be gimped. It can be boiled down to you cutting your nose off to spite another person's face.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.20 03:40:00 -
[6] - Quote
Summa Militum wrote:
You need to focus on your factions 'Strong Suits' and stop trying to treat factions like a plate you carry up to the buffet line expecting to pick-and-choose your favorite items.
You know what, I just remembered. That's how they sold the game when I started playing; pick and choose because all playstyles were supposed to be viable but now they're trying to pigeon hole us into a cookie cutter situation where only certain playstyles are viable with certain roles. Your choices were supposed to matter but now the choices aren't completely ours.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.20 07:50:00 -
[7] - Quote
Summa Militum wrote:Ydubbs81 RND wrote:Lightning35 Delta514 wrote:HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it will be op.
Edit- reread, not too bad but meh. Prime example of how tools **** on good ideas. Gal assault would still get the same buff but his first reaction was to shut the idea down for no good reason other than he likes the OPness of the gal assault. I have a good reason for you. The Gallente Assault might be great in CQC but it is horrible at fighting at range. The Burst Assault Rifle only seems to be effective in the hands of few and the Tactical Assault Rifle is practically non existent outside of those people with modded controllers. The Amarr and Caldari will always beat the Gallente when fighting at range. CQC is our turf so the Caldari and Amarr need to stop encroaching on it. Well that just don't make any sense. They're already all up in Gallente turf, the AScR works well in CQC, even on suits other than the Amarr Assault and Commando. It's only downside is when you've got multiple enemies, limited cover to strafe around and those are only a problem when you're lone wolfing it. The ARR is a beast in CQC regardless of what it's on and it's only downside is a slight charge up which I personally don't consider a problem. Sure at this point the Gassault with an AR can compete, but the others can't using the AR (well maybe the Commando but I haven't seen it too much so a guess is a guess).
I get you want racial purity so that leaves the only option is to give all Gallente suits a bonus that makes it viable on them but then you've got to do the same with the other suits and then that just pigeon holes us even further. Say goodbye to choice because you'll have to run this to counter that because this or that will be the only choices.
Ya know, maybe if I had started playing more recently I'd see things differently but again when I started choices were a big thing and most were meant to be viable. That's one of the things that hooked me and if we continue down this path it's just strangling the dream of what Dust was meant to be. Which to be fair what dust was meant to be will never be and anything close to it we'll never see. I recognize that and accept it but it still bothers me. It's why I vehemently appose this path that is pigeon holing us into certain fits for certain roles.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
Thumb Green
Elephant Riders
2
|
Posted - 2015.10.20 08:06:00 -
[8] - Quote
Shaun Iwairo wrote:Isn't Dust supposed to be all about certain fits for certain roles? Maybe coming from Eve I just assumed that was the case, but I don't think it's wrong? The way they're going now that seems to be how it is. But like I've said, when I started it was all about options and most of them being viable.
Edit: Which to be fair. It was a completely different team working on it and frankly they made a lot of stupid fcking decisions that really hurt the future of this game.
Most of what I see around here is just a bag of dicks in need of some kicks.
Dust really needs its high sec.
|
|
|
|