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Fox Gaden
Immortal Guides Learning Alliance
6065
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Posted - 2015.03.03 13:41:00 -
[91] - Quote
May I reproduce this in my Alliance Tip-of-The-Day emails? (With credit to the author of course?)
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Sequal's Back
Dead Man's Game RUST415
330
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Posted - 2015.03.03 14:09:00 -
[92] - Quote
Sensitivity is all about personal preferences and gameplay. At long range, a slower sensibility will help you, but when someone will engage you in your back, you'll need an higher one to turn arround fast.
On PC I need a huge sensibility to play, but on Dust, with the controller, 65-70% are perfect for me^^
Rise? That's what they used to call me. Sequal Rise. That was my name.
Now I come Back to you, at the turn of the tide.
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IAmDuncanIdaho II
Nos Nothi
1528
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Posted - 2015.03.03 14:09:00 -
[93] - Quote
True Adamance wrote:How did this get stickied? It's common sense....all of it. common sense - no. You're taking your innate skills for granted.
Apocalyptic Destroyer wrote:This post is bad and you should feel bad. Who doesn't know how to play a FPS? If one doesn't know how to play an FPS then they surely wouldn't be playing this game.
-1 for trying.
Pray tell which FPS one who doesn't know how to play an FPS should play? One where they won't encounter your logic...
lol you guys - you're just jealous |
Ghost Kaisar
Negative-Feedback
10207
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Posted - 2015.03.03 14:56:00 -
[94] - Quote
Fox Gaden wrote:May I reproduce this in my Alliance Tip-of-The-Day emails? (With credit to the author of course?)
Sure, go ahead.
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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Awesome Pantaloons
Fatal Absolution Negative-Feedback
750
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Posted - 2015.03.03 16:12:00 -
[95] - Quote
I'll definitely have to check the sensitivity advice. I'm almost scared to see what happens. I typically can get between 20-30 kills in a match regardless of gear and I play at a whopping 30-35 sensitivity. I follow pretty much every other bit of this post by default. It's basically all common sense. Lol Bloody brilliant post though. Useful for the less-learned.
Seid ihr das essen? Nein! Wir sind der jager!
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Fox Gaden
Immortal Guides Learning Alliance
6067
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Posted - 2015.03.03 16:33:00 -
[96] - Quote
Ghost Kaisar wrote:Fox Gaden wrote:May I reproduce this in my Alliance Tip-of-The-Day emails? (With credit to the author of course?) Sure, go ahead. Thanks, some of the guys who have been in my Corp for a while are probably getting tired of my stuff getting repeated every couple of months. It will be good to provide them with some fresh content, and this is a some solid advice you have posted.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Ghost Kaisar
Negative-Feedback
10207
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Posted - 2015.03.03 17:28:00 -
[97] - Quote
Awesome Pantaloons wrote:I'll definitely have to check the sensitivity advice. I'm almost scared to see what happens. I typically can get between 20-30 kills in a match regardless of gear and I play at a whopping 30-35 sensitivity. I follow pretty much every other bit of this post by default. It's basically all common sense. Lol Bloody brilliant post though. Useful for the less-learned.
Just remember that 100% sensitivity is useful if you have the aim for it. I say put it to 100 and just get used to it, as you will get more and more accurate with it over time.
The only problem with 100% sensitivity is in CQC and Long range, where quick swipes can completely blow you off target.
However, if you have great twitch reflexes, you can easily use it at all ranges.
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1264
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Posted - 2015.03.03 18:29:00 -
[98] - Quote
Tesfa Alem wrote:Ghost Kaisar wrote:Tesfa Alem wrote:In summary.
sprint in circles
let auto aim and hipfire do the work for you
rinse repeat.
every "gun game" player does this. I am not as spastic, so i prefer out flanking, using cover, utilizing position and tactics. Sadly aiming down sights should be the most accurate, in dust 514 its not. If i had my way, all hipfire would be near unmanagable. Sure you could circle strafe, but you wouldn't be able to hit the broadside of the MCC.
I'm gonna throw you a couple likes, because, i do like what motivated you to write a guide, its not a from a bad place and i applaud you for it.
but man oh man do i hate the term 'gun game.' My Missile Incubus hates "gun game" too ;)
If you read in the guide, flanking, cover, position and tactics are included in my version of "Gun Game". To me, its a combination of knowing how to fire your gun, avoiding being hit, and using map knowledge to its fullest advantage. If you hate hipfire, go play battlefield. It's all about what you just talked about. I had to learn how to strafe coming here. Well if you want this thread to degenerate, two can play at that game If you love hipfire so much go play destiny Or go play Call of Duty! Oh snap! No he diddn'tHipfire is about letting aim assist shoot for you. Leting the Aim Assist do the work for you is a part of this game, but certainly not a part of skill. But please tell me more about your advanced tactics. Headglitching, reload glitching and the like. Someone sounds REALLY butthurt..
What FPS have you never hipfired in? I remember hipfiring in doom and goldeneye like 20 years ago. There is a time and place for both hipfire and ADS in every FPS I have ever played.
I didnt know about things like prefiring corners and such until just a few years ago, and I've been playing FPS since FPS was a thing. Some have already stated in this very thread that dust is their first FPS.
Good guide Ghost, the haters should look over it again.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Awesome Pantaloons
Fatal Absolution Negative-Feedback
751
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Posted - 2015.03.03 19:56:00 -
[99] - Quote
Ghost Kaisar wrote:Awesome Pantaloons wrote:I'll definitely have to check the sensitivity advice. I'm almost scared to see what happens. I typically can get between 20-30 kills in a match regardless of gear and I play at a whopping 30-35 sensitivity. I follow pretty much every other bit of this post by default. It's basically all common sense. Lol Bloody brilliant post though. Useful for the less-learned. Just remember that 100% sensitivity is useful if you have the aim for it. I say put it to 100 and just get used to it, as you will get more and more accurate with it over time. The only problem with 100% sensitivity is in CQC and Long range, where quick swipes can completely blow you off target. However, if you have great twitch reflexes, you can easily use it at all ranges.
I'll definitely check it out. If it doesn't work I'll decrease by 5 or 10 gradually and see where the sweet spot lies.
Seid ihr das essen? Nein! Wir sind der jager!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17433
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Posted - 2015.03.03 20:51:00 -
[100] - Quote
IAmDuncanIdaho II wrote: common sense - no. You're taking your innate skills for granted..
I don't have "innate skills"......
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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Ghost Kaisar
Negative-Feedback
10220
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Posted - 2015.03.03 20:54:00 -
[101] - Quote
True Adamance wrote:IAmDuncanIdaho II wrote: common sense - no. You're taking your innate skills for granted..
I don't have "innate skills"......
Mostly just FPS experience.
Anyone whose played FPS's for a while would have picked up on some, if not all of what is listed here.
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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Bradric Banewolf
D3ATH CARD RUST415
763
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Posted - 2015.03.03 21:28:00 -
[102] - Quote
Reign Omega wrote:Tesfa Alem wrote:Ghost Kaisar wrote:Tesfa Alem wrote:In summary.
sprint in circles
let auto aim and hipfire do the work for you
rinse repeat.
every "gun game" player does this. I am not as spastic, so i prefer out flanking, using cover, utilizing position and tactics. Sadly aiming down sights should be the most accurate, in dust 514 its not. If i had my way, all hipfire would be near unmanagable. Sure you could circle strafe, but you wouldn't be able to hit the broadside of the MCC.
I'm gonna throw you a couple likes, because, i do like what motivated you to write a guide, its not a from a bad place and i applaud you for it.
but man oh man do i hate the term 'gun game.' My Missile Incubus hates "gun game" too ;)
If you read in the guide, flanking, cover, position and tactics are included in my version of "Gun Game". To me, its a combination of knowing how to fire your gun, avoiding being hit, and using map knowledge to its fullest advantage. If you hate hipfire, go play battlefield. It's all about what you just talked about. I had to learn how to strafe coming here. Well if you want this thread to degenerate, two can play at that game If you love hipfire so much go play destiny Or go play Call of Duty! Oh snap! No he diddn'tHipfire is about letting aim assist shoot for you. Leting the Aim Assist do the work for you is a part of this game, but certainly not a part of skill. But please tell me more about your advanced tactics. Headglitching, reload glitching and the like. There's a weird elitest distinction in any competitive game that leans toward "hard mode" play, or using the weakest tactics and trying to win with them. I can see the appeal, but most of us are going to use what works. Shoto in sf, Sentinel in mvc2, etc etc. That's why in most high level competitive play it's not called "glitching" it's called using the system. I have noticed you have to abandon logical physics in dust and play around the wonks. Shooting people through goofy shxt, taking advantage of that guy who didnt know you have to jump up that last step..because why should you?, and things of the like are all par for the course, or for better phrasing Anything goes. It would be nice to always fight with the Marquis of Queensbury rules, but chances are if somebody can use a technical hiccup to their advantage, they will.
I'm just afraid that this was stickied because ghost inadvertently gave CCP the excuse they needed to avoid admitting the hit detection issues in the game. The ones they have yet to comment on..... yeah those.
Ghost' heart is in the right place, but we don't want to make this "gun game" strafing/bad hit detection nonsense the new standard, and it goes unfixed because we inadvertently excepted it as a standard part of the game. What he has wrote IS correct, but can be considered the first chapter in the book of gun game. Not the entire book. There are far more important parts to effective tactics in a team based FPS.
When and if the hit detection issues are addressed and fixed. Players who abuse the mechanic won't seem so great at strafing as they once were. We want to make sure they still know that taking cover, as opposed to standing in the open dodging rounds like the matrix, is still the best method for not being hit as you stated.
We will see a lot of resident strafers coming to this post going "see I'm gun game incarnate". This is a fallacy, and I am hoping you are quick to set them straight. I don't care how effective it is currently we all know hit detection is shotty at best. I better not catch any of my guys strafing in the open, not 10 meters from actual cover, and not taking it in haste!
Also, for the vets ready to teach the strafe tactic solely to new players. Please start with the basic fundamentals first. I can't even count the amount of new players we've picked up in our training corp that have some really sh*tty habits?! They get in squad with great intentions, and we quickly see why they've been in 20 corps in 3 months?! They run head long into 4 guys, and begins to strafe frantically as the enemy squad obliterates him with teamwork. While my other squad mates begin to all hit him with "man wtf was that?"! I drop my controller laughing uncontrollably, and die in-game in the process lol!
After I recover, I go into detail with him as to why what he did doesn't truly work. He explains why he does it, and it's usually because they either saw someone else do it or was instructed to do it previously.
This is not any one persons fault because the flaw in mechanics has made this bs almost more effective than taking cover or covering fire. What we don't want to do is make this a standard. This isn't the best way to approach a gun fight, and is instead a "trick up my sleeve" tactic to surviving in close call situations.
I feel before teaching them to attempt to abuse broken mechanics we should point out how this game lacks effective horizontal cover, and vertical cover is what they will have to adapt to using more often than not. They will also need to know that 2 and 3 man fire teams are the best for them when first starting to play the game. Strafing is for vets with the SP to spec into speed mods and complex shield, armor, and regeneration mods. New players don't benefit from any such strafing in militia fits.
Flanking, cover and concealment, avenues of approach, mobile cover (tanks), fire team tactics, high ground/low ground, time on target, priority of fire, primary objectives, and so much more. These are things they can do and learn at any level. Strafing may only be super effective right now because of hit detection issues. The other examples work regardless of what changes in the game.
"Anybody order chaos?"
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
22446
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Posted - 2015.03.03 21:49:00 -
[103] - Quote
Ghost Kaisar wrote:This got stickied?
Never saw that coming.
I approve of Frame's habit of stickying useful newbie threads.
This one is even in GD, where it might actually get seen!
Gallente Guide
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Ghost Kaisar
Negative-Feedback
10232
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Posted - 2015.03.04 00:32:00 -
[104] - Quote
Arkena Wyrnspire wrote:Ghost Kaisar wrote:This got stickied?
Never saw that coming. I approve of Frame's habit of stickying useful newbie threads. This one is even in GD, where it might actually get seen!
That was actually my intention for putting it in GD
Nobody ever really finds the other ares...
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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Ghost Kaisar
Negative-Feedback
10232
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Posted - 2015.03.04 00:34:00 -
[105] - Quote
Bradric Banewolf wrote:Reign Omega wrote:Tesfa Alem wrote:Ghost Kaisar wrote:Tesfa Alem wrote:In summary.
sprint in circles
let auto aim and hipfire do the work for you
rinse repeat.
every "gun game" player does this. I am not as spastic, so i prefer out flanking, using cover, utilizing position and tactics. Sadly aiming down sights should be the most accurate, in dust 514 its not. If i had my way, all hipfire would be near unmanagable. Sure you could circle strafe, but you wouldn't be able to hit the broadside of the MCC.
I'm gonna throw you a couple likes, because, i do like what motivated you to write a guide, its not a from a bad place and i applaud you for it.
but man oh man do i hate the term 'gun game.' My Missile Incubus hates "gun game" too ;)
If you read in the guide, flanking, cover, position and tactics are included in my version of "Gun Game". To me, its a combination of knowing how to fire your gun, avoiding being hit, and using map knowledge to its fullest advantage. If you hate hipfire, go play battlefield. It's all about what you just talked about. I had to learn how to strafe coming here. Well if you want this thread to degenerate, two can play at that game If you love hipfire so much go play destiny Or go play Call of Duty! Oh snap! No he diddn'tHipfire is about letting aim assist shoot for you. Leting the Aim Assist do the work for you is a part of this game, but certainly not a part of skill. But please tell me more about your advanced tactics. Headglitching, reload glitching and the like. There's a weird elitest distinction in any competitive game that leans toward "hard mode" play, or using the weakest tactics and trying to win with them. I can see the appeal, but most of us are going to use what works. Shoto in sf, Sentinel in mvc2, etc etc. That's why in most high level competitive play it's not called "glitching" it's called using the system. I have noticed you have to abandon logical physics in dust and play around the wonks. Shooting people through goofy shxt, taking advantage of that guy who didnt know you have to jump up that last step..because why should you?, and things of the like are all par for the course, or for better phrasing Anything goes. It would be nice to always fight with the Marquis of Queensbury rules, but chances are if somebody can use a technical hiccup to their advantage, they will. Lots o Stuff
This isn't a "Fix" for hit detection, its simply a way to improve newberries aim and abilities on the field.
These carry over to ALL FPS GAMES.
This guide can do nothing but help.
But yes CCP, hit detection and collision detection still need a LOT of work. I shouldn't be flipping LAV's over invisible bumps
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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Oceltot Mortalis
72
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Posted - 2015.03.04 05:20:00 -
[106] - Quote
ADADADADADADAD *minmatar assault takes no damage*
Aspiring Forum Warrior.
Commando Advocate / Gallente Advocate / Legion Advocate / Avocado Advocate
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Ghost Kaisar
Negative-Feedback
10258
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Posted - 2015.03.04 05:32:00 -
[107] - Quote
Oceltot Mortalis wrote:ADADADADADADAD *minmatar assault takes no damage*
Fluxes and Flaylocks
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5183
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Posted - 2015.03.04 11:50:00 -
[108] - Quote
Moving to high ground, or behind partial cover such as a railing completely disables aim assist. Just thought that was worth mentioning, because it completely cripples people.
Usually banned for being too awesome.
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
22481
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Posted - 2015.03.05 18:37:00 -
[109] - Quote
Ghost Kaisar wrote:Arkena Wyrnspire wrote:Ghost Kaisar wrote:This got stickied?
Never saw that coming. I approve of Frame's habit of stickying useful newbie threads. This one is even in GD, where it might actually get seen! That was actually my intention for putting it in GD Nobody ever really finds the other ares...
Depressingly true. I hope that the newbies actually do look into RTG but all too often they post here instead. It's probably not worth asking for the current behemoth stickied in RTG to get moved over here, though.
Gallente Guide
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2047
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Posted - 2015.03.05 19:53:00 -
[110] - Quote
I predicted that this thread would be stickied.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Amature ADS Pilot
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ReGnYuM
Kameira Lodge Amarr Empire
3525
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Posted - 2015.03.05 20:51:00 -
[111] - Quote
NO WAY MY STRAFING VIDEO IS IN A STICKY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
ReGnYuM
Kameira Lodge Amarr Empire
3525
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Posted - 2015.03.05 20:59:00 -
[112] - Quote
LOOK MOMMY, I'M FAMOUS |
Ghost Kaisar
Negative-Feedback
10335
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Posted - 2015.03.05 22:03:00 -
[113] - Quote
You're welcome
I actually had more than a few vets exclaim that they had never seen this video before.
It's a great video on strafing, says a lot more than I can in words.
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
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shaman oga
Dead Man's Game
4100
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Posted - 2015.03.06 10:55:00 -
[114] - Quote
1vs1 encounters are very rare lately. BTW connection is the major wins/loss factor of every encounter in 90% of the cases.
Pimp my Barge
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Lorhak Gannarsein
Nos Nothi
4397
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Posted - 2015.03.07 14:06:00 -
[115] - Quote
Ghost Kaisar wrote:You're welcome I actually had more than a few vets exclaim that they had never seen this video before. It's a great video on strafing, says a lot more than I can in words. yeah, I watched it a few years ago now i guess; I'm still garbage at strafing but less bad than I was :) I should probably go watch it again.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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Sgt Kirk
Fatal Absolution Negative-Feedback
9768
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Posted - 2015.03.08 05:52:00 -
[116] - Quote
Negative-Feedback is full of scrubs.
I wouldn't listen to any advice they give out.
As long as 4/5 (80%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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Thor Odinson42
Negative-Feedback. Negative-Feedback
6195
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Posted - 2015.03.08 17:20:00 -
[117] - Quote
ReGnYuM wrote:LOOK MOMMY, I'M FAMOUS
"Since watching this video my life has changed."
If you call now, we'll add the grenade tossing video for $19.95!
Disclaimer: Actor was paid for his testimony |
Jaran Vilktar
CORP SIX KING Smart Deploy
149
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Posted - 2015.03.10 20:09:00 -
[118] - Quote
So, Ghost Kaisar... thank's! My strafe game has always been pretty bad (mainly cus' I forget that I'm supposed to strafe while shooting ) also, I feel so silly right now. I've been here for about 2 years and I've always played with my ADS X and Y sensitivity at the default settings because I... thought that ADS meant Assault-Drop-Ship oh god all of those reds I could've taken down!
I can't believe I did it. 514 Logins
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Joel II X
Bacon with a bottle of Quafe
6642
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Posted - 2015.03.11 18:15:00 -
[119] - Quote
Lol this got stickied. Awesome. |
THUNDERGROOVE
Fatal Absolution Negative-Feedback
1608
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Posted - 2015.03.12 11:20:00 -
[120] - Quote
shaman oga wrote:1vs1 encounters are very rare lately. BTW connection is the major wins/loss factor of every encounter in 90% of the cases. Hey man. Once you get the 1v1's down, you can become amazing like me and master the 1v3
My invasion of thoughts is your caviar
AIV member.
21 day EVE trial.
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