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Thread Statistics | Show CCP posts - 19 post(s) |
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CCP Rattati
C C P C C P Alliance
21927
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Posted - 2015.05.07 10:29:00 -
[1] - Quote
Dear players,
This patch is simply meant to address Echo and Warlords 1.1 issues.
As the plan was always to allow APEX users to use SKINs, we have gone ahead and tailored each APEX loadout to exactly the fitting capacity it needs with the current items and skills and unlocked them for editing. All slots will be mandatory so it will not possible to remove all items and fit advanced and prototype weapons or gear. We will be monitoring the situation on APEX suits over the following weeks.
This will allow players to do the following commonly requested things to APEX loadouts * Rearrange equipment, very necessary for logistics players * Swap SKINs, especially sought after by owners of LP APEXGÇÖs, especially with upcoming Marine Issue SKINs * Customize by swapping a similar item based on preferred playstyle, Rail Rifle from an Assault Rail Rifle, etc. * Rename them so they are aligned with the playerGÇÖs existing loadouts
APEX loadouts have been moved to a separate category under Loadouts in the Marketplace as Visual Customization will be through SKINs after Warlords 1.1.
To counter any PG/CPU mod shenanigans we have used the opportunity to make a change we have wanted for a long time. We are moving PG mods to high slots and adding a CPU cost to them, this will make them more useful as they donGÇÖt occupy the PG low slot anymore. We are also adding a PG fitting cost to CPU upgrades as they had zero fitting cost before.
As was plainly explained with the Myofibril mods, we wanted to increase the jumping height so that stacking 3 would allow to get on top of the large containers. The plan was for stacking penalties to take care of the rest, as the 4th and 5th module under stacking penalties add incrementally almost zero improvement under normal circumstances. However, the stacking penalty does not work currently, and we havenGÇÖt found the cause. Until the cause has been found and a fix deployed, we will be limiting Myofibrils to 3 per loadout which is almost the same effect. It was silly fun while it lasted, but, ultimately not the designed intent.
Remote Explosives throwing distance has been reduced, as activation delay settings seem to be bugged. Remote Explosives are designed to be placeables, or traps in essence, not super-grenades. Packed Remote Explosives should be the go to Anti-Vehicle Explosive, with an increased throw distance at the cost of damage radius. Packed RE users should be mindful that they need to be thrown at the center mass of vehicles due to the smaller radius of the explosion and throwing at the front tracks of HAVGÇÖs, for example, may not be enough.
Other Fixes Experimental Assault Combat Rifle now has the proper Experimental stats, 3% increased damage, 25% faster reload and 10% higher clip and ammo capacity.
LAVGÇÖs have been given additional fitting capacity and an extra slot to reward dedicated LAV drivers whereas SHAVs no longer have pre-fitted Small Turrets as intended.
A number of smaller tweaks to Small Blasters, Assault Heavy Machine Guns, Vehicle Modules, Infantry Equipment, Vehicle Turrets are detailed here.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Vektus Alvoraan
WarRavens
113
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Posted - 2015.05.07 11:42:00 -
[2] - Quote
Oh god, can't wait to head back home and swap my 'Shaman's SKIN with the one I purchased yesterday. (The rusty aesthetic works wonders.) Also lots of good changes to some rather annoying instances. Good job Rattati, and keep at it!
BUFF TEH LOGIS
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Lady MDK
Kameira Lodge Amarr Empire
357
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Posted - 2015.05.07 11:48:00 -
[3] - Quote
Troll mode on : Still no news on the extra digit that made its way onto skin prices then ?
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Bri Bub
Eternal Beings
198
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Posted - 2015.05.07 11:58:00 -
[4] - Quote
CCP Rattati wrote:...we will be limiting Myofibrils to 3 per loadout which is almost the same effect. It was silly fun while it lasted, but, ultimately not the designed intent... Serious bummer!!! I skilled into Hand to Hand prior to the jumping expressly for the Melee increase and I use four Myos on my Proto MinAssault so I can effectively punch suckas +50... The jumping was added and, well, I had some good fun with that too but really I would have preferred for melee and jumping to be broken out from one another... Now with this limitation of three Myos meleeing is going to be considerably more difficult... Melee is one of the most satisfying kills for me- this makes me ...
Please consider moving jumping to another module or equipment that can be charged for the desired jump height in order to limit jumping to your intended effect...
Be just and if you can't be just be arbitrary.
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shaman oga
Dead Man's Game
4585
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Posted - 2015.05.07 12:02:00 -
[5] - Quote
Everything seems good, going in to test.
Shaman's Shack - A place to trade
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Ripley Riley
Incorruptibles
9887
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Posted - 2015.05.07 12:11:00 -
[6] - Quote
The myofib change is so good to see. Wish we could have gotten the stacking penalty to work, but 'max 3 per fitting' is acceptable.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Talon Paetznick II
New Eden's Army New Eden's Heros
116
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Posted - 2015.05.07 12:14:00 -
[7] - Quote
Wouldn't it be easier to add a cap to meta level for the suit and keep fitting resource profiles
all proper murder is premeditated, that's what makes new Eden fun
acidental mansluaghter charges in FW however are not
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LudiKure ninda
Dead Man's Game RUST415
268
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Posted - 2015.05.07 12:18:00 -
[8] - Quote
What happend to hardners I dont understand??
Im looking at stats and they are the same...
And militia hardner to 60%??? what??
( -í° -£-û -í°)
Fully maxed tank pilot.
Fully maxed Heavy.
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I-Shayz-I
I----------I
5527
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Posted - 2015.05.07 12:26:00 -
[9] - Quote
I CAN FINALLY RUN MY ALLOTEKS WITHOUT HAVING TO RUN TO A SUPPLY DEPOT EVERY OTHER MINUTE.
YES
The changes to the CPU/pg mods is fantastic as well Hopefully the changes to the apex suits don't make them BPO adv fits.
I'll probably mess around with the logi suit and report back
Great changes all around though :D
7162 wp with a Repair Tool!
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Ripley Riley
Incorruptibles
9887
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Posted - 2015.05.07 12:27:00 -
[10] - Quote
Are skills applied to ferroscale and reactive plates now?
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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IVIaster LUKE
Art.of.Death
812
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Posted - 2015.05.07 12:28:00 -
[11] - Quote
WHAM-O will be upset about the RE changes.
Soul Craft by Bad Brains.
Salutations
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Cat Merc
Negative-Feedback. Negative-Feedback
16423
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Posted - 2015.05.07 12:28:00 -
[12] - Quote
9 powergrid for a CPU upgrade seems like a rather hefty cost
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Cat Merc
Negative-Feedback. Negative-Feedback
16423
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Posted - 2015.05.07 12:30:00 -
[13] - Quote
Ripley Riley wrote:Are skills applied to ferroscale and reactive plates now? Look at skype you tw@t, I linked you a twitter conversation.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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DeathwindRising
ROGUE RELICS
1027
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Posted - 2015.05.07 12:33:00 -
[14] - Quote
shield vehicle hardeners... the 60 second cooldown is for what tier module? standard, or proto? |
Luk Manag
of Terror TRE GAFFEL
774
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Posted - 2015.05.07 12:34:00 -
[15] - Quote
I thought the low HP jumping fits were decently balanced.
Also, I absolutely can't wait to see if I can fit my Krin's Damage Mods on any of my APEX suits. I'm really excited about that possibility.
There will be bullets. ACR+SMG [CEO of Terror]
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Kain Spero
Negative-Feedback
5128
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Posted - 2015.05.07 12:40:00 -
[16] - Quote
Modable APEX suits?
THIS IS AMAZING!
Sadness about the Myos though.....
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Varoth Drac
Dead Man's Game RUST415
818
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Posted - 2015.05.07 12:50:00 -
[17] - Quote
Bri Bub wrote:CCP Rattati wrote:...we will be limiting Myofibrils to 3 per loadout which is almost the same effect. It was silly fun while it lasted, but, ultimately not the designed intent... Serious bummer!!! I skilled into Hand to Hand prior to the jumping expressly for the Melee increase and I use four Myos on my Proto MinAssault so I can effectively punch suckas +50... The jumping was added and, well, I had some good fun with that too but really I would have preferred for melee and jumping to be broken out from one another... Now with this limitation of three Myos meleeing is going to be considerably more difficult... Melee is one of the most satisfying kills for me- this makes me ... Please consider moving jumping to another module or equipment that can be charged for the desired jump height in order to limit jumping to your intended effect... Assuming the stacking penalty always worked for melee damage, your fourth myo never helped you anyway, other than the broken jump height. |
Kain Spero
Negative-Feedback
5128
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Posted - 2015.05.07 12:51:00 -
[18] - Quote
It appears the complex CPU upgrade didn't get a PG cost added.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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LudiKure ninda
Dead Man's Game RUST415
268
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Posted - 2015.05.07 12:52:00 -
[19] - Quote
DeathwindRising wrote:shield vehicle hardeners... the 60 second cooldown is for what tier module? standard, or proto?
EDIT: vehicle hardeners change didnt go through. the basic mod is now 60 seconds, but enhanced is still 80 and pro is still 60 seconds
Yeah basic hardner is now 60 sec as proto, with less PG CPU..
( -í° -£-û -í°)
Fully maxed tank pilot.
Fully maxed Heavy.
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Varoth Drac
Dead Man's Game RUST415
818
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Posted - 2015.05.07 12:52:00 -
[20] - Quote
Very exciting. Only problem I noticed is that I thought hardeners are meant to be 40% reduction, the spreadsheet says 60%. |
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Tech De Ra
Electronic Sports League
1089
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Posted - 2015.05.07 13:00:00 -
[21] - Quote
Myofibs being limited to 3 has completely invalidated many of my suits
I never used them for jump height outside of my scouts, i used them to punch people
am sad ;(, dont have much of a reason to play this patch now
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
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I-Shayz-I
I----------I
5527
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Posted - 2015.05.07 13:03:00 -
[22] - Quote
So uh
My apex logi suit has a base value of 217 CPU and 47 PG
Which isn't bad until you apply level 5 skills, and now it has 196/285 CPU and 44/62 pg
Effectively making this a BPO adv suit now.
7162 wp with a Repair Tool!
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CCP Rattati
C C P C C P Alliance
21938
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Posted - 2015.05.07 13:06:00 -
[23] - Quote
I-Shayz-I wrote:So uh
My apex logi suit has a base value of 217 CPU and 47 PG
Which isn't bad until you apply level 5 skills, and now it has 196/285 CPU and 44/62 pg
Effectively making this a BPO adv suit now. like we said, we will monitor, and see what can be done to the issues that arise, and also, that ADV suit would also benefit from those skills, setting it a bar above.
Seeing that you also need to pay for additional gear, it's no longer a pure bpo anymore.
Again, we are studying this and will report back.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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I-Shayz-I
I----------I
5527
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Posted - 2015.05.07 13:09:00 -
[24] - Quote
Complex PG mods are giving 14 PG, but enhanced are giving 28
7162 wp with a Repair Tool!
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Bright Steel
Horizons' Edge No Context
1268
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Posted - 2015.05.07 13:09:00 -
[25] - Quote
\o/ looking forward to the new changes
Dust 514, the BEST WORST game you can't stop playing.
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Tech De Ra
Electronic Sports League
1090
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Posted - 2015.05.07 13:12:00 -
[26] - Quote
CCP Rattati wrote: Seeing that you also need to pay for additional gear, it's no longer a pure bpo anymore. as well as being accessible to all through LP stores.
ehh if you look at it a different way, its a BPO suit that is much better than the standard ones that is now very easily customized
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1571
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Posted - 2015.05.07 13:18:00 -
[27] - Quote
Briefly tested out my Republic Shaman before work (the one bright side about working at 6 am...)
I can put a Mass Driver on it, yay!!!
To switch the layout of my equipment, I have to use ISK variants? Boo!!!
I now have roughly 100 more HP, an advanced weapon, and better equipment. Total ISK cost? 17,000. I could make this fit even better if I ditch the EXO-5 MD for the less CPU/PG intensive CR. I won't though, cause you know, MD for life and all.
Hope to test out Suicide LAV with packed remotes when I get home.
IF YOU CAN READ THIS
YOU DON'T NEED GLASSES
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CCP Rattati
C C P C C P Alliance
21941
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Posted - 2015.05.07 13:22:00 -
[28] - Quote
Booby Tuesdays wrote:Briefly tested out my Republic Shaman before work (the one bright side about working at 6 am...) I can put a Mass Driver on it, yay!!! To switch the layout of my equipment, I have to use ISK variants? Boo!!! I now have roughly 100 more HP, an advanced weapon, and better equipment. Total ISK cost? 17,000. I could make this fit even better if I ditch the EXO-5 MD for the less CPU/PG intensive CR. I won't though, cause you know, MD for life and all. Hope to test out Suicide LAV with packed remotes when I get home. I hear all the cool kids are putting legacy SKINs on those bad boys.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Twelve Guage
Random Gunz Rise Of Legion.
555
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Posted - 2015.05.07 13:22:00 -
[29] - Quote
Really love that you guys have open the apex suits slots. I can finally take the ACR off of my republic suit and run my first love the MD on this beast. However I would like to suggest two thing be done to these suits.
The first is that I would have like to be able to change the place of the bpos that came on the suit. It really makes no sense for me to run a militia nan-hives bpo when the bpo on the suit just plain better. ex militia nan-hives bpo max carry is 1 apex suit nan-hives bpo max carry is 6.
The second thing is why not just lock what can be put on the apex suit based on its meta level. All most all of the stuff on these suit are meta level 0 or 1 (there may be a few exceptions to this) so why not just set it so that the slots can only equipped things with those meta level? ex If it has a meta level of 1 things with a meta level of 0 or 1 can be equipped in that slot.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
My like button is back. C:<
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Tech De Ra
Electronic Sports League
1090
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Posted - 2015.05.07 13:25:00 -
[30] - Quote
Twelve Guage wrote:Really love that you guys have open the apex suits slots. I can finally take the ACR off of my republic suit and run my first love the MD on this beast. However I would like to suggest two thing be done to these suits.
The first is that I would have like to be able to change the place of the bpos that came on the suit. It really makes no sense for me to run a militia nan-hives bpo when the bpo on the suit just plain better. ex militia nan-hives bpo max carry is 1 apex suit nan-hives bpo max carry is 6.
The second thing is why not just lock what can be put on the apex suit based on its meta level. All most all of the stuff on these suit are meta level 0 or 1 (there may be a few exceptions to this) so why not just set it so that the slots can only equipped things with those meta level? ex If it has a meta level of 1 things with a meta level of 0 or 1 can be equipped in that slot.
holy center justified batman
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
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