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Derpty Derp
Dead Man's Game
1
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Posted - 2015.06.07 03:21:00 -
[1] - Quote
I hate to say it, but until you have maxed out all your vehicles core skills, proficiency included, there's no point running your own tank... What you need is someone willing to call in 'decent' tanks for you, just until, well a year or so, lol.
Fact is, everyone whined about vehicles, so they made Proto AV more balanced against proto vehicles, but without looking at cost... So now just about everyone goes straight to proto AV, which is still cheaper than the cheapest "usable" tank.
AV grenades being the most laughable thing (ignoring the buggy swarms) as you can fit them on just about anything, without even thinking about cost.
I'm not saying AV should be as expensive as a tank... But come on, there needs to be something to make people think twice about pulling protato every time they see a Sica, lol. |
Derpty Derp
Dead Man's Game
1
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Posted - 2015.06.07 21:14:00 -
[2] - Quote
Azel Xerath wrote:Installations are still a big problem for me. Most of my time in a match is spent o trying to destroy them. I've developed a deep hatred towards any blueberries who hack the Installation just before I get to destroy it. I also realised that neutral Installations don't fire back. I'll have to try to make sure to seize the opportunity at the beginning of the match to destroy as many as I can. First of all... Don't kill your turrets unless you have to... In the (rare) event your team actually does something, you can make good use of these turrets... In an ideal world, defending these installations from other tanks/AV/enemy installations is part of a tankers job. Sitting by a blue blaster turret can be quite amusing, enemy tanks will have to keep their distance, or deal with 2 rounds of fire... Also when a swamer shoots at you, just just drive up to the turret and make their missiles poke it... Then they're running for their lives form the big nasty installation, lol.
For destroying enemy installations, try a double/tripple damage modded rail... Just sneak around the outside of the map, but be careful with the rail installations, blap them a few times, then make sure to get behind cover for a moment, cool down your turret and finish it off. You might want a heat sync on it too.
Failing that, get yourself some remote explosives and strap them to the front of a cheap LAV... Get up to the turret before it fires at you and... BOOM!
Azel Xerath wrote:This is just so stupid. I'm in a match where our team is completely redlined. We have 16 clones left, compared to their 127. That's not all though: they're also using Officer AV.
How am I expected to be able to cope with this? It's ridiculous. If your team isn't doing their job, don't try and do yours. When you're the only guy out of the redzone, everyone on the other team will pull AV... Even if you're just dossing about with an LAV, lol.
Quit the match, or do something else... Sneaking about in a starter fit tends to be amusing... Hack all the crap at the other end of the map. |
Derpty Derp
Dead Man's Game
1
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Posted - 2015.06.08 17:58:00 -
[3] - Quote
True Adamance wrote: In fact I am absolutely sure I saw you in a tank over the weekend driving first a blaster tank and then a rail tank after I ambushed you.
Highly unlikely, since I haven't played at all this weekend... Massive Chalice is currently my game of choice.
True Adamance wrote:Derpty Derp wrote: First of all... Don't kill your turrets unless you have to... In the (rare) event your team actually does something... In an ideal world, defending these installations from other tanks/AV/enemy installations is part of a tankers job. Sitting by a blue blaster turret can be quite amusing, enemy tanks will have to keep their distance, or deal with 2 rounds of fire...
Absolute drivel. Knock out all of the turrets you possible can young tanker. All they serve to do is allow an enemy team control of a specific area if captured. Turrets are are in my opinion one of the most limiting factors of where you can operate your HAV, especially areas within sight of Railgun Installations. So all they do is help your team control an area when they're blue. They make life difficult for enemy tankers, which in turn helps tankers that aren't all about the infantry farm.
Dear OP, you'll have to make your own mind up on this one, some people can't keep an eye on the map or colour of turrets, for those people it is best to just blow everything up at the start of the match... But if there's a more competent tanker on the opposing team, all you're doing is gimping your own team. |
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