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Assert Dominance
Ahrendee Mercenaries
870
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Posted - 2015.02.15 22:36:00 -
[1] - Quote
This thread revolves around PC more than anything. My minmatar scout with (desperately) 3 complex dampeners should not be getting scanned every 10 seconds, making it literally impossible to flank and get a speed hack or get uplinks down for my team to get into a better position to take control of a point. NO scout should get scanned with 2 complex dampeners on by ANYTHING. Only Gal scout can get under those scans and thats fundamentally broken in so many ways. This is what scout suits are made for... being unseen. gal logi bonus needs to be toned down are scout needs significant profile buff. Theres really no way around it. Also scouts should not be forced to cloak to be unseen, as said, scouts are built for this.
LogicGäó
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DeadlyAztec11
Ostrakon Agency
7471
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Posted - 2015.02.15 22:44:00 -
[2] - Quote
The scanner was the worst thing ever added to the game.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Buwaro Draemon
WarRavens Capital Punishment.
1026
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Posted - 2015.02.15 22:48:00 -
[3] - Quote
Imagine when those PC corps use them exact same tactics on pubs against newberries.
The Gallente Logi bonus should either change to Scan Duration or Cooldown per level.
Changes to Damage mods!
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TritusX
PH4NT0M5
279
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Posted - 2015.02.15 23:23:00 -
[4] - Quote
One thing. Do those extenders keep you from putting on damps? If not, change your light weapon. You don't need a Boundless CR when you using IshNoks
Forced Death
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Darken-Soul
BIG BAD W0LVES
2083
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Posted - 2015.02.15 23:26:00 -
[5] - Quote
I'd rather be scanned than have scouts everywhere.
Who wants some?
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Echo 1991
State of Purgatory General Tso's Alliance
721
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Posted - 2015.02.15 23:28:00 -
[6] - Quote
So every scout can avoid scans with one damp? No thanks. Scouts need a counter, and I shouldn't have to use a scout to see a scout. I'm sorry but a triple damped scout cannot be picked up by any scanner except a duvolle focused, And if cloaked it will not detect you (hardest to do on min scout though) you also will Not be detected for 10 seconds by that scanner. Max is 7.5 seconds. |
One Eyed King
Nos Nothi
7864
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Posted - 2015.02.15 23:33:00 -
[7] - Quote
I hear we are getting active dampeners.
It may alleviate the problem. Won't be OP like the cloak was because you can be seen visibly, but you still won't have to deal with the annoyance of being scanned.
What bothers me is that people pull this stuff out in Pubs...
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
1952
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Posted - 2015.02.15 23:36:00 -
[8] - Quote
OP, I believe Min Scouts cannot be scanned with 3 complex profile dampeners.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
You got gud - DAAAA BEAST
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LUGMOS
Corrosive Synergy
2136
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Posted - 2015.02.15 23:37:00 -
[9] - Quote
One Eyed King wrote:I hear we are getting active dampeners.
It may alleviate the problem. Won't be OP like the cloak was because you can be seen visibly, but you still won't have to deal with the annoyance of being scanned.
What bothers me is that people pull this stuff out in Pubs... I needz mai walhax 2 b competitib m8
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12064
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Posted - 2015.02.15 23:39:00 -
[10] - Quote
I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point?
Support 'Keshava' for the new Gallente HAV name in honor of Cat Merc's cat which recently passed away.
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
1953
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Posted - 2015.02.15 23:39:00 -
[11] - Quote
KAGEHOSHI Horned Wolf wrote:I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point? Then what would be the point in running Scout?
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
You got gud - DAAAA BEAST
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JUDASisMYhomeboy
xCosmic Voidx
424
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Posted - 2015.02.15 23:43:00 -
[12] - Quote
DeadlyAztec11 wrote:The scanner was the worst thing ever added to the game. I second that Don't nerf scanners. Just remove them completely. Game was better without them
"In a world gone mad,only a lunatic is truly insane"
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gustavo acosta
Capital Acquisitions LLC Bad Intention
927
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Posted - 2015.02.15 23:44:00 -
[13] - Quote
Dreis Shadowweaver wrote:KAGEHOSHI Horned Wolf wrote:I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point? Then what would be the point in running Scout? And what would be the counter to active scanners is also a question to be asked.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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JUDASisMYhomeboy
xCosmic Voidx
424
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Posted - 2015.02.15 23:48:00 -
[14] - Quote
gustavo acosta wrote:Dreis Shadowweaver wrote:KAGEHOSHI Horned Wolf wrote:I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point? Then what would be the point in running Scout? And what would be the counter to active scanners is also a question to be asked. How about when someone scans, then you scan and the scanners freak out and kill all the sentinels. Seems fair
"In a world gone mad,only a lunatic is truly insane"
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Jebus McKing
Nos Nothi
1474
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Posted - 2015.02.16 00:05:00 -
[15] - Quote
Scanning in this game is ****** up and needs a complete rework. We seriously have to move away from scanners working like wallhacks. They should only show the momentary location of a target and not its every move for the next X seconds. Same with passives and they should 'pulse' every X seconds instead of showing the targets exact location non stop.
pé¿pâûpé¦pü»pé¦pé¡pâúpâ¦péÆs½îpüúpüªpüäpéïpÇé
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Buwaro Draemon
WarRavens Capital Punishment.
1026
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Posted - 2015.02.16 00:19:00 -
[16] - Quote
How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic.
Changes to Damage mods!
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 00:28:00 -
[17] - Quote
LUGMOS wrote:One Eyed King wrote:I hear we are getting active dampeners.
It may alleviate the problem. Won't be OP like the cloak was because you can be seen visibly, but you still won't have to deal with the annoyance of being scanned.
What bothers me is that people pull this stuff out in Pubs... I needz mai walhax 2 b competitib m8
I needz to be invistbol and claks to be good
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 00:36:00 -
[18] - Quote
JUDASisMYhomeboy wrote:DeadlyAztec11 wrote:The scanner was the worst thing ever added to the game. I second that Don't nerf scanners. Just remove them completely. Game was better without them
im ok with that remove cloaks as well too
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 00:38:00 -
[19] - Quote
gustavo acosta wrote:Dreis Shadowweaver wrote:KAGEHOSHI Horned Wolf wrote:I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point? Then what would be the point in running Scout? And what would be the counter to active scanners is also a question to be asked.
any one with a gun....... also its one suit that is designed for detecting all suits have the ability to use ewar but not all suit have the ability to scan effectively
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Darken-Soul
BIG BAD W0LVES
2087
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Posted - 2015.02.16 00:45:00 -
[20] - Quote
Dreis Shadowweaver wrote:KAGEHOSHI Horned Wolf wrote:I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point? Then what would be the point in running Scout? Scouting perhaps.
Who wants some?
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Assert Dominance
Ahrendee Mercenaries
870
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Posted - 2015.02.16 00:46:00 -
[21] - Quote
Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk.
LogicGäó
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Assert Dominance
Ahrendee Mercenaries
870
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Posted - 2015.02.16 00:47:00 -
[22] - Quote
Dreis Shadowweaver wrote:OP, I believe Min Scouts cannot be scanned with 3 complex profile dampeners. they can, i do all the time.
LogicGäó
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 00:49:00 -
[23] - Quote
Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk.
you say the same for LOGIS so nerf them too? nerf the rep tool?
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Darken-Soul
BIG BAD W0LVES
2087
|
Posted - 2015.02.16 00:52:00 -
[24] - Quote
Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives
Who wants some?
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Adipem Nothi
Nos Nothi
6725
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Posted - 2015.02.16 01:13:00 -
[25] - Quote
Assert Dominance wrote:Dreis Shadowweaver wrote:OP, I believe Min Scouts cannot be scanned with 3 complex profile dampeners. they can, i do all the time.
15 dB - GA Logi + Duvolle Focused 16 dB - MinScout + 3 Complex Damps
Focused Scanner wins unless Min Scout is proto cloaked.
Shoot scout with yes.
- Ripley Riley
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Joel II X
Bacon with a bottle of Quafe
6205
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Posted - 2015.02.16 01:14:00 -
[26] - Quote
OR you could use a scout meant to damp. Just saying.
I remember when a Galscout could only dodge a Duvolle Focused with 4x CPX Damps. With scannerinas, no less. |
Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
1954
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Posted - 2015.02.16 01:15:00 -
[27] - Quote
Adipem Nothi wrote:Assert Dominance wrote:Dreis Shadowweaver wrote:OP, I believe Min Scouts cannot be scanned with 3 complex profile dampeners. they can, i do all the time. 15 dB - GA Logi + Duvolle Focused 16 dB - MinScout + 3 Complex Damps Focused Scanner wins unless Min Scout is proto cloaked. Sorry, I meant with cloak.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
You got gud - DAAAA BEAST
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Assert Dominance
Ahrendee Mercenaries
873
|
Posted - 2015.02.16 01:18:00 -
[28] - Quote
Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k
LogicGäó
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Adipem Nothi
Nos Nothi
6725
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Posted - 2015.02.16 01:19:00 -
[29] - Quote
Echo 1991 wrote:So every scout can avoid scans with one damp? No thanks. Scouts need a counter, and I shouldn't have to use a scout to see a scout. I'm sorry but a triple damped scout cannot be picked up by any scanner except a duvolle focused, And if cloaked it will not detect you (hardest to do on min scout though) you also will Not be detected for 10 seconds by that scanner. Max is 7.5 seconds. You don't have to scan an enemy to kill it. This is especially true with low-HP Scouts.
Darken-Soul wrote:Dreis Shadowweaver wrote: Then what would be the point in running Scout?
Scouting perhaps. I've never once been awarded recon assist WP for my sharing passives with my squad, and I distinctly recall "360 wallhack passive scans" being deemed OP and bad for Dust. The ultimate recon unit in the game is the GA Logi. Please define what you mean by "scouting".
Shoot scout with yes.
- Ripley Riley
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Assert Dominance
Ahrendee Mercenaries
873
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Posted - 2015.02.16 01:19:00 -
[30] - Quote
Pocket Rocket Girl wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. you say the same for LOGIS so nerf them too? nerf the rep tool? wut? i dont have a problem with reps, just scans...
LogicGäó
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2391
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Posted - 2015.02.16 01:22:00 -
[31] - Quote
Dreis Shadowweaver wrote:KAGEHOSHI Horned Wolf wrote:I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point? Then what would be the point in running Scout? To avaoid the other 99% of players that don't use Gallogis. Everything needs a counter, dampening is no exception.
Home at Last <3
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Sgt Kirk
Fatal Absolution
9589
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Posted - 2015.02.16 01:22:00 -
[32] - Quote
Assert Dominance wrote:Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k Going after the logi is the first thing you do dude.
~New Eden's #1 Gallente Arm's Dealer
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Izlare Lenix
Pub Stars
1258
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Posted - 2015.02.16 01:27:00 -
[33] - Quote
Scouts have to sacrifice their fits to be unscannable. A logi only needs to use one equipment to give his whole team enemy locations.
It is just too easy to slap a scanner on almost any fit, sacrafice almost nothing and have super ewar.
I am not against the gal logi having superior scans, but he should have to sacrafice more to make it possible.
As much as people complained about scouts going their squad 30-40 meter passive scans I can't believe more people aren't upset about logis giving the entire team 100m+ active scans. And some logis use 4 scanners, negating the cool down and pretty much providing perma scans.
The only real truth in history is that it was bloody.
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 01:47:00 -
[34] - Quote
Izlare Lenix wrote:Scouts have to sacrifice their fits to be unscannable. A logi only needs to use one equipment to give his whole team enemy locations.
It is just too easy to slap a scanner on almost any fit, sacrafice almost nothing and have super ewar.
I am not against the gal logi having superior scans, but he should have to sacrafice more to make it possible.
As much as people complained about scouts going their squad 30-40 meter passive scans I can't believe more people aren't upset about logis giving the entire team 100m+ active scans. And some logis use 4 scanners, negating the cool down and pretty much providing perma scans.
the most a scanner has is 200m with a 30 degree angle of scan also the basic scans are **** they just pick up hevies adv can pick up any med hvy suit that dosent have any skills in ewar they proto is the only one that can scan just about every suit and even then you will get the best result with a gal logi.
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 01:50:00 -
[35] - Quote
Assert Dominance wrote:Pocket Rocket Girl wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. you say the same for LOGIS so nerf them too? nerf the rep tool? wut? i dont have a problem with reps, just scans...
LOL sorry wrote that in the middle of a battle *ahem* you can say the same for logis with rep tools hiding behind a wall of hvys so why not nerf rep tools too? no risk there as well.
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Darken-Soul
BIG BAD W0LVES
2091
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Posted - 2015.02.16 01:50:00 -
[36] - Quote
Assert Dominance wrote:Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k Always. I wouldn't engage the heavies in their optimal range. The logi and his equipment are for more valuable of a target. Heavies wither and die unsupported
Who wants some?
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Assert Dominance
Ahrendee Mercenaries
874
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Posted - 2015.02.16 01:52:00 -
[37] - Quote
Sgt Kirk wrote:Assert Dominance wrote:Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k Going after the logi is the first thing you do dude. im speaking as far as pc, when theres 5-6 heavies surrounding a logi on a point you dont simply kill the logi. and gal logis tend to not be in lines of fire like min logis since theres no need to.
LogicGäó
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Izlare Lenix
Pub Stars
1259
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Posted - 2015.02.16 01:53:00 -
[38] - Quote
Pocket Rocket Girl wrote:Izlare Lenix wrote:Scouts have to sacrifice their fits to be unscannable. A logi only needs to use one equipment to give his whole team enemy locations.
It is just too easy to slap a scanner on almost any fit, sacrafice almost nothing and have super ewar.
I am not against the gal logi having superior scans, but he should have to sacrafice more to make it possible.
As much as people complained about scouts going their squad 30-40 meter passive scans I can't believe more people aren't upset about logis giving the entire team 100m+ active scans. And some logis use 4 scanners, negating the cool down and pretty much providing perma scans. the most a scanner has is 200m with a 30 degree angle of scan also the basic scans are **** they just pick up hevies adv can pick up any med hvy suit that dosent have any skills in ewar they proto is the only one that can scan just about every suit and even then you will get the best result with a gal logi.
This is true, which is why most that use the scanners use the best and a gal logi. Regardless of the type of scanner used or the suit it is on, the active scanner provides a lot of Intel to the entire team for only the price of one equipment slot. It is a very powerful piece of equipment and should require more sacrifices then it currently does.
The only real truth in history is that it was bloody.
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Assert Dominance
Ahrendee Mercenaries
874
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Posted - 2015.02.16 01:54:00 -
[39] - Quote
Pocket Rocket Girl wrote:Assert Dominance wrote:Pocket Rocket Girl wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. you say the same for LOGIS so nerf them too? nerf the rep tool? wut? i dont have a problem with reps, just scans... LOL sorry wrote that in the middle of a battle *ahem* you can say the same for logis with rep tools hiding behind a wall of hvys so why not nerf rep tools too? no risk there as well. rep tools dont stop a push to a point nearly as effective as a scanner. the greatest information u can have in a shooter is knowing exactly where your opponent is at all times, rep tools have an entirely different use.
LogicGäó
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Darken-Soul
BIG BAD W0LVES
2091
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Posted - 2015.02.16 01:57:00 -
[40] - Quote
@ass
Why kill a heavy when the logi can stick him and bring him back with 80% eHp?
Who wants some?
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Everything Dies
Counting Bodies Like Sheep
1250
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Posted - 2015.02.16 01:58:00 -
[41] - Quote
Izlare Lenix wrote:And some logis use 4 scanners, negating the cool down and pretty much providing perma scans.
Guilty. 3 actually, as I only run an advanced Gallogi + advanced scanners. Even then, that's only if I know I'm out of harm's way and I do this mainly for my benefit, so that I can spot an enemy and swap to a more combat-oriented suit.
Potential fixes: 1. Limit the number of scanners that can be equipped on one suit. 2. Adjust bandwidth values for equipment/logis as it's too easy to reach max bandwidth with just two pieces of advanced equipment. 3. Have scanner precision degrade over distance (up to 50m would be peak precision with fall-off occurring up to the max scanning range.) I don't play domination but I don't see how one or two Gallogis with the 200m scanners won't completely dominate the match for their side. 4. Higher precision scanners for squad usage, lower precision for team-wide scanning. 5. Disable active scanning until the cooldown period of whichever scanner you used is finished to prevent scanner juggling.
Mike Patton is the greatest singer in music. Proof
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Mobius Wyvern
Sky-FIRE
5791
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Posted - 2015.02.16 02:00:00 -
[42] - Quote
A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Assert Dominance
Ahrendee Mercenaries
874
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Posted - 2015.02.16 02:05:00 -
[43] - Quote
Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad i dont use cloaks, which is my point. unless u have proto cloak u cant negate scans in any suit other than gal scout. read before u post... blocked.
LogicGäó
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Izlare Lenix
Pub Stars
1259
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Posted - 2015.02.16 02:06:00 -
[44] - Quote
Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad
This is no longer true.
With the ewar changes, nerf to the cloak delay and increase in assaults and gal logi/active scanners scouting is much more difficult now.
HMG still holds title of easy mode, as it has for a long time.
The only real truth in history is that it was bloody.
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Darken-Soul
BIG BAD W0LVES
2092
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Posted - 2015.02.16 02:12:00 -
[45] - Quote
Adipem Nothi wrote:Echo 1991 wrote:So every scout can avoid scans with one damp? No thanks. Scouts need a counter, and I shouldn't have to use a scout to see a scout. I'm sorry but a triple damped scout cannot be picked up by any scanner except a duvolle focused, And if cloaked it will not detect you (hardest to do on min scout though) you also will Not be detected for 10 seconds by that scanner. Max is 7.5 seconds. You don't have to scan an enemy to counter/kill it; this is especially true with Scouts. Darken-Soul wrote:Dreis Shadowweaver wrote: Then what would be the point in running Scout?
Scouting perhaps. I've never once been awarded recon assist WP for my sharing passives with my squad, and I distinctly recall "360 wallhack passive scans" being deemed OP and bad for Dust. The ultimate recon unit in the game is the GA Logi. Please define what you mean by "scouting".
Don't you all join up in a barber shop and cry about everything? Ask them.
My scouts provide Intel on troop movement, vehicle and turret type, flank and distract, hack/counterhack, they also ambush and infiltrate. Speed and discipline can be utilized as well as dampening.
Comms and eyesight are OP. They dont have to be invisible just smart.
Who wants some?
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Mobius Wyvern
Sky-FIRE
5792
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Posted - 2015.02.16 02:38:00 -
[46] - Quote
Assert Dominance wrote:Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad i dont use cloaks, which is my point. unless u have proto cloak u cant negate scans in any suit other than gal scout. read before u post... blocked. You don't need cloaks for my point to still stand.
Most players in this game and others that have some means of "radar" will actually look at that and use their peripheral vision to manuever around the environment. I have many times run right by an enemy who didn't look twice at me because I wasn't a red dot on his radar.
It's still quite possible to get the drop on your enemy. If you get scanned, fall back and wait until you're clear, then approach from a different direction.
Yes, with the use of a very high DPI mouse you can still do 360 scans, but this is not intended, and will most likely be addressed some point soon.
Let's not nerf an asset because some people are abusing it. Players that don't use that exploit shouldn't be punished because you're mad.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Assert Dominance
Ahrendee Mercenaries
876
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Posted - 2015.02.16 02:50:00 -
[47] - Quote
your point only applies in a pub match.
LogicGäó
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Mobius Wyvern
Sky-FIRE
5792
|
Posted - 2015.02.16 02:57:00 -
[48] - Quote
Assert Dominance wrote:your point only applies in a pub match. And I assume you're going to claim that the exploit I stated isn't being used in PC matches? A scanner that isn't being exploited would not be keeping you scanned constantly.
What needs to happen is that the scan duration is set to zero. As long as there is any period of time that the scanner continues to detect after pressing the button, it can be abused via a high DPI mouse, which you can get pretty cheaply nowadays.
THAT is the change that scanners need, not to nerf their ability to detect. Seriously, I know someone who has frequently admitted to using the "scannerina" exploit in PC to defend against Scouts.
Again, punish the exploiters, not everyone else.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Assert Dominance
Ahrendee Mercenaries
876
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Posted - 2015.02.16 03:03:00 -
[49] - Quote
Mobius Wyvern wrote:Assert Dominance wrote:your point only applies in a pub match. And I assume you're going to claim that the exploit I stated isn't being used in PC matches? A scanner that isn't being exploited would not be keeping you scanned constantly. What needs to happen is that the scan duration is set to zero. As long as there is any period of time that the scanner continues to detect after pressing the button, it can be abused via a high DPI mouse, which you can get pretty cheaply nowadays. THAT is the change that scanners need, not to nerf their ability to detect. Seriously, I know someone who has frequently admitted to using the "scannerina" exploit in PC to defend against Scouts. Again, punish the exploiters, not everyone else. only ones being punished are ones not using gal scouts... and like i said read before you post. i dont have a problem with the scanner, i have a probllem with the absurd bonus it has with gal logi. seriously, its in the subject. NO scout regardless of race, should get scanned with atleast 2 dampeners on. +5% per level is overkill on a scanner.
LogicGäó
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Vesta Opalus
T.H.I.R.D R.O.C.K RISE of LEGION
429
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Posted - 2015.02.16 03:30:00 -
[50] - Quote
Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic.
This would help, but would also not be a real solution, since the guy is probably going to be behind his entire team who will all be able to see anyone trying to flank and kill him due to the scans. |
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Adipem Nothi
Nos Nothi
6728
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Posted - 2015.02.16 03:34:00 -
[51] - Quote
Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts came from that one thread than the entirety of GD. Balance has been our goal since the beginning. Believe whatever you wish, but this if fact.
Shoot scout with yes.
- Ripley Riley
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2392
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Posted - 2015.02.16 04:00:00 -
[52] - Quote
Assert Dominance wrote:NO scout regardless of race, should get scanned with atleast 2 dampeners on.
Lol. Get gud.
Home at Last <3
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Cat Merc
Fatal Absolution General Tso's Alliance
15168
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Posted - 2015.02.16 13:21:00 -
[53] - Quote
No scout regardless of race be scanned with 2 dampeners on?
Then no scout, regardless of race, should be able to win a 1v1 with an Assault through jerking the strafe button so hard you would think his real life depends on it.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Adipem Nothi
Nos Nothi
6730
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Posted - 2015.02.16 13:23:00 -
[54] - Quote
Fizzer XCIV wrote:Assert Dominance wrote:NO scout regardless of race, should get scanned with atleast 2 dampeners on. Lol. Get gud.
FYI: A Top-10 list of the "Gud Scouts" would include Assert Dominance.
Shoot scout with yes.
- Ripley Riley
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Cat Merc
Fatal Absolution General Tso's Alliance
15168
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Posted - 2015.02.16 13:28:00 -
[55] - Quote
Adipem Nothi wrote:Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts have came from that one thread than the entirety of GD combined. Believe whatever you wish, but this is fact. Balance has been our goal since the beginning, and we played more an active role than anyone else in seeing ourselves nerfed for the sake of balance. But back to the point, a design decision was made, and passive recon was replaced by active recon. The "Scouting" Scout was replaced by the Active Scanner; the "Scouting" Scout is no more. In its stead, the GA Logi stands arguably overpowered; its "360 wallhack scans" perform no differently from those of the AM and CA Scout's which were nerfed before it. Assert has proposed that 2 complex damps on a Scout suffice to beat Active Scans. In which specific instance would this be unreasonable? In the instance where that would make a Gal Logi scanner useless? 2 damps is all you needed in the past with the Gal Scout and you guys said it was OP. Proposing it to be on all scouts is just hilarious. As far as 360 scans, that's a result of CCP's inability to properly fix something when they set out to fix it. You need a high DPI mouse to achieve these scans, otherwise you get a very narrow scan with a huge cooldown. Assert's suggestion is a bandaid that would hurt just as much as it would help.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Adipem Nothi
Nos Nothi
6732
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Posted - 2015.02.16 14:27:00 -
[56] - Quote
Cat Merc wrote:Adipem Nothi wrote:Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts have came from that one thread than the entirety of GD combined. Believe whatever you wish, but this is fact. Balance has been our goal since the beginning, and we played more an active role than anyone else in seeing ourselves nerfed for the sake of balance. But back to the point, a design decision was made, and passive recon was replaced by active recon. The "Scouting" Scout was replaced by the Active Scanner; the "Scouting" Scout is no more. In its stead, the GA Logi stands arguably overpowered; its "360 wallhack scans" perform no differently from those of the AM and CA Scout's which were nerfed before it. Assert has proposed that 2 complex damps on a Scout suffice to beat Active Scans. In which specific instance would this be unreasonable? 1. In the instance where that would make a Gal Logi scanner useless? 2. 2 damps is all you needed in the past with the Gal Scout and you guys said it was OP. Proposing it to be on all scouts is just hilarious. 3. As far as 360 scans, that's a result of CCP's inability to properly fix something when they set out to fix it. You need a high DPI mouse to achieve these scans, otherwise you get a very narrow scan with a huge cooldown. 4. Assert's suggestion is a bandaid that would hurt just as much as it would help. How about this, you charge your scan and then release it over the area you want to scan? 1 pulse, can't do 360 scans. That was what I expected CCP to do, but instead they just reduced the scan duration by a ton lol
1. Not being able to scan a small percentage of units does not make a scanner useless.
2. The 2-damp GA Scout out-assaulted Assaults prior to the introduction of Uber Assault and a sweeping series of Scout nerfs (including falloff, cloak blind, decloak delay, strafe penalty, etc.).
3. CPM Zatara Rought writes: "it's 1/8 the map around you.....45 of 360 degrees". Did he not know that spin-scanning was still a problem, Cat Merc? Why didn't tell him then, Cat Merc, that spin-scanning was still a problem?
4. I've a better idea. Replace AM Scout Precision perk with current GA Logi Active Scan perk. Give the GA Logi something else which it cannot break, mouse-controlled or otherwise. The AM Scout could then serve the role of a "Scouting" Scout, with fully half the spam potential of 4 EQ slots.
Shoot scout with yes.
- Ripley Riley
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Echo 1991
State of Purgatory General Tso's Alliance
725
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Posted - 2015.02.16 15:00:00 -
[57] - Quote
Adipem Nothi wrote:Cat Merc wrote:Adipem Nothi wrote:Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts have came from that one thread than the entirety of GD combined. Believe whatever you wish, but this is fact. Balance has been our goal since the beginning, and we played more an active role than anyone else in seeing ourselves nerfed for the sake of balance. But back to the point, a design decision was made, and passive recon was replaced by active recon. The "Scouting" Scout was replaced by the Active Scanner; the "Scouting" Scout is no more. In its stead, the GA Logi stands arguably overpowered; its "360 wallhack scans" perform no differently from those of the AM and CA Scout's which were nerfed before it. Assert has proposed that 2 complex damps on a Scout suffice to beat Active Scans. In which specific instance would this be unreasonable? 1. In the instance where that would make a Gal Logi scanner useless? 2. 2 damps is all you needed in the past with the Gal Scout and you guys said it was OP. Proposing it to be on all scouts is just hilarious. 3. As far as 360 scans, that's a result of CCP's inability to properly fix something when they set out to fix it. You need a high DPI mouse to achieve these scans, otherwise you get a very narrow scan with a huge cooldown. 4. Assert's suggestion is a bandaid that would hurt just as much as it would help. How about this, you charge your scan and then release it over the area you want to scan? 1 pulse, can't do 360 scans. That was what I expected CCP to do, but instead they just reduced the scan duration by a ton lol 1. Not being able to scan a small percentage of units would not make the GA Logi scanner useless. 2. The 2-damp GA Scout was OP following 1.8. Since 1.8, we've observed sweeping series of Scout nerfs (including falloff, cloak blind, decloak delay, strafe penalty, etc.) not to mention a round of major Assault buffs. 3. CPM Zatara Rought writes: "it's 1/8 the map around you.....45 of 360 degrees". Did he not know that spin-scanning was still a problem, Cat Merc? Why didn't tell him then, Cat Merc, that spin-scanning was still a problem? 4. I've a better idea. Replace AM Scout Precision perk with current GA Logi Active Scan perk. Give the GA Logi something else which it cannot break, mouse-controlled or otherwise. The AM Scout could then serve the role of a "Scouting" Scout, with one-quarter to one-half the spam potential of 4 EQ slots. Wouldn't 1-2 periodic 15dB scans be better than 4? Edit: Alternatively, we could dramatically increase fitting req'ts of the Duvolle Focused Scanner and/or increase its base scan precision. So, you want to increase the fitting requirements on something that uses the second most amount of PG in the game? 18 PG to fit 1 focused scanner, 14.5 PG on a logi. for perma-scans, i woulld have gimp my fit so much that its beyond useless. I'm sick of scouts and players moaning about scanners, a scout can see you almost all of the time and you dont get any warning informing you of it, but because one medium frame can scan almost everyone for 7.5 seconds and lets you know if you've been scanned its completely broken. |
Adipem Nothi
Nos Nothi
6732
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Posted - 2015.02.16 15:19:00 -
[58] - Quote
Echo 1991 wrote: So, you want to increase the fitting requirements on something that uses the second most amount of PG in the game? 18 PG to fit 1 focused scanner, 14.5 PG on a logi. for perma-scans, i woulld have gimp my fit so much that its beyond useless. I'm sick of scouts and players moaning about scanners, a scout can see you almost all of the time and you dont get any warning informing you of it, but because one medium frame can scan almost everyone for 7.5 seconds and lets you know if you've been scanned its completely broken.
Gimped beyond useless?
Build for me a competitive MinScout with straight damps in his lows and a proto cloak. What is the TTK of that MinScout under fire by Boundless HMG or Viziam ScR? Can't speed hack with codebreakers. Can't speed away without KinCats. And to kill anything with shotgun or knife, that MinScout still has to give away his location to both his target and the entirety of his target's squad.
Now let's compare the above risk/reward profile to that of a "gimped beyond useless" GA Logi tucked safe-and-sound within a blob of 3-5 heavies whilst spin scanning.
What Rewards accompany this MinScout's Risks? And what Risks accompany this GalLogi's Rewards?
Shoot scout with yes.
- Ripley Riley
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Leadfoot10
Molon Labe. General Tso's Alliance
3223
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Posted - 2015.02.16 15:25:00 -
[59] - Quote
If you don't want to be thin skinned and scannable, don't run a Min Scout. Speed and hacking bonus come at a price.
If you run a proto cloak with those two dampeners and they become un-scannable, by the way.
Spin scanning needs to be fixed. |
Adipem Nothi
Nos Nothi
6733
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Posted - 2015.02.16 15:35:00 -
[60] - Quote
Leadfoot10 wrote:If you don't want to be thin skinned and scannable, don't run a Min Scout. Speed and hacking bonus come at a price.
If you run a proto cloak with those two dampeners and the Min Scout becomes un-scannable, by the way.
All that said, spin scanning needs to be fixed, and the 200m scanner is 90 degrees, not 30.
A MinScout running two complex damps and proto cloak (on) has a profile of 17dB. He will be scanned by GA Logi + Focused scanner (15dB). Which is, as I understand it, the point of this thread.
Shoot scout with yes.
- Ripley Riley
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Jebus McKing
Nos Nothi
1483
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Posted - 2015.02.16 15:37:00 -
[61] - Quote
With the current system a nice and quick fix to make active scanning more bearable would be to give damps a second stat which reduces the being scanned duration. This way damps would be useful to more suits even if the dampening bonus isn't good enough to beat the scanner. And at the same time scanners aren't rendered useless just because someone uses damps.
pé¿pâûpé¦pü»pé¦pé¡pâúpâ¦péÆs½îpüúpüªpüäpéïpÇé wwwwwwwwwww
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Echo 1991
State of Purgatory General Tso's Alliance
726
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Posted - 2015.02.16 16:13:00 -
[62] - Quote
Adipem Nothi wrote:Echo 1991 wrote: So, you want to increase the fitting requirements on something that uses the second most amount of PG in the game? 18 PG to fit 1 focused scanner, 14.5 PG on a logi. for perma-scans, i woulld have gimp my fit so much that its beyond useless. I'm sick of scouts and players moaning about scanners, a scout can see you almost all of the time and you dont get any warning informing you of it, but because one medium frame can scan almost everyone for 7.5 seconds and lets you know if you've been scanned its completely broken.
Gimped beyond useless? Build for me a competitive MinScout with straight damps in his lows and a proto cloak. What is the TTK of your MinScout under fire by Boundless HMG or Viziam ScR? On the topic of gimped, note how your MinScout lacks codebreakers or kincats; you're subject to insta-gib without the benefit of speed or utility. Now let's compare the above risk/reward profile to that of your "gimped beyond useless" GA Logi, who is tucked safe-and-sound within a blob of 3-5 heavies all the while spin scanning. What Rewards accompany this MinScout's Risks? And what Risks (if any) accompany this GalLogi's Rewards? http://www.protofits.com/fittings/shared/112/11746 if you have the skills at 5 you hack with an inherent codebreaker all the time and you still move faster at base than every other suit in the game. You can't say scans are OP just because one suit with a very good scanner an detect you. every scanner can pick up heavies and i dont see them complaining. |
PARKOUR PRACTIONER
Nos Nothi
2549
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Posted - 2015.02.16 16:44:00 -
[63] - Quote
Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad
You need your ass replaced bro jeez.
Recon is an Art
Scout since 1.4 (poorly) IMHO GK.0 & MK.0
Roden & Kaalakiota AC-1 LTT/B
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Spkr4theDead
Red Star.
2910
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Posted - 2015.02.16 16:48:00 -
[64] - Quote
Assert Dominance wrote:This thread revolves around PC more than anything. My minmatar scout with (desperately) 3 complex dampeners should not be getting scanned every 10 seconds, making it literally impossible to flank and get a speed hack or get uplinks down for my team to get into a better position to take control of a point. NO scout should get scanned with 2 complex dampeners on by ANYTHING. Only Gal scout can get under those scans and thats fundamentally broken in so many ways. This is what scout suits are made for... being unseen. gal logi bonus needs to be toned down are scout needs significant profile buff. Theres really no way around it. Also scouts should not be forced to cloak to be unseen, as said, scouts are built for this. Gal, Amarr and Cal scouts get a bonus to profile. Min is there just to knife and hack.
Gal logi bonus is fine. I have that and 2 PRO scouts.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Leadfoot10
Molon Labe. General Tso's Alliance
3223
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Posted - 2015.02.16 16:50:00 -
[65] - Quote
Adipem Nothi wrote:Leadfoot10 wrote:If you don't want to be thin skinned and scannable, don't run a Min Scout. Speed and hacking bonus come at a price.
If you run a proto cloak with those two dampeners and the Min Scout becomes un-scannable, by the way.
All that said, spin scanning needs to be fixed, and the 200m scanner is 90 degrees, not 30. A MinScout running two complex damps and proto cloak (on) has a profile of 17dB. He will be scanned by GA Logi + Focused scanner (15dB). Which is, as I understand it, the point of this thread.
Thank you for the correction.
The point still stands -- if you don't want to be scanned, perhaps you should skill into a scout that can't be scanned rather than one that has the most speed and it's other advantages. |
Adipem Nothi
Nos Nothi
6735
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Posted - 2015.02.16 17:01:00 -
[66] - Quote
Leadfoot10 wrote: The point still stands -- if you don't want to be scanned, perhaps you should skill into a scout that can't be scanned rather than one that has the most speed and it's other advantages.
I'm of the opinion that all roles should be competitive and PC worthy. End-game play would be rather bland if the only Scouts on the field were Gallente and MN Assaults :-)
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
6735
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Posted - 2015.02.16 17:02:00 -
[67] - Quote
Spkr4theDead wrote:Assert Dominance wrote:This thread revolves around PC more than anything. My minmatar scout with (desperately) 3 complex dampeners should not be getting scanned every 10 seconds, making it literally impossible to flank and get a speed hack or get uplinks down for my team to get into a better position to take control of a point. NO scout should get scanned with 2 complex dampeners on by ANYTHING. Only Gal scout can get under those scans and thats fundamentally broken in so many ways. This is what scout suits are made for... being unseen. gal logi bonus needs to be toned down are scout needs significant profile buff. Theres really no way around it. Also scouts should not be forced to cloak to be unseen, as said, scouts are built for this. 1. Gal, Amarr and Cal scouts get a bonus to profile. Min is there just to knife and hack. 2. Gal logi bonus is fine. I have that and 2 PRO scouts.
1. AM Scouts do not get a bonus to Profile. 2. Your calling something "fine" is good indication that it isn't.
Shoot scout with yes.
- Ripley Riley
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2392
|
Posted - 2015.02.16 17:11:00 -
[68] - Quote
Adipem Nothi wrote:Fizzer XCIV wrote:Assert Dominance wrote:NO scout regardless of race, should get scanned with atleast 2 dampeners on. Lol. Get gud. FYI: A Top-10 list of the "Gud Scouts" would include Assert Dominance.
Obviously not if he thinks he needs to be absolutely unscannable with just 2 modules. He wants a crutch, and I'm calling him out on it.
Home at Last <3
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Adipem Nothi
Nos Nothi
6736
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Posted - 2015.02.16 17:13:00 -
[69] - Quote
Echo 1991 wrote:You can't say scans are OP just because one suit with a very good scanner an detect you.
Did we not declare that CA Scout and later AM Scout scans were OP "wallhacks"? Did we not come to the conclusion that they exerted too much pressure on units which were trying to dampen? How are scans from these units any different from those of a spin-scan spamming GA Logi?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
6736
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Posted - 2015.02.16 17:36:00 -
[70] - Quote
Problem: The GA Logi's super scans are imbalanced in their effectiveness against units trying to dampen. Further, there exists negligible risk/effort and high reward in their spamming super scans from behind a wall of heavies.
Idea: Replace GA Logi bonus to Active Scanners with a bonus to Remote Explosives and Nanite Injectors. Risk/Reward are now in equilibrium. Active Scans remain effective at pressuring units into damps but are no longer imbalanced against those which actually do.
Shoot scout with yes.
- Ripley Riley
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gustavo acosta
Capital Acquisitions LLC Bad Intention
929
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Posted - 2015.02.16 18:11:00 -
[71] - Quote
Fizzer XCIV wrote:
Obviously not if he thinks he needs to be absolutely unscannable with just 2 modules.
It's more of a crutch to see 90% of the enemy with only an equipment slot used.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2392
|
Posted - 2015.02.16 18:26:00 -
[72] - Quote
gustavo acosta wrote:Fizzer XCIV wrote:
Obviously not if he thinks he needs to be absolutely unscannable with just 2 modules.
It's more of a crutch to see 90% of the enemy with only an equipment slot used.
An equipment slot is worth more than a module slot, just like how a light weapon slot is worth more than sidearm slot.
Home at Last <3
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Echo 1991
State of Purgatory General Tso's Alliance
727
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Posted - 2015.02.16 18:30:00 -
[73] - Quote
Adipem Nothi wrote:Echo 1991 wrote:You can't say scans are OP just because one suit with a very good scanner an detect you. Did we not declare that CA Scout and later AM Scout scans were OP "wallhacks"? Did we not come to the conclusion that they exerted too much pressure on units which were trying to dampen? How are scans from these units any different from those of a spin-scan spamming GA Logi? Active scanner isn't permanent, gives the enemy a warning and short of a stupid DPI mouse only works in one direction. Don't compare an active scanner to a 360 degree perma-scan scout. |
gustavo acosta
Capital Acquisitions LLC Bad Intention
929
|
Posted - 2015.02.16 18:31:00 -
[74] - Quote
Fizzer XCIV wrote: An equipment slot is worth more than a module slot, just like how a light weapon slot is worth more than sidearm slot.
Any 2 module slots is worth more than 1 equipment slot. 200hp will always be worth more than any equipment in the game.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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gustavo acosta
Capital Acquisitions LLC Bad Intention
929
|
Posted - 2015.02.16 18:36:00 -
[75] - Quote
Echo 1991 wrote: Active scanner isn't permanent, gives the enemy a warning and short of a stupid DPI mouse only works in one direction. Don't compare an active scanner to a 360 degree perma-scan scout.
A 200 meter temporary active scan that comes back every 10 seconds that scans 90% of the suits in the area at a constant , fixed range, show directionals that does not require the sacrifice of any modules will always be better than a 30m max range of scans that will only see certain suits at certain ranges at the sacrifice of 270 potential hp.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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Leadfoot10
Molon Labe. General Tso's Alliance
3224
|
Posted - 2015.02.16 18:58:00 -
[76] - Quote
I wish my 200m scan came back every 10 seconds.....and I hope you realize that scouts scan lower than the Flux scanner. |
Adipem Nothi
Nos Nothi
6738
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Posted - 2015.02.16 19:16:00 -
[77] - Quote
Leadfoot10 wrote:I wish my 200m scan came back every 10 seconds.....and I hope you realize that scouts scan lower than the Flux scanner. < 30 meters vs 200 meters
Shoot scout with yes.
- Ripley Riley
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DDx77
The Exemplars RISE of LEGION
128
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Posted - 2015.02.16 19:29:00 -
[78] - Quote
I know scouts used to be the most complained about thing but I really wish they could go back back to what scanning used to be two or three updates ago.
They should at least remove scans from the team and limit to squads only
The constant "you've been scanned" is very annoying
Boosting : Allowing the server to protect people from other countries from taking damage
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Adipem Nothi
Nos Nothi
6738
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Posted - 2015.02.16 19:31:00 -
[79] - Quote
Echo 1991 wrote:Adipem Nothi wrote:Echo 1991 wrote:You can't say scans are OP just because one suit with a very good scanner an detect you. Did we not declare that CA Scout and later AM Scout scans were OP "wallhacks"? Did we not come to the conclusion that they exerted too much pressure on units which were trying to dampen? How are scans from these units any different from those of a spin-scan spamming GA Logi? Active scanner isn't permanent, gives the enemy a warning and short of a stupid DPI mouse only works in one direction. Don't compare an active scanner to a 360 degree perma-scan scout.
They've more in common than differences. One was nerfed because it exerted too much pressure on dampened units. The other is doing exactly the same, with greater reward and far less risk.
Shoot scout with yes.
- Ripley Riley
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DDx77
The Exemplars RISE of LEGION
128
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Posted - 2015.02.16 19:33:00 -
[80] - Quote
Jebus McKing wrote:With the current system a nice and quick fix to make active scanning more bearable would be to give damps a second stat which reduces the being scanned duration. This way damps would be useful to more suits even if the dampening bonus isn't good enough to beat the scanner. And at the same time scanners aren't rendered useless just because someone uses damps. --- I think this is a great idea
there could even be an added category to dampening that you can skill into
Boosting : Allowing the server to protect people from other countries from taking damage
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Echo 1991
State of Purgatory General Tso's Alliance
728
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Posted - 2015.02.16 20:17:00 -
[81] - Quote
DDx77 wrote:I know scouts used to be the most complained about thing but I really wish they could go back back to what scanning used to be two or three updates ago.
They should at least remove scans from the team and limit to squads only
The constant "you've been scanned" is very annoying Team scans do exacerbate the problem, I wouldn't mind them being removed. I just think that anyone complaining that one suit can scan them for 7.5 seconds every 40 seconds is having a laugh. Flux has too wide an angle and the quantum has a way to long up time, but if up time is lowered cool down should be too. |
Nirwanda Vaughns
1438
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Posted - 2015.02.16 21:24:00 -
[82] - Quote
I always felt the gal logis bonus should be increase to precision and +5degrees scan angle so you get a wider more precise scan and have active scanner operation skill be 5% reduction to scanner recharge
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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james jared
State of Purgatory General Tso's Alliance
105
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Posted - 2015.02.16 23:48:00 -
[83] - Quote
Echo 1991 wrote:DDx77 wrote:I know scouts used to be the most complained about thing but I really wish they could go back back to what scanning used to be two or three updates ago.
They should at least remove scans from the team and limit to squads only
The constant "you've been scanned" is very annoying Team scans do exacerbate the problem, I wouldn't mind them being removed. I just think that anyone complaining that one suit can scan them for 7.5 seconds every 40 seconds is having a laugh. Flux has too wide an angle and the quantum has a way to long up time, but if up time is lowered cool down should be too.
I agree. I have always been a logi. Played PC forever and still do. I run my gal logi in PC and still have this so called useless min scout in the hands of someone that knows how to use it get around my scans and speed hack the point I am waching before I can run the 10 meters to the point to kill them.
I read this hole tread and find it just silly. Each scout is usefull for supthing. If u want not to be scaned be a gal scout. If u wanna play it smart and get speed hacks run ur min scout. |
hold that
Capital Acquisitions LLC Bad Intention
634
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Posted - 2015.02.17 01:32:00 -
[84] - Quote
Izlare Lenix wrote:Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad This is no longer true. With the ewar changes, nerf to the cloak delay and increase in assaults and gal logi/active scanners scouting is much more difficult now. HMG still holds title of easy mode, as it has for a long time. 70% of any team is scouts, quit lying to yourself |
Feldt-Grace
Anaheim Electronics Manufacture Company
78
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Posted - 2015.02.17 01:45:00 -
[85] - Quote
Kick Scanners~ and for 1500wp a Scan"strike"~
TRANS-AM!
Gundam, DUST and more Gameplays
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james jared
State of Purgatory General Tso's Alliance
105
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Posted - 2015.02.17 03:53:00 -
[86] - Quote
Feldt-Grace wrote:Kick Scanners~ and for 1500wp a Scan"strike"~
Scan OB's now ur talking cool **** |
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