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Thread Statistics | Show CCP posts - 3 post(s) |
Cody Sietz
Random Gunz Rise Of Legion.
4467
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Posted - 2015.04.09 14:17:00 -
[31] - Quote
CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. Changing the ringer aspect kind of goes against dust's core though. Having to actually pay someone before they enter a PC battle would perhaps stifle the use of ringers and encourage the whole " Mercs that fight for the highest bidder" thing we were always meant to have.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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G Clone
Amarr Templars Amarr Empire
41
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Posted - 2015.04.09 14:22:00 -
[32] - Quote
CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. Rat, we did try to address this in the document we shared with you recently; somewhere around page 8, subsection on Mercenaries. |
Aidualc
LATINOS KILLERS CORP RUST415
136
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Posted - 2015.04.09 14:25:00 -
[33] - Quote
ReGnYuM wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. Hey man, ringing is my only main source of income. How am I going to feed my kids?
With Carne con papas (Steak and potatoes) XD ... lol
BTW... Rattati sir, maybe if Ringers doesn't get ISK ?... only corps - alliance members only can earn ISK in PC ?. if a Corp need ringers... they neet to be paid before the battle... the only resource they get. and only if they really need it... (pay 10 ringers 5M isk.. clone pack 50M... 100M for a PC battle ? ... only if they really need the district...
-- LKC -- Tomate Pote --
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Harry Bawlss
Fatal Absolution
245
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Posted - 2015.04.09 14:26:00 -
[34] - Quote
The problem isn't ringers. I will admit it just gets boring facing the same team over and over again but that's not the issue. Issue is the difference variables that are affecting the lower teir corps they are as follows ; you jump into pc thinking you should keep a district when In reality you are never guaranteed to even have one. ; you field a full team of your own players (kudos) but you won't ask for veterans help or advice in matches.. ; you must have good PR to become good contacts with players and corporations. (realisticly an alliance in this game is only a lolceasefire until your relations with alliance goes down the drain) ; lagg issues of pc is the most and biggest problem. For people who don't pc often experience this lag and instantly use that as an excuse for poor performance and unbearable gameplay.
Slowly introduce new players into pc. Ask for help when needed. Don't just stay involved in your Corp or alliance only make sure you are social. Those are just the basic things. Also in pubs I come across your Corp and instantly think easy match because it is. You want to be a pc Corp show better performance even in pubs of your team work and people will see it and believe you deserve to not get instantly kicked out of pc. |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5667
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Posted - 2015.04.09 14:36:00 -
[35] - Quote
The stupidity behind the conversations and what people identify as the actual issues is precisely why I decided to stay out of those talks. That, and nobody likes to hear the truth anyway so my words typically fall on deaf ears.
People ring because they don't like your system. PC is a job. Ringing allows it to be done in a casual way for people of sufficient skill level.
So rather than punish ringers for hating the crap your predecessors put out, I'd recommend you fix the system itself so that people don't hate being involved with it.
Usually banned for being too awesome.
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CCP Rattati
C C P C C P Alliance
20162
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Posted - 2015.04.09 15:07:00 -
[36] - Quote
ReGnYuM wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. Hey man, ringing is my only main source of income. How am I going to feed my kids?
If ringers become scarce, good ringers go up in price? More money for you I guess
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Dust User
KILL-EM-QUICK Rise Of Legion.
1840
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Posted - 2015.04.09 15:11:00 -
[37] - Quote
CUSE TOWN333 wrote:Otrera Goddess wrote:Is this a PC Q.Q. thread? *Runs to get bucket* it is i had to read it twice to be sure. quick someone find Dust User and tell him theres a QQ ringers post going down in GD.
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Moorian Flav
323
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Posted - 2015.04.09 15:33:00 -
[38] - Quote
I honestly liked it back when we had Corp Battles that the winning ISK went directly to the corp bank. If Corp Management will have to pay for ringers to be added to PC match (which would of course require a decent minimum ISK payment) then I would think the winning ISK should be transferred to the Corp bank to have Corp Management hand out from there. After all, when a PC team loses, it is Corp Management handing out the funds then anyway to reimburse so Corp Management might as well hand it out on the winning side too. Besides, there are too many players that haven't been CEOs or in Corp Management that think they deserve a ton of ISK just for simply being in PC. I think having the CEOs/Corp Management directly handing them their checks might make them respect their CEOs/Corp Management a little more than they do now.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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Thumb Green
The Valyrian Mercenary Army
2214
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Posted - 2015.04.09 15:44:00 -
[39] - Quote
shaman oga wrote:It's not crying, it's just logic, let's take soccer world cup as an example, wouldn't be strange if one player from USA break his leg and to change him, USA coach call a Nigeria player?
Every game with squad does not work like this, for the simple that otherwise all the strongest player would just create a squad an beat the rest of the world. Bad logic, this ain't soccer, this is an imaginary war between mercenary corporations. What do mercenaries do? They sell themselves to whoever is paying the price they ask.
While I've given people sh!t for using ringers (what, your corp ain't good enough to do it on their own?), there is nothing wrong with ringers. The problem I see from the people complaining about it is that they're not good enough to beat whoever gets in the way and refuse to pay for or can't afford the people that are. Stopping ringers ain't going to help you any with that once all these ringers you can't beat form their own corp so they can start making ISK again.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
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SoTa PoP
Ahrendee Inc. Negative-Feedback
6436
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Posted - 2015.04.09 15:48:00 -
[40] - Quote
CCP Rattati wrote:CUSE TOWN333 wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. lol theres only like 50 players playing PC right now anyways. that PC lag is your biggest killer of the game. Maybe because they get crushed by the best 16 everytime they try? Not PC players fault we care enough to try harder :D
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
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Slave of MORTE
360
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Posted - 2015.04.09 15:50:00 -
[41] - Quote
CCP Rattati wrote:CUSE TOWN333 wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. lol theres only like 50 players playing PC right now anyways. that PC lag is your biggest killer of the game. Maybe because they get crushed by the best 16 everytime they try? No its the 1 frame per second ...definitely as it kills pc enjoy ability for both the old exp players and the new ones. Not saying implementing a control system to allow younger corps into pc is a bad idea just that that's not the major reason pc fails.
I'm her slave because amarrians are the best in the sheets #stamina
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CarlitoX Jojooojo
194
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Posted - 2015.04.09 15:55:00 -
[42] - Quote
...
Wiggle wiggle wiggle...
Amarr 4 ever.
C3PO's alt
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shaman oga
Dead Man's Game
4345
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Posted - 2015.04.09 16:19:00 -
[43] - Quote
Thumb Green wrote: Bad logic, this ain't soccer, this is an imaginary war between mercenary corporations. What do mercenaries do? They sell themselves to whoever is paying the price they ask.
This is a game, soccer is only an example of a squad game, i could have used volley, basketball or every other squad sport where players are paid to play, while you are under a contract with one team you can't play for another, it's the same damn thing.
I would like a NPC corp for ringers, with high tax rate, when you apply to that corp you are automatically accepted, then you are free to play for who you prefer, but of course you have to pay a price for your freedom.
Thumb Green wrote:Stopping ringers ain't going to help you any with that once all these ringers you can't beat form their own corp so they can start making ISK again. Why haven't they already done it? Blue donut was a thing, but then imploded.
Always blame solar storms if something doesn't work as expected
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xPainx Pain
Pendejitos Smart Deploy
31
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Posted - 2015.04.09 16:25:00 -
[44] - Quote
The pirate idea sounds interesting... Yes or no just by the posts you can see the problem. Most of the nays are people with strong corps that are established. But... Pirates vs mercenaries... O
Those who do not risk have already lost..
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Leadfoot10
Molon Labe. General Tso's Alliance
3694
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Posted - 2015.04.09 16:30:00 -
[45] - Quote
xPainx Pain is right!
Ringers are a huge problem that severely limit the appeal of PC. IMO, ringers a far bigger issue than lag -- which has been a part of PC since its inception, and, not coincidentally, didn't stop an even more deadly group of ringers from dominating PC when lag was even worse.
So it comes as no surprise that the issue of ringers has come up in the PC think-tank that's been set up.
Ringing is a huge issue and should be addressed, post haste.
Said a bit differently, PC 2.0 could be absolutely wonderfully designed, but if the same small group of ringers continues to be enabled to farm any/all land owners, there will still be a very limited group participating. You can only get your face punched in so many times.
We need to make PC more available/accessible and not tilted so far in favor of a small group of ringers. Perhaps limit the number of non-corp or non-alliance members, or make there some type of cost to do so. Because the way it is now, the same group of 20 or so players simply exhibit too much influence on the game mode, IMO, and it's put a huge damper on participation in the Dust end-game.
Lag is certainly a problem in PC, but even if we solve that, the problem of ringers will continue to limit the broad appeal of what every corp should aspire to -- PC.
Sincerely, Leadfoot (ML Director) |
Avallo Kantor
609
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Posted - 2015.04.09 16:48:00 -
[46] - Quote
What if you had something rather like Infomorph Psychology / jump (clone) fatigue?
Basically the idea is this:
Player Owned Districts use secure, close-linked Infomorph passageways to both secure ownership of the district, and to allow rapid planetary response to owned districts without the need for traditional supply routes.
However, because of the nature of these Infomorph lanes, using them puts a strain on users. This is offset by corporation members undergoing gradual acclimation training that is interwoven into standard operations. With enough prep time, any mercenary exposed to this procedure no longer feels the stress of using this secure passageway, and can use it without ill effects.
Mercenaries who have not had the requisite adaption will suffer from Infomorph Stress, which is a mental fatigue that negatively impacts a Mercenary. While one-time uses will not negatively impact a user, continued use would cause long-term damage to the immortal mind of the mercenary.
Game mechanics wise:
Corporation members who have obtained some minimum level of activity while in the corp (measured by some means) will have no negative impact upon deploying to their corporation's PC battles. (Offense, or Defense)
Others will take Infomorph Fatigue, basically the same exhaustion that Capsuleers take when using jump clones. To counteract this there will be a new skill, Infomorph Psychology (much like it's EVE counterpart) that increases the amount of different networks they can access. Infomorph Synchronizing (Another EVE skill) reduces the time between you are able to use another corporation's Infomorph network.
Basically:
-No penalty to corp members who have X life time corp activity (to prevent '1-day corp members') -Inability to Mercs to Ring in multiple times without a skill investment to allow them to do this faster / more corps at once. -Active choice on the part of a Ringer on their ability to intervene in a battle, and comes at opportunity costs.
The idea is to make it so ringers can have mechanics that limit them, while also having the ability for 'career ringers' to ply their trade, and be more available than others. Effectively creating a job path for this activity.
Second part:
Corporate Infomorph Network (potential Flotilla upgrade as well?)
-Basically a Corporation gets X back-door keys. (Let's spitball 5) -They can use these backdoor keys to allow Ringers, one key per ringer. -Those with a Key can Ring without issue after a 1-hour 'connection verification' period. -Removing a Ringer takes 24 hours to clear from the system, during which time the key remains locked to that merc. -A Merc can only have as many Keys as 1 + their Infomorph Psychology Skill.
This allows a corp to set up so many Ringers, limited, that can easily be subbed in (if their fatigue is not a factor) to fight for the corp. These Ringers would not cost the corp any additional resources to sub in.
Part 3:
For other Ringers who don't have key access, they can also be subbed in with no wait time, but doing so costs CP. The cost is not insubstantial, and it would only take about 6 of these Ringers (without keys) to cost a whole attack, effectively cutting deeply into a corps ability to attack or defend. (Depending on possibility this cost could be dynamic, increasing for each additional ringer within that downtime period)
The idea here is that Ringers should be allowed, but at extreme disadvantage to the corp calling them in. (not to mention any costs the ringers may demand) It is always less ideal than your key Ringers, and your corp members.
Note: Each one of these 3 parts is a separate part, so do not need to be taken in whole cloth. Part 1 could easily be a feature regardless of part 2 / 3. |
Kash Tellan
Blauhelme E.B.O.L.A.
136
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Posted - 2015.04.09 16:56:00 -
[47] - Quote
I knew it! It's the ringers! They make the framerate drop!
meh
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Dust User
KILL-EM-QUICK Rise Of Legion.
1840
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Posted - 2015.04.09 16:57:00 -
[48] - Quote
xPainx Pain wrote:Pc is broken. A good idea is to have only players from ally corps and not those from other places or corp only in battles. Some have lots of good players but in other corps and their corp alone is not good enough to be in a pc. You can see 3 men corps with districts but defend and atack with players from multiple corps.
I see 15 ringers showing up to your district in the near future.
You might want to go ahead and get your next thread ready. |
VAHZZ
1261
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Posted - 2015.04.09 16:58:00 -
[49] - Quote
I want to be a pirate! I have been told that i got some good booty
BRUH
Closed Beta Vet
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Kalante Schiffer
Ancient Exiles.
1075
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Posted - 2015.04.09 17:09:00 -
[50] - Quote
CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. people dont want me and my friend's services because because we are too expensive. So that's a start. Maybe if you put a fee that must be paid before a game starts based on their PC experience people will think twice of hiring ringers. They might be able to get cheap ringers but not the good ones with tons of PC experience and will need to pay a hefty price.
AE. Ringing fee. 5m isk per battle.
yahoo is full of fcking racists dumb knts.
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Thumb Green
The Valyrian Mercenary Army
2214
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Posted - 2015.04.09 17:16:00 -
[51] - Quote
shaman oga wrote: This is a game, soccer is only an example of a squad game, i could have used volley, basketball or every other squad sport where players are paid to play, while you are under a contract with one team you can't play for another, it's the same damn thing.
Well none of those sports have "squads" but that's irrelevant. You are very correct about this being a game; now, what makes people enjoy games? Immersion, and locking mercenaries into a corp to be able to fight in any given battle kind of ruins immersion. Also, very few corporations in New Eden require you to sign a long term contract (I personally never seen any myself) to work with them. I know every contract I've accepted has been on a per battle basis.
shaman oga wrote:Why haven't they already done it? Because right now they don't need to.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
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DUST Fiend
16292
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Posted - 2015.04.09 17:54:00 -
[52] - Quote
CCP Rattati wrote:CUSE TOWN333 wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. lol theres only like 50 players playing PC right now anyways. that PC lag is your biggest killer of the game. Maybe because they get crushed by the best 16 everytime they try? Crushed by the best 16 frames per second maybe
Contests, Sales, Writing etc
Fly Safe
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Balistyc Farshot
The Exemplars
137
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Posted - 2015.04.09 17:59:00 -
[53] - Quote
Leadfoot10 wrote:xPainx Pain is right!
Ringers are a huge problem that severely limit the appeal of PC. IMO, ringers a far bigger issue than lag -- which has been a part of PC since its inception, and, not coincidentally, didn't stop an even more deadly group of ringers from dominating PC when lag was even worse.
So it comes as no surprise that the issue of ringers has come up in the PC think-tank that's been set up.
Ringing is a huge issue and should be addressed, post haste.
Said a bit differently, PC 2.0 could be absolutely wonderfully designed and even lag-free, but if the same small group of ringers continues to be enabled to farm any/all land owners, there will still be a very limited group participating. You can only get your face punched in so many times by trolly neckbeards before you give up.
This has been a recurring challenge for us in ML, and all the corps we talk to on a regular basis. The community has itself tried to police this problem. First with Planet Fight Club, and later with the "last district rule". While they had some success, both ultimately failed miserably....and we are left with PC in the state that it's in. That is to say a bad place.
We need to make PC more available/accessible and not tilted so far in favor of a small group of ringers. Perhaps limit the number of non-corp or non-alliance members, or implement type of cost to do so. Because the way it is now, the same group of 20 or so players simply exhibit too much influence on the game mode, IMO, and it's put a huge damper on participation in the Dust end-game.
TL;DR: Lag is certainly a problem in PC, but even if we solve that, the problem of ringers will continue to limit the broader appeal of what every corp should aspire to. We need to solve this issue, or we'll continue to see limited participation in PC.
Sincerely, Leadfoot (ML Director & 2+ year PC participant/FC)
p.s. Rattati, I'm not sure if you're aware of this but very few ringers are paid to fight these days. Fights are so scarce -- because of the above issues -- and the ringers have enough ISK already, that people are generally ringing for free.
He is right! Yes, some people are more skilled than others, they should only be allowed to fight in so many PC battles. This ringing from corp to corp will keep lower tiered corpmates on the sidelines.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3347
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Posted - 2015.04.09 18:11:00 -
[54] - Quote
CUSE TOWN333 wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. lol theres only like 50 players playing PC right now anyways. that PC lag is your biggest killer of the game.
You tell him CUSE! I'm sure many people who probably ~should~ do PC matches don't because of this.
I for one might actually give half a f**k if I was guaranteed to be in a smooth battle NOT against people with 4 bazillion ping
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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Hitman Turrentine
EVE'S Best
1
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Posted - 2015.04.09 18:16:00 -
[55] - Quote
xPainx Pain wrote:Pc is broken. A good idea is to have only players from ally corps and not those from other places or corp only in battles. Some have lots of good players but in other corps and their corp alone is not good enough to be in a pc. You can see 3 men corps with districts but defend and atack with players from multiple corps.
You have to get in a alliance!!! |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
516
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Posted - 2015.04.09 18:37:00 -
[56] - Quote
I'm one of the players who has to say "Yes" to keeping Ringers in your PC battles.
Please remember that, unlike ANY other mode of Dust, the PC mode is initiated and inserted at the ambitions of an EVE-Online player. Just like in that "Battle for Caldari Prime" video, there is going to be an Eve Player who sees a prize she wants, can't get it using her spaceship buddies, and HAS to hire "a contractor to do the job".
How is she going to pick which Merc Corp to do the job? Maybe by our social advertizing, or word of mouth, good-faith recommendation, etc, Prevail-Command Corp will say "yeah, we can do it for you--we're tops in this kind of work". Just like a Client, the Eve Player doesn't know (doesn't need to know--you don't want her to know your personnel business) WHO Prevail-Comm is going to bring to that battle. That burden of success is on Prevail-Comm. The Eve Player is gambling/relying on what she can't see, and hoping Prevail-Comm will just WIN the danged battle for her (CRAP who they use, as far as she's concerned--Just give her a fine finished product).
Of course it's to the enemy team's advantage to put personnel restrictions on Prevail-Comm---any safe assumptions the enemy can make about what Prevail's track record, or what mechs they will be bringing to the fight, ALL BEFORE the fight even gets going,GǪ is every "enemy's" JACKPOT DREAM--Yeess Please!
GǪBut that's not fair-open combat to have "rules" about how Prevail can't be allowed to bring a secret weapon (aka, a Ringer that the enemy wasn't intelligently equipped to safeguard against---but still wants to consider itself a "competent" enemy). And it's not fair-open combat to require that Prevail-Comm report all its intended players to the enemy before the match. And it's not fair to Prevail-Comm to say they are a "mercenary corp for hire", but they can't make any kind of temp-hire or temp-contract they want as part of running their own business and backing up that assurance that they will WIN the battle for that EVE Player who agreed to hire them.
I respect the analogy of this combat-game as a sports-game (where coaches are allowed to know about and study the opposing team's players)GǪ but the Dust/EVE dynamic is about betting your wealth on a RISK. And you can't have a Risk without "blinders" (like NOT knowing what the red you're shooting at will pull out of her coat pocket; NOT knowing if they are going to bring in a Minmatar Titan ship for reinforcement; NOT knowing if they will use really good Dropship-transport players in Day-2 of your PC match). Even "real" combat has Blinders.
Okay, I have no problem with attaching some sort of "subcontractor fee/tax" to "hiring" a Ringer, and maybe making this an added dynamic that Prevail-Comm has to consider as a drain on their agreed price with the Capsuleer-client. I think that might be really coolGǪ and it could open the "Solo" player to a whole private ISK enterprise "hiring" themselves out like Western Clint Eastwood, as a temporary troubleshooter for needy corps. But never eliminate Ringers completely. I prefer risky unfair Dust slaughter, over the "everybody-play-fair-n-nice" sports match.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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JARREL THOMAS
Dead Man's Game RUST415
568
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Posted - 2015.04.09 19:37:00 -
[57] - Quote
Pokey Dravon wrote:As Immortal Mercenaries, doesn't it make sense that a corporation would be able to hire mercenaries to do mercenary work? While I was in a squad someone said that we should get more command points for having more corp members in the battle instead of ringers so to be a fully efficient corp you would have to be large in number or power.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Flyingconejo
Onikanabo Brigade Caldari State
1168
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Posted - 2015.04.09 19:56:00 -
[58] - Quote
CCP Rattati wrote:Maybe because they get crushed by the best 16 everytime they try?
Did it really took you guys 2 years to see this? What do you have a CPM for?
The same thing has been happening since PC started 2 years ago. The community warned you from the start, and we were told that this was New Eden, to HTFU and that you needed more data before changing anything.
One can only hope they finish their data collecting soon, HTFU themselves, and do something to the thing that was supposed to be the endgame of Dust. By the way, blaming the players for how they play a lazy and bad designed game mode is pitiful. The blame lays on the designers.
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BLUNT SMKR
Ahrendee Inc. Negative-Feedback
266
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Posted - 2015.04.09 20:03:00 -
[59] - Quote
ReGnYuM wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. Hey man, ringing is my only main source of income. How am I going to feed my kids?
U could always join RND
TeamWork>KDR
Jump Off a Cliff An Hit The Sky With Me
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Thumb Green
The Valyrian Mercenary Army
2215
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Posted - 2015.04.09 20:14:00 -
[60] - Quote
Balistyc Farshot wrote:. This ringing from corp to corp will keep lower tiered corpmates on the sidelines. Not if CCP finally gives us the rest of New Eden or at least some more of it instead of keeping us confined to Molden Heath. Hell, MH has 245 districts so if every other region had at least that much we would have 15,680 districts to be fighting over. The scope of PC has always been one of its core problems as far as I can see. Why did the Blue Donuts come into existence? Because there wasn't enough districts to thin out their resources. Why do low tiered corpmates just warm up the bench? Because when a corp wants to keep or take a district it'll only use low tiered players if it has to but they don't have to because again they're not even straining their resources.
Why do so few control PC? Because subjugating a single village (region) is easier and requires less resources than subjugating the whole kingdom (universe) and right now PC is limited to being a village.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
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