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Thor Odinson42
Negative-Feedback
6431
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Posted - 2015.04.03 20:46:00 -
[1] - Quote
People don't fight. This matchmaking system is ******* garbage because of the absolute **** players. why the **** do you people turn on an FPS and not ******* fight?
I do want to play against good players. But I don't want 16 vs 6 and 10 shitberries.
Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
FFS raise the ISK payout. Do something to get these people to participate in your ******* game. |
Atlas Donovan
The Immortal Order
19
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Posted - 2015.04.03 20:55:00 -
[2] - Quote
I hate that you're having so much trouble with the new matchmaking :-/
I'm having a blast with it and haven't seen a single matchup that wasn't full and its been fun! |
Terry Webber
Molon Labe. General Tso's Alliance
629
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Posted - 2015.04.03 21:02:00 -
[3] - Quote
Just give it time, Thor. It'll probably get better eventually. |
ritslight umarn
Negative-Feedback.
232
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Posted - 2015.04.03 21:08:00 -
[4] - Quote
Had 2 ambush games in the morning 13 v 7 both times game ends 10 v 2 , do the devs undstand the frustration of the game where you have to chase two guys running round the outside of the map.
#1 scrub in dust 514
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Happy Violentime
OMFGZOMBIESRUN
988
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Posted - 2015.04.03 21:13:00 -
[5] - Quote
ritslight umarn wrote:Had 2 ambush games in the morning 13 v 7 both times game ends 10 v 2 , do the devs undstand the frustration of the game where you have to chase two guys running round the outside of the map.
LOL, u stayed? Why waste your time? Guess you must like 10 vs 2 odds. |
VAHZZ
1195
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Posted - 2015.04.03 21:16:00 -
[6] - Quote
Oh, You poor thing.
BRUH.
Closed Beta Vet
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Mad Syringe
ReDust Inc.
787
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Posted - 2015.04.03 21:16:00 -
[7] - Quote
Thor Odinson42 wrote:People don't fight. This matchmaking system is ******* garbage because of the absolute **** players. why the **** do you people turn on an FPS and not ******* fight?
I do want to play against good players. But I don't want 16 vs 6 and 10 shitberries.
Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
FFS raise the ISK payout. Do something to get these people to participate in your ******* game.
the Dom games I've been in where actually quite nice...
Pretty close, I lost shitloads of ISK, but really fun.
I had one ambush where the enemy side was nearly empty, but I left and deselected ambush.
I think in the higher tier matches, there are a lot of people, who where running expensive suits in the past, and do not have the ISK pool to even run good advanced fits for too long in a meatgrinder match.
I had one, where I went 20/12/16 and my payout was about 400k. This was one of the most fun games of this day, but I went all in, running solid advanced fits for the whole match, and I lost more than I gained in that one. So I think your point in giving us a better payout is not unreasonable... |
One Eyed King
Nos Nothi
9042
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Posted - 2015.04.03 21:18:00 -
[8] - Quote
ritslight umarn wrote:Had 2 ambush games in the morning 13 v 7 both times game ends 10 v 2 , do the devs undstand the frustration of the game where you have to chase two guys running round the outside of the map. I had a skirm like this.
It was something like 3 vs 10 +, with only 2 of us sticking around at the end.
The other guy that stuck around, both of us hung out in the redline awhile.
Then I decided to venture out after, killed a guy a couple times, and hacked random non objective installations to get WP without giving my position away.
I made 345K isk for being in 1st, and made the most of it. Turned out great for me.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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ritslight umarn
Negative-Feedback.
232
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Posted - 2015.04.03 21:21:00 -
[9] - Quote
Happy Violentime wrote:ritslight umarn wrote:Had 2 ambush games in the morning 13 v 7 both times game ends 10 v 2 , do the devs undstand the frustration of the game where you have to chase two guys running round the outside of the map. LOL, u stayed? Why waste your time? Guess you must like 10 vs 2 odds.
Hey I'll take the easy isk and it will take 7 minutes to find another game
#1 scrub in dust 514
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Thor Odinson42
Negative-Feedback
6432
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Posted - 2015.04.03 21:24:00 -
[10] - Quote
I'm not talking about outnumbered.
I'm talking about blueberries not doing anything. So it's like you are outnumbered. I'd rather be outnumbered. I wouldn't have the illusion that I had help. |
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Thor Odinson42
Negative-Feedback
6432
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Posted - 2015.04.03 21:27:00 -
[11] - Quote
VAHZZ wrote:Oh, You poor thing.
Go lick a window |
Mad Syringe
ReDust Inc.
787
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Posted - 2015.04.03 21:42:00 -
[12] - Quote
Thor Odinson42 wrote:I'm not talking about outnumbered.
I'm talking about blueberries not doing anything. So it's like you are outnumbered. I'd rather be outnumbered. I wouldn't have the illusion that I had help.
Well I had the feeling if just a few players keep on pushing, the rest doesn't give in so fast.
But I might have been lucky, havn't played that many games today (6-8)..
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Iron Wolf Saber
Den of Swords
19094
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Posted - 2015.04.03 21:42:00 -
[13] - Quote
Thor Odinson42 wrote:VAHZZ wrote:Oh, You poor thing. Go lick a window
http://stream1.gifsoup.com/view2/1902220/fox-licks-window-o.gif
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Varoth Drac
Dead Man's Game RUST415
709
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Posted - 2015.04.03 21:51:00 -
[14] - Quote
Thor Odinson42 wrote: Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
I've been wandering about this. Assuming you don't have enough organisation to get 6 in a dropship to the objective at the start, is it better in domination to get to the point as fast as possible, arriving piecemeal? Or is it best to give up the initial hack in favour of arriving in force and hopefully overwhelming the enemy?
Getting to the point unsupported can be pretty risky. |
VAHZZ
1195
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Posted - 2015.04.03 21:57:00 -
[15] - Quote
http://www.lolhome.com/img_big/funny-picture-9979523837.jpg
BRUH.
Closed Beta Vet
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Minmatar Mercenary 9292
Nos Nothi
639
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Posted - 2015.04.03 22:00:00 -
[16] - Quote
Thor Odinson42 wrote:People don't fight. This matchmaking system is ******* garbage because of the absolute **** players. why the **** do you people turn on an FPS and not ******* fight?
I do want to play against good players. But I don't want 16 vs 6 and 10 shitberries.
Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
FFS raise the ISK payout. Do something to get these people to participate in your ******* game.
Another pro tip is that if you lose the point you should try and get it back, this is exactly why I get frustrated and leave games, it's not how strong the opposition is it's how heartless my own team is it's complete crap. It must be the isk loss, because in other shooters the randoms are no where near as cowardly.
I'm going to give some advice to anyone who maybe doesn't view themselves as a particularly good shooter and wants to hang back to preserve isk and save face, your presence on the frontline will make a world of difference in helping the better players on your team slay and take the objectives. I know it sounds arrogant to say something like this but simply presenting yourself as a threat, even if you don't see yourself as one, takes a lot of the load off the squad in your game who is actually trying. A good squad can turn the tide, but not when 6 people are being focus fired by 16 because 10 people don't want to contribute.
If it's important to you, you'll find a way. If not you'll find an excuse.
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Thor Odinson42
Negative-Feedback
6435
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Posted - 2015.04.03 22:19:00 -
[17] - Quote
Varoth Drac wrote:Thor Odinson42 wrote: Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
I've been wandering about this. Assuming you don't have enough organisation to get 6 in a dropship to the objective at the start, is it better in domination to get to the point as fast as possible, arriving piecemeal? Or is it best to give up the initial hack in favour of arriving in force and hopefully overwhelming the enemy? Getting to the point unsupported can be pretty risky.
Depending on how far to the objective I think a fast scout dropping a proto link. Everyone waits for the link and boom, you are there in a group ready to crush. |
Thor Odinson42
Negative-Feedback
6435
|
Posted - 2015.04.03 22:20:00 -
[18] - Quote
Minmatar Mercenary 9292 wrote:Thor Odinson42 wrote:People don't fight. This matchmaking system is ******* garbage because of the absolute **** players. why the **** do you people turn on an FPS and not ******* fight?
I do want to play against good players. But I don't want 16 vs 6 and 10 shitberries.
Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
FFS raise the ISK payout. Do something to get these people to participate in your ******* game. Another pro tip is that if you lose the point you should try and get it back, this is exactly why I get frustrated and leave games, it's not how strong the opposition is it's how heartless my own team is it's complete crap. It must be the isk loss, because in other shooters the randoms are no where near as cowardly. I'm going to give some advice to anyone who maybe doesn't view themselves as a particularly good shooter and wants to hang back to preserve isk and save face, your presence on the frontline will make a world of difference in helping the better players on your team slay and take the objectives. I know it sounds arrogant to say something like this but simply presenting yourself as a threat, even if you don't see yourself as one, takes a lot of the load off the squad in your game who is actually trying. A good squad can turn the tide, but not when 6 people are being focus fired by 16 because 10 people don't want to contribute.
It wasn't always like this. You'd get waves of clones pouring into each other. It used to be awesome.
But there's no doubt that payouts need to go up. Empower the shitberries!!!!! |
The Dark Cloud
Negative-Feedback.
4286
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Posted - 2015.04.03 22:20:00 -
[19] - Quote
Its a snowball effect that aswell effects other players. For example i joined a match where there where 6 ticks on our MCC remaining, the enemy had all points and our side had 7 guys (including my 6 man squad). Dont have to say that i just left the match due to 0 chance of winning.
Basically the guys who left in the beginning ruined it for every 1 else cause the game tries to throw people into the match to balance things out.
I make the scrubs scream and the vets cry.
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Thor Odinson42
Negative-Feedback
6435
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Posted - 2015.04.03 22:23:00 -
[20] - Quote
The Dark Cloud wrote:Its a snowball effect that aswell effects other players. For example i joined a match where there where 6 ticks on our MCC remaining, the enemy had all points and our side had 7 guys (including my 6 man squad). Dont have to say that i just left the match due to 0 chance of winning.
Basically the guys who left in the beginning ruined it for every 1 else cause the game tries to throw people into the match to balance things out.
In other words our playerbase isn't good enough for a matchmaking system. |
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SteelheadPep
The Hundred Acre Hood Rise Of Legion.
194
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Posted - 2015.04.03 22:28:00 -
[21] - Quote
I'm wondering if many of the new players that are still around don't see the point of getting proto stomped once again.You call them useless, I feel they have reached their limit and refuse to be the brunt of others playing God mode.The chickens have come home to roost and it is the falt of all of us for not paying attention.I have said in previous replies, if you don't help the newer players and just keep beating them into the dirt then you will be alone, the King of nothing.Wakeup and start helping others, and stop making excuses and rationalizing bad decisions. The future of the game is in your hands, think about your actions or deal with the consequences. |
zDemoncake
Horizons' Edge
444
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Posted - 2015.04.03 22:42:00 -
[22] - Quote
Ever since the implementation of the system, I have had at least 3 balanced games. A domination, ambush (that became quickly onesided due to bad spawns), and another domination that went well at first, but one team decided to leave. These games were at most 13 vs 13.
I have had several matches where the teams deploy even, but as soon as a few players leave at the start, those spots are not filled up. Last night my squad and I were deployed into a fresh new domination match that was 14 vs 5 at the start the next match was 15 vs 8.
While good games may exist, my general experience with the new system is that my games are dull and empty.
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2628
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Posted - 2015.04.03 22:46:00 -
[23] - Quote
Thor Odinson42 wrote:The Dark Cloud wrote:Its a snowball effect that aswell effects other players. For example i joined a match where there where 6 ticks on our MCC remaining, the enemy had all points and our side had 7 guys (including my 6 man squad). Dont have to say that i just left the match due to 0 chance of winning.
Basically the guys who left in the beginning ruined it for every 1 else cause the game tries to throw people into the match to balance things out. In other words our playerbase isn't good enough for a matchmaking system. I'm thinking that therer's going to be a two week window of attitude adjustment and the matchmaker recalibrating -¦, after that we should see some improvement.
If we settle on a reward/control system for sticking it out/not leaving and maybe differential payouts for differences in -¦ or meta the participation rate will go up.
After that the only thing left is the KDR cowards.
PSN: RationalSpark
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Thor Odinson42
Negative-Feedback
6436
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Posted - 2015.04.03 22:46:00 -
[24] - Quote
SteelheadPep wrote:I'm wondering if many of the new players that are still around don't see the point of getting proto stomped once again.You call them useless, I feel they have reached their limit and refuse to be the brunt of others playing God mode.The chickens have come home to roost and it is the falt of all of us for not paying attention.I have said in previous replies, if you don't help the newer players and just keep beating them into the dirt then you will be alone, the King of nothing.Wakeup and start helping others, and stop making excuses and rationalizing bad decisions. The future of the game is in your hands, think about your actions or deal with the consequences.
But I'm supposed to be going against vets.
Do you not understand what's going on? It's not noobs getting picked on, it's vets not fighting. |
Varoth Drac
Dead Man's Game RUST415
709
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Posted - 2015.04.03 22:51:00 -
[25] - Quote
Thor Odinson42 wrote:Varoth Drac wrote:Thor Odinson42 wrote: Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
I've been wandering about this. Assuming you don't have enough organisation to get 6 in a dropship to the objective at the start, is it better in domination to get to the point as fast as possible, arriving piecemeal? Or is it best to give up the initial hack in favour of arriving in force and hopefully overwhelming the enemy? Getting to the point unsupported can be pretty risky. Depending on how far to the objective I think a fast scout dropping a proto link. Everyone waits for the link and boom, you are there in a group ready to crush. I was thinking about solo play (or less organised squads).
Though I do find it odd when I run to the objective in my logi and still get there first. That does make me despair. |
Vesta Opalus
T.H.I.R.D R.O.C.K
582
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Posted - 2015.04.03 22:51:00 -
[26] - Quote
Atlas Donovan wrote:I hate that you're having so much trouble with the new matchmaking :-/
I'm having a blast with it and haven't seen a single matchup that wasn't full and its been fun!
Ive had a grand total of one full match since matchmaking was implemented :( |
Squagga
The State Protectorate
434
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Posted - 2015.04.03 22:56:00 -
[27] - Quote
People keep saying it's better. Seems the same to me. Either you wind up with a great team, and completely dominating or the other way around
Reloading, the silent killer.
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Bright Steel
Horizons' Edge
1122
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Posted - 2015.04.03 22:58:00 -
[28] - Quote
Varoth Drac wrote:Thor Odinson42 wrote: Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
I've been wandering about this. Assuming you don't have enough organisation to get 6 in a dropship to the objective at the start, is it better in domination to get to the point as fast as possible, arriving piecemeal? Or is it best to give up the initial hack in favour of arriving in force and hopefully overwhelming the enemy? Getting to the point unsupported can be pretty risky. My ninja gets there, drops pro links, hacks point, and cuts his way out
Risky? Well yes but what's not risky when running a paper thin ninja? I die when people look at me funny
Dust 514, the BEST WORST game you can't stop playing.
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Thor Odinson42
Negative-Feedback
6438
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Posted - 2015.04.03 23:13:00 -
[29] - Quote
Varoth Drac wrote:Thor Odinson42 wrote:Varoth Drac wrote:Thor Odinson42 wrote: Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
I've been wandering about this. Assuming you don't have enough organisation to get 6 in a dropship to the objective at the start, is it better in domination to get to the point as fast as possible, arriving piecemeal? Or is it best to give up the initial hack in favour of arriving in force and hopefully overwhelming the enemy? Getting to the point unsupported can be pretty risky. Depending on how far to the objective I think a fast scout dropping a proto link. Everyone waits for the link and boom, you are there in a group ready to crush. I was thinking about solo play (or less organised squads). Though I do find it odd when I run to the objective in my logi and still get there first. That does make me despair.
Might as well leave battle if that happens |
Mad Syringe
ReDust Inc.
790
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Posted - 2015.04.03 23:37:00 -
[30] - Quote
Bright Steel wrote:Varoth Drac wrote:Thor Odinson42 wrote: Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
I've been wandering about this. Assuming you don't have enough organisation to get 6 in a dropship to the objective at the start, is it better in domination to get to the point as fast as possible, arriving piecemeal? Or is it best to give up the initial hack in favour of arriving in force and hopefully overwhelming the enemy? Getting to the point unsupported can be pretty risky. My ninja gets there, drops pro links, hacks point, and cuts his way out Risky? Well yes but what's not risky when running a paper thin ninja? I die when people look at me funny
That's obviously an option, but for a logi, it makes more sense, to run in fast, drop a lot of links in useful places (not all too close), and then scan the **** out of the reds, to give your team an idea where they are. Stick to your closest link, until reinforcements arrive, and push with them.
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