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Azel Xerath
Bragian Order Amarr Empire
3
|
Posted - 2015.06.06 19:39:00 -
[1] - Quote
Hi!
I've only recently started playing DUST 514, but I've decided that I want to become a dedicated Tanker. Seeing the Tankers that could be feared and unopposed across the entire battlefield inspired me, and I want to follow in their footsteps. However, I quickly realised that it wouldn't be as easy as I imagined it would be.
Writing is my passion, and I think I could entertain quite a few people by detailing my progress from a noobie Militia Tanker to a monstrous force of destruction.
I'll try to update this thread every time I play, though that may not be everyday. Regardless, I promise to try my best to shed some light on the role for those of you not so acquainted with it whilst simultaneously providing reprieve from boredom.
I hope you're as excited as I am! |
Jack Boost
Zarena Family
832
|
Posted - 2015.06.06 19:44:00 -
[2] - Quote
Yes.
Not much time left...
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Loyal Glasses
G.L.O.R.Y
63
|
Posted - 2015.06.06 21:29:00 -
[3] - Quote
Good luck friend! We need more Anti- Tank Tanks
Glasses of the Loyal Variety
>
"The dead are notoriously unproductive "
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Azel Xerath
Bragian Order Amarr Empire
7
|
Posted - 2015.06.06 22:33:00 -
[4] - Quote
I got on today to play a few matches, but I'm at an absolute loss.
I got destroyed so easily. Unmanned Installations shot at me from a ridiculous distance, and there was seemingly nothing I could do about it. Lord knows I didn't have the firepower to destroy them myself, so I had to resign to staying as far away from them as I could. The problem with this though is that THEY'RE EVERYWHERE. There is no escaping them.
Then there were the AVers. Oh Lord, I've never been so frustrated over a lack of game balance. I know that the top Tanks cna cost around 1 million ISK. Why is it then that AV is dirt-cheap in comparison? Any regular Joe can pull out AV and turn me into scrap metal. What particularly annoyed me was the AV Grenades. They destroyed my so called 'Tank' in 3 seconds flat.I had no time to escape, and even my Modules were useless. WHAT USE IS A TANK THAT CAN'T ACTUALLY ENGAGE INFANTRY?!?!
I'm finding it incredibly hard to make a profit, even by running Militia Tanks. All I have remaining is 3 Somas and 907 ISK. I don't know what I can do: I'm at my wits end.
Where am I to go from here? |
Everything Dies
Alison Brie's Heaving Chest of Love
1
|
Posted - 2015.06.06 22:45:00 -
[5] - Quote
Azel Xerath wrote:I got on today to play a few matches, but I'm at an absolute loss. I got destroyed so easily. Unmanned Installations shot at me from a ridiculous distance, and there was seemingly nothing I could do about it. Lord knows I didn't have the firepower to destroy them myself, so I had to resign to staying as far away from them as I could. The problem with this though is that THEY'RE EVERYWHERE. There is no escaping them. Then there were the AVers. Oh Lord, I've never been so frustrated over a lack of game balance. I know that the top Tanks cna cost around 1 million ISK. Why is it then that AV is dirt-cheap in comparison? Any regular Joe can pull out AV and turn me into scrap metal. What particularly annoyed me was the AV Grenades. They destroyed my so called 'Tank' in 3 seconds flat.I had no time to escape, and even my Modules were useless. WHAT USE IS A TANK THAT CAN'T ACTUALLY ENGAGE INFANTRY?!?!I'm finding it incredibly hard to make a profit, even by running Militia Tanks. All I have remaining is 3 Somas and 907 ISK. I don't know what I can do: I'm at my wits end. Where am I to go from here?
Don't even bother with militia tanks--you need to invest quite a bit of SP into tanking if you're going to survive for long. You'll need a minimum of one armor hardener, one armor plate and two reppers if you're running armor tanks (for anti-tank battles, you may want to go with two hardeners instead of one and a plate.) For shield tanks, you'll want to stick to missile or rail turrets as blasters will eat you alive.
In fact, my best advice would be to equip a rail tank and stick to the outskirts of the maps until you get a sense of where the turrets are and which ones can be avoided, in addition to looking out for enemy tanks that you might be able to get the drop on. Don't forget to tag along with any friendly tanks that you may come across--even an experienced tanker will hesitate to engage two militia tanks at the same time.
Mike Patton is the greatest singer in music. Proof
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Azel Xerath
Bragian Order Amarr Empire
7
|
Posted - 2015.06.06 22:57:00 -
[6] - Quote
Everything Dies wrote:Azel Xerath wrote:I got on today to play a few matches, but I'm at an absolute loss. I got destroyed so easily. Unmanned Installations shot at me from a ridiculous distance, and there was seemingly nothing I could do about it. Lord knows I didn't have the firepower to destroy them myself, so I had to resign to staying as far away from them as I could. The problem with this though is that THEY'RE EVERYWHERE. There is no escaping them. Then there were the AVers. Oh Lord, I've never been so frustrated over a lack of game balance. I know that the top Tanks cna cost around 1 million ISK. Why is it then that AV is dirt-cheap in comparison? Any regular Joe can pull out AV and turn me into scrap metal. What particularly annoyed me was the AV Grenades. They destroyed my so called 'Tank' in 3 seconds flat.I had no time to escape, and even my Modules were useless. WHAT USE IS A TANK THAT CAN'T ACTUALLY ENGAGE INFANTRY?!?!I'm finding it incredibly hard to make a profit, even by running Militia Tanks. All I have remaining is 3 Somas and 907 ISK. I don't know what I can do: I'm at my wits end. Where am I to go from here? Don't even bother with militia tanks--you need to invest quite a bit of SP into tanking if you're going to survive for long. You'll need a minimum of one armor hardener, one armor plate and two reppers if you're running armor tanks (for anti-tank battles, you may want to go with two hardeners instead of one and a plate.) For shield tanks, you'll want to stick to missile or rail turrets as blasters will eat you alive. In fact, my best advice would be to equip a rail tank and stick to the outskirts of the maps until you get a sense of where the turrets are and which ones can be avoided, in addition to looking out for enemy tanks that you might be able to get the drop on. Don't forget to tag along with any friendly tanks that you may come across--even an experienced tanker will hesitate to engage two militia tanks at the same time. So far, all I can use are Militia Tanks.
I've been running a Heavy Armour Repairer, a 60MM Armour Plate and an Armour Hardener (all Militia).
Is it possible to destroy Installations with Blasters? Or should I be trying to avoid them instead? It just seems like there's nowhere I can go that's safe.
I would try Rail Tanks, but at the moment I'm so poor that I can't even buy one! |
Azel Xerath
Bragian Order Amarr Empire
7
|
Posted - 2015.06.06 23:30:00 -
[7] - Quote
I was able to buy two Railgun Tanks and I managed to destroy two other Tanks with them. It just seems pointless though, and I don't feel like I'm helping my team at all by running a Railgun. The reason why is because all of the Tanks that I destroyed were also running Railguns. So we were both running AV for each other, so it just became pointless, and neither of us were killing infantry or helping at all.
It's so frustrating. Nobody is willing to squad with a new player like me, and I'VE LOST 9 MATCHES IN A ROW.
It seems like I'll never be able to improve. |
Radiant Pancake3
Y.A.M.A.H No Context
104
|
Posted - 2015.06.06 23:46:00 -
[8] - Quote
Azel Xerath wrote:I was able to buy two Railgun Tanks and I managed to destroy two other Tanks with them. It just seems pointless though, and I don't feel like I'm helping my team at all by running a Railgun. The reason why is because all of the Tanks that I destroyed were also running Railguns. So we were both running AV for each other, so it just became pointless, and neither of us were killing infantry or helping at all. It's so frustrating. Nobody is willing to squad with a new player like me, and I'VE LOST 9 MATCHES IN A ROW. It seems like I'll never be able to improve.
All you have to do is beweave and listen to the tank god Tankou! :3 Meow.
I am the Clown of Ass or am I the Ass of Clown... o.O
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Minmatar Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
574
|
Posted - 2015.06.06 23:55:00 -
[9] - Quote
Tip- I am not to good of a tanker, but I will tell you to limit your isk use. Start cheap. Only blaster and armor mods. Nothing Else.
Get used to dying. Then slowly add mods that will improve your experience.
Keep going and going till you have pro tanks. Btw, do you have a corp? Join mine. 48SOF.
48th Special Operations Force
Twitter-@48SOF
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Azel Xerath
Bragian Order Amarr Empire
8
|
Posted - 2015.06.07 00:45:00 -
[10] - Quote
Is it a practical option to initially call in a Railgun Tank to destroy Installations, then if there are no other red vehicles on the field, swap to a Blaster Tank? |
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
|
Posted - 2015.06.07 00:49:00 -
[11] - Quote
Assuming this is legit? I plan on being on in the mornings pacific standard probably around tuesday. Best way to learn how to avoid your enemy is to learn how to act like him. I'll take you on an AV tour.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Azel Xerath
Bragian Order Amarr Empire
8
|
Posted - 2015.06.07 01:01:00 -
[12] - Quote
I'm seriously considering just giving up and quitting this game. Absolutely nobody is willing to squad with a new player; not even in the Learning Coalition. It's just so frustrating. How am I supposed to do anything when there are other players who have infinitely better Tanks than I do??? It's not fun, and it's not good for the NPE. If anything is to save this obviously dying game, it's tiericide. |
Diablo Gamekeeper
Escrow Removal and Acquisition No Context
395
|
Posted - 2015.06.07 01:05:00 -
[13] - Quote
Who else thinks this guy is an alt?
I have DESTROYED CCP Rattati
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jane stalin
free dropships for newbs
314
|
Posted - 2015.06.07 01:14:00 -
[14] - Quote
Azel Xerath wrote:Is it a practical option to initially call in a Railgun Tank to destroy Installations, then if there are no other red vehicles on the field, swap to a Blaster Tank?
I don't know , I sent you a million ISK so you could give it a try, I find it problematic to use tanks, maybe get some av yourself so you can attack tanks that gank you.
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Azel Xerath
Bragian Order Amarr Empire
9
|
Posted - 2015.06.07 01:36:00 -
[15] - Quote
jane stalin wrote:Azel Xerath wrote:Is it a practical option to initially call in a Railgun Tank to destroy Installations, then if there are no other red vehicles on the field, swap to a Blaster Tank? I don't know , I sent you a million ISK so you could give it a try, I find it problematic to use tanks, maybe get some av yourself so you can attack tanks that gank you. Thank you so much!
At the moment, I have 0 SP invested in infantry though. |
Azel Xerath
Bragian Order Amarr Empire
9
|
Posted - 2015.06.07 01:48:00 -
[16] - Quote
I lose every single match.
How can that be?!?! How can just my mere presence on the team as a Tanker cause my ENTIRE team to lose?!?! Am I supposed to carry all of them??? Am I the pivotal player that the matchmaking balances the teams around? I've been playing DUST for 2 DAYS.
This is just ridiculous.
I think that being a Tanker is a detriment to my team. |
Ace Ravager
Horizons' Edge No Context
67
|
Posted - 2015.06.07 01:57:00 -
[17] - Quote
Azel Xerath wrote:I lose every single match.
How can that be?!?! How can just my mere presence on the team as a Tanker cause my ENTIRE team to lose?!?! Am I supposed to carry all of them??? Am I the pivotal player that the matchmaking balances the teams around? I've been playing DUST for 2 DAYS.
This is just ridiculous.
I think that being a Tanker is a detriment to my team.
Try joining my corp, they can help you out and give you tips on being a better tanker.
Though you never see me using tank try joining up with other tankers, try and support you teamates and they will help you by doing things like hacking installations
Come here for someOfficer Stuff
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Balts Xryiel
Storm Wind Strikeforce Caldari State
8
|
Posted - 2015.06.07 02:43:00 -
[18] - Quote
To be honest i not a tanker and i havent even have the skill for it, i suggest you play as an AV for a while so you can get the gist on how to avoid one when playing back as a Tanker. You'll be suprise on how well place shot on a tank can do
-One does not just RE a Heavy-
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Azel Xerath
Bragian Order Amarr Empire
9
|
Posted - 2015.06.07 02:45:00 -
[19] - Quote
Ace Ravager wrote:Azel Xerath wrote:I lose every single match.
How can that be?!?! How can just my mere presence on the team as a Tanker cause my ENTIRE team to lose?!?! Am I supposed to carry all of them??? Am I the pivotal player that the matchmaking balances the teams around? I've been playing DUST for 2 DAYS.
This is just ridiculous.
I think that being a Tanker is a detriment to my team. Try joining my corp, they can help you out and give you tips on being a better tanker. Though you never see me using tank try joining up with other tankers, try and support you teamates and they will help you by doing things like hacking installations Funnily enough, I already sent in an app to your corp. |
LOL KILLZ
LulKlz
174
|
Posted - 2015.06.07 03:06:00 -
[20] - Quote
Azel Xerath wrote:I'm seriously considering just giving up and quitting this game. Absolutely nobody is willing to squad with a new player; not even in the Learning Coalition. It's just so frustrating. How am I supposed to do anything when there are other players who have infinitely better Tanks than I do??? It's not fun, and it's not good for the NPE. If anything is to save this obviously dying game, it's tiericide. I'll squad with ya. Message me in game. I'm on every night grinding SP. we can grind together!!! Lately I've been running in a 5-man squad of just infantry. You'd be a welcome addition to the group and my corp.
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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Derpty Derp
Dead Man's Game
1
|
Posted - 2015.06.07 03:21:00 -
[21] - Quote
I hate to say it, but until you have maxed out all your vehicles core skills, proficiency included, there's no point running your own tank... What you need is someone willing to call in 'decent' tanks for you, just until, well a year or so, lol.
Fact is, everyone whined about vehicles, so they made Proto AV more balanced against proto vehicles, but without looking at cost... So now just about everyone goes straight to proto AV, which is still cheaper than the cheapest "usable" tank.
AV grenades being the most laughable thing (ignoring the buggy swarms) as you can fit them on just about anything, without even thinking about cost.
I'm not saying AV should be as expensive as a tank... But come on, there needs to be something to make people think twice about pulling protato every time they see a Sica, lol. |
MINA Longstrike
Kirjuun Heiian
3
|
Posted - 2015.06.07 04:05:00 -
[22] - Quote
Azel Xerath wrote:I'm seriously considering just giving up and quitting this game. Absolutely nobody is willing to squad with a new player; not even in the Learning Coalition. It's just so frustrating. How am I supposed to do anything when there are other players who have infinitely better Tanks than I do??? It's not fun, and it's not good for the NPE. If anything is to save this obviously dying game, it's tiericide.
Please mail me in game, I've still got some SP left in tanks, though the current state of vehicle/av balance, and vehicle 'design' has prettymuch killed the 'vehicle' community.
I'd be happy to help you with stuff, but unfortunately squadding with me would be likely to drag you into the '*******' bracket, where things are even worse.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
381
|
Posted - 2015.06.07 05:17:00 -
[23] - Quote
dont even bother using vehicles until you max out literally every single vehicle skill
alts are for sissies. too legit, too legit to quit.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
|
Posted - 2015.06.07 07:24:00 -
[24] - Quote
Mina Longstrike wrote:Azel Xerath wrote:I'm seriously considering just giving up and quitting this game. Absolutely nobody is willing to squad with a new player; not even in the Learning Coalition. It's just so frustrating. How am I supposed to do anything when there are other players who have infinitely better Tanks than I do??? It's not fun, and it's not good for the NPE. If anything is to save this obviously dying game, it's tiericide. Please mail me in game, I've still got some SP left in tanks, though the current state of vehicle/av balance, and vehicle 'design' has prettymuch killed the 'vehicle' community. I'd be happy to help you with stuff, but unfortunately squadding with me would be likely to drag you into the '*******' bracket, where things are even worse.
Same here as I think I clashed with you sometime earlier today.
"Crush all who complain!"
- Arkena Wyrnspire
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saxonmish
T.H.I.R.D R.O.C.K
1
|
Posted - 2015.06.07 07:58:00 -
[25] - Quote
Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere
SAXON ON A MISH - My Youtube Channel :)
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
576
|
Posted - 2015.06.07 15:59:00 -
[26] - Quote
saxonmish wrote:Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere
That's LITTERALY me right now. Before tanks got changed, I had this OP soma. I remember this one match were I destroyed 5 tanks with it. Then the tanks were changed. Pulled one out and got shredded. Skilled into them and right now I'm broke, still experimenting with fittings and stuff.
48th Special Operations Force
Twitter-@48SOF
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Azel Xerath
Bragian Order Amarr Empire
11
|
Posted - 2015.06.07 16:21:00 -
[27] - Quote
Things have been going a bit better for me today, mainly because I've been running Madrugar G-1s, but I have to be double-Hardened to even be able to do anything.
Installations are still a big problem for me. Most of my time in a match is spent o trying to destroy them. I've developed a deep hatred towards any blueberries who hack the Installation just before I get to destroy it.
I also realised that neutral Installations don't fire back. I'll have to try to make sure to seize the opportunity at the beginning of the match to destroy as many as I can.
I should be able to unlock Enhanced Armour Mods by the end of today, so hopefully the endless downtime I have to wait between activating Mods will feel a little shorter...
I've also accidentally activated the wrong Mod at the wrong time, and I've suffered greatly for it. |
Azel Xerath
Bragian Order Amarr Empire
11
|
Posted - 2015.06.07 17:19:00 -
[28] - Quote
This is just so stupid. I'm in a match where our team is completely redlined. We have 16 clones left, compared to their 127. That's not all though: they're also using Officer AV.
How am I expected to be able to cope with this? It's ridiculous. |
Operative 1174 Uuali
True Companion Planetary Requisitions
799
|
Posted - 2015.06.07 18:07:00 -
[29] - Quote
Azel Xerath wrote:I got on today to play a few matches, but I'm at an absolute loss. I got destroyed so easily. Unmanned Installations shot at me from a ridiculous distance, and there was seemingly nothing I could do about it. Lord knows I didn't have the firepower to destroy them myself, so I had to resign to staying as far away from them as I could. The problem with this though was that THEY WERE EVERYWHERE. There was no escaping them. Then there were the AVers. Oh Lord, I've never been so frustrated over a lack of game balance. I know that the top Tanks can cost around 1 million ISK. Why is it then that AV is dirt-cheap in comparison? Any regular Joe can pull out AV and turn me into scrap metal. What particularly annoyed me was the AV Grenades. They destroyed my so called 'Tank' in 3 seconds flat.I had no time to escape, and even my Modules were useless. WHAT USE IS A TANK THAT CAN'T ACTUALLY ENGAGE INFANTRY?!?!I'm finding it incredibly hard to make a profit, even by running Militia Tanks. All I have remaining is 3 Somas and 907 ISK. I don't know what I can do: I'm at my wits end. Where am I to go from here?
Lol, I looked at the OP and knew this was coming. Haven't you heard? Tanks suck. The TANKOPHOBES have nade sure of it.
I run a standard tank with standard turrets. You can have more fun if you primarily worry about infantry assists with mCRU and scanner. I run a missile Gunnlogi and yes you can get infantry kills with practice. The best thing missiles do is allow area of denial suppression fire.
I kill tanks only as I see an opening from a distance. I check for tanks on map and as I move forward and try to move in only when I can keep a tank to my front and I am reasonably sure there are no tanks close by that can get me from behind. I roll in, pop hardeners and do a little dance then roll out.
Otherwise, I shoot tanks from afar with standard missiles and most times it destroys them. Because they don't have their hardeners up.
I am looking for more folks to run tank teams and crews with. Message me.
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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Derpty Derp
Dead Man's Game
1
|
Posted - 2015.06.07 21:14:00 -
[30] - Quote
Azel Xerath wrote:Installations are still a big problem for me. Most of my time in a match is spent o trying to destroy them. I've developed a deep hatred towards any blueberries who hack the Installation just before I get to destroy it. I also realised that neutral Installations don't fire back. I'll have to try to make sure to seize the opportunity at the beginning of the match to destroy as many as I can. First of all... Don't kill your turrets unless you have to... In the (rare) event your team actually does something, you can make good use of these turrets... In an ideal world, defending these installations from other tanks/AV/enemy installations is part of a tankers job. Sitting by a blue blaster turret can be quite amusing, enemy tanks will have to keep their distance, or deal with 2 rounds of fire... Also when a swamer shoots at you, just just drive up to the turret and make their missiles poke it... Then they're running for their lives form the big nasty installation, lol.
For destroying enemy installations, try a double/tripple damage modded rail... Just sneak around the outside of the map, but be careful with the rail installations, blap them a few times, then make sure to get behind cover for a moment, cool down your turret and finish it off. You might want a heat sync on it too.
Failing that, get yourself some remote explosives and strap them to the front of a cheap LAV... Get up to the turret before it fires at you and... BOOM!
Azel Xerath wrote:This is just so stupid. I'm in a match where our team is completely redlined. We have 16 clones left, compared to their 127. That's not all though: they're also using Officer AV.
How am I expected to be able to cope with this? It's ridiculous. If your team isn't doing their job, don't try and do yours. When you're the only guy out of the redzone, everyone on the other team will pull AV... Even if you're just dossing about with an LAV, lol.
Quit the match, or do something else... Sneaking about in a starter fit tends to be amusing... Hack all the crap at the other end of the map. |
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Dergle
Negative-Feedback.
94
|
Posted - 2015.06.07 22:23:00 -
[31] - Quote
If you want feel free to Shoot me an in game mail, we can squad up and I can help show you the ropes.
Ignore your instincts at your peril.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
|
Posted - 2015.06.07 23:11:00 -
[32] - Quote
Lightning35 Delta514 wrote:saxonmish wrote:Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere That's LITTERALY me right now. Before tanks got changed, I had this OP soma. I remember this one match were I destroyed 5 tanks with it. Then the tanks were changed. Pulled one out and got shredded. Skilled into them and right now I'm broke, still experimenting with fittings and stuff.
Soma before the tank changes were ******* awful....hell they still are. I spent a game mauling some poor tankers trying to make their Soma a presence on the battlefield....... it did not go well for them at all.
"Crush all who complain!"
- Arkena Wyrnspire
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
|
Posted - 2015.06.07 23:18:00 -
[33] - Quote
Derpty Derp wrote: First of all... Don't kill your turrets unless you have to... In the (rare) event your team actually does something......
Absolute drivel.
Knock out all of the turrets you possible can young tanker. All they serve to do is allow an enemy team control of a specific area if captured. Turrets are are in my opinion one of the most limiting factors of where you can operate your HAV, especially areas within sight of Railgun Installations.
When piloting spend your time learning the maps so that you get a greater understanding of which kind of turrets cover which specific areas and which bits of terrain you can use as cover while still remaining active on the field. Perhaps you can develop a process for certain maps where you deploy a Railgun tank initially to destroy specific turrets that you find most hindering, after which you deploy your main tank and use those thoroughfares freely.
In fact I am absolutely sure I saw you in a tank over the weekend driving first a blaster tank and then a rail tank after I ambushed you.
"Crush all who complain!"
- Arkena Wyrnspire
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Operative 1174 Uuali
True Companion Planetary Requisitions
800
|
Posted - 2015.06.07 23:46:00 -
[34] - Quote
True Adamance wrote:Derpty Derp wrote: First of all... Don't kill your turrets unless you have to... In the (rare) event your team actually does something......
Absolute drivel. Knock out all of the turrets you possible can young tanker. All they serve to do is allow an enemy team control of a specific area if captured. Turrets are are in my opinion one of the most limiting factors of where you can operate your HAV, especially areas within sight of Railgun Installations. When piloting spend your time learning the maps so that you get a greater understanding of which kind of turrets cover which specific areas and which bits of terrain you can use as cover while still remaining active on the field. Perhaps you can develop a process for certain maps where you deploy a Railgun tank initially to destroy specific turrets that you find most hindering, after which you deploy your main tank and use those thoroughfares freely. In fact I am absolutely sure I saw you in a tank over the weekend driving first a blaster tank and then a rail tank after I ambushed you.
No sh*t I just played a game on Ashland the other day and got my tank trashed because I was right next to that turret on our side in the redline when just as I had scouted and then about to move forward a guy ninjaed it and shot my tank down.
I'd shoot every turret if I could before they go blue. I'm so sick of TANKOPHOBES who insist these turrets do any good staying on the field. The only thing they are good for is for the enemy to red them specifically to prevent tank warfare. That's great if no one on your team is running a tank.
The CPM candidate we need, not the one we want. Friends are nice, ideas are golden.
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Operative 1174 Uuali
True Companion Planetary Requisitions
800
|
Posted - 2015.06.08 00:00:00 -
[35] - Quote
True Adamance wrote:Lightning35 Delta514 wrote:saxonmish wrote:Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere That's LITTERALY me right now. Before tanks got changed, I had this OP soma. I remember this one match were I destroyed 5 tanks with it. Then the tanks were changed. Pulled one out and got shredded. Skilled into them and right now I'm broke, still experimenting with fittings and stuff. Soma before the tank changes were ******* awful....hell they still are. I spent a game mauling some poor tankers trying to make their Soma a presence on the battlefield....... it did not go well for them at all.
I am going isk positive (just barely, but staying in tanks) by running standard tank with basic turret. Blaster as anti-tank would need to be complex, but missile and rail are fine at standard and keep distance or hope the tank is weak.
I am puposefully pulling tanks out to roll in and assist infantry and get trashed. If they don't get trashed then great, but I can go through two per match rather than one better tank and then no tank at all plus a hit to isk.
I respecced my tank characters to be full time tankers again so running cheap and trashable tanks let's me keep enjoying tanks rather than having to fall back to infantry.
OP bring out a second long range tank if the field is too busy and you already lost a tank on that match. At least you can offer suppressive fire or tactical fire on enemy tanks and keep there territory controlled and minimized.
The CPM candidate we need, not the one we want. Friends are nice, ideas are golden.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
|
Posted - 2015.06.08 00:11:00 -
[36] - Quote
Operative 1174 Uuali wrote:True Adamance wrote:Lightning35 Delta514 wrote:saxonmish wrote:Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere That's LITTERALY me right now. Before tanks got changed, I had this OP soma. I remember this one match were I destroyed 5 tanks with it. Then the tanks were changed. Pulled one out and got shredded. Skilled into them and right now I'm broke, still experimenting with fittings and stuff. Soma before the tank changes were ******* awful....hell they still are. I spent a game mauling some poor tankers trying to make their Soma a presence on the battlefield....... it did not go well for them at all. I am going isk positive (just barely, but staying in tanks) by running standard tank with basic turret. Blaster as anti-tank would need to be complex, but missile and rail are fine at standard and keep distance or hope the tank is weak. I am puposefully pulling tanks out to roll in and assist infantry and get trashed. If they don't get trashed then great, but I can go through two per match rather than one better tank and then no tank at all plus a hit to isk. I respecced my tank characters to be full time tankers again so running cheap and trashable tanks let's me keep enjoying tanks rather than having to fall back to infantry. OP bring out a second long range tank if the field is too busy and you already lost a tank on that match. At least you can offer suppressive fire or tactical fire on enemy tanks and keep there territory controlled and minimized.
I'm currently using a 500,000K ISK Advanced HAV and usually averaging around about 300,000 ISK per match in gains. Not often I lose a tank unless I am doing something particularly unintelligent since I usually limit myself to 1 HAV per day before logging off.
Can most often make 900,000-1.2M ISK per day before losing that HAV.
"Crush all who complain!"
- Arkena Wyrnspire
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Azel Xerath
Bragian Order Amarr Empire
17
|
Posted - 2015.06.08 00:34:00 -
[37] - Quote
True Adamance wrote:I'm currently using a 500,000K ISK Advanced HAV and usually averaging around about 300,000 ISK per match in gains. Not often I lose a tank unless I am doing something particularly unintelligent since I usually limit myself to 1 HAV per day before logging off.
Can most often make 900,000-1.2M ISK per day before losing that HAV. I dream of the day when this can be me...
What do you do about Installations? Do you destroy them with Blasters? |
Operative 1174 Uuali
True Companion Planetary Requisitions
802
|
Posted - 2015.06.08 00:47:00 -
[38] - Quote
True Adamance wrote:Operative 1174 Uuali wrote:True Adamance wrote:Lightning35 Delta514 wrote:saxonmish wrote:Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere That's LITTERALY me right now. Before tanks got changed, I had this OP soma. I remember this one match were I destroyed 5 tanks with it. Then the tanks were changed. Pulled one out and got shredded. Skilled into them and right now I'm broke, still experimenting with fittings and stuff. Soma before the tank changes were ******* awful....hell they still are. I spent a game mauling some poor tankers trying to make their Soma a presence on the battlefield....... it did not go well for them at all. I am going isk positive (just barely, but staying in tanks) by running standard tank with basic turret. Blaster as anti-tank would need to be complex, but missile and rail are fine at standard and keep distance or hope the tank is weak. I am puposefully pulling tanks out to roll in and assist infantry and get trashed. If they don't get trashed then great, but I can go through two per match rather than one better tank and then no tank at all plus a hit to isk. I respecced my tank characters to be full time tankers again so running cheap and trashable tanks let's me keep enjoying tanks rather than having to fall back to infantry. OP bring out a second long range tank if the field is too busy and you already lost a tank on that match. At least you can offer suppressive fire or tactical fire on enemy tanks and keep there territory controlled and minimized. I'm currently using a 500,000K ISK Advanced HAV and usually averaging around about 300,000 ISK per match in gains. Not often I lose a tank unless I am doing something particularly unintelligent since I usually limit myself to 1 HAV per day before logging off. Can most often make 900,000-1.2M ISK per day before losing that HAV.
See OP, this is the difference in how you can play a tank. Like I said, I trash tanks. I roll in and mainly worry about infantry assists. A tank could very well roll up behind me, and has, and just three shot me. My payoff is infantry kills, scans and mCRU spawns. I got tired of rolling around trying to hunt tanks and either there are no enemy tanks, two rail tanks which just ends the whole thing right there or someone just calls a tank down when your busy anyway.
I got to where I'd rather have more fun helping infantry in a cheap tank. A cheap tank does just as good with smart tanking as a more expensive tank.
The CPM candidate we need, not the one we want. Friends are nice, ideas are golden.
|
MINA Longstrike
Kirjuun Heiian
3
|
Posted - 2015.06.08 00:59:00 -
[39] - Quote
Azel Xerath wrote:True Adamance wrote:I'm currently using a 500,000K ISK Advanced HAV and usually averaging around about 300,000 ISK per match in gains. Not often I lose a tank unless I am doing something particularly unintelligent since I usually limit myself to 1 HAV per day before logging off.
Can most often make 900,000-1.2M ISK per day before losing that HAV. I dream of the day when this can be me... What do you do about Installations? Do you destroy them with Blasters?
You can destroy installations with large blasters, it's just not as quick as using missiles or rails.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
|
Posted - 2015.06.08 01:00:00 -
[40] - Quote
Azel Xerath wrote:True Adamance wrote:I'm currently using a 500,000K ISK Advanced HAV and usually averaging around about 300,000 ISK per match in gains. Not often I lose a tank unless I am doing something particularly unintelligent since I usually limit myself to 1 HAV per day before logging off.
Can most often make 900,000-1.2M ISK per day before losing that HAV. I dream of the day when this can be me... What do you do about Installations? Do you destroy them with Blasters?
I normally deal with them with a Blaster using a hillside or terrain feature as cover with the intention of being able to pop in and out of cover, destroy the turret, and not have to use my Armour Hardener.
That being said at your stage of the game it might be best to use a Railgun to destroy them from a distance, recall your HAV, and then bring out that tank you would normally use without the risk of turrets. Play around with your fits and make specific variations of your tanks for certain roles. Don't feel like you have to stay in one tank for the whole match once you have called it in.
Also just one quick tip for you as a new player......
'Never treat your HAV as if it can tank damage even if it can'
As counter intuitive as it sounds I try to treat my HAV as though it were not able to sustain a large amount of damage this is why rather that moving into open terrain I prefer to sit in sockets, behind hills, or near other forms of cover. The best way to tank damage is to not be hit in the first place.
Also if fighting another tank, especially an Armour HAV, never rush in always try to have a plan in mind.
E.G- Take a Shield HAV.......they have no barrel depression which means they cannot aim down without driving onto something to angle the hull. Pulling a Shield Tank onto rough terrain where you can end up below their turret will secure your a win. Consequently if you ever wish to drive shield tanks.....DON'T EVER GO INTO ROUGH TERRAIN, if you have to always try to be on equal level or lower than the enemy.
"Crush all who complain!"
- Arkena Wyrnspire
|
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Cesar Geronimo
DUST University Ivy League
3
|
Posted - 2015.06.08 01:32:00 -
[41] - Quote
Azel Xerath wrote:I'm seriously considering just giving up and quitting this game. Absolutely nobody is willing to squad with a new player; not even in the Learning Coalition. It's just so frustrating. How am I supposed to do anything when there are other players who have infinitely better Tanks than I do??? It's not fun, and it's not good for the NPE. If anything is to save this obviously dying game, it's tiericide.
For starters, leave the militia tanks alone -- Not only are they laughably easy for enemy tankers/turrets to pop, they have awful slots and space for parts...A shame you didn't join a year and a half ago, when militia tanks dominated...Like others said, the best option for you right now is probably hiding your tank in a far corner of the map and doing some rail sniping...I don't know how much skill you've invested, but you'll have to invest a LOT to reap some rewards regularly...
I have a vehicle-only alt account (which I hardly use), but I can only run militia tanks on my main...And I only bring out a militia tank when I'm sure there aren't any other tanks around and/or the enemy infantry is really bad...And even then there's a good chance I'll still die, so I go in with the mindset that my tank is expendable...
I'm far from the best player, but if you want a friend to run with, I'll help you out best I can...Us bad kids need to help each other out, anyway... |
Operative 1174 Uuali
True Companion Planetary Requisitions
803
|
Posted - 2015.06.08 01:49:00 -
[42] - Quote
True Adamance wrote:Azel Xerath wrote:True Adamance wrote:I'm currently using a 500,000K ISK Advanced HAV and usually averaging around about 300,000 ISK per match in gains. Not often I lose a tank unless I am doing something particularly unintelligent since I usually limit myself to 1 HAV per day before logging off.
Can most often make 900,000-1.2M ISK per day before losing that HAV. I dream of the day when this can be me... What do you do about Installations? Do you destroy them with Blasters? I normally deal with them with a Blaster using a hillside or terrain feature as cover with the intention of being able to pop in and out of cover, destroy the turret, and not have to use my Armour Hardener. That being said at your stage of the game it might be best to use a Railgun to destroy them from a distance, recall your HAV, and then bring out that tank you would normally use without the risk of turrets. Play around with your fits and make specific variations of your tanks for certain roles. Don't feel like you have to stay in one tank for the whole match once you have called it in. Also just one quick tip for you as a new player...... 'Never treat your HAV as if it can tank damage even if it can'
As counter intuitive as it sounds I try to treat my HAV as though it were not able to sustain a large amount of damage this is why rather that moving into open terrain I prefer to sit in sockets, behind hills, or near other forms of cover. The best way to tank damage is to not be hit in the first place. Also if fighting another tank, especially an Armour HAV, never rush in always try to have a plan in mind. E.G- Take a Shield HAV.......they have no barrel depression which means they cannot aim down without driving onto something to angle the hull. Pulling a Shield Tank onto rough terrain where you can end up below their turret will secure your a win. Consequently if you ever wish to drive shield tanks.....DON'T EVER GO INTO ROUGH TERRAIN, if you have to always try to be on equal level or lower than the enemy.
It depends on the installation. You must engage a rail installation by rolling behind cover and coming out and shooting it bit by bit. I guess now a rail install is hard for a blaster. They just changed the installations to be aggressive again. A blaster installation is a joke and missiles are ok at a distance.
The CPM candidate we need, not the one we want. Friends are nice, ideas are golden.
|
Azel Xerath
Bragian Order Amarr Empire
20
|
Posted - 2015.06.08 13:57:00 -
[43] - Quote
I had a very good match today by following True Adamance's advice. At the beginning of the match, I called in a Rail Tank and set about destroying as many Installations as I could. I managed to destroy 3, then I retreated and called in a Blaster Tank. I played smart and managed to get 8 kills! I also skilled into Enanced Armour Mods, and I'm now running two Enhanced Armour Hardeners on my Madrugar G-1. It's nice because my cooldown time doesn't feel so long.
I only lost one Tank, and so I managed to make about 60K profit. I lost the Tank though to a Grimsnes which had a passenger who was manning a Railgun. It chased me all across the map and stayed above me so that I couldn't shoot at it. Whenever I was able to briefly position myself so that I could shoot at it, it would just fly up again. Eventually, I drove past some Swarmers who weakened me enough for the Grimsnes to get the last shot in.
Any advice on how to counter Drophips like these? |
Azel Xerath
Bragian Order Amarr Empire
20
|
Posted - 2015.06.08 13:59:00 -
[44] - Quote
I also want to try out running Missile Turrets, but they take so much SP that I'll probably play some Caldari Factional Warfare to buy the 'State' ones. At the moment, I'm still running Militia Turrets. |
Azel Xerath
Bragian Order Amarr Empire
20
|
Posted - 2015.06.08 15:02:00 -
[45] - Quote
Just had an absolutely fantastic match where I went 12/0 and came first place with 1865 WP! At the start of the match I called in my Rail Madrugar and set about destroying the Installations. However, I quickly noticed that a blueberry had joined me in my HAV and wouldn't leave. 'Great', I thought. 'Now I won't be able to recall my Tank whilst he's still in there'. So I instead played the rest of the match in my Rail Tank.
I love it!
Installations weren't so much of a problem anymore, and it's really effective against vehicles! I destroyed two other Tanks, two LAVs and a Dropship with my Rail Turret! It's also deliciously evil to snipe infantry with them, and it's not even as difficult to do as I thought it would be. It may even be more effective against AVers than Blasters because of the OHK capabilities.
I dare say I prefer Rail Turrets to Blasters... |
Operative 1174 Uuali
True Companion Planetary Requisitions
813
|
Posted - 2015.06.08 17:09:00 -
[46] - Quote
Azel Xerath wrote:I had a very good match today by following True Adamance's advice. At the beginning of the match, I called in a Rail Tank and set about destroying as many Installations as I could. I managed to destroy 3, then I retreated and called in a Blaster Tank. I played smart and managed to get 8 kills! I also skilled into Enanced Armour Mods, and I'm now running two Enhanced Armour Hardeners on my Madrugar G-1. It's nice because my cooldown time doesn't feel so long. I only lost one Tank, and so I managed to make about 60K profit. I lost the Tank though to a Grimsnes which had a passenger who was manning a Railgun. It chased me all across the map and stayed above me so that I couldn't shoot at it. Whenever I was able to briefly position myself so that I could shoot at it, it would just fly up again. Eventually, I drove past some Swarmers who weakened me enough for the Grimsnes to get the last shot in. Any advice on how to counter Drophips like these?
Little to no way to counter a dropship unless you catch him offguard from a distance with a rail from longe range. Otherwise, pull out the swarms. Easy for a DS to avoid your fire. If a DS or ADS wants you he'll bother you the whole match. Try to bait him to an incline near your redline where you can fire further upwards and he can't hang around over or behind you too long.
The CPM candidate we need, not the one we want. Friends are nice, ideas are golden.
|
Ace Ravager
Horizons' Edge No Context
72
|
Posted - 2015.06.08 17:35:00 -
[47] - Quote
Operative 1174 Uuali wrote:Azel Xerath wrote:I had a very good match today by following True Adamance's advice. At the beginning of the match, I called in a Rail Tank and set about destroying as many Installations as I could. I managed to destroy 3, then I retreated and called in a Blaster Tank. I played smart and managed to get 8 kills! I also skilled into Enanced Armour Mods, and I'm now running two Enhanced Armour Hardeners on my Madrugar G-1. It's nice because my cooldown time doesn't feel so long. I only lost one Tank, and so I managed to make about 60K profit. I lost the Tank though to a Grimsnes which had a passenger who was manning a Railgun. It chased me all across the map and stayed above me so that I couldn't shoot at it. Whenever I was able to briefly position myself so that I could shoot at it, it would just fly up again. Eventually, I drove past some Swarmers who weakened me enough for the Grimsnes to get the last shot in. Any advice on how to counter Drophips like these? Little to no way to counter a dropship unless you catch him offguard from a distance with a rail from longe range. Otherwise, pull out the swarms. Easy for a DS to avoid your fire. If a DS or ADS wants you he'll bother you the whole match. Try to bait him to an incline near your redline where you can fire further upwards and he can't hang around over or behind you too long.
Come here for someOfficer Stuff
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MINA Longstrike
Kirjuun Heiian
3
|
Posted - 2015.06.08 17:41:00 -
[48] - Quote
Azel Xerath wrote:I also want to try out running Missile Turrets, but they take so much SP that I'll probably play some Caldari Factional Warfare to buy the 'State' ones. At the moment, I'm still running Militia Turrets.
If you want to earn some cal LP, please join up with the state task force channel. We'll happily get you some wins, hell if you're on when I am I'll probably fund you some tanks.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Derpty Derp
Dead Man's Game
1
|
Posted - 2015.06.08 17:58:00 -
[49] - Quote
True Adamance wrote: In fact I am absolutely sure I saw you in a tank over the weekend driving first a blaster tank and then a rail tank after I ambushed you.
Highly unlikely, since I haven't played at all this weekend... Massive Chalice is currently my game of choice.
True Adamance wrote:Derpty Derp wrote: First of all... Don't kill your turrets unless you have to... In the (rare) event your team actually does something... In an ideal world, defending these installations from other tanks/AV/enemy installations is part of a tankers job. Sitting by a blue blaster turret can be quite amusing, enemy tanks will have to keep their distance, or deal with 2 rounds of fire...
Absolute drivel. Knock out all of the turrets you possible can young tanker. All they serve to do is allow an enemy team control of a specific area if captured. Turrets are are in my opinion one of the most limiting factors of where you can operate your HAV, especially areas within sight of Railgun Installations. So all they do is help your team control an area when they're blue. They make life difficult for enemy tankers, which in turn helps tankers that aren't all about the infantry farm.
Dear OP, you'll have to make your own mind up on this one, some people can't keep an eye on the map or colour of turrets, for those people it is best to just blow everything up at the start of the match... But if there's a more competent tanker on the opposing team, all you're doing is gimping your own team. |
Azel Xerath
Horizons' Edge No Context
20
|
Posted - 2015.06.14 01:59:00 -
[50] - Quote
I came back to DUST after 3 or 4 days to see that I'd built up around 250K SP, but everything took so much SP to skill into that I decided to just let it accumulate a little more.
I joined a squad from State Task Force in the hope of buying some State Missile Launchers. I did buy some, but I found some problems with them. Firstly, sometimes they seem to fire full auto, but other times they don't. I don't think it's an issue with my controller. Sometimes when I hold R1, only 1 missile is fired, but other times it empties my entire silo(?). I've also found that they're not very effective against infantry. They can be useful against vehicles, but I find them to be situational.
Overall, I've been doing much better than I did when I started out. I've developed a neat little tactic. Firstly, I call in a cheap Rail Soma at the start of the match to deal with Installations and other vehicles. Once all the vehicles and Installations are taken care of, I retreat into my redline and call in a Blaster Tank so I can be effective against infantry. I think that the key to successful Tanking is to be adaptable. I had much more success when I realised that I didn't have to be in the same Tank for the entire match.
Railgun infantry kills are extremely satisfying, especially when you're in the 3rd-person view.
TL;DR: Things are improving. |
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Azel Xerath
Horizons' Edge No Context
23
|
Posted - 2015.07.17 22:41:00 -
[51] - Quote
Hopefully I've built up quite a lot of passive SP since I've been away. I might hop on a little later to see how things are. |
Azel Xerath
Horizons' Edge No Context
25
|
Posted - 2015.08.04 00:59:00 -
[52] - Quote
I'm back!
I returned to find about 1.2M of passive SP had accumulated, and I used it to unlock Advanced HAVs and Proto Armour Mods. I also took Armour Fitting Optimisation to Level 2 to improve fitting space.
The break has done me good, and I'm suddenly a much, much better Tanker! It feels much more natural to me.
I remade a couple of my fits too. On my Madrugar, I'm running a 120MM Plate, 2 Armour Hardeners and a Heavy Armour Repair Mod, with only a Scanner in my Highs because I can't fit anything else. I'm still using Militia Turrets though.
And you know what? I haven't even died yet.
That's right! I haven't even died once! I've amassed a total of 42 kills since my return, and not a single death! That puts me in the 20th spot for Weekly K/D. My best match was when I went 18/0. It was remarkable being able to fend off multiple AV and still have a presence on the battlefield.
My strategy in matches is to call out a Rail Soma at the start of the match and use it to destroy as many installations as possible and to gauge the status of the enemy team's vehicles. Once the installations have been destroyed and I'm convinced that there are no enemy Tanks on the field, I retreat to my redline and swap into my Blaster Madrugar. So far, this method has worked superbly for me.
I even have a grand total of 1,248,025 ISK in my wallet! Things are looking up! |
Mejt0
Dead Man's Game
2
|
Posted - 2015.08.04 01:23:00 -
[53] - Quote
Positive spirit is a very good thing. Though I have to ask (because nobody asked before). are you driving using a controller?
Because driving using a controller and a keyboard makes a significant difference (especially when we talk about Madrugar). With a keyboard, Madrugar maneuvers much more smoothly etc etc.
Look at your daily missions to see if there are good ones to earn extra SP and ISK (r1 in quarters). You can get from 500k to 1m ISK and up to 50k sp from daily missions. Not always, but often enough.
Loyal to The State
Official Caldari Commando User
|
Azel Xerath
Horizons' Edge No Context
25
|
Posted - 2015.08.04 01:31:00 -
[54] - Quote
Mejt0 wrote:Positive spirit is a very good thing. Though I have to ask (because nobody asked before). are you driving using a controller?
Because driving using a controller and a keyboard makes a significant difference (especially when we talk about Madrugar). With a keyboard, Madrugar maneuvers much more smoothly etc etc.
Look at your daily missions to see if there are good ones to earn extra SP and ISK (r1 in quarters). You can get from 500k to 1m ISK and up to 50k sp from daily missions. Not always, but often enough. I'm using a controller. |
Azel Xerath
Horizons' Edge No Context
25
|
Posted - 2015.08.04 01:35:00 -
[55] - Quote
Unfortunately, I just died whilst in my start-of-match Rail Soma to an Advanced Madrugar with Blasters. I quickly put together a Standard Rail Madrugar though and reengaged. i got him to about 200 Armour, then a blueberry finished him off.
Then I died again when I passed a hostile installation on my way back to the redline whilst my Hardeners were on cooldown. I hadn't gotten the chance to destroy it because my Rail Soma had been destroyed by the Blaster Madrugar. |
Mejt0
Dead Man's Game
2
|
Posted - 2015.08.04 01:46:00 -
[56] - Quote
If I were you, I would buy any cheap USB keyboard for driving and writing. Hence, I have one otherwise I wouldn't drive.
Loyal to The State
Official Caldari Commando User
|
Reign Omega
T.H.I.R.D R.O.C.K
1
|
Posted - 2015.08.04 01:56:00 -
[57] - Quote
Azel Xerath wrote:I'm seriously considering just giving up and quitting this game. Absolutely nobody is willing to squad with a new player; not even in the Learning Coalition. It's just so frustrating. How am I supposed to do anything when there are other players who have infinitely better Tanks than I do??? It's not fun, and it's not good for the NPE. If anything is to save this obviously dying game, it's tiericide.
Cover status: blown. You've been made homeboy, your forum warrior skirt is showing.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! The Incursions are back... and they're golden baby!
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Maximus Mobius
Fatal Absolution
757
|
Posted - 2015.08.04 02:00:00 -
[58] - Quote
Azel Xerath wrote:Hi! I've only recently started playing DUST 514, but I've decided that I want to become a dedicated Tanker. Seeing the Tankers that could be feared and unopposed across the entire battlefield inspired me, and I want to follow in their footsteps. However, I quickly realised that it wouldn't be as easy as I imagined it would be. Writing is my passion, and I think I could entertain quite a few people by detailing my progress from a noobie Militia Tanker to a monstrous force of destruction. I'll try to update this thread every time I play, though that may not be everyday. Regardless, I promise to try my best to shed some light on the role for those of you not so acquainted with it whilst simultaneously providing reprieve from boredom. I hope you're as excited as I am! Join the channel ASFMM pub. I am a dedicated tanker for a year in a half. If you want my help that is...
#Fallout4
Pre-ordered Pip-Boy edition
Bought the Fallout anthology
All Hail Maxson!!
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Azel Xerath
Horizons' Edge No Context
30
|
Posted - 2015.08.04 22:20:00 -
[59] - Quote
Maximus Mobius wrote:Azel Xerath wrote:Hi! I've only recently started playing DUST 514, but I've decided that I want to become a dedicated Tanker. Seeing the Tankers that could be feared and unopposed across the entire battlefield inspired me, and I want to follow in their footsteps. However, I quickly realised that it wouldn't be as easy as I imagined it would be. Writing is my passion, and I think I could entertain quite a few people by detailing my progress from a noobie Militia Tanker to a monstrous force of destruction. I'll try to update this thread every time I play, though that may not be everyday. Regardless, I promise to try my best to shed some light on the role for those of you not so acquainted with it whilst simultaneously providing reprieve from boredom. I hope you're as excited as I am! Join the channel ASFMM pub. I am a dedicated tanker for a year in a half. If you want my help that is... It's password protected.
Edit: I didn't read the 'pub' part. |
Maximus Mobius
Fatal Absolution
763
|
Posted - 2015.08.05 00:04:00 -
[60] - Quote
Azel Xerath wrote:Maximus Mobius wrote:Azel Xerath wrote:Hi! I've only recently started playing DUST 514, but I've decided that I want to become a dedicated Tanker. Seeing the Tankers that could be feared and unopposed across the entire battlefield inspired me, and I want to follow in their footsteps. However, I quickly realised that it wouldn't be as easy as I imagined it would be. Writing is my passion, and I think I could entertain quite a few people by detailing my progress from a noobie Militia Tanker to a monstrous force of destruction. I'll try to update this thread every time I play, though that may not be everyday. Regardless, I promise to try my best to shed some light on the role for those of you not so acquainted with it whilst simultaneously providing reprieve from boredom. I hope you're as excited as I am! Join the channel ASFMM pub. I am a dedicated tanker for a year in a half. If you want my help that is... It's password protected. Edit: I didn't read the 'pub' part. I'll be on later tonight.
#Fallout4
Pre-ordered Pip-Boy edition
Bought the Fallout anthology
All Hail Maxson!!
|
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Azel Xerath
Horizons' Edge No Context
30
|
Posted - 2015.08.05 00:49:00 -
[61] - Quote
Maximus Mobius wrote:Azel Xerath wrote:Maximus Mobius wrote:Azel Xerath wrote:Hi! I've only recently started playing DUST 514, but I've decided that I want to become a dedicated Tanker. Seeing the Tankers that could be feared and unopposed across the entire battlefield inspired me, and I want to follow in their footsteps. However, I quickly realised that it wouldn't be as easy as I imagined it would be. Writing is my passion, and I think I could entertain quite a few people by detailing my progress from a noobie Militia Tanker to a monstrous force of destruction. I'll try to update this thread every time I play, though that may not be everyday. Regardless, I promise to try my best to shed some light on the role for those of you not so acquainted with it whilst simultaneously providing reprieve from boredom. I hope you're as excited as I am! Join the channel ASFMM pub. I am a dedicated tanker for a year in a half. If you want my help that is... It's password protected. Edit: I didn't read the 'pub' part. I'll be on later tonight. Well, I've given up for the night. My Tanks can't stand up to Officer Swarms. |
Mejt0
Dead Man's Game
2
|
Posted - 2015.08.05 01:00:00 -
[62] - Quote
Mail me in game later today or other day. I'm usually online around 18-20 EVE Time.
We can squad up, have a chat etc. Grab other tankers and we might do something cool.
Loyal to The State
Official Caldari Commando User
|
Maximus Mobius
Fatal Absolution
765
|
Posted - 2015.08.05 01:34:00 -
[63] - Quote
Azel Xerath wrote:Maximus Mobius wrote:Azel Xerath wrote:Maximus Mobius wrote:Azel Xerath wrote:Hi! I've only recently started playing DUST 514, but I've decided that I want to become a dedicated Tanker. Seeing the Tankers that could be feared and unopposed across the entire battlefield inspired me, and I want to follow in their footsteps. However, I quickly realised that it wouldn't be as easy as I imagined it would be. Writing is my passion, and I think I could entertain quite a few people by detailing my progress from a noobie Militia Tanker to a monstrous force of destruction. I'll try to update this thread every time I play, though that may not be everyday. Regardless, I promise to try my best to shed some light on the role for those of you not so acquainted with it whilst simultaneously providing reprieve from boredom. I hope you're as excited as I am! Join the channel ASFMM pub. I am a dedicated tanker for a year in a half. If you want my help that is... It's password protected. Edit: I didn't read the 'pub' part. I'll be on later tonight. Well, I've given up for the night. My Tanks can't stand up to Officer Swarms. I'll teach you how to survive it all.
#Fallout4
Pre-ordered Pip-Boy edition
Bought the Fallout anthology
All Hail Maxson!!
|
Operative 1174 Uuali
True Companion Planetary Requisitions
1
|
Posted - 2015.08.05 04:41:00 -
[64] - Quote
Mejt0 wrote:Mail me in game later today or other day. I'm usually online around 18-20 EVE Time.
We can squad up, have a chat etc. Grab other tankers and we might do something cool.
Count me in on any tank team fun.
MY CPM2 PLATFORM
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Azel Xerath
Horizons' Edge No Context
30
|
Posted - 2015.08.09 04:24:00 -
[65] - Quote
Is it just me who's getting this glitch where sometimes when using missiles, the entire silo will empty if I hold the fire button, but other times only one missile is fired? |
Azel Xerath
Horizons' Edge No Context
30
|
Posted - 2015.08.10 04:55:00 -
[66] - Quote
OMFG.
Ok, I'm going to have a rant here.
Tanks are absolute ****. They really are. I can't tell me how much it pisses me off when I lose my 200K ISK Tank to freaking Militia Swarms. It's absolutely ridiculous. There is basically no discernible damage difference between Militia and Proto Swarms. They all ******* destroy me.
People complain about ******* double hardened Tanks, but you know what? THAT IS LITERALLY THE ONLY VIABLE FIT. Seriously, I can't do **** if I'm not double hardened, because, oh look, ******* Militia Swarms. Then you've got the long-ass cooldown where I'm doing ABSOLUTELY NOTHING to help my team.
Installations are a freaking joke because they literally shut down AN ENTIRE ******* AREA because they fire automatically, so I genuinely have to spend half the match trying to destroy the things. That's half the match I'm not doing anything useful.
If there are any other Tanks on the field, you can kiss your chances of being productive goodbye. Why? Well, you'll now have to spend the rest of the match trying to destroy each other. You're having ABSOLUTELY NO IMPACT on infantry or the outcome of the match. You exist solely to destroy each other. THAT'S IT! That's all you're doing! It's so pointless! It's as if the battle raging is completely separate from you.
If, by some miracle, there are no other Tanks on the field, you may retreat to your redline (after having spent half the match mindlessly shooting at Installations) to switch to a Blaster Tank. But hey, LOOK OUT FOR THOSE MILITIA SWARMS! They shoot from further than you can render, and you can't tell where they're coming from!
The driving controls are so confounded that any sort of maneuverability is absolutely impossible. The Tanks are so big that you won't be able to touch any AVers because they hide themselves in tiny nooks and crannies.
Oh, what's that? Why don't I get closer, you say? Well, then you've got the problem of ******* AV GRENADES.
These things are stupidly OP. Shockingly, they're even more OP than Swarms. Especially the Lai Dai Packed AV Grenades. All three of them can be thrown before you can even get your hardeners up. They'll pop a Proto Tank in THREE SECONDS FLAT. You know what the worst thing is, though? Lai Dai Packed AV Grenades cost 23,610 ISK. Proto Tanks cost several million ISK. DO YOU SEE THE DISCREPANCY HERE?!?!
People complain about Proto Tanks, but that's literally the only tier that can stand a chance against infantry.
OBs are another thing. As a Tanker, you need to CONSTANTLY be moving at all times because you never know when someone's going to drop an OB on you because they can see you from the FREAKING OVERHEAD MAP, and there's not a damn thing you can do about it. Enjoy getting insta-popped.
You know what the saddest thing is? I get a higher K/D on my infantry alt than on my Tanking main. That really says something about the state of Tanks.
If I see an enemy Proto Tank on the field, I have to leave the match. A Proto Tank will beat any other tiered Tank EVERY SINGLE TIME. There's literally nothing that can be done to kill it if you're not also in a Proto Tank. I will die every single time. The discrepancy in performance between how a Standard Tank compares with a Proto Tank, and how a Standard Dropsuit compares with a Proto Dropsuit, is absolutely staggering. With Tanks, it really is go Proto or go home.
THE NEXT TIME YOU COMPLAIN ABOUT 'OP TANKS', YOU SHOULD THINK TWICE, BECAUSE US TANKERS HAVE IT FAR, FAR HARDER THAN YOU INFANTRY CAN EVEN BEGIN TO COMPREHEND.
/rant
Dedicated Tanker
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
|
Posted - 2015.08.10 04:56:00 -
[67] - Quote
Hmmmmm
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Azel Xerath
Horizons' Edge No Context
30
|
Posted - 2015.08.10 05:04:00 -
[68] - Quote
True Adamance wrote:Hmmmmm Thoughts?
Dedicated Tanker
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DUST Fiend
17
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Posted - 2015.08.10 05:12:00 -
[69] - Quote
Azel Xerath wrote:Is it a practical option to initially call in a Railgun Tank to destroy Installations, then if there are no other red vehicles on the field, swap to a Blaster Tank? Completely practical, especially if you play solo. I do the same thing with my dropship, I call in my AV one first to clear turrets and enemy vehicles, then once I've assessed the situation I recall for something more anti infantry focused if the enemies vehicle presence isn't much.
I'll be straight up with you though.
Best way to become a vehicle user in this modern DUST environment is to earn between 20 and 30 million SP as infantry, then pay for a respec and dump it all into vehicles. Vehicles are ONLY useful if you fit almost everything with PRO mods, and in the case of tanks (technically all, but CCP is taking forever) a PRO hull is required against any kind of serious AV. That's not to say you can't put cheaper tanks to work, but they ARE going to pop if someone actually tries.
If all else fails, post in Corp Recruitment forum for a Corp. Tell them you're an aspiring pilot and you could use all the help you can get. You'd be amazed what some squadmates and some extra ISK can do for you.
Oh, and that rage you're feeling?
Barely the tip of the iceberg. I can assure you.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Maximus Mobius
Fatal Absolution
873
|
Posted - 2015.08.10 05:53:00 -
[70] - Quote
Hehehehe, not as bad as before uprising 1.7. You got it easy youngster. I was busy today but I promise I'll help you get your skill in. A sica or soma is only as effective as your teammates around you. Don't ever forget that.
ALL HAIL MAXSON!!
Multi-role Tanker
Tanks and turrets supplied by Caldari Steel and Ishukone!!
For The State!!
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Azel Xerath
Horizons' Edge No Context
40
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Posted - 2015.08.13 01:46:00 -
[71] - Quote
I just fell through the map in a 200K ISK Madrugar G-1. I didn't even bring up the overhead map or anything. I was just rolling along, not even in a socket, and then I just fell through the map, falling until I somehow ended up in the redline and I 'committed suicide'.
Dedicated Vehicle Specialist
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Azel Xerath
Horizons' Edge
40
|
Posted - 2015.10.29 21:41:00 -
[72] - Quote
I'll come back and try Tanks again later tonight.
Dedicated Vehicle Specialist
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.10.29 23:54:00 -
[73] - Quote
Bless his heart he's new! Welcome new bro! This joint is ruthless and combat is fierce!
Tanks are an isk pit without a team?! First thing to Learn is getting in squad! Communication is key, and you need team mates to communicate with! These team mates can give intel of enemy AV, turrets, and positions of enemy tanks. Rolling around dumb, def, and blind is suicide!
Once in squad use the mic or type chat to ask for roles of others, and announce your own! Once they know you're a tanker.... of sorts... they can make a plan to help you, help them. They can build a game plan to help you die less, which in turn helps them die less.
If you find some guys who have been playing a minute longer than you they might know a thing or two about tanks! That info can be critical to your survival and progress! Use it! Happy hunting o7
"Anybody order chaos?"
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.10.29 23:57:00 -
[74] - Quote
Azel Xerath wrote:I just fell through the map in a 200K ISK Madrugar G-1. I didn't even bring up the overhead map or anything. I was just rolling along, not even in a socket, and then I just fell through the map, falling until I somehow ended up in the redline and I 'committed suicide'.
Unfortunately, CCP, the development team, still has a bit of work to do in the terrain and glitch department?!
"Anybody order chaos?"
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Nothing Certain
Algintal Core Gallente Federation
1
|
Posted - 2015.10.30 01:18:00 -
[75] - Quote
[quote=Azel Xerath]I lose every single match.
How can that be?!?! How can just my mere presence on the team as a Tanker cause my ENTIRE team to lose?!?! Am I supposed to carry all of them??? Am I the pivotal player that the matchmaking balances the teams around? I've been playing DUST for 2 DAYS.
This is just ridiculous.
I think that being a Tanker is a detriment to my team. [/quot
No, your experience is the same experience all new players face, whether running a tank or as infantry. You die, and die alot, you kill seldom and you not only die you feel totally outclassed because you are. A new player running AV will have every bit of trouble you are having and almost any other role is just as frustrating. It is the nature of the game, one that many of us wish would change but that is the way it is. Keep your expectations low and don't think that because you are doing poorly that you are a bad player, embrace the pain and take your victories when you can and before long you will have enough SP and ISK to start actually playing the game with some meaning.
People are willing to team up with you, even if you are new. I will, but I know nothing about tanking, just killing them. You can join FURY 514 which has tankers and gunners teaming up, although I haven't actually seen that much of it going on. I think just being a gunner for a friendly tanker willing to show you the ropes is the best route for you to go. Hang in there, in time you can stomp people too and brag about how hard it was back in your day.
Because, that's why.
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TIGER SHARK1501
Savage Bullet RUST415
551
|
Posted - 2015.10.30 04:09:00 -
[76] - Quote
After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage.
People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit.
I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
459
|
Posted - 2015.10.30 04:40:00 -
[77] - Quote
TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7
The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys... |
TIGER SHARK1501
Savage Bullet RUST415
551
|
Posted - 2015.10.30 04:46:00 -
[78] - Quote
Roger Cordill wrote:TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7 The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys... Perfect example of the type of player I was referring to. |
Azel Xerath
Horizons' Edge
42
|
Posted - 2015.10.30 05:08:00 -
[79] - Quote
TIGER SHARK1501 wrote:Roger Cordill wrote:TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7 The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys... Perfect example of the type of player I was referring to. But it feels like he's right though. I do feel completely useless in my Tank. I feel like I'm not contributing at all.
Dedicated Vehicle Specialist
|
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
460
|
Posted - 2015.10.30 05:47:00 -
[80] - Quote
TIGER SHARK1501 wrote:Roger Cordill wrote:TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7 The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys... Perfect example of the type of player I was referring to.
Sir, I am a pilot, and have been piloting since the game was in it's infancy. I think if anyone should understand this, it's the pilots, especially ones that has gotten so frustrated that they've either quit the game (temporarily or otherwise), or simply said **** it, and respeced out of vehicles. |
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
|
Posted - 2015.10.30 07:37:00 -
[81] - Quote
I drive around a bpo fit soma, dual hardened. I pew at people and if i run into av I hop out in my dual ascr commando ako and I'm like SUPRISE! They usually keep attacking my cheap ass tank and i rek them. Then either drive away in my tank or call in another one to lure out more swarmers
Youtube: Dust 514 - You should Have Worn Proto
Playstation move player
|
TIGER SHARK1501
Savage Bullet RUST415
553
|
Posted - 2015.10.30 13:21:00 -
[82] - Quote
Azel Xerath wrote:TIGER SHARK1501 wrote:Roger Cordill wrote:TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7 The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys... Perfect example of the type of player I was referring to. But it feels like he's right though. I do feel completely useless in my Tank. I feel like I'm not contributing at all. Blasters were the best means of pushing infantry back prior to the dispersion increase and a fully loaded tank with quality turrets can assist that well. I don't see as many party tanks as I used to. |
Darken-Sol
BIG BAD W0LVES
2
|
Posted - 2015.10.30 15:14:00 -
[83] - Quote
saxonmish wrote:Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere
Accurate description. I made a ton of isk off player trading and bought thousands of tanks. I can spam them until dust dies, but they are nowhere near isk efficient. Really just a hobby now adays.
Crush them
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Vulpes Dolosus
Fatal Absolution Bleeding Sun Conglomerate
3
|
Posted - 2015.10.30 15:24:00 -
[84] - Quote
A few tips:
Skill into an infantry role, probably logistics. Tanks are expensive and they're not going to be too useful on some maps (or when AV is too prevalent). Having a cheep option to grind matches in can help your wallet and your team out. Amarr logi is a good idea so you can drop links for your team. (This helped me when ADSs cost 1m each and were much worse than the current iteration).
After you have a bit of cash, play Caldari/Gallente faction warfare. Loyalty points will allow you to purchase more standard tanks and all turrets without having skills and costing a lot less in ISK. Also, FW matches have been a bit higher quality as of late, at least you get full matches and rarely will people leave.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
464
|
Posted - 2015.10.30 19:49:00 -
[85] - Quote
TIGER SHARK1501 wrote:Azel Xerath wrote:TIGER SHARK1501 wrote:Roger Cordill wrote:TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7 The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys... Perfect example of the type of player I was referring to. But it feels like he's right though. I do feel completely useless in my Tank. I feel like I'm not contributing at all. Blasters were the best means of pushing infantry back prior to the dispersion increase and a fully loaded tank with quality turrets can assist that well. I don't see as many party tanks as I used to.
Small turrets have degraded into such bad weapons filling a crew for a HAV means you have generally less firepower tbh. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
464
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Posted - 2015.10.30 19:50:00 -
[86] - Quote
Darken-Sol wrote:saxonmish wrote:Diary of a tanker in a nutshell
Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes...
Day 2 Killed a few pro tanks 40 mil in wallet
Day 3 Broke, too much av everywhere Accurate description. I made a ton of isk off player trading and bought thousands of tanks. I can spam them until dust dies, but they are nowhere near isk efficient. Really just a hobby now adays.
Wait wait wait....
We can buy vehicles and vehicle equipment now? |
Mortedeamor
The Black Masquerade
2
|
Posted - 2015.10.30 22:13:00 -
[87] - Quote
Azel Xerath wrote:Hi! I've only recently started playing DUST 514, but I've decided that I want to become a dedicated Tanker. Seeing the Tankers that could be feared and unopposed across the entire battlefield inspired me, and I want to follow in their footsteps. However, I quickly realised that it wouldn't be as easy as I imagined it would be. Writing is my passion, and I think I could entertain quite a few people by detailing my progress from a noobie Militia Tanker to a monstrous force of destruction. I'll try to update this thread every time I play, though that may not be everyday. Regardless, I promise to try my best to shed some light on the role for those of you not so acquainted with it whilst simultaneously providing reprieve from boredom. I hope you're as excited as I am! tanking is not viable especially in lower levels its a complete waste of time must have around 30 - 40 mill sp dropped in to even be a threat and even so being good with any of the 4 assaults will get you more kills and youll lose less isk
quit while you're ahead
pc master race
PORT IT CCP
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postapo wastelander
Corrosive Synergy RUST415
1
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Posted - 2015.10.30 22:18:00 -
[88] - Quote
Loyal Glasses wrote:Good luck friend! We need more Anti- Tank Tanks
Place for Amarr heavy tank and Minmatar hit-¦n-¦destroy tank hunter. But you know its CCP thing XD
"Completion by direct action"
Forge syndicalist of Corrosive Synergy
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Nothing Certain
Algintal Core Gallente Federation
1
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Posted - 2015.10.30 22:36:00 -
[89] - Quote
Roger Cordill wrote:TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7 The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys...
Nothing else in the game is as game changing as a tank. How many times have you seen one tank drive an entire team off of a point or cause so many to switch to AV that they get killed easily. I know I see it all the time.
Because, that's why.
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postapo wastelander
Corrosive Synergy RUST415
1
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Posted - 2015.10.30 22:51:00 -
[90] - Quote
Nothing Certain wrote:Roger Cordill wrote:TIGER SHARK1501 wrote:After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I have over 20 million into turrets. Tanking in pre 1.7 was a rush fighting an enemy where you had to outsmart them. Flanking the enemy was critical making you think like in chess needing to think several steps ahead. Now tanking while it still has it's ups and downs, it isn't as enjoyable as it used to be. As a tanker many players will call you a stat padding individual in a super up armor suit. Even the last update increased the hit box for the soft spot that tanks take more critical damage. People hate tankers much in the way snipers are hated just for the nature of what they do. Snipers can combat you from far away and you either have to catch them or counter snipe them. Tanks are right in the thick of the fight and are seen as a nuisance rather than a force backing up infantry helping to push for the win. The massive amount of SP and isk investing into vehicles and players still feel they should be able to instagank something that costs at tops 8-10 times a great proto suit. I'm fine with the decisions I've made allocating my SP and I don't have regrets but as a fellow tanker I ask you to just sit on your SP and think about it. If you decide to continue your path I wish you the best of luck. o7 The reason people feel as though HAV's don't contribute to wins is because they for the most part don't. A rail will sit there and wait for a random HAV to come in its path and gank it from the redline or nearby. A blaster HAV will annoy infantry, but unless they are stupid, won't kill much of any of them, and it will more often lose HAV fights. Missiles are similar to blasters, but reversed. None of these HAV's will actually contribute towards MCC destruction (or in AQ's case, data collection), and often times won't help tick down infantry kills much. They are just big redundant toys... Nothing else in the game is as game changing as a tank. How many times have you seen one tank drive an entire team off of a point or cause so many to switch to AV that they get killed easily. I know I see it all the time.
Wierd mostly im only AA with one boyko from clan on field. I defo do not see many AA players in and tbh with hardeners everywhere its not that easy to take down tanks like just one boyko on field.
"Completion by direct action"
Forge syndicalist of Corrosive Synergy
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GeorgeN76
Eden Claims Corp
1
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Posted - 2015.10.31 12:23:00 -
[91] - Quote
Leovarian L Lavitz wrote:I drive around a bpo fit soma, dual hardened. I pew at people and if i run into av I hop out in my dual ascr commando ako and I'm like SUPRISE! They usually keep attacking my cheap ass tank and i rek them. Then either drive away in my tank or call in another one to lure out more swarmers
Bpo soma??
Didnt ccp take those away way back when?
Scouts and Swarms
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
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Posted - 2015.10.31 12:36:00 -
[92] - Quote
GeorgeN76 wrote:Leovarian L Lavitz wrote:I drive around a bpo fit soma, dual hardened. I pew at people and if i run into av I hop out in my dual ascr commando ako and I'm like SUPRISE! They usually keep attacking my cheap ass tank and i rek them. Then either drive away in my tank or call in another one to lure out more swarmers Bpo soma?? Didnt ccp take those away way back when? Yes, they did. I'm using a soma fit with bpo vehicle modules. They did not remove these, so I'm rolling in a fully fit and hardened soma... At 66k a pop
Youtube: Dust 514 - You should Have Worn Proto
Playstation move player
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GeorgeN76
Eden Claims Corp
1
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Posted - 2015.10.31 12:45:00 -
[93] - Quote
Leovarian L Lavitz wrote:GeorgeN76 wrote:Leovarian L Lavitz wrote:I drive around a bpo fit soma, dual hardened. I pew at people and if i run into av I hop out in my dual ascr commando ako and I'm like SUPRISE! They usually keep attacking my cheap ass tank and i rek them. Then either drive away in my tank or call in another one to lure out more swarmers Bpo soma?? Didnt ccp take those away way back when? Yes, they did. I'm using a soma fit with bpo vehicle modules. They did not remove these, so I'm rolling in a fully fit and hardened soma... At 66k a pop
Nice!
Scouts and Swarms
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rpastry
Dead Man's Game
333
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Posted - 2015.10.31 13:38:00 -
[94] - Quote
if you go all in with about 25mil SP you can rollout a 1.2mil madrugar which, unless you're terrible, you will profit from running.
It's like a more extreme version of infantry 'protostomping'. MLT and basic tanks are bad VS proto AV as proto AV can kill them with one clip, but proto tanks reach a level where they can survive proto AV pretty easily and you stop losing them.
As I went straight in to proto after the respec I haven't lost any.
[Removed ASCII Art - CCP Logibro]
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