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One Eyed King
Nos Nothi
8436
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Posted - 2015.03.13 04:04:00 -
[1] - Quote
How were EWAR circles and EWAR Medium Frame changes better for scouts?
How were Cloak dampening changes, Cloaked range changes, and Cloak delay changes better for scouts?
I think you need to recheck your history before making such ignorant statements.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8443
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Posted - 2015.03.13 05:01:00 -
[2] - Quote
Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. Because EHP is such a horrible stat to have...
And I am sure that new BPO module they just gave out for the event is much more conducive for shotgun and knife success than the HMGs...
Quit acting like a poor heavy victim, you guys have been OP for longer than even scouts. Its never been scouts at the top of the OP PC kill lists, heavies had top 2.
Don't be the Spkr of heavies.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8449
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Posted - 2015.03.13 06:39:00 -
[3] - Quote
Baal Omniscient wrote:Adipem Nothi wrote:Scouts are OP? You couldn't be more wrong.
Scout performance has taken a dive over the past few months, and I'm willing to bet their kill / spawn efficiency reaches UP levels this build. Scouts are out. They've been out. There's never been a better time to run Assault.
PS: Scout passives are garbage compared to GalLogi 21db scans. If you want something for realsies OP to fuss about, this one's your best bet. Negligible risk, massive reward. Spammed in PC. Pubstomp staple. Call me when Gallogi slayers start to swarm the field in as great of numbers as we see scouts, even now after the 'castration'. Then I might agree. Right, because Gal Logi scans don't help their blind heavy team mates slay at all...
But those 200 - 300 HP scouts that had to stack damps and be as blind as a 1500 HP heavy to cloak up and beat the scans, they are super OP because they are soooo hard to kill...
Its almost like you play several months behind everyone else and don't see all the Assaults and Heavies on the maps.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8466
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Posted - 2015.03.13 18:39:00 -
[4] - Quote
Mejt0 wrote:Adipem Nothi wrote:Mejt0 wrote:ScR is OP says community. Min ass is OP says community. Scout is OP says community Swarms are OP says community Sentinel is OP says community HMG is OP says community.
Hey.. you [community] have to decide. Whining about everything doesn't give anything. Just another trash thread on the list. Balance doesn't just happen automatically. There are going to be overperforming and underperforming items to address until this machine becomes finely tuned. Yes. But for them everyrhing OP. It's not just one or two thing. It's everything. When player is good uisng X and gets a big score.. then X is OP cuz it's totally not the player, right? [sarcasm] Community is always going to have a disagreement based upon individual biases, observations, and just plain human error/flaws.
No one expects it to be the end all be all feedback channel, however, when you combine it with more objective data, they can be used in conjunction to come to a better balance.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8524
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Posted - 2015.03.15 16:47:00 -
[5] - Quote
Aeon Amadi wrote:
EDIT: Allow me to re-iterate. If I had my way, The Barbershop would be permanently locked, deleted, and all attempts to re-create it given the same treatment. It is literally the scum of the forums and there is absolutely nothing beneficial that will ever come from it.
You know, by and large I have thought you to be a reasonable and sensible player.
I get that perhaps there was a bit of conflict when you visited, but that isn't any different than anyone. We behave that way with each other.
I think it speaks poorly that you show so much vehemence for a group that is no more or less flawed than any other.
I think it extreme, immature, and exceeding whatever perceived wrong to you for you to call for the deletion and removal of a whole group of people from the forums.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8527
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Posted - 2015.03.15 16:53:00 -
[6] - Quote
Operative 1174 Uuali wrote:Archduke Ferd1nand wrote:Baal Omniscient wrote:Or, in short, since every module that effects a stat that scout suits have an advantage in are % based, every buff to % based modules is a bigger buff to scouts than everyone else.
Add in their hitbox and extra equipment slot, what is a scouts weakness apart from it's EHP? Because every other suit has several by comparison. What fits are OP for scouts? Create one using proto fits so that we can see what you think is "OP". Scouts haven't been good in a while. If you think they are, its simply because you don't have enough situational awareness to realize that someones shooting you in the back, or play with your thumbs up your ass, and try to shoot them using your little toes. Says every person that pretends they can deal with scouts, but are really just as bad or play a scout and therefore defend the OP mechanic. Every effing game there is a scout that easily gets his kills when you are already having to deal with another player or simply looking and running one direction with zero peripheral vision. Add frame drop and alpha damage and that sad arguement of situation awareness falls apart. Archie has actually switch from Scout to Assault as has much of the slayer community.
EHP is the most massive disadvantage in the game, particularly when Assaults can compete with Scouts on Speed and EWAR now and have two or three times the HP.
In game numbers are showing this, and I am confident when Rattati looks at his numbers in the short to medium term, the objective data will say that Scouts are not OP, and may even be somewhat UP, particularly for non Gal Scout races.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
8533
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Posted - 2015.03.15 21:42:00 -
[7] - Quote
Gemini Cuspid wrote:I'd be objective and actually be curious offer some of the hard percentages but for those who are complaining scouts are not over powered in some dimension, then the problem is really this programming issue of mathematics; they derive the greatest advantages overall from detection and hit box range while also offering a higher degree of versatility and increasing the overall dimensional aspect of the hitbox and targeting.
In other words for the less scientifically inclined but more cinema inclined, you have heavies represented by the terminator and medium frames as filled by any WW2 soldier and now you have scouts as seen by Keanu Reeves in the Matrix. When the scouts hit box now has to include all dimension above mere rabbit jumping and strafing and now include the ability to jump 5 meters then yes THIS IS A FUNDAMENTAL PROBLEM OF THE GAME.
It also changes the dynamics of game play where if you can jump into a room throwing 5 mass drivers and plasma without having to worry about the splash effect damage until you land then you're kind of silently admitting that the walls of New Edan are a meter or 2 too short for warfare.
Heavies always had that problem of armor and heavy weapons resulting in range, numbers or sneakiness with a shotgun to take down. Logis and Assaults just had standard performance all around. Scouts should always have been delegated with superior manuevering and speed with the lowest detection and minimized hitbox ensuring that even with thin armor weapons had to really hit their mark to get a kill.
Once you add the "hey I can jump over a wall and kill with a mass/plasma/grenades/flaylocks and you can catch up to me because of a wall" then you really can't defend the argument that this is actually a perfect game balancing situation.
And for you longtime vets, we dont even have to go into how some certain class got a nice bonus in the equipment slot; adding just 1 equipment slot to any class is just a significant boost period. So your argument is that Scouts who use Myos are more of a problem?
If they are doing it, they are sacrificing shields to be able to do so.
If they tank at all, they are sacrficing dampening.
If they dampen, then they have no HP mods, or nearly no HP mods, and are going to be around 300 HP, if they are lucky.
Assaults on the other hand, can stack Myos, AND dampen to be have a lower scan profile than the scouts that aren't max dampened, and possibly even have some KinCats and can run as fast as a Scout too.
If you have problems killing scouts now, you are just bad.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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