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Mad Syringe
ReDust Inc.
787
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Posted - 2015.04.03 21:16:00 -
[1] - Quote
Thor Odinson42 wrote:People don't fight. This matchmaking system is ******* garbage because of the absolute **** players. why the **** do you people turn on an FPS and not ******* fight?
I do want to play against good players. But I don't want 16 vs 6 and 10 shitberries.
Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
FFS raise the ISK payout. Do something to get these people to participate in your ******* game.
the Dom games I've been in where actually quite nice...
Pretty close, I lost shitloads of ISK, but really fun.
I had one ambush where the enemy side was nearly empty, but I left and deselected ambush.
I think in the higher tier matches, there are a lot of people, who where running expensive suits in the past, and do not have the ISK pool to even run good advanced fits for too long in a meatgrinder match.
I had one, where I went 20/12/16 and my payout was about 400k. This was one of the most fun games of this day, but I went all in, running solid advanced fits for the whole match, and I lost more than I gained in that one. So I think your point in giving us a better payout is not unreasonable... |
Mad Syringe
ReDust Inc.
787
|
Posted - 2015.04.03 21:42:00 -
[2] - Quote
Thor Odinson42 wrote:I'm not talking about outnumbered.
I'm talking about blueberries not doing anything. So it's like you are outnumbered. I'd rather be outnumbered. I wouldn't have the illusion that I had help.
Well I had the feeling if just a few players keep on pushing, the rest doesn't give in so fast.
But I might have been lucky, havn't played that many games today (6-8)..
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Mad Syringe
ReDust Inc.
790
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Posted - 2015.04.03 23:37:00 -
[3] - Quote
Bright Steel wrote:Varoth Drac wrote:Thor Odinson42 wrote: Protip. If you play domination, getting to the point fast is key. Defense is easier than offense.
I've been wandering about this. Assuming you don't have enough organisation to get 6 in a dropship to the objective at the start, is it better in domination to get to the point as fast as possible, arriving piecemeal? Or is it best to give up the initial hack in favour of arriving in force and hopefully overwhelming the enemy? Getting to the point unsupported can be pretty risky. My ninja gets there, drops pro links, hacks point, and cuts his way out Risky? Well yes but what's not risky when running a paper thin ninja? I die when people look at me funny
That's obviously an option, but for a logi, it makes more sense, to run in fast, drop a lot of links in useful places (not all too close), and then scan the **** out of the reds, to give your team an idea where they are. Stick to your closest link, until reinforcements arrive, and push with them.
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