Pages: 1 2 3 4 [5] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
RedPencil
Random Gunz Rise Of Legion.
180
|
Posted - 2015.04.20 00:27:00 -
[121] - Quote
Even a small change like falloff buff on KN could lead people to think it is OP. So I would rather not to put it to be jeopardized. On top of that, Rattati would totally refuse to apply a specific treatment like this as it clearly showed in the past (moving speed when hold NK).
Beware Paper cut M[;..;]M
|
Imp Smash
Molon Labe. General Tso's Alliance
799
|
Posted - 2015.04.20 00:39:00 -
[122] - Quote
Adipem Nothi wrote:Imp Smash wrote:As an Amarr assault I die to scouts more than any other class. Also anecdotal -- but no less true.
I ran AM Assault for a 'bit last month. To be frank, you've got no excuse if you're dying to Scouts in that suit. Run a precision enhancer, grab a vanilla scrambler rifle and pay attention. You should be killing the Scouts who get the drop on you far, far more often than they kill you. If you aren't keen on watching your TacNet, MyoFibs are another option. Get shotgunned in the back. Hop away. If you didn't inst-melt the Scout by reflex alone, he now has three bad options. Run away and try to find cover , "1v1 head-on fight" you with a sidearm, or try to rush through your ScR hipfire to get back into shotgun range ... at which point you need only hop again.
I run a laser though...so yeah...none of that other stuff is an option.
But hey, kudos on you for saying the exact same basic stuff everyone says and applies to all suits as though it applies more so to scouts somehow... |
Adipem Nothi
Nos Nothi
8967
|
Posted - 2015.04.20 00:39:00 -
[123] - Quote
RedPencil wrote:Even a small change like falloff buff on KN could lead people to think it is OP. So I would rather not to put it to be jeopardized. On top of that, Rattati would totally refuse to apply a specific treatment like this as it clearly showed in the past (moving speed when hold NK).
Not sure what you're getting at. Rattati's spent more time on the forums discussing Nova Knives than any other sidearm, and he has been consistent in his support of NK viability.
Shoot scout with yes.
- Ripley Riley
|
Adipem Nothi
Nos Nothi
8967
|
Posted - 2015.04.20 00:49:00 -
[124] - Quote
Imp Smash wrote:Adipem Nothi wrote:Imp Smash wrote:As an Amarr assault I die to scouts more than any other class. Also anecdotal -- but no less true.
I ran AM Assault for a 'bit last month. To be frank, you've got no excuse if you're dying to Scouts in that suit. Run a precision enhancer, grab a vanilla scrambler rifle and pay attention. You should be killing the Scouts who get the drop on you far, far more often than they kill you. If you aren't keen on watching your TacNet, MyoFibs are another option. Get shotgunned in the back. Hop away. If you didn't inst-melt the Scout by reflex alone, he now has three bad options. Run away and try to find cover , "1v1 head-on fight" you with a sidearm, or try to rush through your ScR hipfire to get back into shotgun range ... at which point you need only hop again. I run a laser though...so yeah...none of that other stuff is an option. But hey, kudos on you for saying the exact same basic stuff everyone says and applies to all suits as though it applies more so to scouts somehow... Laser Rifle, huh? Yeah, you're pretty much screwed if a SG Scout catches you alone and gets in close, just like a Sniper or Forge Gunner. That said, you could equip a couple Myofibs and run a TY-5. That thing rips through pretty much every one of my Scout fits. Get hit in the back. Hop away. Pop the Scout as he tries to re-close the gap. Your odds of a successful parry won't be as imbalanced as they'd be with an ScR, but they'll be better way better than zero.
You could also put down the Laser Rifle :P
Shoot scout with yes.
- Ripley Riley
|
RedPencil
Random Gunz Rise Of Legion.
180
|
Posted - 2015.04.20 01:13:00 -
[125] - Quote
Adipem Nothi wrote:..... Rattati's spent more time on the forums discussing Nova Knives than any other sidearm.....
This is exactly why NK canGÇÖt have anything more than what it currently has. It would jeopardize the NK. Ratati already buff this weapon to be viable. Thank to what he did, the knife itself still viable when you compare it to other sidearm. It may be less effective than before, but the overall, it still be a competitive weapon. So I donGÇÖt think he would focus on this.
Beware Paper cut M[;..;]M
|
One Eyed King
Nos Nothi
9550
|
Posted - 2015.04.20 01:20:00 -
[126] - Quote
RedPencil wrote:Adipem Nothi wrote:..... Rattati's spent more time on the forums discussing Nova Knives than any other sidearm..... This is exactly why NK canGÇÖt have anything more than what it currently has. It would jeopardize the NK. Ratati already buff this weapon to be viable. Thank to what he did, the knife itself still viable when you compare it to other sidearm. It may be less effective than before, but the overall, it still be a competitive weapon. So I donGÇÖt think he would focus on this. It all depends on what his K/S say.
If knifers are having problems, he will make changes. Its that simple.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Imp Smash
Molon Labe. General Tso's Alliance
799
|
Posted - 2015.04.20 03:09:00 -
[127] - Quote
Adipem Nothi wrote:Imp Smash wrote:Adipem Nothi wrote:Imp Smash wrote:As an Amarr assault I die to scouts more than any other class. Also anecdotal -- but no less true.
I ran AM Assault for a 'bit last month. To be frank, you've got no excuse if you're dying to Scouts in that suit. Run a precision enhancer, grab a vanilla scrambler rifle and pay attention. You should be killing the Scouts who get the drop on you far, far more often than they kill you. If you aren't keen on watching your TacNet, MyoFibs are another option. Get shotgunned in the back. Hop away. If you didn't inst-melt the Scout by reflex alone, he now has three bad options. Run away and try to find cover , "1v1 head-on fight" you with a sidearm, or try to rush through your ScR hipfire to get back into shotgun range ... at which point you need only hop again. I run a laser though...so yeah...none of that other stuff is an option. But hey, kudos on you for saying the exact same basic stuff everyone says and applies to all suits as though it applies more so to scouts somehow... Laser Rifle, huh? Yeah, you're pretty much screwed if a SG Scout catches you alone and gets in close, just like a Sniper or Forge Gunner. That said, you could equip a couple Myofibs and run a TY-5. That thing rips through pretty much every one of my Scout fits. Get hit in the back. Hop away. Pop the Scout as he tries to re-close the gap. Your odds of a successful parry won't be as imbalanced as they'd be with an ScR, but they'll be better way better than zero. You could also put down the Laser Rifle :P
1, I shouldn't have to and 2, Dodging the point.
I assert that scouts still can slay decently. In fact I know they can because I see it. You ask for scout buffs -- that would allow them to slay better. I rebut. You dodge the point with a somewhat poorly disguised piece of advice that is, essentially, like saying, "just shoot!" Asking for scout buffs after the Scout 514 debacle, dodging the point on rebuttals.
Less than impressive <.<
*mic drop* /emote 'On to other things' |
Adipem Nothi
Nos Nothi
8977
|
Posted - 2015.04.20 04:00:00 -
[128] - Quote
Srsly? You "shouldn't have to" what?
You shouldn't have to watch your six? You shouldn't have to put effort into surviving when you fail to do so? You shouldn't have to plan for the massive disadvantage you find yourself in when a CQC unit catches you off-guard and from behind while you're wielding a long-range weapon with negligible effect at close range?
I can't help you, friend, if you're unwilling to help yourself. But I do hope you find a way get good. Also, I hope you actually read the arguments in this thread if/when you have time; they're less about buffing Scouts than you think.
Shoot scout with yes.
- Ripley Riley
|
|
|
|
Pages: 1 2 3 4 [5] :: one page |
First page | Previous page | Next page | Last page |