Bradric Banewolf
Titans of Phoenix Damage LLC
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Posted - 2015.10.19 23:38:00 -
[1] - Quote
Boot Booter wrote:Hey I was wondering if it would be more agreeable to give the gal assault a +10% total RoF bonus (rather than 15%) and buff the Assault rifle by +5% overall RoF or damage. That way the gal assault still gets a nice bonus but the assault rifle becomes more competitive for all suits.
Thoughts?
I actually like the idea.
Currently, I only have one rifle. The Plasma Assault Rifle, and it's variants. While my gal assault has the RoF bonus, it's probably my least used suit out of the 5 gal dropsuits I have. Would like to see my rifle perform better on the other suits, to exclude the galmando. The galmando doesn't have an AR problem with any of the variants because of the damage bonus.
However, on my scout and logi the AR hasn't changed a bit?! The way you have described the layout makes the weapon on the assault still viable without making it OP, or leaving it useless on the other suits. +1
Not sure if CCP can do this, but I support the idea! This will also send those FOTM "oh I've been a gallente loyalist forever" types back to where they came from... (rail or scrambler).
CCP can tweak it slightly and slowly til it's viable.
"Anybody order chaos?"
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.19 23:59:00 -
[2] - Quote
Vicious Minotaur wrote:I still think that giving the Gallente a direct increase in AR DPS was utterly asinine.
But then again, I was under the assumption that role bonuses across races were supposed to be equivalent and homogenized. Consistent, if you will.
But evidently, consistency is being thrown out for some reason with a single suit. That's okay...
...but if consistency is to be disregarded for a single suit, be equitable with that mindset. Just look at the Sentinel role: it is disgustingly consistent across races, it is disgustingly homogenized to the point that not a single race gets an interesting, fun-enhancing bonus. Not. A. God. Damned. One.
Either disregard role consistency and equivalency entirely to allow more uniqueness within each role, or make things as consistent as the boring Sentinels. Pick a mindset. Stick to it. Don't go all Flip floppity like Hillary Clinton. Just don't.
The sentinels are very unique! Both in bonuses, in their respective damge resistances, and in their different builds and racial strengths.
I have to disagree about what you're saying because it wasn't simply " a single suit"?! Both the gal and cal assaults got an extra bonus because the originals were lack luster. I would argue, and have, that they could be both evenly tuned down. Have both suits bonuses put out less if they're going to have two.
When talking about consistency we must remember that individual players playstyles are both very unique, and at the same time very much the same. Fotm isn't just a phrase, but simply the way players play due to consistency. Min assault and amarr assault was everywhere for months because the gal and cal assaults bonuses and attributes were lack luster. To keep one or two suits superior to others is a bad idea.
What was proposed here for the gallente and their rifle will keep the gal assault+AR from being FOTM, but also keep it very viable in CQC. The other suits will also benefit in CQC no bonus needed. The weapon itself becomes viable!
Because of the attributes of the races and dropsuits themselves, we don't need to have complete consistancy. Give the Min assault a second bonus, and there would be no reason to spec into any other dropsuit. It would be the definition of OP, and isn't far from it as it stands. I see so many mercs still run every rifle on the min assault because of the dropsuits attributes, not the weapons.
In the case of the Amarr assault the weapons I see on it perform better because of the platforms ability to tank dmg. Which is also why we see so many rail rifles on both gal and amarr assaults even after the hotfix.
"Anybody order chaos?"
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