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HOLY PERFECTION
Molon Labe. General Tso's Alliance
61
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Posted - 2015.03.13 03:52:00 -
[1] - Quote
Scouts are really overpowered. Actually, they have been since the cloak came out. Now... CCP adds steroids to the game! Shotgunners are jumping onto platforms 10 Meters high now. Shotguns are a two shot kill from 7-10 Meters away, and the hit box is messed up.
Come on, really CCP. I am curious, what exactly is the purpose or role a scout has. Because it certainly cannot be killing everything on the game. If i wanted that i could go play COD.
I WILL WIN... DESTINY
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Archduke Ferd1nand
Nos Nothi
181
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Posted - 2015.03.13 03:55:00 -
[2] - Quote
QQ something with 1/10th my HP killed my because i didn't use my spacial awareness QQ
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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Maken Tosch
DUST University Ivy League
11131
|
Posted - 2015.03.13 03:56:00 -
[3] - Quote
Yet you don't seem to be complaining about heavies being able to do this...
https://twitter.com/JadekMenaheim/status/576177982231957504
You seem to single out the scouts over all other suits that can do the same thing. Imagine a forge gunner jumping so high to wreck a tank driver's day. Oh wait... you don't have to imagine. Just watch the video and see for yourself. Imagine commandos or assault suits doing the same thing.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Baal Omniscient
Qualified Scrub
2196
|
Posted - 2015.03.13 04:00:00 -
[4] - Quote
Maken Tosch wrote:Yet you don't seem to be complaining about heavies being able to do this... https://twitter.com/JadekMenaheim/status/576177982231957504You seem to single out the scouts over all other suits that can do the same thing. Imagine a forge gunner jumping so high to wreck a tank driver's day. Oh wait... you don't have to imagine. Just watch the video and see for yourself. Imagine commandos or assault suits doing the same thing. I'll just leave this here
Baal Omniscient wrote:FLAYLOCK Steve wrote:Baal Omniscient wrote:So we buffed scouts and alpha damage weapons/RE's by reducing everyone's backpedaling speed.... And then buff them again in the same patch with Myofibs, basically at least doubling their versatility... Not to mention flying cloakers will be at least 50% more irritating to shoot at , or even see, than regular ones.
I would just like to know why. Why is it that every patch has to come along with more amazing stuff for the one class that already has everything going in its favor short of EHP?
Just waiting for the day the devs say 'f' it and give scouts sentinel EHP and resistances, should be any day now....
Edit: Sorry, my bitter vet syndrome is acting up lately. Dude seriously? All it is a simple increase to jump height. Stop crying for real and skill into it. It's super fun trust in that, I'm only level 1 in that mod but still love it. And I hope you know that we scouts will be even more fragile. And it's not hard to counter the jump. Just aim where they will fall and fire Haven't even tried it yet, my internet has been down. Posting from my phone. As far as crying, it's hard to cry about something I haven't experienced, just basing my remarks off of all of them I've seen. Scroll through this thread alone and tell me this isn't a massive buff to scouts. Not only do they have every advantage short of EHP, they gain the largest boost from every module that effects the stats they are superior in since all of the modules that affect the stats they are superior in are % based. Since melee is useless unless you get close enough to use it, scouts have the best chance of benifiting from every part of this module. Think it through. I'm just tired of every buff being better for scouts than anyone else, it only ever leads to the need for more nerfs and those nerfs are almost always a long time coming. I really think it's time I left this game altogether, there's never going to be any kind of fun in this game for me if cheap BS keeps proliferating and everything CCP does just seems to keep encouraging it more with every patch. (-_- )
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
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One Eyed King
Nos Nothi
8436
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Posted - 2015.03.13 04:04:00 -
[5] - Quote
How were EWAR circles and EWAR Medium Frame changes better for scouts?
How were Cloak dampening changes, Cloaked range changes, and Cloak delay changes better for scouts?
I think you need to recheck your history before making such ignorant statements.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Union118
Heaven's Lost Property
448
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Posted - 2015.03.13 04:04:00 -
[6] - Quote
They are OP. They need to drop when I put 3/4 of my clip in their back. Its total Bs that they can strafe so fast that hit detection is non exsistent. They are not detectable while shooting. Now they have super jumps with mass drivers and I dont know where they are shooting from. I used to play as a scout but it was so OP I respeced into assault.
Starter Fit Suits are OP :-)
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Baal Omniscient
Qualified Scrub
2196
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Posted - 2015.03.13 04:05:00 -
[7] - Quote
Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
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Archduke Ferd1nand
Nos Nothi
182
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Posted - 2015.03.13 04:07:00 -
[8] - Quote
Union118 wrote:They are OP. They need to drop when I put 3/4 of my clip in their back. Its total Bs that they can strafe so fast that hit detection is non exsistent. They are not detectable while shooting. Now they have super jumps with mass drivers and I dont know where they are shooting from. I used to play as a scout but it was so OP I respeced into assault. Says the guy going 2/12 in a pub match against randoms...
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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HOLY PERFECTION
Molon Labe. General Tso's Alliance
62
|
Posted - 2015.03.13 04:09:00 -
[9] - Quote
HAHAHAH, im a min logi going 4000 WP average. And no not 12 times actually im normally go 7/2, or 0/3 on games good or bad.
I WILL WIN... DESTINY
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Archduke Ferd1nand
Nos Nothi
183
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Posted - 2015.03.13 04:10:00 -
[10] - Quote
Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts?
Create one using proto fits so that we can see what you think is "OP".
Scouts haven't been good in a while.
If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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Maken Tosch
DUST University Ivy League
11134
|
Posted - 2015.03.13 04:10:00 -
[11] - Quote
One Eyed King wrote:@ Baal
How were EWAR circles and EWAR Medium Frame changes better for scouts?
How were Cloak dampening changes, Cloaked range changes, and Cloak delay changes better for scouts?
I think you need to recheck your history before making such ignorant statements.
I agree. They have experienced their fair share of nerfs already. A lot of it was warranted especially the cloaks. Also, jumping has at least enabled assaults to do the same thing and are able to effectively counter players who try to camp on high places such as the mid-level section of the mushroom structure in the Communication Outpost.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Baal Omniscient
Qualified Scrub
2196
|
Posted - 2015.03.13 04:11:00 -
[12] - Quote
One Eyed King wrote:@ Baal
How were EWAR circles and EWAR Medium Frame changes better for scouts?
How were Cloak dampening changes, Cloaked range changes, and Cloak delay changes better for scouts?
I think you need to recheck your history before making such ignorant statements. Ewar nerfs were not buffs to % based modules. Nor were medium frame changes. Nor were cloak changes.
Sorry if I missed a patch that had infantry changes that had buffs to % based modules that affect scout stats too and DIDN'T passively buff scouts, but I must have missed it
Edit: And before you play with my words to distract from my meaning again, as I specified earlier, this is about changes to % based modules that affect the suits performance, not the weapons or PG/CPU. EVERY % based module buff has a greater positive impact on scouts for one reason or another.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
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Archduke Ferd1nand
Nos Nothi
183
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Posted - 2015.03.13 04:11:00 -
[13] - Quote
HOLY PERFECTION wrote:HAHAHAH, im a min logi going 4000 WP average. And no not 12 times actually im normally go 7/2, or 0/3 on games good or bad. You posted with the wrong alt.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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HOLY PERFECTION
Molon Labe. General Tso's Alliance
62
|
Posted - 2015.03.13 04:12:00 -
[14] - Quote
Archduke Ferd1nand wrote:Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts? Create one using proto fits so that we can see what you think is "OP". Scouts haven't been good in a while. If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes. Dude, ive used scouts myself you one minded freak. Your so one sided you cannot see the truth.
I WILL WIN... DESTINY
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HOLY PERFECTION
Molon Labe. General Tso's Alliance
62
|
Posted - 2015.03.13 04:13:00 -
[15] - Quote
Archduke Ferd1nand wrote:HOLY PERFECTION wrote:HAHAHAH, im a min logi going 4000 WP average. And no not 12 times actually im normally go 7/2, or 0/3 on games good or bad. You posted with the wrong alt. ?
I WILL WIN... DESTINY
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Archduke Ferd1nand
Nos Nothi
183
|
Posted - 2015.03.13 04:18:00 -
[16] - Quote
HOLY PERFECTION wrote:Archduke Ferd1nand wrote:Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts? Create one using proto fits so that we can see what you think is "OP". Scouts haven't been good in a while. If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes. Dude, ive used scouts myself you one minded freak. Your so one sided you cannot see the truth. You're.
I don't care if you've used scouts.
Ive used Logis, and I say they're OP.
They have better EQ than other classes, and every change is an indirect buff to equipment (needles do shields now, shield extenders got buffed. Armor plates got buffed, so armor repper is better. Sentinels got buffed, so remotes were needed to kill them, and thus hives got buffed. Uplinks got buffed by allowing you to carry more). Also, with their slot load out which is higher than scouts, they have literally everything but speed and dampening better.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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HOLY PERFECTION
Molon Labe. General Tso's Alliance
62
|
Posted - 2015.03.13 04:21:00 -
[17] - Quote
LOGIS ARE NOT OP. my min logi tops around 400 armor and 150 shield. And with shotguns, scrambler rifles, rail rifles, combat rifles, grenades,RE`s, turrets, i am one shotted. So i know what im talking about unlike yourself, and i never try to be unfair. I cannot believe you.
I WILL WIN... DESTINY
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Baal Omniscient
Qualified Scrub
2196
|
Posted - 2015.03.13 04:22:00 -
[18] - Quote
Archduke Ferd1nand wrote:Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts? Create one using proto fits so that we can see what you think is "OP". Scouts haven't been good in a while. If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes. Scouts don't need situational awareness as they have it passively on radar. As well as better stats in every way possible short of EHP.
And if you knew a thing about this game you'd know numbers and fit layouts don't tell you a thing about what is going on in game. Ask CCP, Ratatti himself has realized this.
get gud scrub
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
|
Awesome Pantaloons
Fatal Absolution Negative-Feedback
808
|
Posted - 2015.03.13 04:23:00 -
[19] - Quote
All right folks, just keep moving, nothing to see here, just another tear thread.
You're all puppets, tangled in strings. I had strings, but now, I'm free. There are no strings on me.
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gyjy7iu5
U.N.I.T.Y
0
|
Posted - 2015.03.13 04:24:00 -
[20] - Quote
You cannot turn around when you are one shotted stupid. |
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Maken Tosch
DUST University Ivy League
11134
|
Posted - 2015.03.13 04:26:00 -
[21] - Quote
One thing to remember is that the scouts DON'T have any bonuses towards melee damage (no, the nova knife is not a melee weapon). The suits that stand to benefit the most seem to be the ones that do have bonuses to melee. I think one of the commando suits has this bonus. I don't remember, but definitely not the scouts. Also, it has been rather difficult to sneak up on people these days as a scout ever since the introduction of the concentric circles by CCP which heavily affected all EWAR scouts.
What I see here is players who are just taken by surprise with this recent change. Give it some time and eventually you'll start seeing players figuring out how to counter this new change. What this has done is added a new layer to matches where verticality is now a major factor.
The only scout suit which may stand to benefit from this would be the Amarr scout due to its bonuses towards stamina amount and regen. And since melee and jumping eats up stamina, the Amarr scout would have an advantage. But it has no bonus to melee. One of the heavy-frame suits do have bonus to melee.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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gyjy7iu5
U.N.I.T.Y
0
|
Posted - 2015.03.13 04:27:00 -
[22] - Quote
Maken Tosch wrote:One thing to remember is that the scouts DON'T have any bonuses towards melee damage (no, the nova knife is not a melee weapon). The suits that stand to benefit the most seem to be the ones that do have bonuses to melee. I think one of the commando suits has this bonus. I don't remember, but definitely not the scouts. Also, it has been rather difficult to sneak up on people these days as a scout ever since the introduction of the concentric circles by CCP which heavily affected all EWAR scouts.
What I see here is players who are just taken by surprise with this recent change. Give it some time and eventually you'll start seeing players figuring out how to counter this new change. What this has done is added a new layer to matches where verticality is now a major factor.
The only scout suit which may stand to benefit from this would be the Amarr scout due to its bonuses towards stamina amount and regen. And since melee and jumping eats up stamina, the Amarr scout would have an advantage. But it has no bonus to melee. One of the heavy-frame suits do have bonus to melee. No this is a long going problem, i could barely counter them before. But now it is just ridiculous. |
Baal Omniscient
Qualified Scrub
2196
|
Posted - 2015.03.13 04:30:00 -
[23] - Quote
Archduke Ferd1nand wrote:HOLY PERFECTION wrote:Archduke Ferd1nand wrote:Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts? Create one using proto fits so that we can see what you think is "OP". Scouts haven't been good in a while. If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes. Dude, ive used scouts myself you one minded freak. Your so one sided you cannot see the truth. You're. I don't care if you've used scouts. Ive used Logis, and I say they're OP. They have better EQ than other classes, and every change is an indirect buff to equipment (needles do shields now, shield extenders got buffed. Armor plates got buffed, so armor repper is better. Sentinels got buffed, so remotes were needed to kill them, and thus hives got buffed. Uplinks got buffed by allowing you to carry more). Also, with their slot load out which is higher than scouts, they have literally everything but speed and dampening better. I too can cherry pick examples to support my ill founded claim. Buffs to a suit that has moderate stats all around and pretending to cherry pick examples of how it's OP isn't helping your cause, it's just hurting it by making you look completely juvenile. You might want to shut up and let an adult argue your case for you kid, because you are only doing more damage to it. And I mean that in the kindest way.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
|
Archduke Ferd1nand
Nos Nothi
184
|
Posted - 2015.03.13 04:31:00 -
[24] - Quote
Baal Omniscient wrote:Archduke Ferd1nand wrote:Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts? Create one using proto fits so that we can see what you think is "OP". Scouts haven't been good in a while. If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes. Scouts don't need situational awareness as they have it passively on radar. As well as better stats in every way possible short of EHP. And if you knew a thing about this game you'd know numbers and fit layouts don't tell you a thing about what is going on in game. Ask CCP, Ratatti himself has realized this. get gud scrub 1. Detection EWAR on scouts has been severely nerfed. It is better in every way to have a Gal Logi instead for the following reasons: a. Range>Scout b. Precision>Scout c. HP>Scout d. See directionals, while scout can't e. Non-buggy perma scan
2. 5% better biotics and 15% better eWAR while having ~30% of the HP of an assault seems completely legit to me. Id definitely rather have a 15% better bonus to the buggiest system short of melee hit detection and 5% more mobility than 30% more HP. (that was sarcasm)
3. Very true. This statement is also a counter argument to your above claims, and therefore I shall let you nullify your own points before I point out that this is the exact reason that scouts were castrated in the first place.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
|
Maken Tosch
DUST University Ivy League
11136
|
Posted - 2015.03.13 04:33:00 -
[25] - Quote
gyjy7iu5 wrote:Maken Tosch wrote:One thing to remember is that the scouts DON'T have any bonuses towards melee damage (no, the nova knife is not a melee weapon). The suits that stand to benefit the most seem to be the ones that do have bonuses to melee. I think one of the commando suits has this bonus. I don't remember, but definitely not the scouts. Also, it has been rather difficult to sneak up on people these days as a scout ever since the introduction of the concentric circles by CCP which heavily affected all EWAR scouts.
What I see here is players who are just taken by surprise with this recent change. Give it some time and eventually you'll start seeing players figuring out how to counter this new change. What this has done is added a new layer to matches where verticality is now a major factor.
The only scout suit which may stand to benefit from this would be the Amarr scout due to its bonuses towards stamina amount and regen. And since melee and jumping eats up stamina, the Amarr scout would have an advantage. But it has no bonus to melee. One of the heavy-frame suits do have bonus to melee. No this is a long going problem, i could barely counter them before. But now it is just ridiculous.
How are you not able to counter?
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Baal Omniscient
Qualified Scrub
2196
|
Posted - 2015.03.13 04:33:00 -
[26] - Quote
Maken Tosch wrote:One thing to remember is that the scouts DON'T have any bonuses towards melee damage (no, the nova knife is not a melee weapon). The suits that stand to benefit the most seem to be the ones that do have bonuses to melee. I think one of the commando suits has this bonus. I don't remember, but definitely not the scouts. Also, it has been rather difficult to sneak up on people these days as a scout ever since the introduction of the concentric circles by CCP which heavily affected all EWAR scouts.
What I see here is players who are just taken by surprise with this recent change. Give it some time and eventually you'll start seeing players figuring out how to counter this new change. What this has done is added a new layer to matches where verticality is now a major factor.
The only scout suit which may stand to benefit from this would be the Amarr scout due to its bonuses towards stamina amount and regen. And since melee and jumping eats up stamina, the Amarr scout would have an advantage. But it has no bonus to melee. One of the heavy-frame suits do have bonus to melee. And a heavy is better off using it's EHP and HMG because it doesn't have the speed nor the stamina to make good use of its melee, and it's hit box while running at people doesn't help.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
|
Archduke Ferd1nand
Nos Nothi
184
|
Posted - 2015.03.13 04:34:00 -
[27] - Quote
Baal Omniscient wrote: Buffs to a suit that has moderate stats all around and pretending to cherry pick examples of how it's OP isn't helping your cause, it's just hurting it by making you look completely juvenile. You might want to shut up and let an adult argue your case for you kid, because you are only doing more damage to it. And I mean that in the kindest way.
Until you can produce a fit that is "OP" so that the community can realize that you're either stupid, trolling, or both, all ad hominems, self promoting insults, and further QQ that you spew is to be ignored.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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HOLY PERFECTION
Molon Labe. General Tso's Alliance
63
|
Posted - 2015.03.13 04:34:00 -
[28] - Quote
Baal Omniscient wrote:Archduke Ferd1nand wrote:HOLY PERFECTION wrote:Archduke Ferd1nand wrote:Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts? Create one using proto fits so that we can see what you think is "OP". Scouts haven't been good in a while. If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes. Dude, ive used scouts myself you one minded freak. Your so one sided you cannot see the truth. You're. I don't care if you've used scouts. Ive used Logis, and I say they're OP. They have better EQ than other classes, and every change is an indirect buff to equipment (needles do shields now, shield extenders got buffed. Armor plates got buffed, so armor repper is better. Sentinels got buffed, so remotes were needed to kill them, and thus hives got buffed. Uplinks got buffed by allowing you to carry more). Also, with their slot load out which is higher than scouts, they have literally everything but speed and dampening better. I too can cherry pick examples to support my ill founded claim. Buffs to a suit that has moderate stats all around and pretending to cherry pick examples of how it's OP isn't helping your cause, it's just hurting it by making you look completely juvenile. You might want to shut up and let an adult argue your case for you kid, because you are only doing more damage to it. And I mean that in the kindest way. NO, iv used all the suits, and all proto or adv at one time or another. more recently tanks, scouts, and logis. I cant help you think your in the right. Your just ********, but hey its ok. CCP is laughing at this right now.
I WILL WIN... DESTINY
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Archduke Ferd1nand
Nos Nothi
184
|
Posted - 2015.03.13 04:35:00 -
[29] - Quote
Baal Omniscient wrote:Maken Tosch wrote:One thing to remember is that the scouts DON'T have any bonuses towards melee damage (no, the nova knife is not a melee weapon). The suits that stand to benefit the most seem to be the ones that do have bonuses to melee. I think one of the commando suits has this bonus. I don't remember, but definitely not the scouts. Also, it has been rather difficult to sneak up on people these days as a scout ever since the introduction of the concentric circles by CCP which heavily affected all EWAR scouts.
What I see here is players who are just taken by surprise with this recent change. Give it some time and eventually you'll start seeing players figuring out how to counter this new change. What this has done is added a new layer to matches where verticality is now a major factor.
The only scout suit which may stand to benefit from this would be the Amarr scout due to its bonuses towards stamina amount and regen. And since melee and jumping eats up stamina, the Amarr scout would have an advantage. But it has no bonus to melee. One of the heavy-frame suits do have bonus to melee. And a heavy is better off using it's EHP and HMG because it doesn't have the speed nor the stamina to make good use of its melee, and it's hit box while running at people doesn't help. Actually, IMHO, the heavy benefitted greatly from myofibs. You're now untouchable by RE's, the one thing that could kill you.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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Maken Tosch
DUST University Ivy League
11136
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Posted - 2015.03.13 04:36:00 -
[30] - Quote
Baal Omniscient wrote:Maken Tosch wrote:One thing to remember is that the scouts DON'T have any bonuses towards melee damage (no, the nova knife is not a melee weapon). The suits that stand to benefit the most seem to be the ones that do have bonuses to melee. I think one of the commando suits has this bonus. I don't remember, but definitely not the scouts. Also, it has been rather difficult to sneak up on people these days as a scout ever since the introduction of the concentric circles by CCP which heavily affected all EWAR scouts.
What I see here is players who are just taken by surprise with this recent change. Give it some time and eventually you'll start seeing players figuring out how to counter this new change. What this has done is added a new layer to matches where verticality is now a major factor.
The only scout suit which may stand to benefit from this would be the Amarr scout due to its bonuses towards stamina amount and regen. And since melee and jumping eats up stamina, the Amarr scout would have an advantage. But it has no bonus to melee. One of the heavy-frame suits do have bonus to melee. And a heavy is better off using it's EHP and HMG because it doesn't have the speed nor the stamina to make good use of its melee, and it's hit box while running at people doesn't help.
But what about the forge gunner in the video I linked? He was able to wreck a tank with the forge gun while jumping from below ground level to above the highest railing above ground level. He didn't use the blue bottles for the punches but rather for the jumping effect which helped him win against the tank that wasn't able to kill him.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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